– Mod support is currently disabled due to the amount of custom content used within the map, some may work but its a high risk of crashing. If you have any suggested mods you would like to see i will review and add support in the next update. [Please post requests in the discussion tab]
– Good internet connection required for certain scenes in coop (ie. vehicle transport) as bad connection may break playable area.
– Mid/High PC specs may be required for better performance.
– Most sounds are under the music option, make sure to turn the music sound slider in the options menu
– Any bugs found can you please report them in the discussion tab on the workshop.
History Recap: Hashima (or commonly known as battleship island ) is an abandoned island based 15KM from the city centre of Nagasaki in Japan. The island was used for undersea coal mining established in 1887 and decomissioned in 1974. This island was featured in many youtube videos and even on james bond’s ‘casino royal’ so if youre interested go and check it out! you can even use google street view!
After the outbreak started in New York City there was no way we could control it, it was an airborne virus that spread between humans at a faster rate than expected…it seems that the virus burns your skin when under stress and eventually cause the human to react violently towards anything in their path, but once the starvation kicks in.. theres no hope.
Weeks later one of our UAV’s spotted a high infection rate on hashima island, which is rather suspicious as its an unhabited decaying island. A special team have been sent to investigate what has happened and how we can find a cure.
– FULL 3 HOUR LONG CAMPAIGN (with a checkpoint half way through)
– RANK SYSTEM (LEVEL 1 – 30)
– 14 GAMEMODES + BONUS DLC
– RANDOM WEAPON BOXES
– WEAPON SHOP(S)
– TRAVERSAL ENVIRONMENTS
– DAY/NIGHT CYCLE
– HINT NAVIGATION HUD
– THIRD/FIRST PERSON TOGGLE WITH CROSSHAIRS
– LIVE PING SYSTEM
– DROP CASH
– WEAPON TRADE
FULL BREAKDOWN AND INSTRUCTIONS (PLEASE READ BEFORE PLAYING) HERE:
All these new features are experimental and will determine how future projects will function. The goal of this project was to introduce a new play style to the map but also maintaining a similar classic zombie experience. feedback is greatly appreciated! You can submit your feedback in the discussion tab on this page!
This is my first official release so I’m excited to see what you think! If you would like to keep updated on my two other projects coming out in 2021 then you can find me on twitter @Uk_ViiPeR
If you would like to help support my future projects you can do so here! https://paypal.me/ukviiper
Any donations earned will go to development funding such as purchasing assets 🙂
If your name is missing from this list please get in contact directly and i will add you to the list! its been a few years of adding and removing assets and i may have missed something!
– SKYE – MWR/MW/WW2 Weapons
– Zeroy – flame thrower
– HitmanVere – fixing everything wrong with my scripts
– ConvictioNDR – zombie collision
– IceGrenade – Auto-Zones
– UGXMODS – timed gameplay
– NateSmithZombies – Powerups
– Frosticeforge – Weapon Trading table
– Vertasea – Intro Text
– FrostIceforge – IW bank, Weapon trading table
– Ardivee – Blood splatter and snow
– MikeyRay – Flash light
– DualVII – Zombie counter
– Kingslayer kyle – bosses/zombies
– Symbo – AI Boss, turret, Challenges, money drop
– Spiki – AI Bosses
– Killjoy – Terry akers AI
– Erthrock – Zombies
– ?? – perk shaders (contact me if youre the creator so i can add you)
– Ronan – Round number shaders
– Vasagle – melee weapon
– Verk0 – LUT template
– Mike Pence – avogadro
– Harry bo21 – Nova Crawlers
– Ninjamanny829 – xmas assets
– Logical – CW Weapons
– EMoX – Katana