Yote-topia

Yote-topia
Version: 1.0 By: losangeles26

Note: 
For the Nova Orbs in this game to look correctly, you need to make sure the setting “Specular Map” is set to “Yes”.  To change it, start Call of Duty World at War, On the menu click “OPTIONS & CONTROLS”, then click “GRAPHICS”, then set “Specular Map” to “Yes”

Features:

This is a map to remember Yoteslaya.  It is a huge map.  It uses the UGX Mod and is not too difficult, so anyone can play it and just have fun.  It has no doors to buy.  It does have a buyable ending.  Basically you do some random stuff and kill some zombies with a Non-Player Character Yote as he is a buyable powerup in the game.  
Five things we wanted the map to have:  (1) Open World Feel – where you can go anywhere on the map (2) Fun/Easy Map – that is not too hard so anyone can play it, (3) Objective Based Ending – that is not reliant upon acquiring money but completing a few self explanatory objectives (4) Overpowered Easter Egg – that is pretty easy to figure out (5) Random Spawn Items – so the map is different everytime and people want to play it over again – keep it from getting boring too quickly. 

Strategy to Defeat This Map

To defeat this map on single player “Classic” or “Arcade” mode do the following:  First, purchase a generic weapon better than your start weapon.  Then purchase quick revive to save you if you get downed.  

Next, go on the tower that has the bank and the auto turrets and purchase the auto turrets as soon as you have enough money.  

Samantha will follow you up there.  Keep her up there by dodging back and forth as the auto turrets pelt her for about 45 seconds.  A good round of this should give each player plenty of money to do whatever they need – maybe $10,000 to $20,000.  

Then turn on the power, find Jugg and a better weapon.  

Next, find YoteSlaya and buy his help.  The price seems steep at $4000.  However, when he leaves after helping you kill the zombies for a few minutes he puts some money in the bank.  It is actually a lottery and he puts between $1,000 and $10,000 back in the bank.  Just keep buying Yote’s help and Auto Turrets on the tower until Samantha is killed.  Some Notes: there is a delay of a minute or two from the time that Yote and Auto Turrets stop attacking and you being able to purchase them again as they are powerups and must recharge.  Also note that Yote will not kill the last zombie in each round just in case you want to make it a crawler and you can turn off his dialog if it gets annoying by looking at the picture of YoteSlaya and PredictableNova.  

Anyhow, once you kill Samantha the zombies will no longer teleport and you can take a breather from constantly running around.  
This may be a good time to pack-a-punch a weapon which is located in the sky.  To get there you have to do some Super Mario Brothers style jumping.  However, before you do this, make sure you have Jugg.  With Jugg you can fall from any height and not die as long as you don’t get hit by a zombie before falling.  

Next objective is to destroy the 115 meteor.  I have found that the ray gun works the best at destroying the meteor as it is rapid fire and does a ton of damage.  Also, you can shoot the meteor at the top of the pyramid even from the bottom of the pyramid with you standing by the boat.  But some other weapons work very nicely too.  You may also want to purchase Yote’s help as you shoot the meteor as he will kill zombies to allow you to keep shooting the meteor.  

Once the meteor is destroyed, head directly below the meteor as a door will have opened up with the perk called Detonation Dash Fizz.  It is a modified PHD Flopper.  It allows you to leap out great distances when you do the (Run, Crouch, Jump Action) in the air to pick up the Orbs that seem too far out of reach.  And you also make an overpowered explosion when you hit the ground to kill any zombies around you.  To get the floating Orbs requires a skilled jump, like shooting a ball in a basket because your jump with Detonation Dash Fizz is more like a teleport.  If you jump too far, you’ll go through the Orb.  If it is at just the right distance, that you will pick up the Orb.  The distance of the jump is always the same so you must modify where you jump from.  Find all 50 Orbs and you can leave on the boat (buyable ending).  The Orbs are found all throughout the town in the buildings and floating in the air.  And each game the Orbs appear randomly in 50 of 100 potential spots so every game is different.  

Find all 50 Orbs then head to the boat dock and purchase the boat to leave the island.

Good luck!   

Easter Egg

Completing the Overpowered Easter Egg in this map opens up the room with Yote’s Logo on it.  In it you will find two modified perk machines.  One is a modified Mule Kick called Blitzkrieg Pop – and it gives you all of the weapons for the remainder of the game.  And when you pack-a-punch a weapon, you are given back your weapon plus the pack-a-punched version of that weapon.  The other is a modified Deadshot Daiquiri called Head Pop – and does just what it says.  No matter where you shoot the zombies, their heads come off.  Although, they may run several steps before dying.

To complete the Easter Egg, you will need a pad and pen.  There are 12 pads with Yote’s logo on them throughout the map.  The pads turn on when you destroy the 115 meteor.  11 of them display letters when you shoot them and one of them resets the name you are spelling by shooting the pads.  For each individual game, the pad is assigned a letter randomly after you destroy the 115 meteor.  Anytime after the 115 meteor has been destroyed you must travel all over the map to shoot each pad and see what letter is assigned to each pad.  Then you must shoot the reset pad and travel to each pad and shoot it again in the specific order to spell the code: BRIANJRICKARD.  When you do this, Yote’s room will open up.  Yeah, I know it doesn’t make sense.  Drink a perk, and get all of the weapons but picking up a weapon from a piece of chalk drawn on a wall makes just as much sense.

Story:  

After his unfortunate passing, Yote respawns on Samantha’s Overgrown Pyramid/Island, located in a place surrounded by mystery and the supernatural – the middle of the ocean in the Bermuda Triangle.  You must defeat a Possessed Samantha and destroy the 115 meteor (hovering over this map) which powers the zombie infested and vegetation overgrown pyramid.  Both are just bullet magnets with 1 million hitpoints each but it is fun nonetheless.  Inside the pyramid is also a WWII style town (a modified oldtown map) with WWII style zombies (Russians, Germans, Americans and Japanese).  Also, the zombies are fully functional in that body parts fall off, helmets pop and a large amount of blood splatters from their necks when decapitated. Every place is accessible in this free-roaming world.  You can go on the roofs of all the buildings and inside them all.  The buyable ending is not based upon a cash system.  To purchase the buyable ending, you must complete the two objectives listed above and then find all 50 Nova Orbs scattered throughout the map which forces you to explore the town/map and not just find an easy place to camp.  Furthermore, there is an overpowered easter egg that is accessible after you  destroy the 115 meteor.
R.I.P. Yoteslaya 10/23/13 …

Credits

Map made by 
LosAngeles26 & Matpatcholywack


Thanks to the following people for providing help, resources and tutorials we used in making this map:
BamSkater33 – Black Ops Perks
baseball4ev – Cheat prevention, custom loadscreen & pre-game message 
Cinnober – Everything – Most helpful on forum postings
CodNerd – Installing mod tools and basic mapping
Darkflame – Adding custom images/textures
Elfenliedtopfan5 – Maya tutorials and install
Holty007 – Installing mod tools and basic mapping features
JayDecay502 – Game tester
Junny2233 – Making a bik
MakeCents – Too many script models debugging for coop gameplay
MrHankey91 – Zombie Counter
PredictableNova – voiceover samples & yoteslaya logo artwork
Quizz – Jugg & Wunderwaffe edits
(xR8D)Raptorx500 – Zones, sliding doors, spawns and teleporters – 
TheJoeyBBB – 20+ part series on zombiemodding on youtube
Tom-Bmx – Mod installer, creator v2.1, buyable ending, music player, auto turrets and programming tools
Towniy – Random scripting on forums
Treminaor – Bank system & jukebox
TutorialsTechGaming – Making a bik
Sniperbolt & Sparks – Tutorial map
YoteSlaya – voiceover samples and logo


Ugx-Mods.com
ModsOnline.com
Zombiemodding.com
ZomMods.com

 

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Pietercity

Pietercity
Version 1.0 By: Pieternba2k

Here my official first map: Pieter/Icecity (No t4m needed)

Pietercity: created by Pieternba2k  — No t4m Needed!!
———————————-
Credits and huge thanks for all these hero’s:
Shippuden (All black ops 1 weapons)
Redspace (Napalm/moon zombie)
Jerrie13 (pack a punch powerup/character Models + a lot more)
Gympie5 (scripting + a lot more) 
Bamskater (All black ops 1 perks)
DidUknowiPwn (perk powerup script)
KDXDARK (Alien powerups script)
Fusorf (Blackops3 perk shaders)
CFG Factory
UGX
———————————–
if I forgot to credit you make sure to send me a message and Ill update this list as soon as possible!
Enjoy the Map
———————————-
Features:

2 Boss zombies
Black ops 1 wonder weapon
Black ops 1 Perks/weapons
Intense Gameplay/ Hard difficulty
Buyable ending 
Custom textures/camos 

Beta testers:

Lenny 
seener
Jerrie13
Gympie5
theKing702
Custompwn
Pschycofin

Gameplay style Inspired by: 
Cheese cube unlimited by Zombiekiller

The map includes some minor bugs/glitches and Ill try to fix them in the future 
You propably wont even notice them so dont worry

 

Enjoy and any feedback is welcome! ^^

  

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Favela

Favela
Version: 1.1 By: NaNiBy

Hi,
first of all, sorry for any english mistakes  ;)
This is my first ever made map for call of duty world at war!

Map size: Medium
Map difficulty: Hard

It containts:
-Jugg
-Speed Cola
-Double tap 
-Quick Revive
-Mule kick
-Deadshot
-PHD
-Stamin up
-Movable box
-Only one hidden door
-Hellhouds
-Pap
-8 Perk cap

Map design from Rainbow Six Siege map called Favela

Known bugs/shitty map maker mistakes:
Zombies rarely got stuck outside the map (they will die after minute or two, or you can kill them shooting trought other barricades
You can see zombies spawning
Zombies can get stuck in starting room


V.1.1
Added more hellhouds spawn points
Fixed zombies getting lost
Added more path nodes
Added power ups
Fixed pap door
Changed pap door model
Added springfield
Fixed clip brushes
Added more models
Changed ppsh and stg 44 wallbuys
Changed layout of pap room
Added one more baricade in pap room

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935 Bunker

935 Bunker
By: OdoHd

Information:
     This is a new zombies map I have been working on for the last couple weeks. This will be my first zombies map I am going to release that’s finished.

  Story:

A group of 4 marine’s were sent on a rescue misson to save the soldier “Tank Dempsey”, on this misson they found traces leading them to the group 935. They desided to go to the group 935’s bunker in west germany to see if Tank was there, but instead they were surprised with a outbreak of a zombie hoard, they barricaded themselves in the bunker, but they didn’t know they were placed in a endless loop of pain and suffering by the shadow man.

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Salaj Dust2

Salaj Dust2
By: gustoman

SALAJ_DUST2
What really say about this map? I think everyone know this map from game Counter-Strike. I created new Dust2 and I tried my best to give you best feeling of Counter-Strike and new experience of Call of Duty Zombies. My question is are you ready visit zombies in Dust2 or zombies are ready for you? 

HOW TO INSTALL
When you download the map it may happen that windows defender will block this application. Just ignore that or if it says something like this “click here for more options” just click on that and there will be more options for allow installation, so you can pass it and install it without any problem.

BEFORE YOU START PLAYING
Before you start play game you have to go to the settings/UGX options/weapon bob turn it “ON” save and close. You have to do this every time when you will play this map. If you will not do it then you will get stuck on screen because there will be not “start button”. 

COOP / Multiplayer
If you want to play COOP with 3 or 4 friends it may happen that one of you got stuck on screen. If you are stuck just type to console “pause” and it should works.

INFORMATION ABOUT MAP
UGX v1.1 ( game modes: calssic, gungame, arcademod, king of the hill, sharpshooter, bounty hunter, chaos mode )
11 Perks
Pack a Punch
Elemental Machine
Traps Machine
Weapons ( MW, BO1, BO2, BO3 )
CS:GO Ranking System
Plant the C4 Bomb
Some Custom Textures
Xbox 360 Controller Support

CREDITS
Creator: GU$TOMAN
Bomb Scripting: fanmagic
Map Testers: Eeyoreboy and Patcher

THANKS TO
BluntStuffy – Always tried help me fix errors. 
lolelel12334 – I had UGX v1.0 and I didn’t know about newest version, so he told me about UGX v1.1.
UGX Team – Thank you for UGX mod.

UPDATES
It may happen that I will make update in the future. If I will make new update you will see information in this section.

HUGE UPDATE IS COMING SOON 55% DONE

MY MAPS
THE FIGHT
SALAJ_DUST2
SALAJ_MALEFIC’S_SPAWN

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Alcatraz

Alcatraz
By: whippytrout

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Story:
March 21, 1963 The year Alcatraz Federal Penitentiary closed. President John F. Kennedy had scheduled a political trip to Dallas, Texas in order to smooth over frictions in the [/img]Democratic Party. He decided beforehand he would attend the shutting down of Alcatraz and visit the prison one last time while it was still operational. As JFK docked at Alcatraz Prison he was greeted by three strange men. One was wearing prisoners clothing (Sal) and was covered in blood. The second was a short Mexican with a mustache and red bandanna. He claimed to be an top notch mercenary and expert with a machete. (Danny Trejo AKA Machete) The last man was a tall well groomed man with slicked back hair and a black leather jacket. (David Hasselhoff) He referred to himself in the third person a lot and seemed to think he had been kidnapped and was the center of a twisted experiment deep within the depths of Alcatraz. 

As the unlikely group of men began investigating Alcatraz it became pretty clear that something evil had taken over the prison. A zombie outbreak of some kind had spread throughout the prison infecting prisoners and guards alike. No sign of the warden could be found but Sal spoke of a beast of a man named Brutus who was the head guard of Alcatraz. Sal said Brutus was pure evil and had  sacrificed the warden in some sort of ritual deep beneath Alcatraz. Brutus was obsessed with the pursuit of mystical items. He believed they contained powers, powers that could manipulate the very fabric of existence and even bestow upon him unworldly powers. 

The four men didn’t know what exactly was going on on the island but they knew it was bad when the hordes of the undead began descending upon them. As they went to get back onto the boat in order to leave the island a loud voice rang out, shaking the island itself. It was the voice of Brutus, “No one gets off this rock! This is your prison!” he roared. The boat was then swallowed up by the ocean and the men braced for an epic showdown against the undead zombies on Alcatraz. 

Features: 

  • Custom weapons from various Call of Duty games
  • Massive Easter Egg
  • Insane stuff never seen in zombies before
  • Tons of secrets that I won’t list.  ;)
  • You’ll have to figure it out yourself.

Most Helpful and Influential:

  • codmoddd1234
  • BluntStuffy
  • natesmithzombies

Credits:

  • tomikaze: For urging me to finish the map
  • Zombeast250
  • Scobalula
  • Tom BMX
  • xSanchez78
  • ville88
  • Utamia
  • DTZxPorter
  • HitmanVere
  • YaPh1l
  • DamianoTBM
  • ElTitoPricus
  • FUSORF v2
  • DualVII
  • Gogeta
  • shippuden1592
  • HarryBO21

Beta Testers:

  • Midget Blaster
  • Watch Me Lag
  • Cblankin57
  • Urban Spiral
  • Oshawat750
  • Jerri13

Screenshots

Easter Egg

Swamp of the Dead – Shi No Numa

Swamp of the Dead - Shi No Numa
By: Sidzzz

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

It is with great anticipation that I present to you my mod for the Call of Duty: World at War zombies map Shi No Numa, which is called Swamp of the Dead, a direct translation of the original name into English.

The idea behind this mod is to thoroughly revamp and renew this classic zombies with modern and enticing features, to add an entirely new perspective towards the map itself. To enhance the experience the original map provided you and create a way to enjoy this map in a different and endearing way.

FEATURES

 

  • Black Ops Character Viewhands
  • Black Ops Knifing
  • Black Ops style Pause Menu
  • Black Ops 2 Frag Grenades
  • Black Ops 2 Knife Model
  • Black Ops 2 Perk Bottle Models
  • Black Ops 2 Ray Gun Mark II Wonder Weapon
  • Black Ops 2 style Powerup Shader Fading Effect
  • Black Ops 2 style Weapon Bobbing
  • Black Ops 3 Der Eisendrache Mystery Box Models
  • Black Ops 3 Dr Monty Announcer Quotes
  • Black Ops 3 Revelations Round Music
  • Black Ops 3 Round Tally system
  • Black Ops 3 Shaders
  • Black Ops 3 Wallbuy Chalks
  • Black Ops 3 Weapons
  • Character Specific Viewhands
  • Custom Game Over song
  • Custom Easter Egg Song
  • Custom Powerups
  • Custom Powerup FX
  • Custom Main Menu Song
  • Clip Filling Max Ammo
  • Dolphin Diving
  • Double Tap 2.0
  • Enhanced Muzzleflashes
  • Fixed Juggernog and Wunderwaffe DG-2
  • Friendly Fire Enabled
  • Graphical Overhaul
  • Hitmarkers
  • Invulnerability during Nuke
  • Melee Grunt Player Sounds
  • Modern Warfare Font
  • Modified HUD
  • Modified UI
  • Proper Perk Hintstrings
  • Randomized Characters
  • Reload Player Yell Sounds
  • Shangri-La Zombie Models
  • Trade Weapons in Co-op
  • Zombie Blood Powerup
  • Zombie Damage Pain Player Cries



CREDITS

 


Arceus
DamianoTBM
DidUKnowIPwn
DTZxPorter
Ege115
HarryBo21
HitmanVere
jei9363
Killer Potato
MakeCents
MZSlayer11
RadimaX
ricko0z
Scobalula
shippuden1592
steviewonder87
SupremeRathalos
Tim Smith
YaPh1l
xSanchez78
xXxCowmanxXx
 
Testers
KoganeiGrey
JiffyNoodles
OxyGems

 

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Parkplatz (Parking Spot)

Parkplatz (Parking Spot)
By: LuigiTheSayjin

That`s my 1st map that I decided to upload. I think the map is not that shitty.  (I made 3 maps but they are all bullshit ,i think) :)

The map is based of a Parking Spot in my Hometown and i think for my first try of “bigger” mapping it`s ok.  :)

Features:
UGX Standalone v1.1 (Thx to the UGX Team for the Awesome Mod  :D)
Kino Style Teleporter (Thx to marsvinking for the teleporter prefab and teleporter script  :D)
Buildable Door Switch (Thx to ByzModz for the prefabs and the scripts for the buildable  :D)
A shootable Teddybear EE to unlock a room with the buyable ending (75000 points)

 

Known Bugs:
The kino teleporter doesn`t have the teleporting sound
If you build sth. at the workbench, the ammo of your current gun is refilled (idk why  :'()


Have fun with my 1st map :) (i have not the best english, because i`m german. sry)

 

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The Alamo

The Alamo
By: patar7 Version: 2.1

Features:
6 box locations
All four perks
Custom textures
Custom sounds
(somewhat) authentic replication of what the Alamo was thought to have looked like at the time of the battle(1836)
Hidden areas
And much more…

Story:
Upon finding the world plunged into dark times, four survivors must find a way to defend themselves in a changed world; a world in which the zombie apocalypse has begun. After being chased by endless hoards of the undead they find themselves at the gates of the Alamo. It could be the perfect defending point, or it could ensure certain death. Once deciding to defend the Alamo, the survivors are startled to see the undead Mexican army, which has risen to wage war against the Alamo one final time. Will you be able to unearth the alien technology that was hidden centuries ago, deep within the heart of the Alamo? And will it be enough to save you? Be prepared to fight for your life in the second battle of the Alamo!

Credit:
Zombiemodding community for helping me with all of my many mapping problems.
I would like to thank the following members for their time and help with my problems and for tutorials.
Paragalor
Tom_Bmx
Cinnober
Rampage_619
ADDICTED
Npissoawsome
Mrhankey91
sangwe11
x-president
holty007
and several others
I would like to give a special thanks to Paragalor for helping me with many issues I had during the making of my map. Also, he made a custom teleport script for me. I don’t think I can thank Paragalor enough because without him, the awesomeness contained in this map would have not been possible.
Testers:
Old_NastyMan (grandpa)
Oxymoron1 (zombie bait-he is really good at this job)
Pig33 (This is my expert glitch finder)
I would also like to give a special thanks to my grandpa for inspiring me to create this map and for playing it with me. I hope you kill zombies with me for years to come!

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