Zombie Dome

Zombie Dome
Version 1.1 By: FreeFall

Some Features:
Bo2, Mw2,Mw3,Bo guns
Doubletap 2
Custom PAP Camo
PAP Attachments
9 Perks
Kino Style teleporter
Expanded map/ Hidden rooms 
Buyable Ending
Snow/ Snowstorm
80 Fov
Custom Player Models
Custom Loadscreen

Weapon list: 
(All weapons have fire sounds, reload sounds, muzzle flashes, shell ejects, footsteps, and PAP versions.) :D

SkorpionEvo
Ak47
ACR
M200
KSG
Ballista
Hk416
Chicom
LSAT
USP.45 (starting pistol)
MP7
MG4
Striker
MSMC
Vector
M4a1
R870MCS
MTAR
Peacekeeper
Deagle
P226
PDW57
DSR50
MP9
B23R
M16a4
Python 
Stg44
MG36
SMR (full auto) :D
ray gun
wunderwaffe
BO2 crossbow(non explosive)

Credits:
Infinity Ward (original map design)
Treminaor (Ugx weapon editor)
Tom_Bmx (Lime, zombie counter)
ValenciaRicardo1 (beta tester, help with mapping and scripting)
Bamskater33 (Bo1/Bo2 perks)
ConvictioNDR (doubletap 2 script)
YaPhil1 (typewriter intro)
Aidan (kino teleporter tut)
InFInIX (player model tut)
thezombiekilla6 (pap camo tut)
HitmanVere (deadshot fix)
Everyone at CFGfactory for the weapons
UGX Members who helped me
And ME for creating this map

If I forgot anyone pm me


ENJOY THE MAP!!!!

If you find any bugs please PM me :)

Screenshots

Videos

Nazi Zombie Gateway

Nazi Zombie Gateway
By: A-Grand

Features

-Waw & Modern Weapons in box

-4 Basic Perks

-Pack A Punch

The Basics: A facility overrun by the living dead where you must make your way area by area to get more breathing room and better weapons for any hope of survival.

What We Liked: I love the idea of opening lots of doors and having to save up your money and last as long as you can before falling back through the next door behind you. The weapons sounds are beastly and firing every weapon makes you feel like a boss. I love the map layout with all the places to go and areas to hold down. Also, there are some really cool ported weapons in the box which means you’ll want to hit the box over and over to see all the fun stuff inside.

What We Didn’t Like: It is a little on the easy side especially the more people you play with, so it’s probably a better solo map than multiplayer. There is nothing custom in the map, no custom textures or perks and Gateway looks similar to some of Agrand’s other maps so you may get a feeling of deja vu at times. Also, there are no objectives or buyable ending.

Final Word: Gateway was fun to playthrough and I really did enjoy the layout, but it would benefit from a few more areas to open up and maybe some greater purpose to the map outside of survival to give you something to work toward.

-Hellhounds 

Screenshots

Videos

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