Bowser’s Castle

Bowser's Castle
By Drew629

Features:
-9 Characters from the Super Mario series

-Buyable Ending

-Moon style boss
-Hellhounds and mixed rounds
-Map themed mini game
-7 song easter eggs
-12 perks
-Custom boss fights
-Custom double packing

-Custom special round
-Custom special grenade

Credits:

The Models Resource – Character models

The Textures Resource – HUD elements, ingame textures

MrCoby220 – Raygun Mark II

bamskater33 – Black Ops 1 & 2 perks, shaders

Paragalor – boss zombie script

TomBMX – Gun models

Wraith – Gun animations

Screenshots

Videos

Slums

Slums
By BacONMOnst3r

It took me about seven months becasue of college and my job but without further ado, i release Slums!  Its a small ish map but i packed it with features and stuff to keep you busy! Explore the small alleyways and open front “yards” of a poor, post apocalyptic slum! Use kinda overpowered weapons to have a great time and beat the map!

Features!!
Weapons from MW3, MW2, AW, and CSGO!
11 perks!
a freaking PANZER SOLDAT AND PATROL SOLDAT!
napalm boss zombie!
a custom powerup!
a buyable ending!
Find the hidden keys to open the locked door to pack a punch!
T4M is required!

 
Now….to give credit where it is due. And believe me, theres a lot to go around.

HarryBo21 for the BO1 and BO2 perks
BluntStuffy for the Panzer Soldat and Patrol Soldat! Amazing!
Salaj team for various models
buttkicker845 for the door that requires keys to open
ricko0z for the weapons! awesome!
Pashan for miscellaneous models
Conbini2017 for various models
fanmagic, makecents, and bluntstuffy again for the napalm zombie! amazing!
SajeOne for the buyable ending!
Gogeta for the custom powerup! it was intially a deathmachine powerup but i kinda sorta messed it up and somehow turned it into an infinite ammo powerup…sorry
Shippuden1592 for the weather…it was supposed to be rain but once again i kinda sorta messed it up and its just thunder now…my bad, cant read spanish that well
gympie6 for various scripting help! thanks!

James, if youre reading this, get back to work before mychal or nichole notice youre not responding in slack!

Spoilers! cant find the keys? look here
If you cant find them, the keys to PAP are in:
1. the tent outside spawn by mulekick
2. The house with the pp90m1 wall buy, its on top of the stove
3. The building with vulture aid, its on top of a desk in the cubicle 
4. the house with PHD in it. its on the bunk bed in the middle
 
Full weapon list

MW2
ak47
desert eagle
fal
famas
fn2000
intervention
m4a1
m93
m1014
pp2000
scarh
spas 12
ump 45
acr
cm901
mk14 ebr
striker

Advanced Warfare
ASM1
bal 27
kf5
mp11 

MW3
fad
pp90m1
g36
m16
mp9
msr

Screenshots

Videos

Train Dead V2

Train Dead V2
By: Avalebor

Lite version of the Train_Dead map.
Now you can go to the roof of the car.
If you fell off the car, you will appear on the respawn (8th car).
The Vogon restaurant has a hint for earning bonus points.
The task is the same – to get to the locomotive and call artillery support.

Features:
– zombie counter;
– 7 perks;
– buyable game ending (THE END);
– Infinite Warfare weapons;
– no dogs;
– no teleports;
– no boxes with weapons (all weapons on the walls);

Credits: MrDunlop4 – Nuketown 2025 Character; drdan1959 – Shunting diesel locomotive model; asus89 – p6_blk_fluorescent_light models; ugx-mods.com – ugx_weapon_box model; shippuden1592 – weapon models: Kendall&Hornet, X-Eon, G-Rail, Atlas, zm_mp5; Ricos – weapon model Dingo; Rorke – weapons m60; nukem – easy_teleporter scripts; Mrhankey91, Gogeta – SlideDoors script; Tom_Bmx – artillery script; SpyroScope – Text type Typewriter.

Screenshots

Videos

Vertica

Vertica
By: JayJiveCertified

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

A new map by a member of callofdutyrepo discord server. 

DO NOT CLICK “RESTART LEVEL”

After a mysterious Nazi scientist’s house and laboratory are taken over by hordes of the undead, four time-travelling operatives from the year 2025 are sent to contain the outbreak.

You must now plays as these operatives to defeat the zombie horde and protect the future of Earth.

Welcome to Vertica.

Features:
• Full Auto Colt
• 13 Perk-a-Colas
o Jugger-Nog (WaW)
o Double Tap 2.0 (BO2)
o Speed Cola (WaW)
o Quick Revive [Solo / Co-op] (BO1)
o Mule Kick (BO1)
o Stamin-Up (BO1)
o PHD Flopper (BO1)
o Deadshot Daiquiri (BO1)
o Tombstone Soda (BO2)
o Who’s Who (BO2)
o Vulture Aid (BO2)
o Electric Cherry (BO2)
o Widow’s Wine (BO3)
• No Perk Limit
• Origins Pack-a-Punch
• Double Pack-a-Punch
• 14 Custom Guns
o XR2 (BO3)
o ICR-1 (BO3)
o KN-44 (BO3)
o Dingo (BO3)
o FFAR (BO3)
o Sheiva (BO3)
o VMP (BO3)
o Vesper (BO3)
o Bootlegger (BO3)
o Weevil (BO3)
o Pharo (BO3)
o MR6 (BO3)
o Apothican Servant (BO3)
o Ray Gun Mark 2 (BO2)
o Mustang and Sally (BO1)
• Hitmarkers
• “Five” Style Zombies
• Zombie Counter
• Buildable Mystery Box
• Buyable Endgame
• Nuketown 2025 Character Models
• Verruckt Sprinters
• No Dogs
• Custom Font
• Custom Powerups
o Unlimited Ammo
o God Mode
o SPEED

Credits:
HarryBo21 – Perks, Pack-a-Punch, Ray Gun Mark 2, Mustang and Sally
PROxFTW – Hitmarkers
Dust – Zombie Counter
alaurenc9 – Endgame Switch
DidUknowiPwn – Custom Font
shippuden1592 – “Five” Style Zombies, ICR-1, KN-44, Haymaker, XR2, Apothican Servant
KDXDARK – Custom Powerups
BYZMODZ – Buildable Mystery Box
KhelMho – Nuketown 2025 Character Models
UGX Rorke – MR6
Killer Potato – FFAR
the115 – Dingo

Weapon Credits:
Bootlegger, VMP, Vesper, Weevil:
– BaD BoY 17 Aka “Tim Smith” = Uv’ing, Converting the anims & Models “Original claimer”.
– DamianoTBM = Supplying me the weapon assests like sounds,models and anims.
– DTZxPorter = Wraith.
– dr.Squidbot = T7 – T5 Rig.
– Treyarch = Really Cool Anims & Models.
– Scobalula = Tut.
I feel i should give some credit to :
– Cod wiki + Marvel : For the weapon stats.

ICR-1, KN-44, Haymaker, XR2, Sheiva, Pharo:
DTZxPorter –> Wraith.
Dr.Squidbot –> T7 – T5 Rig.
Scobalula/Tito/Ricos/Jerri13/natesmithzombies –> Models & Help

Apothican Servant:
ProRevenge
Ricko0z

MR6:
DTZxPORTER

FFAR:
-DamianoTBM: Massive help with the port
-DTZxPorter: Wraith
-DrLilRobot: T7-T5 Convertion Rig
-Scobalula: Maya add-on for anims
-Call of Duty Wiki: Stats
-Treyarch: Models,anims,sounds

Dingo:
DTZxPorter | For Wraith
Dr. Lilrobot | for sas viewhands
Ricos | for making the port

Screenshots

Videos

Spongebob Battle for Bikini Bottom (Fixed)

Spongebob Battle for Bikini Bottom (Fixed)
Version: fixed By: vinnyz500 Fixed By: Jamalidal75

Fixed: What I did is suppressing falling damages so that the parkour falling doesn’t reset the game. 

Also, given that PHD might become less useful (unless for grenades protection), I have also added a double dew perk inside, which multiplies your killing score by 2.

Enjoy ! (Jamal558)

Features:
Bo2 Weapons
Teleporters to alternate areas
8 shootable song easter eggs *Possibly copyrighted, turn down music if recording a video*
Concert area with 3D sweet victory song
Zombie shield buildable
buildable power
buyable ending 
Some other stuff, cant remember

The map basically has playable spongebob character houses, 2 map exports from the game Spongebob: Battle for Bikini bottom, plus a concert area. Playable areas include:

Downtown Bikini Bottom
Jellyfish Fields
Concert Area
Goofy Goober’s
Krusty Krab
Spongebob’s House
Squidward’s House
Sandy’s Treedome

This map includes some intense parkour, but nothing is too difficult where you cant complete it. The best perks are behind a bit of parkour, i wont tell you which because you wouldnt like it. Falling into the pit makes you go down, so be super careful! Ill possibly be balancing this if it is too difficult for some, but its a nice challenge required to progress in the map. The 2 areas that are accessed through the toll booth in the goober basement are full map exports, clipped and slightly modified for playability from the game SB:BFBB. To use the Taxi stands, you must buy the 5,000 toll booth in the goober area then you may teleport with them. 

Credits:

Ok, so this is going to be extremely difficult as the map has been dead / in development for 2 or so years, so please please please tell me if you helped me in any way. Ill list everything i know, but i know for sure im going to miss a dozen of you

Radimax- Clippings Jellyfish fields
Harry- Perks, shield, tons of help
Tom- Tools
Natesmithzombie- Bo2 Weapons
Robert *forgets ZM name but knows skype name*  – Logo of loading screen
BWC – somthing he was pretty involved at some point
BluntStuffy – Zombie and player teleporters, made the whole alternate areas possible

Please i cant stress enough PM me if you helped me in any way so i can properly credit you

Thanks for taking a look, if you have any suggestions or find any bugs report them to me via PM, ill be doing a v1.1 overhaul in about 3 or 4 weeks fixing everything i can find and or whatever people report. Sorry for the long wait on the map and i hope it lives up to its name. 

Small side note, i love watching peoples videos so if you make a youtube video post it in the comments  ;D

Screenshots

Videos

Enclosed (A.K.A. BaconCube)

Enclosed (A.K.A. BaconCube)
By: gympie6

No T4M Required!

Warning, if you are about to stream this map please turn off the music.

Features:

6 Custom Perks (Raging Devil, Chainbind, Blitzkrieg Soda, Primo Victoria, Baron Samedi and Rewind Time Barcardi) 
Black Ops 1/2 Perks 
Black Ops 1 HUD 
Black Ops 3 Shader for perks and powerups 
Double papable weapons
Custom Boss
Banzai Zombies (Fast running zombies with bayonets) 
Stalker Zombies (Zombies with the skill of teleportation) 
Hextech Zombies (Zombies with the power to shock players)
Boom Zombies (Zombies that go explode closely)
Ghost Weapons 
BO1 Weapons 
WAW Weapons 
4 Wonder weapons 
Custom Powerup/Box Fx 
Unlimited Ammo Powerup (Shoot infinite ammo until time runs out) 
DogHunter Powerup (Dogs will hunt down zombies) 
EasterEgg
EasterEgg (Song: Opeth – The Baying of the Hounds)
Buyable Ending

Weapons:

WAW
PSHH
MP40
Type99 LMG
Panzerschrek
RayGun Mark 1

BO1
MP5/MP5K
Spectre
Spas12
Commando
Dragunov
HK21
Python
M1911 Bo1 colt

Ghosts
Mk14 EBR
MTS 225
SC2010
K7
PP-19 Bizon
L115a3
Venom-X
M27IAR

Other
RayGun Mark 2
Galleria
Duplet Shotgun
Stg44
Blitzkrieg grenades (Can be bought from Blitzkrieg perk vending machine) 

Perks:
No perk limit!

WAW
Quick Revive (With self revive)
Juggenaut (250 health)
SpeedCola
Doubletap 2.0

Bo1
PHD
MuleKick
StaminUp
Deadshot (Steady aim & increased headshot damage)

Bo2
Electric Cherry

Custom
Raging Devil
Chain of Fools
Blitzkrieg Soda
Primo Victoria
Baron Samedi
Rewind Time Barcardi

Primo victoria: gives you a shield that generates after not getting hit for a while. (100 health)
Blitzkrieg soda: gives you special grenades that deals massive damage and also gas zombies. 
Chainbind rootbeer: gives you the ability to slow and stun zombies for a second, kniving slows them garanteed and 
shooting has a smaller chance.
Raging devil rum: a zombie goes raging onto you and takes down everything on his path.
Baron Samedi: Turn into a zombie after being takedown, wander around killing zombies or gather brains to restore your humanity.
Rewind Time Barcardi: Set your safe location (Tatical insertion), when you are about to die instead you will teleport to that safe location.
 
Credits:
Community
Treyarch & Activision
UGX Mods, Zombiemodding & CustomCodMapping

Shippuden1592 
Bamskater 
Harrybo21 
Fusorf 
Tom_BMX  
DidUknowiPwn
holty007
ADDICTED
Don Gooney 
Tim Smith(aka BaD BoY 17)
​​​
Beta Testers
Galal Mehrez
Cpt_Johnson1
 

Screenshots

Videos

Kino the Rebirth – Final Release

Kino the Rebirth - Final Release
By: smasher248

Welcome to Kino: The Rebirth, this is a remake of the classic and fan favorite map kino der toten, its been revamped with a futuristic theme, new weaponry and features, hope you enjoy

Special thanks to tomikaze for the idea for this map

Harry bo21
Bluntstuffy
arceus
HitmanVere
TheScotchGuy
bwc66930
jzob123
steviewonder87
WARDOGSK93
DeathBringerZen
elfenliedtopfan5
NGcaudle
sammycustom
Redspace200 
rorke
RadimaX
thezombieproject
DuaLVII
Rollonmath42
GTTClan
shippuden1592
YaPh1

Beta Testers:

JiffyNoodles
HitmanVere
TheScotchGuy
tomikaze
Andy Whelan
MrdalekJD
TheRelaxignEnd
steviewonder87
DeathBringerZen
Harry Bo21
BluntStuffy
NG Caudle
timelordalex
RadimaX
RichGaming

ar:

m4a1 – Mystifier 1
scar h – Agarthan Reaper 2
acr – Abdominal Cauterizing Rifle 3
m16 – Skullcrusher 4
ak12 – Reznov’s Revenge 5
arx – The ARXtraD34D  6
mr28 – M0nst3r R4nch3r 7
cm901 – Painz Dispenser 8
fal – EPC WN 9
commando – Predator 10
famas – G16-GL35 11

smg:

asm1 – Abnormal Sequencer 1
mp7 – The Mulcher 1
kf5 – KF-Zillion
mp9 – Intestinal Blender 2
ripper – The Eviscerator 4
ump45 – ComeNGetMe 5
vector – The Dissasembler 6
fmg9 – Goblin 7
mp5k – MP115 Kollider 8

pistol:

m9a1 – Stress Reliever 1
deserteagle – Dreadnaught 2
remington new model army – Sassafras 3
44 magnum – Dirty Harry 4

lmg:

lsat – FSIRT 2
mk46 – The BoneSaw 3

sniper:

intervention – Wrath of Hell 1

special:

raygun – Porter’s X2 Ray Gun 1
thundergun – Zeus Cannon 2
cel3 – Cel3stial Incinerator 3
sliquifier 4
zap gun – 5

shotgun:

model 1887 – Str1ctly Bus1n3ss 1
ranger – Reaver 2
s12 – Synthetic Dozen 6

wall weapon replacments:

m14 – mr-28 500
olympia – ranger 500
mpl – mp9 1000
ak74u – ump45 1200
m16 – m16 1200
claymore – claymore 1000
mp5k – mp5k 1000
mp40 – ripper 1000
stakeout – model 1887 1500
pm63 – mp7 1000

Added Ghosts K7
Added Galil
Added M27
Added Scorpion Evo
Added missing sounds to the level and easer egg
Added some clipping and pathnode improvemnts
Added nuke double points and no hit
Added Easter Egg ending
Added pap camo to upgraded pistol
Added missing fx
Added sounds to grenade launcher and explosives
Added missing images
Added suppressor to UMP45 and M9A1
Added electric cherry back
Buffed remington new model army
Buffed Zap guns
Fixed multiple wall weapons
Fixed 3d sounds
Fixed weapon stats
Fixed boxpossition lights
Fixed duel wield weapon fx
Fixed helicopter sounds
Fixed Gersch teleport
Fixed M4A1 Reflex
Fixed Thundergun FX
Fixed lighting and vision
Nerfed Panzer a little
Removed unused images to lower downloaad size
Removed nova crawlers
Removed Vector
Removed MK46
Removed Grenade Launcherl mesh from ScarH
Replaced Intervention with CoD Online model
Replaced MW3 M16 with BO1 M16
Replaced MW2 Famas with BO1 Famas
Replaced Gersch FX

Screenshots

Videos

Der Riese New Realism Version

Der Riese New Realism Version
By: BluntStuffy

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Not really a Der Riese remake, but more a reimagination of the old classic. The layout is very similar, but there are a few twists and new areas to explore as well!
Follow the quest to dive into an adventure traveling between different dimensions, finding yourself at the gates of hell fighting off the evil horde!
Travel between the normal and the hell dimension, playing in two completely different looking maps in the same game!

This map requires T4M and it runs the Realism 3.0 mod, allowing you to level up your character and weapons and upgrade them while you progress.

T4M download: https://callofdutyrepo.com/2018/07/14/t4m/

After installing the map, run the mod named ‘New Realism’ to load the map!

Super special thanks to:
Tomikaze  –  The evil mastermind himself!  <3 None of these Realism maps, or even the new-realism mod itself would not have existed without you! It was insanely fun comming up with all the ideas and maps, and talking everything through.

You can fully customize the game settings from easy to insane, and turn special features on/off to play the game the way you want to! Choose between 5 different character classes (Medic, Assault, Tank, Breacher & Demolitionist), pick a starting weapon and unlock achievements to earn ways to customize your weapon and or character!The mod features about 50 guns, and each weapon has attachments for you to unlock by getting kills with that weapon. Other features of the mod are:

-BO3 panzer soldat

-Nova Crawlers

-Special zombies ( Kamikaze and Acid )

-Supply drops ( going from just points to OP special weapons, sentry guns and guard dogs )

-Easy, Normal, Hard, Insane and Realism difficulty ( last two are unlocked by prestiging ). Realism mode has no health regeneration, and plays more like an old fashionate shooter like Doom or Quake.

-Stat tracking: The Zombie Realism Mod 3.0 keeps track of just about every stat you can think of allowing you to know exactly how you are doing at all times. Wanna know how many headshots you got this game, how many times you’ve hit the mystery box, how many explosive kills you got, perks bought, downs, revives, boss kills, and many more…we keep track of all of it for you.

-Lots of smaller features like a viewmodel ammo-counter for some guns, dual wield guns (sync fire) with 3rd person anims, 4 different grenade types, custom wall buys, bo3 style pause menu, zombies can spawn in gibbed and where WaW models allow it multiple gibbing is possible and lots, lots more!!

 

(pretty much the Realism Mod 3.0 credits, as i did most of the mapping work myself)

MOD Credits:

Treminaor – thanks for a custom version of the UGX installer! As well as scripting help in the past and the use of the UGX-style points HUD.

UGX in general

ElTitoPricus – the player models and viewhands and also responsible for doing 90% of the weapons for this mod. Huge thanks!

MAKECENTS – tons of scripting help/advice and being an awesome and helpful guy in general!

Offthewall – dual wield viewmodel-fx, dual wield Deagle’s, some scripting help and helping out with 3rd person animations.

Whippytrout – superhero model, maya/rigging help and again being an incredibly good guy and helpful person in general!

StevieWonder87 – weapons, help and ideas and allowing us to use his map Industrial Estate for the Realism Mod! Also, going through all the pain of adapting the map for us while not even being actively modding (waw) anymore. Thanks dude!

RadimaX – made the custom menu backgrounds.

CHN – made the walking animation script, and again always being willing to help out.

DUKIP – Helped with better understanding menu scripting.

DTZxPorter and Modme and it’s tools

Aiden, Ray1235 and Scobalula for the Maya 2012 tools.

Zeroy – for the good old scripting reference.

Tudark – acid-zombie model

Mod testers:

JiffyNoodles & Nathiri – These guys are freakin’ heroes; they have tested so many versions of this mod that I am happy they still wanna talk to me : ) Their feedback was absolutely crucial to the success of this mod.

Rutenguten – mod testing

PSNtoonjuice – mod testing

ZE~Skullcrusher – mod testing

Match-Maker – mod testing

Mann – mod testing

MajorPwnege01 – mod testing

NateTheGreat987 – mod testing

MZslayer11 – mod testing

Conn6orsuper117 – mod testing

Hensot – Mod testing

Mxtxm – mod testing

TTjay123 – mod testing

Screenshots

Videos

Minions

Minions
By: k3nt

The map indeed is just a small to medium map. You have some cool features aswell a buyable ending. The idea of the map came from my friends, since i remember that we used to spend a lot of time playing Hello Kitty Remastered(another custom map for waw), but it has so many glitches, so i just did a similar map to that for us to play. It is a challenging map(at least some of my friends say that)  and it worths to try. The map indeed wasn’t meant to be public but yeah, in the end they said why not.Hope you enjoy it!!!

UPDATED [28.10.2019]
-Removed buildable power switch(the script i was using from ZK did not include sounds, and it kinda sux )
-Removed Dolphin Dive(it was a very cool feature but i found a bug that could crash the whole game – https://www.youtube.com/watch?v=nI5vaejHlYU)
-Added another song radio
-Added another small easter egg
-Added Scavenger
-Added the playable area trig(on my last compile i deleted the trigger of powerups and forgot to put it back)
-Fixed the damage script on the PaP area
SOME FEATURES OF THE MAP

-No custom perks(sorry for that, but many of glitches come by the custom perks)
-A bunch of yellow
-Moon Style Teleport
-Bo3 style powerup fx
-Randomized Jugg and Speed Cola
-Song and radio easter eggs
-Custom Weapons( waw, bo1, bo2, bo3)
-Custom Skins of Zombies
-Jumpscare
-Buildable Satchel Charge
-Buildable Mystery Box
-A few Easter Eggs
-Buyable Ending(100k cost)
-Kino Style Entranec(the electricity fx)
-Custom Round Sounds
-Zombie Napalm
-Does not require t4m
(Also powerups can spawn through the barriers if you kill zombies, i left it on purpose :P)

CREDITS

El Ricos – weapons files
DamianoTBM – weapon installation and weapon errors
Rorke – fixing some dumbshit errors from radiant
Bad Boy17 – general help
Cpt Johnson1 – general help
MiKeY – general and scripting help
Ice Granade – scriting support
Symbo – scripting support
HitmanVere – for fixing a script of mine
Killjoy – scripting support
Henok – finding a mistake on 1 of my scripts
Gympie5 – general and scripting support
Special thanks to Cpt Johnson1, DamianoTBM, Rorke and Bad Boy17 for being helpful all the time in case i needed help or something similar
And Also
UGX ZM CCM and Zomb1e-kllr for their awesome tutorials!!!
CREDITS FOR TESTING THE MAP
-DefyHollow
-Silver-Eyed Warrior
-Mirho

Screenshots

Videos