Stahlwerk
Version: 1.2 By: Cinnober
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After months of mapping, testing and pure frustration Cinnober proudly presents:
This is my first map ever so please be gentle :mf_w00t1:
It has been ONE HELL OF A BIG learning experience making this map and there´s probable some things that could be done otherwise.
Hopefully my next map will be betterÂ
It’s a copy of the place I work on.
Mapping time:
Approx. 6 months.
Storyline:
You and your co-workers are working overtime in the week-end.
When your shift is over and about to go home you realize that there is something rotten in the state of Denmark.
Fight your way through the halls and enter the Last Stand Area and beat the game !
Features:
99.9% custom textures from my work
Climbing zombies
Rising Zombies
Pack´a´Punch
All 4 Perk machines
Electric zapper trap
Flametrap
Tom_BMX music player with 8 custom tracks
Custom treasure chest with custom sound
Custom powerswitch
Custom Barricades
Auto turrets
Buyable Ending
Hidden Ray Gun
Hidden Wunderwaffe
Buyable ammo
and maybe more I´ve forgottenÂ
KNOWN BUGS:
No burning sound from flametrap
UPDATE/RELEASE INFO:
v1.2 :
Running Zombies from start.
Guns spread all over the map
Buyable ending costs 25.000
Some spawns now working
How to run:Â
Run nazi_zombie_stahlwerk
Follow directions on screen.
Launch map
Run map with:
/map nazi_zombie_stahlwerk
Credits :
Custom textures/geo/layout
Cinnober
Scripts/map:
Sniperbolt Tutorial map v2.0
Rising Zombies:
Crackshot
Modified zappertrap to Flametrap
Custom powerswitch
Music box
Buyable Ending
and LOTS of other things and GREAT help:
Tom_BMX
Custom treasure chest:
W1NG3D
Buyable ammo:
HOGRampage
Hidden Ray Gun:
twinpowertttc
Thanks to ALL the people that have beta tested the map.
Also thanks to all whom I may have forgottenÂ