Pinkamena’s Dungeon

Pinkamena's Dungeon
By: Zeus KrAZy

Direct Download:

Steam Page:

How To:

After taking refuge in Sugar Cube Corner, one nightmare ends and another begins. Their next objective is to escape the labyrinth they ended up in. However, one of them has other plans…

Check out my other maps!:

Equestria, Ponyville: https://steamcommunity.com/sharedfiles/filedetails/?id=2246172429

— ### UPDATES ### —


If there are no changes, unsubscribe and then resubscribe to the map.

#March 18, 2021

– Fixed zombie hitboxes.
– Added hitmarkers.

#March 19, 2021

– Fixed missing dialogue for Fluttershy when making crawlers.
– Added new ambience for the map.
– Corrected trigger properties for jumpscare trigger.
– Fixed some “Not Available” text to display nothing.

— ### NOTES ### —


There are 3 buildable tables in the map, but you can only build 2 things.

Please use /map_restart instead of /fast_restart. It doesn’t like to register the lights for fire fx when fast restarting.

No pony pack is required to play this.

This is also my second map ever made and published.

You can either play as:

Rainbow Dash
Fluttershy
Rarity
Pinkamena Diane Pie


— ### MAP INTEL ### —


Mini Boss every couple of rounds.
6 Perk Limit.
No Gobblegum Machines.
Revamped Ray Gun.
Easter Egg Song (Copyrighted probably)
Shootable Easter Egg
Jumpscare Easter Egg
Small Main Easter Egg.
Signal Easter Egg with Song (Not Copyright)
Pony Survivors.
Pony Survivor voice lines.
Zombie Ponies.
Teleporter with Pack-a-punch room.
SOE PAP Camo.

There are also a bunch of small secrets that I didn’t mention here.

— ### SPECIAL THANKS ### —


Soul Beat for the workshop thumbnail.
EthanroccoBlacksun9898, and TwistedTheCrux for helping with screenshots.

— ### Note from me ### —


Hey everybody, first of all, thank you guys for playing the map!

Second of all, I’m aware of the map closing Black Ops 3 after you lose/win. From what I’ve been told, (Still need to do more testing on that.) it seems like an issue with the custom characters being imported. If that is the case, then I do have an idea on (maybe) how I could fix it.

Lastly, I probably won’t update this map anymore, but I have been working on new ones. (Two are still work-in-progress.) I can’t exactly give a release date of when those will come out, but whenever they’re ready, I will be releasing them and hopefully they’ll be just as fun as this map.

Thank you for reading this.

— ### CREDITS ### —


Custom Round Numbers: https://forum.modme.co/threads/ronans-custom-round-numbers-drag-drop.3418/#post-17758
NSZ Prefab Bundle: https://forum.modme.co/threads/nsz_powerups_megathread-all-downloads.2831/#post-13603
Skye’s Weapon Ports: https://forum.modme.co/threads/skyes-weapon-ports-to-bo3-master-hub.2565/
ProRevenge’s Gun Ports (Ray Gun): https://forum.modme.co/threads/prorevenges-gun-ports-for-bo3.2602/#post-15882
BO2 Death Anim: https://forum.modme.co/threads/drag-drop-bo2-style-death-animation.2269/
Not A Dev Assets: https://forum.modme.co/threads/not-a-devs-assets.2960/#post-15224
15.ai: https://mlp3.15.ai/
Pinkie Pie/Pinkamena Voice Clips: https://www.youtube.com/watch?v=Oeb1r6pLVtA
BO4 Perk Bottle Materials: https://www.t7mods.com/viewtopic.php?f=4&t=101
Mike’s repertoire of assets: https://forum.modme.co/threads/mikes-repertoire-of-assets.2402/
Spiki’s Buried Ghosts: https://forum.modme.co/threads/buried-ghosts.2870/
Spiki’s Brutus: https://forum.modme.co/threads/brutus-2.2875/
The Giant’s Power Switch: https://forum.modme.co/threads/v7-animated-power-switch-scene-standalone.3154/
Melee Weapons: https://forum.modme.co/threads/snpryms-melee-weapons.2293/
Matryoshka Dolls, Custom Announcer and Model Packs: https://www.devraw.net/
Lost and Found: https://forum.modme.co/threads/lost-and-found.3534/
Trading Table: https://forum.modme.co/threads/drag-drop-weapon-trading-table.2323/#post-10058

Screenshots

Videos

Project Elemental Rework

Project Elemental Rework
By: Polystyreeni

Direct Download:

Steam Page:

How To:

“A 115 experiment facility deep in the Vietnam jungle. The origin of Project Elemental.
This is where the NVA developed it’s super weapons. This is where it got out of hand.
And it seems Richtofen knows a bit too much about this facility and it’s only alive inhabitant…”

Nearly 4 years of mod tools learning compressed to a single map, started way back when the tools were released.
If this map sounds familiar, it’s because it was released a year ago as a “Public Beta”. This is the final, heavily improved version.

Features:

– A full quest with a story, character interaction, multiple boss fights and in-game cutscenes
– 4 Custom elemental wonder weapons, with upgraded variants
– Afterlife / SOE Beast mode style system
– Origins style generators
– Weapons ranging from WaW to BOCW, mostly from Ghosts and MWR
– Multiple Game modes including: Classic, Gun Game and Scavenger (One more game mode will be added post-launch)
– So much more custom content, from custom perk and traps to equipment

Gamemodes:

Normal: Pretty much your average modern Treyarch zombies map. Complete the quest to win.
Classic: Back to the days when zombies was about surviving. Ultimate wonder weapons are easily obtainable. No afterlife, no quest. Activate power, pack a punch some weapons slay some zombies!
Gungame: Pretty much what you’d expect. First one to go through all weapons wins.
Scavenger: No mystery box, no wall weapons. Those pesky zombags have all your weapons. Better get them back soon.
Boss Battles: Don’t bother going through a lengthy quest, but want an epic finale for your match? This mode is for You!

Credits:

If you’re missing from this list, let me know
– DTZxPorter: Tools like Wraith, Kronos, and Wraith Revenant, L3akMod for Lua
– Scobalula: Tools like Greyhound, Cerberus, HydraX, Dual Render scopes and other useful tuts (Big thanks to all your work)
– Collie: Conversion Rig and Maya shelf
– SE2Dev: SETools, Lua
– Ray1235: Maya Tools
– Nukem: Lua
– HarryBO21: A lot of Script Help, perks, traps, tutorials
– BluntStuffy: A lot of script help since WaW days
– NateSmithZombies: Script Help
– Abnormal202: Script Help
– MakeCents: Script Help
– Jon Ford: Radiant Help
– JBird632: Radiant and script help
– Matarra: Script Help
– DuaLVII: Script Help
– Erthrock: Character and Shangri-La zombie models
– Spiki: Script help
– DrLilRobot: Script Help
– Ducky: Random Starting weapon script
– Ardivee: Mud script, tutorials, Der Eisendrache vox
– Symbo: Script Help, Point share script, traps
– Redspace200: Script Help
– Verk0: Radiant Help (especially with lighting)
– TheSkyeLord: WW2, MWR, MW 2019 and MW3 weapons
– Idogftw: Provided me with afterlife models & anims
– Jr Rizzo: Shadowman vox
– Blak: Weapon sound template, reticles
– Thomas Cat: Maya Help
– Cornrow Wallace: Useful streams, Radiant Help
– GCPeinhardt: ZC Character voices
– Wafflez: ZC sounds
– MikeyRay: Sound fixes, being the random helper on Discord 🙂
– HitmanVere: I don’t know why he’s here???
– Zeroy: Wiki tutorials, thunder effects
– MadKixs: HD Flopper & Deadshot shaders
– DamianoTBM: T9 Minigun
– Planet: T8 Perk Bottles
– LGRZ: Script help
– Mick Gordon: Boss fight music
– Beast in Black: EE song

Treyarch, Infinity Ward, Sledgehammer, Raven and Activision for everything CoD related
ID Software and Bethesda, for anything DOOM related

Testers:

– Sphynx
– Zeus KrAZy
– Har_DarkTerror
– Garrett
– Mr. Something
– NonSpecific
– ihmiskeho
– MdMaxx

NOTES:

– Other than the Easter egg song, all music is from the Black Ops series and DOOM. Use at your own risk, if you’re making a video!
– Not tested with any mods! They are allowed on the map, but no support will be provided to make the map compatible.
– I will try my best to fix any issues, whenever life isn’t punishing me too hard…
– The first (second now I guess?) and last BO3 related project from me, so hope you enjoy!

Screenshots

Videos

KOWLOON

KOWLOON
By: Logical

Direct Download:

Steam Page:

How To:



Four of the world’s best operatives link back up in a familiar place to learn the true origins of the Nova-6 Chemical and its true potential, but nothing is always as it seems.













28 Weapons from Call of Duty Black Ops: Cold War ported over to make this an authentic Cold-War styled map.




3 Brand New Custom Perks, never before seen in any other map. Fighter’s Fizz, Tacti-Quilla Sangria and I.C.U.




The Sliquifier from “Die Rise” makes it’s glorious return alongside it’s big brother upgrade.




Craft the Tramplesteam to navigate into previous unobtainable areas and traverse Kowloon faster and higher than ever.








Created by Logical

robit – Black Ops Cold War HUD, Tramplesteam, Perk Icons, Weapon Sound Template
raptroes – Scripting help, Weapon Updates
dobby – Bossfight A.I., Bossfight Scripting, Scripting Help
gcp – Sliquifier and Upgraded Version
ZeRoY – Zipline, Help
ThomasCat – T9-T7 Conversion Rig, Weapon Porting
Symbo – Tramplesteam
Marksman147 – Tramplesteam
Xela – Custom Perk Models
VerK0 – Lighting Help, Scripting Help
rami – Lighting Help
MikeyRay – PhD Flopper
KhelMor – Vigor Rush
Sphynx – Shield, Custom Console Commands
HarryBo21 – Perks, Mystery Boxes and Pack a Punch Scripts
Scobalula – Tools
Activison & Subsidiaries – Assets & Games

Other:
garet – Round Sounds

Elena Siegman – Mystery (EE Song 1)
Lil Peep & XXX (Travis Barker Remix) – Falling Down (EE Song 2)
HOMEBODIES – ADVIL (EE Song 3)

Special Thanks To:
kayak, noellie, booris the alcoholic, skalv, crighton’s crackers, and everyone who donated on my streams!


Please let me know if I am missing anyone from the credits list, thanks!

If anyone would like to donate, please do so HERE [www.paypal.com] I’d greatly appreciate it, but not necessary 🙂

Screenshots

Videos

Hackerspace

Hackerspace
By: VerK0

Direct Download:

Steam Page:

How To:

Not everything is as it seems, will you uncover the truth and break free?
Created by VerK0.


[linktr.ee]


Forums:

Bug Reporting & Feedback
Official Leaderboard
Update Log



Main Easter Egg

This map features a full length map completed easter egg! First in the world will get their name(s) within the map!

Side Easter Eggs

Hackerspace also features various side easter eggs! Can you find them all?


Commands:

/hitmarkers <0/1>
Enables/Disables Hitmarkers.
/hitmarkers_sounds <0/1>
Enabled/Disables Hitmarker Sounds.
/devprints <0/1>
Enables/Disables developer prints for debugging.
/version
Displays the current map version in the console.

Use commands in the console by hitting the ‘~’ key.


Credits:

Scripting:
Harry Bo21, robit, clix, Logical Edits, MikeyRay & Spiki.
func_vehicle.
Sound Design:
Johnathan (Skalv).
Weapons:
Spiki, TheSkyeLord & Activision IP.
Actors:
Harry Bo21, Erthrock, Planet & Spiki.
Models:
Xela, Madgaz, Logical Edits & Planet.
Tools:
DTZxPorter, Ardivee, Scobalula
Patrons & Testers:
Jules, BuggyGee, ChaosLunaticWolf, Chicken5nipe, Code22,
Connor, DannyCrew, DiFreak, Ian Donnelly, DraculaDavis69,
Greatbar, Harman, Itslenard, JackScavs, Jaystur, Johnathan,
Kermit, kexxie, Kingdomhops, Luigis_Mansion44, M6T,
Micality, MightyCaesar37, Monty, Qistina, Robby G, Ronny,
Ryne / ReapZ, Smugstr, SpecialBear7, star, Surge,
SylvesterTheCat, T1TAN5150, TaeHanazono10, TM298,
Unpunk, Wildes, xbomp, YaBoiMichael, YourPalSasquatch.




[patreon.com]


_______________________________________________________________
Hackerspace, Hacker, Simulation, Space, Hacking, Glitch, Corruption, VerK0, Verko, Vekro

Screenshots

Videos

The Last Piece

The Last Piece
By: Symbo

Direct Download:

Steam Page:

How To:

DESCRIPTION


Our favorite crew has to choose between DR.Monty and The Shadowman to escape this dark place.
Boss fight if you choose the right path 😉


IMPORTANT NOTE


I deleted it and now reuploaded it because didnt think at first i could solve the co interrupted.
If you get the wunderwaffe through the pods keep it, the weapon is necessary to the easter egg.


FEATURES


– Open world
– Anywhere but here teleport you to closest player in last stand
– timed gameplay
– 3 side quests for exclusive weapon
– 2 differents ending
– BossFight
– Pretty long EasterEgg
– Shadow of Evil pods
– Russian mangler
– Pests
mods dont work and I have no idea why


CREDITS


– Kingslayer Kyle
– GCPeinthard
– Scobalula
– HarryBO21


MAIN EASTER EGG STEPS
There is a soulbox in every graveyards. 3 shadowmans to find, protected by a shield only explosives can destroy, then killable with a bullet weapon. Once done the building will be open and you can complete the last soulbox. you also need to stand on the two pyramids for 15 sec. Get a wunderwaffe from the pods or the box and teleport, shoot with it the 3 pyramids over there. It will unlock the jumppads, 3 of them got a small statue to grab, place them at the hill next to widowswine. Boss fight Time!

Screenshots

Videos

Daybreak

Daybreak
By robit & raptroes

Direct Download:

Steam Page:

How To:



Our heroes return to Diner in search of an ancient relic, but nothing is quite how they remember.




An early addition to the map’s feature list; Daybreak has been built around the Trample Steam. You can use it to access parts of the map you would otherwise not be able to, and get back to places you’ve already been.


A staple of Black Ops 4 zombies. The Wraith Fire grenade makes its debut in Black Ops 3 Custom Zombies. And it’s just as overpowered as ever.


Also making its debut, one of Black Ops 4’s most underrated Wonder Weapons; the Wunderwaffe DG-Scharfschütze. Headshots chain together a larger amount of zombies, so… aim for the head.


Refined over the course of the map’s creation, these Black Ops 4 weapons are some of the
most accurate ports to date.


The Victis crew return. Help them discover what awaits them in Daybreak!



Created by robit

raptroes – Main/ Side Quest Scripting, Wraith Fire, Nova Crawler Adjustments, MWR Models
GCPeinhardt – Ray Gun, Ray Gun Mark II, Tesla Sniper, Claymores, Power Lag Fix
Symbo – Trample Steam
Sphynx – Tranzit Shield, Console Commands
eMoX Manga – Victis Characters/ Vox, Black Ops 3 M16/ Peacekeeper Rig
HarryBo21 – FX Pack, Behavior Trees, Base Nova Crawlers
Marksman147 – Trample Steam Model, Hybs Diner Sign
TheSkyeLord – Black Ops 4 Weapons: Animations/ Models
ninjamanny829 – Black Ops 4 Welling Animations
Killer Potato – Wraith Fire Animation Re-rig
Clix, robit – Black Ops 4 Hitmarkers
Madgaz – Black Ops 3 Model Packs
booris – Black Ops 4 Models
Vertasea – Mystery Box Prefabs, Power Script, General Help
SlayinZM – Zombie Chronicles Zombie Sounds
Frost Iceforge – Zombie Eye FX
ZeRoY – Black Ops 4 Powerup Icons
Ardivee – Director Mod

The D3V Team (DTZxPorter, SE2Dev, Nukem) – L3akMod
JariK – Black Ops 1, World War 2 HUD for Reference
QuentinFTL – LUA Help
lilrifa – LUA Help

Scobalula – Ambient Rooms, Cerberus, CoDDataDumper, CoDImageUtil, Greyhound, Harmony, Husky, HydraX, SEModelViewer, T8ZoneRipper
Planet – SEAnimScanner
DTZxPorter – ExportX
ZeRoY – DuplicatorX
ApexModder – GDT Generator UI, T8 Barriers
Treyarch/ Infinity Ward/ Raven Software/ Sledgehammer Games/ High Moon Studios – Call of Duty
Modme / T7Mods / Mod Tools Discord – Community

Special thanks to
Kayak, Swek, Skalv, Crighton, Logical, Hybs, VerK0, Xela, Deets, ImaOddCow, mc.error, Dobby, Jules, Garrett, Tmk Boi, Jackk_rl, Ronny

Screenshots

Videos

Der Riese Declassified

Der Riese Declassified
By TZ Ghosts, Ducky, Eric Maynard, Lucas & FonkeyMunkey

Direct Download:

Steam Page:

How To:



“The Giant has risen. Face the might of the Nazi Zombies one last time, in their heartland. This is where it all began. This is where his master plan took shape. Is this where it all ends? Return to Der Riese for the final time to discover the secrets still left to uncover.”


Experience Der Riese like never before: Reimagined from the ground up for modern day scale and presentation, whilst preserving the map?s decade long legacy. With a new quest, new audio design, and lore that fits in the canon but expands what you know about Der Riese; Declassified is sure to be an awesome experience for anyone who enjoys the original, and even those who don?t or have never played it!

(Ensure all audio channels (Music, Voices, FX, etc) are turned up and level before playing the map to ensure the optimal experience. No worries streamers! No copyrighted music included.)



-Full Scale Lore Friendly Main Quest/Easter Egg
-Fully Rebalanced and Reimplemented WWII-era Weapons
-Lore Friendly Side Easter Eggs
-Buildables
-New Wonder Weapon
-New Lore Friendly Radios/Recordings
-New BO4 Style Expansive Dialogue System
-Full Map Dynamic Soundtrack created from non copyrighted COD Music




TZ Ghosts – Mapping/Project Lead
Eric Maynard – Narrative Lead/Main Quest Design
Connor Sivley – Scripting/Making the Thing Do the Thing
Lucas Vice – FX/Art Work/Design
Ducky – Additional Scripting
Caljitsu – Lore Consultation
HitmanVere – HUD and LUA Work/Bouncing Betties/Constantly Fixing Stuff
Treyarch – Zombies. Mod Tools. Our Inspiration. This is a love letter to you.

Additional Credits:
lilrifa, JariK – Lua Assistance
Killer Potato – WW2 Stielhand Grenades
TheSkyeLord – Base of Weapon Ports
Scobalula – Game Asset Extraction Tools
DTZxPorter – Wraith and Kronos
Vertasea – Base Teleporter Scripts
FrostIceforge – BO2 death hands
The Black Death – Riley Sound Template
Symbo – Samantha Easter Egg Base
JoshWooCool – BO4 Quote Files
Ronan_M – Perk Shaders
Harry Bo21 – Rumbles, Physics, FX Pack
ConvictioNDR – Dog round buff/fix
GCPeinhardt – Power Switch Script
Wafflez – Zombies Chronicles Sound Pack
Ardivee – Dolly Cam Mod Used in Trailers
Azsry – Helped with Kronos, Tutorials
JBird632 – Anti-Cheat and Cinematic Mod Menu
Canadian Marshmallow – Tester and Flamethrower stats
Andy Ennis, Greer, Chromastone10, BenchAppearo, Flame150, Weber – Q/A and Testing

Screenshots

Videos

Operation Harbourage

Operation Harbourage
By Madgazgaming

Direct Download:

Steam Page:

How To:

After the Loucher facility fell, Group 935 infiltrated the smaller of Division 9’s island facility to manipulate and take claim of their creations
Will our four Plucky heroes survive another adventure at the helm of Group 935 , or will they be trapped forever in this Nightmare








Creators

Madgaz
Kingslayer Kyle

Credits

Madgaz (Mapping, Shi No Numa zombies)
Kingslayer Kyle (Scripting, Main EE, Custom HUD, Weapon pack, Boss fight, Thrashers, PAP)
DTZxPorter(Wraith, L3AKMOD)
Scobalula (Greyhound, HydraX, Ambient rooms)
Harry Bo21 (Spider boss script support, Spider AI, Traps)
Planet (Bunker door power script, Wunderfizz 2.0)
Zeroy (Bunker door setup)
LGRZ (Zipline, Challenges)
Challenges (Mystic, JariK, Midget Blaster)
eMoX MaNgA (Floor Spikes)
Ronan M (Perk Shaders)
Redspace (Jump Pad)
Symbo (Traps, Intro Camera help)
Mike Pence (Rain, Lightning System)
Glitch (Loading screen artwork)
Sphynx (Craftables)
Keagan Kelsey (Radio Audio)
TURBO (EE audio dialogue, Powerup audio)
Vertasea (Rain setup, audio structs)
Divine Fury (Wunderfizz 2.0 model, Fuse machine model )
Stevie Wonder 87 (Wonder weapon, Fx, Script)

Testers

NonSpecific
HoodedSniper
DEK
YoshiJD
Nexus BR
Dan WJ

DONATE TO SUPPORT US

MADGAZ – Madgaz | PayPal[www.paypal.me]
KINGSLAYER KYLE – Kingslayer Kyle | PayPal[www.paypal.me]

If we missed any credits please contact us and we’ll get them added, apologies in advance for any we might’ve missed

Screenshots

Videos

Admission

Admission
By crighton

Direct Download:

Steam Page:

How To:

Description
You are the lone survivors of a Special Operative team going to the home of Gerald Anderson (AKA Patient Zero) with the mission to locate and extract Patient Zero, you need to take them alive and back to homebase. But it all goes wrong very quickly, upon arrival at the home of Patient Zero you and your team are shot at and half of your team are k.i.a. and in amongst the gun fire Patient Zero fled and is now gone, you now have to scour his homestead to find clues on where he has gone too. They are still top priority, and you need to fight through the hordes and survive and complete the mission. Good luck Soliders.


————————————————————————————————–


Patient Zero was a freak accident that was the outcome of the super solider experiments that where set to try and gain the upper hand on the war against China but the strain of DNA that had been made was corrupted by the host and caused an outbreak and the other vials had been infested without the team working on the DNA didnt know and before it was too late the outbreak couldn’t be contained and the military was overrun and now the code named “zombies” are running The United States of America into the ground.


————————————————————————————————–


This is my first map that ive ever worked on.

First and foremost I would like to give a massive thank you too all the people that have helped me with the making of this map and bringing it to what it is now, the main people I would like to thank are robit, Logical Edits, VerK0, raptroes for being great and helpful people and I’d like to thank Skalv for introducing me to these people and the modding community itself.

|FEATURES|
A medium sized map
Black Ops 4 weapons which are inspectable
Main EE
Free Perk EE
Mostly a Survival map

robit – CUSTOM HUD, HITMARKERS, PERK SHADERS, MORAL SUPPORT

Logical Edits – HELPING WITH SETTING UP THE PERK SHADERS WITH LUA, THE EE SCRIPTING, SCRIPTING HELP, MORAL SUPPORT

VerK0- SCRIPTING HELP, HELPED WITH MAKING THE LUT, MORAL SUPPORT

raptroes – HELPED WITH ADDING DESCRIPTIONS TO PERKS, SCRIPTING HELP, MORAL SUPPORT

Skye – BO4 WEAPONS, BO2 BLUNDERGAT, IW STALLION.44 | GCPeinhardt – RAYGUN MK2

lilrobot – INSPECTABLE WEAPON SCRIPT

Khel Mho – PHD FLOPPER MODEL, ELECTRIC CHERRY MODEL, VIGOR RUSH MODEL

Sphynx – VINE SHIELD, MAP TESTING COMMANDS (MODVAR)

MADGAZ – ASSETS FROM 3ARC MAPS

Planet – BO4 PERK BOTTLE MODELS

Kingslayer Kyle – WW2 ZOMBIE MODELS AND THE PESTS

Scobalula – GHOSTS HAZMAT PLAYER MODELS, ON SCREEN RAIN DROPS, HYDRAX, GREYHOUND

Zeroy – DUPLICATORX

UGXMods – BUYABLE ENDING SCRIPT

D3V Team – L3AKMOD

|MISSING SOUND FIXES|
MikeyRay: Gathering all the files and aliases
Scobalula: HydraX and Greyhound
Madgaz: Testing
Harry Bo21: Certain sounds I couldn’t find

|BO4 ANNOUCERS|
Pepergogo – Sound files
HitmanVere – Announcer Alias
Treyarch & Activision

|VIGOR RUSH|
Made by Khel Mho, scripted by Blak
Scobalula
raptroes
HitmanVere
MadKixs
Harry Bo21
Thomas Cat

|FIGHTERS FIZZ PERKS|
Logical
Symbo
raptroes
VerK0
Xela
Nick Pang
Harrybo21
Smartguy

If you notice something you have done and you are not credited please let me know and you will be added as soon as I’m able too and if you encounter any bugs or issues let me know via discord too!
Crighton#7193 is my discord, DM me here

Screenshots

Videos

Plague Of Evil

Plague Of Evil

Direct Download:

Steam Page:

How To:



Update: Feb 19 @ 6:05pm

Added spare change mechanic to all perk machines, Black Ops 4 Max Ammo, Better lighting in a few Generator spots, Fixed the End Game Trigger, Added a hint for the Switch during the Easter Egg step, Added more dog spawns during lockdown, fixed an issue where zombies were getting stuck in the pack a punch room, and fixed Brutus having the same health for all 1-4 players (his health did not multiply with more players before,now it does).

I am aware that the revive icon isn’t working when a player is downed, im assuming it might be because of having a custom Lua file, i will soon look into this as well.

Will try to upload with the fixes this weekend! Got it fully working with the fixes minus the revive icon not appearing and the cutscene not available. Those will come in a later update![/b]

Description:

Plague Of Evil is the first chapter in Realz’ Call Of Duty:Black Ops III’s Mod Tools storyline. Players will find themselves trapped in an abandoned hospital where remnants of Element 115 reanimate the undead, creating a challenge for them. Explore the hospitals main lobby, childrens waiting room, cafeteria and surgical rooms where weapons, traps and perks are planted for your advantage. So stack up on ammunition, and perks to ready yourself for Group 935’s most dangerous creations.

This is a reupload of the original map. Reinstallation of the mod tools unfortunately has caused the map to be heavily delayed. But in the time being, i have added a load of content to the map!

Features:

Electric Traps, Soul Collectors, MW Weapons, Easter Egg, Shield, 6 Perk Slot, and the Origins Shield, Easter Egg Music

Credits:

I have received alot of help to recover this map and bring it back to steam, and it wouldnt be here without the help of you guys and everybody in the Mod Tools community. It is possible that i have missed people in the list so if i have missed anybody in the credits, please get a hold of me and i will add you in!

Models: Madgaz Gaming
Character Vox: GCPeinhardt, DTZxPorter, Ardive
Kino Zombie Models: Erthrock, DTZxPorter, ZeRoy
Custom Powerup and Jumpscare, Buyable Ending: NateSmithZombies
Weapon Ports: TomBMX, Scobablula, Azsry, TheSkyeLord (including lilrobot, Ray1235, Collie, DTZxPorter, .115 Cal, JBird632, SpSSdy, raptroes, Blak, Jari
Game & Assets: Treyarch
Lua Inv: Logical Edits
Skybox: Zeus Krazy
Testing: Philixander, Humphrey, Madgaz, honestkiller, Blaiseiken
Scripting: SUMMIT ONLINE, Symbo (Teleporting), F3arxReaper666, Dobby, Sphynx (Missing Sounds), LG, VerK0, Harryb021, OhhMyAssassin, JBird632, Divinefury, kaizikuroof
Traps & Music: Shootable EE: uptownpap25
Soul Collectors: MakeCents
Shield: Sphynx
Shaders: Robit

Music:

Easter Egg Song: Sinyells – Be Yourself

Crash/Bugs:

I have added a discussion page for any bugs or crashes you experience. Please let me know anything you experience and i will try to fix them!

Update:

There will be certain things that have changed inside the map since the first launch, for example; the tunnel room has changed completely, spawn characters are no longer the same, challenges have been removed, etc.

Screenshots

Videos

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