Nazi Zombie Monday Night Zombies

Nazi Zombie Monday Night Zombies
By: bamskater33

Rank up to earn guns and perks!

colt
500: .357 Magnum
2000: M1-Carbine
4000: M1-Garand w/ Gernade Launcher
7000: TrenchGun and Juggernog
10000: MP40 and Speed Cola
20000: Thompson and Double Tap
30000: PPSH and Stamin-Up
40000:The Reaper
50000: Porter’s X2 RayGun

no buyable ending but there are only [10] max ammos available, so you are doomed to fail at some point

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Nazi Zombie Tropical Island

Nazi Zombie Tropical Island
By: spitfireskater33

[2] NEW POWERUPS
—————
Gun Game:

makes you invaulnerable will you cycle through increasingly powerful weapons.. when done, it gives two players monkeys, and resets all players weapons to a MP40 and pistol. The nature of this powerup makes it more and less desirable at different times of the game

Hyper Speed:

Makes you invaulnerable while increasing your speed X3, you cannot use your weapon while in hyper speed. Useful when you need to get out of an area.

————-

Custom Teleporter

Takes you to a very mysterious pitstop on your way to the mainframe

FX

Blowing Sand
Insects
Fire
115 Fire
115 Emmisions
Steam

Dogs and mixed rounds

Mysterious Electric Trap
Difficulty HARD
Size Medium

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ZmRappiiDz Hardcore Edition

ZmRappiiDz Hardcore Edition
By: Jake (Apex)

Description

[UPDATED 27/08/12]
Starting Pistol is less powerful w/ less ammo
Ending price increased

For the People who said zmRappiiDz was too easy.

I bring you zmRappiiDz_HC

Same map, twice as hard!

Map Features:
Timed Gameplay
Timed Objectives/Unlocking (my code was used in trop and trop v2)
Custom PowerupFX
Destructabe Walls
Mounted Turrets
One Way Teleporter System
All Guns PaP
AUG HBAR
Only one perk, Speed Cola
Caged Spawning System

Credits:
All the guys over at UGX-Mods.com
Tom_BMX
nukem
OnlineX420

Map Changes:
Door Timing has been changed
Ending costs more
New Menu Background Image
Starting Pistol is less powerful.

Just because i quit mapping doesn’t mean i can’t edit a little file here and there ;)

Go on, try it!

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Nazi Zombie Otzwaa

Nazi Zombie Otzwaa
By: Ultimate Bear

THIS MAP WAS MADE IN 2 Days

This map is based in a old village and 2 Germans went to check out the house, it was a derelict house and they had been sent there to see what happened inside, all of a sudden zombies came threw the door, braking down barriers, can you kill the Germans and kill the zombies?

 

Includes:
All four perk machines
buy able ppsh
secret gun easteregg
risers


Known bugs:
Derping zombie at the start (not every round)

Answer to that is because this map was a 2 day challenge and i tried fixing the zombies but i couldn’t seem to, sorry about that but everything is pretty much flawless! hope you enjoy….

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Nazi Zombie Mario 64

Nazi Zombie Mario 64
Version: Beta By: Jake (Apex)

This is another map i was working on before my PC Died.
Thanks to MRQuick i have a copy of the beta of this map which i can now release so anyone who wants to play it, can.

Description:
This Is a one room map, Ported directly from Super Mario 64.
It is not a “remake”. The Map is a model ported to WAW by me.
I hadn’t gotten around to adding any more Rooms, so thats why its one room.
Map Uses the ZCT MW Mod.
I have also added a model of dead Mario, and dead Yoshi.

Features:
Custom Models
ZCT MW Mod
Custom Mystery Box

So yeah, It’s not much, but it’s something playable that i have managed to recover with the hep of Mr Quick.

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Nazi Zombie Propertree

Nazi Zombie Propertree
By: traill

Map Background:
After crashing with a ww2 bomber because they ran out of gas, the 4 players find themselves on a isolated property. 
At first the property seemed to be innocent and just a civilian property but they couldn’t have been more wrong…
They fell asleep in a house located on the property, but they woke up by moans of zombies ripping boards off of windows.
Will this be the end…
…Or will this only be the start?

Map Description:
Propertree is a medium sized map.
I have avoided making large open areas where it is nearly impossible to die because this takes the fun out of the game and it would make people able to endlessly camp. This map contains a small easter egg that opens a large stone door, it’s very simple; you gotta find buttons and then push them in the correct order. There are few places to camp but there are obstacles and zombie spawns located on or near them, there are several places to get a good camp going or if your good enough for it a large multiple door loop to run. 

Map Features:
Double PaP – Pack A Punch your weapon twice for a golden version (various effects)
Steady Lemonaim perk – Normal steady aim MP function + laser sight
Conditioning Cosmopolitan Perk – Normal extreme conditioning MP function + decent speed boost
Flaka Jacka Perk – Take no damage from explosives, splash or fall damage at all (red indicator still shows, no shellshock at all)
4 original Der Riese perks
New powerup Bottomless clip – No reload or ammo consumption for 30 seconds
8 Black Ops guns – uzi , mp5k, m16a1, commando, galil, stoner, mpl, AK47 (all double upgradeable)
5 mystery boxes 
Der riese style teleporters 
5 musical easter eggs
1 main easter egg (not that difficult) which leads to a buyable ending and a sweet MG with a red moving texture
Buyable ending – 75k
Buyable powerups – x2, Instakill and Max ammo
Dog rounds and mixed rounds

Credits:
– JV
– Slippery jim
– Sniperbolt
– Addicted
– Activaler
– Paragalor
– Cinnober
– Bookable
– UGX tutorials
– Holty007
– Tom_bmx
-Treminoar 
If your unnamed and believe i have used a tutorial/prefab etc. from you , tell me for credit

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Nazi Zombie Tunnelrat

Nazi Zombie Tunnelrat
By: Emptycell

Description

Hi there, this is my first map.
Tunnelrat is prototype zombie map stylished by canals.
You are running from dead Berlin Bank and then you see how undead surround you.
So, You’ve seen the big heavy doors and run into them. You’ve closed them, but you’re in
the canals. Welcome in the tunnels, rats.





Credits
———–
Tom bmx = Music player
Joeybbb = For responding and surviving my questions like, what is this and that (I think you have good nerves :) )
ZM Forums = For really big help (I think I would not do it without you, guys :) )

Known things and bugs:
If you will go behind that signs zombies stops, but they soon recover from this.
Beware of rushing into the debris. You can stuck in them.

If you find any bug, tell me about it please. :)
Enjoy.

This map includes secret armory ;)
STRONGLY RECOMMEND PLAYING THIS MAP WITH SOME FRIENDS

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