Evil Hell
Version: Beta By: frd
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Size: 70 MB
I have decided to return to my almost 1 year old project, which should be a combination of every cool zombie features ever been invented. So in my opinion it should be ZCT and other perks, ranking system and rewards like in Mars, boss zombies and of course winnable ending. The great map must have complex logical point, must be challenging, scary and funny at the same time. That is what I try to do… I have started with a common forest cemetery with tomb and church cursed by pure evil from hell.
 Features List:
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* Objective game play
* Main and side quests
* 3 different TYPES of WINNABLE ending (random choose of destiny)
* Secret places, easter eggs
* 11 drop-able and buyable perks (buyable only a few)
      * Armor regeneration
      * Fast reload
      * Double tap
      * Quick revive
      * Stopping power
      * Ammo regeneration
      * Extra weapon slot
      * Red Bull
      * Self defense
      * Increase melee attack
      * Flak jacket
* RANKS with rewards up to 84 level
* Boss zombie each round (health depends on number of players)
* FINAL BOSS ROUND (depends on choosing destiny… electric or flame or toxic bosses)
* Light generator (2nd and 3rd PIC) – turn the lights on will be side quest
* Kino style teleport
* Pack-a-Punch, shepherd dogs, zombie risers
Storyline:
 coming soon
Map progress:
90 % process of game (things to do – final rounds with bosses, side quests, fxs for more creepy look, bo weapons and solve some bugs and glitches)
40 % texturing and detailing (I don’t like radiant:))
playing, testing and improving all over again brainfood1