Way To Heaven

Way To Heaven
By: crepp115

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Today I bring you my second map that will likely have errors that I will solve over time
I hope you enjoy it as I do it   Smile

NOTE: T4m IS NECESSARY IF YOU DON’T HAVE IT, YOU CAN SEARCH IT ON YOUTUBE (cod waw t4m)

NOTE2: I DO NOT RECOMMEND TO RESTART THE MAP FROM THE PAUSE BUTTON BECAUSE SUSEDEN BUGS AND I DON’T KNOW HOW TO FIX THEM RECOMMENDING THAT IF THEY DIE THEY START ON A MAP AGAIN FROM THE MENU TO REMOVE THOSE BUGS FORGIVE FOR THE ANNOYANCE cheers

The Map Contains

Weapons from the cod infiniti war
Perks from the games bo2 and 3
3 Weapons Enhanced specials from the box Smile
Napaln Zombie Boss
Double Pack Abilities to Ponch as bo3
and 3-hit system as bo3

Thanks to these people for the tutorials and tools that my map has                                

Credits:                                          DTZxPorter                                  Sanchez78                                   ElTitoPricus                                 Ricko0z                                          Sidzzz                                              Shippuden1592

Screenshots

Videos

Das KlingeIn

Das KlingeIn
By: NGcaudle

Today I bring to you the best tribute map for the fan favourite M1 Garand! This map is loaded with feartures and is all around amazing and you’ll love every second of it!

Features!
Custom WaW weapons files
Custom Perk Jingles
Custom Player Voxes
Custom Round Change Sound
Shootable Easter Egg
Buyable Ending
Bo2 Knifing
Bosses
Secret Free Weapon (By PaP)

Credit
NG Caudle
Mod Tools 2020 Team

Screenshots

Videos

Courtyard of the Dead

Courtyard of the Dead
By: Bunz1102

About
    This map is a remake from an original map that goes by the same name, “Courtyard”. The map is from a unity webplayer game known as “BeGone”. This map includes a buyable ending along with BO1, MW1 and MW2 weapons along with some weapon sound effects from the original webplayer game. The original webplayer game had playermodels that seemed heavily inspired from MW2’s characters Ramirez and Simon Ghost Riley so I decided to port those models as playermodels in this map.

Recommendations
Set your textures to high or above for the best texture visuals before launching the mod

Weapons Included

WAW Weapons
– Thompson
– MP40
– FG42
– PPSH
– M1 Garand
– MG42
– SW 357 Revolver
– Trench Shotgun

BO1 Weapons
– M1911
– Commando
– RPK
– Spas 12

MW1 Weapons
– M249 Saw
– Benneli M1014 Shotgun

MW3 Weapons
– MP5
– MP7
– M4A1

Wonder Weapons ( Spoiler )
– WAW Ray Gun
– BO3 Apothican Servant
Perk Inclusions
WAW Original Perks
– Quick Revive ( BO1 Solo Styled Revive )
– Juggernog
– Double Tap
– Speed Cola

BO1 Perks
– Mule Kick
– Staminup
– Deadshot Daiquiri

BO2 Perks
– Electric Cherry
Known Bugs and Issues ( will be updated if needed the following days )
– When a player is downed on the water, the player may still be able be move around and possibly jump around until the player jumps out of the water.
– When a player is downed, the player can still buy perks however, this will kick all players from the game. 
Weapon Credits ( will be updated if needed the following days )
BO1 weapon Ports: UGX Rorke
MW1 and MW3 weapon Ports: WoLf_GoLd
BO3 Weapon Ports: shippuden1592
Scripting Credits ( will be updated if needed the following days )
Buildable Scripts: DuaLVII
Better Movement Animation Scripts: Ray1235
Perk Scripts: gympie6
Zombie Counter: Dust
Panzer Soldat Boss: BluntStuffy
Other Credits ( will be updated if needed the following days )
– Huge Credits for gympie6‘s perks as they are the most recent perk packs and work very well. Im truly greatful for his perk scripts.
– Weapon Models and Sounds: Treyarch, Infinity Ward and Nplay ( creator of the webplayer game “BeGone”)
– Custom Music and UI Sounds: Infinity Ward and specifically Sarah Schachner, composer of MW2019’s music
– Player Models: Infinity Ward
– Brown Crate Models: Salaj
 
 

Screenshots

Videos

Zombie Castle

Zombie Castle
By: Northix

A castle-esque zombie map.
This is a fun, relatively small survival map.

This is my first map, so please tell me what I could improve on in the comments!
Development Time: 1-2 Months

​— ​​​​​​FEATURES —
Solo Quick Revive
BO1 Knifing ( No Lunge )
Buyable Ending
SVT40, DP28, Kar98k Scoped
Takarov Starting Pistol
3 Box Locations


— CREDITS —
Big thanks to NG Caudle for helping me with a lot of things.

Have a great day! 

— Northix —-

Edit: For all of you saying that the buyable ending cannot be opened, there are 2 triggers, not just one.

 

Screenshots

Videos

Project 14

Project 14
By: Revan#4020

Hello everybody, this map is recovered from 2014 and reworked for 3 months until release.

Made by Revan(aka daddy) and Kirby.

PLEASE TURN SPECULAR MAP “OFF” FOR THE BEST EXPERIENCE.

Features:
-7 Perks including ( Juggernog, Quick Revive,Double Tap Beer, Speed Cola, Mule Kick, Stamina Up and Electric Cherry)
-Zombie Counter -Buyable Ammo
-Dogs
-Power Switch
-Custom Bank (credits to Trembank)
-Pack A Punch
-All Original CoD WaW Weapons
-Mystery Boxes
-Multiple Damage Triggered Easter Eggs
and of course
-Buyable Ending

Known Bugs : When a player is dead and doesn’t get revived, the next round he respawns without a weapon or knife.

Although, after buying a weapon, everything works fine.

Modding/Mapping : Kirby and Revan

Special Thanks To UGX Mods Discord and Forum for their helpful information.

Screenshots

Videos

Infected Street

Infected Street
Version: 0.2 By: Dark_Ninja

After some tweaking, a small update is ready. This will add more weapons, changes to lighting and some other environmental changes, all of which I eagerly await feedback on. Explore between two houses as familys rise from the soil around, head down the alley and slay the lines of undead, or head into the open field and keep yourself open to options

Credits:

Cristian_M – Winter’s Howl
tobin_g1213 – Modern Warfare Weapons
gympie6 – Black Ops Perks
shippuden1592 – Black Ops Weapons

Features:
MW1 / BO1 Weapons
Winter’s Howl
13 Perks

(NOTE: this is an earlier build of the map and I will be working on a new and better looking one with more features. I am still new to this so if there are any bugs or issues I haven’t come across post below and I’ll do my best to fix them.)

Screenshots

Videos

Space Doom

Space Doom
Version: 1.1 By: kielrgz

Coop Revive now works.

This is an updated version of the map with working coop revive.  Fix credit goes to YaF3li.

Hello everyone! and they play quietly!ll zombers! A day like today I bring you my fourth installment of the map! (SpaceDoom) currently in beta! I’ll leave you a list of bugs below so you don’t get mad at me lat

Bugs:

Normally at the beginning of the game it may throw us a SCRIPT error that only makes you return to the menu! if that happens press play until the map loads well and enters. it only happens in the first attempts that can be only 2 times or 3 maximum. if you have a good pc my map will enter normally. even made it clear that it does not make an excellent pc to play my mod because I did it with a low-resource pc! without video card. but if someone wants to donate to me by paypal I leave my email: [email protected] ,with the donated I will buy something better.

A bug that happens rarely and that I clarify for you. the percentage that this bug appears is 00.1% but it exists haha. and is that when we start the map we appear outside the map with a colt and the map of call of duty 5 on the right. if that happens … go to the menu and start the game again.
Another bug that sometimes and rarely occurs is when we start the game. and we look for a gun on the wall. the name of the weapon is not visible. if that happens just put “RESTART” and start again and everything will be normal. What happens if they play with that bug present? the weapons will not be in the box. It is a bug that I saw once or twice but just in case I clarify. since if they play or do a live obviously we want the map to look neat and exemplary!

A bug that I had to hide is that of the boxes. the boxes have no lights. and the only one that has an effect is the first. Putting that aside, I had to put the boxes closer to the ground since they were seen floating when they appeared there. you wonder … Friend why those bugs? what happened? and I explain! the map has many things and sometimes for some to enter, you have to take other things out of the game that sometimes not even myself is what I get and that sometimes causes that kind of bugs. Why did I get some effects? because otherwise my map depends on T4M which means that when you do it, if you don’t have a DLL in your call of duty folder, you couldn’t play it then with the solution that I gave you that problem is already solved and you just have to install the mod, find it in your call of duty and play

And well as the last thing I wanted to apologize if my map is not the best of all. I am new to this and hope you understand. It is my fourth map and I am still learning and I am a newbie! I am from Argentina and it is difficult to find tutorials that are in Spanish … sometimes the google translator does not help much and be careful not that I do not know English … because I know English … but not at the level of knowing everything. Also this year I am studying First Year Nursing at the University which makes it impossible for me to be mapping perfectly since my studies are a priority! I hope they put themselves in my place! and understand! I know that people are demanding but from my point of view I think my fourth map is the best so far of the ones I did!
If you have a PC with good resources and a video card, I recommend playing with specular map. If you have a low-resource pc, remove the specular because otherwise in higher rounds due to the number of zombies, you will be expelled from the map. I do not know if it is a mistake from me or from call of duty that does not support low-end computers. Even so, if you remove the specular and play high, you can play the game normally without problems.

Then I leave the list of weapons that I put! I base myself on infinity warfare which is for the future and also for black ops 3.

Weapons List:

Blundergat
Acidgat (It is only achieved through the Easter Egg)
Raijin -EMX
Atlas
G18
Karma-45
R.A.W.
Ripper
VR AR46
Volk
HVR
SDF Destroyer
ARX-160
R-VN
Banshee
Type-2
Auger
FHR-420
ERAD
Rack-9
Waffe-28
CR-21
KBAR-32
XR-2
Halistorm
L-CAR 9
ICR-1
Wunder Waffe DG-2
Ray Gun

If I forget a map let me know!

Below is the list of Perks that my mod contains! I thank gympie6 for sharing his work with me. which by the way is excellent !!

There are 13 in total.

List Perk:

Quick Revive
Juggernout
Double Tap 2.0

Speed Cola

PHD

Deadshot

Staminup

Mulekick

Who’s Who

Tombstone

Electric Cherry

Vulture Aid

Widow’s Wine

Things included:

Custom HUD
Bloody Screen
Efect Power Up Black Ops 3
HitMaker

Easter Egg:

Buy Secret Ending for “50000”
Acidgat
Music(Future Update)
Boss Fight (Future Update)

Boss:

Simian

Now if a couple of images of my map and obviously its respective download link! Thank you for joining me and shorten that I am learning! I hope your understanding! and I hope you enjoy this map with your friends!


 The map is small but in updates it will be bigger. that’s why I don’t upload more images to avoid spoilers! I hope you enjoy! And if I see a video on YouTube I will share it in this post. I don’t make a video myself because my pc, as I said, is low-resource! Thanks for reading everything! and I hope you enjoy it! ….

Before you play, I want to warn you that for now if they play with two people they will not be able to revive each other … that problem is a problem that I have had for a long time and I hope to fix it as soon as I have time! I hope you understand! and I really regret the bug.

Small Update V1.1:
-Now when you buy quick revive and the zombies throw you to the ground, they move away as it has to be so that you can revive without having many zombies by your side.
-Perk Who Who was fixed
Three new weapons were added to the map:
Jetgun
Venom-X
Forge Freeze
-To get the Jetgun they have to put the pieces together and assemble the weapon on the work table.
-The Jetgun also attracts power ups with its gust of wind which is quite nice if there are a lot of enemies and we want a power up.
-The Venom-X Brings a Skin when I improve it that I made it myself and I will safely put on all weapons! I hope you like it because for my taste the skin is beautiful …
For the next update I will try to fix missing things! I ask for your passience since the study is my priority and when I am free, I will surely extend the map and include new areas and bug fixes that still exist. for example something that I put and I appreciate that they ignore are three bricks to test an easter egg that I will include in a future update.

Fixing Things! thanks for your understanding. Link very soon ..

Update un 20/06/21

Credits:

-Thunderfrost
-BamSkater
-Gogeta
-gympie6
-deeper
-Shipudden
– Cpt_johnson1
– Bamskater
– Harry Bo21
– Fusorf
– Alaurenc9
– ConvictioNDR
– HitmanVere
– Lilfria
– Redspace200
– StevieWonder87
– Rollonmath
– UGX, Treyarch and Activision

If I forget someone let me know.

Screenshots

Videos

The Skeld

The Skeld
Version: 1.1 By: dovalslayer

This is the first map I’ve released, and it is based off “The Skeld” from Among Us, the map has most basic features as listed below:

4 Main Perks
-Juggernog
-Quick Revive
-Speed Cola
-Double Tap
Pack-a-Punch
Dogs
Risers
Window Spawns
Ceiling Spawns
Small Easter Eggs
Breakable Walls (Zombie Barrier Spawns)
Custom Textures
Shootable Doors
Power Switch
Buyable Doors
Moving Mystery Box
Buyable Guns
Buyable Ray Gun
Buyable Ending
 
The map is mostly tight hallways with some also tightly enclosed rooms and a few more open spaces. It has around 15 separate rooms. There are a lot of hidden door buys and ways to open some doors. Look out for some tequila bottles to get to the pack-a-punch
 
Known Bugs:
The Jukebox does not work
When you have perks it shows the icons twice but does not affect anything other than the hud.

LEADERBOARD:
Solo End Game Buy: Round 16 by “Numan”
3 Player High Round: Round 25, Markymarksax, Mikeyboih_loops, Dovalslayer

Credits to the many people who helped me with bugs/art/scripting/design/testing:
Phil81334
RadiMax
Radimaks :)
xSanchez78
Rafa
MarkyMarkSax
Epi_Tome
Mikeyboih_loops
Brownbear7
DuaLVII
chromastone10
MrMightyMouse11
BluntStuffy
YaPhil
Codmodd1234
M.A.K.E CENTS
Staticsnow02
LR_xEpic (Rhys)
ThomaskillerIX

Screenshots

Videos

One Window Challenge

One Window Challenge
By: Ziovoda

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

One Window Ascension
One Window Ascension is a challenging zombies map. It contains all PerksPack-a- Punch, Mystery BoxPowerBuyable Ending & just One Window. The goal is to turn on the power and to gain points to finish the map! sounds simple right? well not exactly. you’re in a small room, the zombies rush in fast and the door to power costs 20,000 points…..will you survive?

Screenshots

Videos

Lab

Lab
Version: 5.1 By: halodude423

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Lab of undisclosed research gone wrong. You find yourself in a locked research lab, find your way to survival or die trying.
Map mostly based on Der Riese/Kino Style with the use of standard WaW Weapons. Map is said to be pretty hard by Beta Testers. It has 6+ main areas to explore, with a teleporter seperating a small portion of the map.

        Map: 

6+ unique rooms/areas to expolore. Teleporter seperates certain areas to limited availability along with a door that uses two switches on the wall to activate.

  • Drum Mag Thompson (and upgrade)
  • FG42 Scoped (and upgrade)
  • DP28 (and upgrade)

Easter Egg:
Basic Easter egg consisting of two buttons needed to open certain rooms in teleport area.

           Perks:

  • Juggernog
  • Speedcola
  • PHD Flopper
  • Double Tap
  • Stamin Up
  • Mule Kick
  • Quick Revive
  • Electric Cherry

           PAP:
PAP will be accessed through the teleporter and one buyable door.

1.2:

  • Lighting fixes
  • Texturing details
  • Upper area changes

4.0: (yes there was a reason to go to 4.0, well at least on my end. Mosly being lazy lol)

  • Included more full FX:
    • Water
    • Lighting
    • Ambient
  • Changed certain perk placement
  • Improved balance of gameplay
  • Door sizes in some areas
  • Zombie counter
  • Fixed clipping for desks

4.1:

  • Increased zombie counts in lower rounds (2+ zoms each round from original for round 1 and 2)
  • Fixed clipping for a specfic location
  • Added thompson with drum mag to map in place of tompson on wall with regular still in box
  • Made it so Mule and PHD would randomly swap every 4 rounds including round 1 (random as in sometimes they may not even swap

4.2:

  • Improved balance for Thompson with Drum mag
  • Added Scoped FG42 (has slightly more ammo than normal FG, only in box)
  • Added DP28 (only in box)
  • Changed PHD and Mule swap to once, when the game starts. Random, may or may not swap them still
  • Fixed issues with spawning algorithum glitching in some cases
  •  
  • Special Thanks To:
    alaurenc9 – Power door script.

    jei9363- Perks System (Fixed and modified)

    daedra descent – Thompson(drum), Scoped FG
    MrDunlop4 – DP28

    All my Testers

  • 5.1:
    • Fixed and added multiple moving box locations
    • Changed FG42 Scoped World model to proper model (shows up with scope in box/PAP and to other players) as well as muzzle flash for custom upgraded guns to proper upgraded one color
    • Fixed recoil being very low on FG-42 Scoped
    • Added 2 easter eggs( 1, secret room(guns) opened with big red button. 2, max ammo given after following directions on main switch in power room)
    • Removed Drum Thompson as there was no proper world model
    • Fixed certain windows; most notably in spawn room.
    • Added clipping under stairs
    • Added whole other area past storage room with box initial spawn with changed perk placement and DP28 wall buy.
    • Fixed most FX on map.

Screenshots

Videos

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