Zombie Island
By: Ray1235
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Size: 238 MB
Custom Zombie map based on my suspended game which didn’t made it for Ludum Dare #26.
Features implemented:
– Black Ops 2 like wall chalk fx
– Der Riese style teleporter (without linking)
– Kino style teleporter (without linking)
– BLOWING A WALL WITH DA BOMB
– Custom player loadout when objectives are enabled (every player randomly get a weak gun from the list) (wont appear in contest version)
– Treminaor’s Easy-FX (awesome script, thanks!)
– One-way close quarters underground section
– Get to know how the lava camos on paped guns came fromÂ
– hidden buyable thndergun
– Objective system (partially) (won’t appear in the contest version)
– UGX Mod
– Custom vision file
Weapon chalk FX + BO-like walking anims:
CoDWaW: Zombie Island – Weapon Chalk FX + new walking anims
And of course suggestions are welcomeÂ