Killswitch
By: iBarnett
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This is my 3rd map called Nazi Zombie Killswitch.
It takes place in a excavation desert site where all has gone wrong and zombies have appeared.
Features: – **JUGG works** (first time) Wooo
        – All perks from WaW/Blops
        – Double Tap 2.0Â
        – Blops Quick Revive
        – Limited weapons (sort of a challenge map)
        – Hidden Mule Kick (broke down and actually added it…. no troll) (shootable)
        – No dogs
        – One-way Teleporter
        – Maze like areas for some perks
        – End gameÂ
        – Not a lot of detail… but its a desert
Issues:Â Â – 2 doors have 1000 points to buy but are actually free
        – If theres a bunch of zombies when entering the tele it may take a couple seconds for the zombies to reach the end game area
Thanks to: – Zk (script/tuts)
        – Treminaor (zoning help/tuts)
        – YaPh1l (scripts)
        – Tom_bmx (scripts)
        – Bamskater (scripts/prefabs)
        – Other friendly people from UGX
***Turn off Specular Maps in game graphics settings***