(Error) Needed to allocate at least 4096.0 MB to load images

Information.

While loading some mods you might receive this error message, "Needed to allocate at least 4096.0 MB to load images".   Try the following steps to fix this error.

How to Install and Play Custom Zombie Maps

Information.

This is a basic guide to get you started playing custom zombie maps. 

Codwaw Lanfix

Information.

This file is useful for those with the CD or Pirated copy of Call of Duty World at War. You will need to use Codwaw Lanfixed in order to play online and use T4M (T4M Installation).

For Steam users, CD and Pirated game users Codwaw Lanfixed is also useful if you want to play with someone in your household, over Lan.

Codwaw Lanfixed Creator: vpngamer

Warning, Tip, Notice, or Information.

For people getting a "server authentication error", mostly for people trying to play over Lan, please use this version of T4M instead:

This is an modified version of the older T4M r41 file and should fix the "server authentication error" you get when trying to play over Lan.

To use extract all 3 files from the t4mFixed R41.zip to the root of your Call of Duty World at War Folder.  To launch the game use the t4m.exe.

Downloads

T4M Installation (Recommended)

Information.

T4M is a file needed to play many of the larger custom zombie maps. Download below and watch the video tutorial on how to add T4M and take advantage of all custom zombies has to offer.

Warning

If you are using the CD version of the game. You will also need to install codwaw lanfix.exe found here

Downloads

Move Mods Folder

Information.

Many people need to free up disk space on there primary hard disk. World at War can be installed on a different drive, but the custom map data will always be stored on c:/users/xxxx/AppData/Local/Activision/CoDWaW/mods. For a work around we can use Link Shell Extension.

Finished, now all your mods/maps will automatically be saved to your new drive, freeing up your precious C drive space.

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