Archipelago

Archipelago
By: D4RK_4K1MB0

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-=Story=-
Set on a abandoned smuggler’s island, our for hero’s must defend the beach until reinforcements arrive, but evil strikes from the heart of this archipelago, and you’ve stirred it from it’s slumber.

-=Disclaimer=-
IK theres some things i need to fix such as destructable fx and challenge balancing, i believe in a fair contest so everything will be fix in the post-vote patch im working on.

-=Includes=-
WW2 based weaponry
A small Easter egg for PaP
A round reward system
Boss rounds
A round 20 mini boss
And a challenge system

-=Steps=-
I’ll give you the steps but not the locations since it’s pretty easy and that ruins the fun. If you really need help check discussions tab.
Step 1: Find the map
Step 2: Shoot 6 (glowing) pirate objects
Step 3: Dig for “the box”
Step 4: Place “the box” and wait for the key from the boss
Step 5: Kill

-=Info=-
A custom starter room by D4RK_4K1MB0 and Warpspider, made for April 2020 start room contest. This is my first publicly released map and there are still a few thing i need to fix but ill have to wait until the contest is over to update

-=Credits=-
huge shout to Warpspider for tackling every challenge I sent you head on and working with my general inexperience, I honestly couldn’t have done it without you.

Madgaz Asset Packs:
Scobalula – Greyhound/Hydra
Porter – OG Wraith, various tools
Treyarch – Assets and Mod tools
Madgaz – Ripping and Porting

Xhaiil’s Splash Models:
– Original Assets by Treyarch
– Ported by Jfuvv aka Xhaiil
– Tools by DTZxPorter / Scobalula

Skye’s Weapon Ports and Inspect Animations:
TheSkyeLord – for porting this stuff to BO3, ofc
Azsry – maya scripts, TX to T7 rig, H1 to T7 rig, and tutorials
Scobalula – for Rottwieler Fury, CoD Image Util, Greyhound, Camo Chairs & CoD Maya Tools (also for being a good doggo)
TomBMX – .ff exporter (how i got BO1 & WaW sounds)
Jari – showing how to use mix map materials
Blak – showing how to use mix map materials and other help along the way. honk honk
raptroes – help along the way. dragons unite!
SpSSdy – for T7 to T7 rig (lol), game sharing MW:R & MW2, and various help along the way
JBird632 – tutorials
.115 Cal – for originally game sharing IW, MW:R & BO2
DTZxPorter – for Modme to post, Kronos & ExportX for export to bin, SE Tools, Acidra1n originally for WW2 sounds, BassDrop for BO1 sounds, and Wraith Archon to rip raw models & export .sabl & WW2 sounds
Collie – for the IW7 and WW2 conversion rigs & an awesome maya shelf
Ray1235 – for CoD Maya Tools xSanchez78 – IW7 conversion rig
lilrobot – for the inspectable weapons script
Autodesk Maya – for working with CoD xmodels & xanims
Blender – for sub-dividing Ghosts and some AW weapons
GIMP & Paint.net – for editing images & creating wallbuy

Shrieker AI-
HarryBo21
Raptroes
Hubashuba
WillJones1989
alexbgt
NoobForLunch
Symbo
TheIronicTruth
JAMAKINBACONMAN
Sethnorris
Yen466
Lilrifa
Easyskanka
Erthrock
Will Luffey
ProRevenge
DTZxPorter
Zeroy
JBird632
StevieWonder87
BluntStuffy
RedSpace200
Frost Iceforge
thezombieproject
Smasher248
JiffyNoodles
MadGaz
MZSlayer
AndyWhelen
Collie
HitmanVere
ProGamerzFTW
Scobalula
Azsry
GerardS0406
PCModder
IperBreach
TomBMX
Treyarch and Activision
AllModz
TheSkyeLord

NSZ Powerups-
ZoekMeMaar for the idea and the work on the script!
NateSmithZombies for the original script and his work!
HarryBo21 for a function in Nate’s script!
IceGrenade for making me a awesome model!

If i didnt get you lmk i tried to cover everything.

Screenshots

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