Der Berg
Version: 1.1a By: c.h.n
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Size: 355 MB
The map author highly recommends using the reshade mod to make the graphics look better. Reshade mod download provided at the bottom of the description.
PLEASE NOTE THAT THIS WILL OVERWRITE (T4M) d3.d9.dll. IF YOU USE THIS MOD YOU WILL HAVE TO REINSTALL YOUR PREVIOUS (T4M) d3d9.dll ONCE YOU FINISH PLAYING THE MAP.
-1.1a-
-The mods size has been reduced to 355 MB from 515 MB. The sounds got converted using the standard ADPCM instead of PCM.
Update 1.1
There was a bug that made the trap do no damage at all.
The zombies wouldn’t go away during solo revive.
The vision changes wouldn’t work when you go down.
Reload bug with MG08.
We’ve had numerous bug reports about firesale on co op but I guess those couldn’t be fixed because it wasn’t possible to reproduce those bugs on our end.
Thanks BluntStuffy for updating.
Features
Default Der Riese features.
Mule Kick, Stamin-up and Electric Cherry (which can only be acquired by completing a simple easter egg).
Changed character voxes.
Altered gameplay dynamics (sounds, fx etc.)
Fov slider.
Credits (let me know if i missed anyone)
Tom-Bmx (tools)
johndoe (technical support, human resources)
BluntStuffy (scripting support)
Makecents (scripting support)
codmoddd1234 (technical & scripting support)
Ege115 (scripting support)
HarryBo21 (scripts/tutorials)
steviewonder87 (asset support)
SparkyMcSparks (technical support)
DidUknowiPwn (fonts/hud)
Ray1235 (ppsh anims)
Radimax (logo design)
YaPh1l (scripts/tutorials)
RDV (technical support)
I also would like to thank haxman, who claimed he was the creator of Farm Swamp, my previous map and almost did the same for this one until I noticed it and revealed the truth. If it wasn’t for him, I wouldn’t be able to find about other modding sites and wouldn’t meet so many great people that helped me make this map.
Beta testers
Special thanks to JiffyNoodles & chromastone10 for their feedback
ville88
RadimaX
Ray1235
HitmanVere
Ege115
codmoddd1234
sethnorris
DidUknowiPwn
MakeCents
BluntStuffy
chromastone10
Harry Bo21
RDV
natesmithzombies
The games I extracted & used assets from
Call of Duty: Black Ops – models, textures, weapons and sounds
Call of Duty: Ghosts – fx textures
Fallout 4 – round ost’s, perk jingles, some ambient sounds
Blackops 3 – announcer, ost’s, some character vox
Sniper Elite: Nazi Zombie Army – round start music
Far Cry 4 – some fx textures
Metal Gear Solid V: The Phantom Pain – ambient music
Half-Life 2: Episode 2 – sky fx textures
Counter-Strike: Global Offensive – skybox textures
Insurgency – muzzleflash fx textures
RESHADEÂ GRAPHÄ°CSÂ MOD:
I highly recommend you play this map using ReshadeFx. I modified it to make the map look so much better than WaW itself could. I also recorded all the videos while it was enabled. To install ReshadeFx, you just need to extract the files into your WaW root directory.Â
You can turn it on/off by pressing “Scroll Lock”
![](https://callofdutyrepo.com/wp-content/uploads/2017/02/KitYZEA.png)