Monopoly Zombies
By: NGcaudle
Hello today I bring you the Monopoly zombie map for world at war for those of you who can’t run bo3 or don’t own it but still wanted to play this amazing challenge map!
Call of Duty World at War Custom Zombie Maps
Hello today I bring you the Monopoly zombie map for world at war for those of you who can’t run bo3 or don’t own it but still wanted to play this amazing challenge map!
Requires T4M
Cassified:
Description:This is a box map in one of the rooms in the Labs from Five.
Features:
*Weapons from various Cod games(bo3,2,iw,etc)
*bo3 style powerups effect
*bo3 shaders
*bo3 knife
*Five zombies model & more!
cridits:
deper
m0xf
DTZxPorter
xSanchez78
Ghostlycreep434
Killer Potato
DamianoTBM
Tim smith
MakeCents
Cristian_M
jei9363
shippuden1592
dr.Squidbot
Scobalula
Treyarch
Infinity Ward
Dr. Lilrobot
Ricos
SajeOne
Treminaor
SHIÂ NOÂ MORIÂ 2.0
A cross between Nacht der Untoten, Shi No Numa and Mob of the Dead.
Shi No Mori is a complete recreation of the first zombies map released by Treyarch, with some slight alterations.Â
You have access to the outside and have a room dedicated to the power switch.
With an array of perks from almost all treyarch games, custom weapons, songs and easter eggs, Shi No Mori enhances the experience ofÂ
Nacht der Untoten to a whole new level.Â
The Map plays well and should give you some nostalgia while also giving you a feeling of freshness.Â
You can decide how you want to play the map. There are three main ways to play:Â
– Classic: Play just like in the old days and do not open any additional space so only the classic Nacht der Untoten layout can be played.
– Embracing the additons: Open the entire map and enjoy an easier gameplay.
– OP Mode: Completing the easter eggs to gain access to the secret rooms and stock up on perks and weapons.
Creator of the map:
ERAWEX
For the people asking: Yes, the map was created from scratch by me. I took a lot of screenshots from nacht to rebuild the entire map myself.
If you come across any issues, bugs or have any questions please send me a message or leave a comment.
Enjoy!
–Â ERAWEX
Easter Eggs
I will be making a full easter egg video soon. But until then this should help
Skulls:
Shoot three skulls that are outside the map to open the secret secret room with perks, pap, the game ending, the Lab, and Staff room. This needs to be completed in order to start with the other easter eggs.
Skull locations for the secret room. View at your own risk if you want to spoil the hunt for them. FYI there are more then just this easter egg.
https://imgur.com/a/W3tFBjj
Staffs:
Step 1. Go to the lab and press the middle red button to start the EE. First you need to find the only five burning barrels around the map and shoot them in a specific order.  (you will hear sounds if you hit the right ones) This opens the door to the Staff room where you can pick them up.
Step 2. Go back down to the Lab and press the left button to start with the four staff challenges.Â
First challenge: Burn the bodies around the plane area.                  Â
Second Challenge: Shoot the sparking lights and electricity pylons around the map with the Wunderwaffe (there a five of them).
Third Challenge: Shoot the leaking pipes (you can hear dripping sound when near to them and there are only three of them).
Fourth Challenge: Destroy the crashed Japanese Zero’s around the map with explosives (there are three and not to hard to see).
Step 3. You can now grab the staffs in the Staff room located by the first burning barrel you need to shoot. If you head back to the lab and press the last button you can recive another gift just bewere you will lose your gun.
Besides these, there are many other smaller easter eggs on the map you can look for and have fun with.
While doing the staff challenges you will be hearing sounds for completion so you know when your done aswell as the corresponding lights down in the lab.
Have fun!
Â
Patch Notes
Added – Origins Staffs
Added – Blundergat/Acidgat
Added – Wave Gun
Added – Sliquifier
Added – Scavenger
Added – More playable space
Added – New easter eggs
Added – Loading screens and mission screen – The solo loading screen is in the mod folder and needs to be placed in the rootfolder manually
Added – More sounds, music and background music
Added – Two new power ups (Unlimited Ammo for 45 Sec and Blood money)
Added – Acidgat buildable kit
Added – Second boss zombie “Brutus” that appears from round 15 onwards
Added – The “Lab”
Added – A weapon trading table to trade weapons between players
Added – More detail to the map
Added – Challenges to recive the staff (Is within the bigger easter egg)
Added – More FX to the map
Added – Pack A Punch Camo for all weapons
Fixed – The G-Spawn error that came from Vulture Aid
Fixed – Issues where players would get stuck in certain areas
Fixed – Clipping on stairs
Fixed – Visual errors where you could see through the map
Fixed – The easter egg guns that you were not able to pack a punch
Fixed – Issues with 3d sound
Fixed – Weapon stats to rebalance them
Removed – M14
Removed – Skorpion
Removed – M16
Other
– Zombies don’t grab you anymore
– Redone the napalm boss zombie – now the acutall model and effects of the one in Shangri-La
– Balenced nearly all weapons to be nice to play with
– Message added at the start to warn about the issue with quick restart and death-restart (Reload the game and mod to fix this issue)
– Perk limit set to 12
– Staffs are available in the mystery box if they are lost.
Known Issues
– If either of the boss zombies are killed befor they spawn in fully, (Achieved with the staffs charge shot) the boss zombies will not spawn in the map anymore since the game thinks they never died.
HarryBo21 – BO 1-3 Perks/Ray Gun MKII
Bluntstuffy – Mortar Strike
Tobin_g1213Â –Â MWÂ Weapons
Gympie6 – Help desk support
Gogeta – Blundergat/Acidgat
Shippuden1592 – Staffs, Brutus, Napalm, Sliquifier, Scavenger and others
Erwin T. – Testing and Scripting
Thank you to all here and the ugx help desk for your support. If you feel like you should be on here please send me a message!
THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.
This is a map originally in CS 1.6 created by Squall.
(Squall’s website: https://redsquall.net/csmaps.php )
This is a small map with a very challenging layout that will test even the best of zombie players to their limits. With it’s unforgiving layout, it can punish you for any mistakes you make. It is you against the zombies with no bs in-between.
This map features:
– harrybo21 perks which add doubletap 2.0 and other perks from Black Ops 3.
– Unlimited perks.
– 1:1 scale of the CS 1.6 map with similar if not the same textures used.
– Double Pack a Punch-able weapons.
– An all-round fun experience!
If there are any problems or glitches please let me know as this is my first zombies map and it hasn’t really been tested on anyone else’s pc.
A small and hard map where everything is gold, that’s it.
To play it singleplayer, type in the console “map nazi_zombie_gold”
My first box map using bamskater33 perks !
This is part of my tuto, to generate an automated template box map.
You must use “t4m” to fix 400fx exceeded error !!
The harrybo 21 version lags… but contains 12 perks and many weapons as well :
Features (box_num558) :
8 Perks
Features (box_num558h) :
12 Perks
——————————————————-
Ray gun 2, 3, servant, bo1 weapons, blundergat, …
JUKEBOX
Enjoy !
THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.
Features:
11 perks
weapons from MW2, MW3, and AW!
Buyable ending
hidden bears
napalm zombie
Full weapon list
MW2
ak47
desert eagle
fal
famas
fn2000
intervention
m4a1
m93
m1014
pp2000
scarh
spas 12
ump 45
acr
cm901
mk14 ebr
striker
Advanced Warfare
ASM1
bal 27
kf5
mp11
MW3
fad
pp90m1
g36
m16
mp9
msr
CREDITS! this map wouldnt be possible without the help of the amazing:
pashan - miscellaneous models
asus891110 - der reise prefabs
MakeCents, BluntStuffy, fanmagic - napalm zombie
harrybo21Â -Â perks
Jake (apex) - bleacher model
ricko0z - THE CUSTOM WEAPONS! THANK YOU SO MUCH!
cpt_johnson1 - bunker prefab
This map requires T4M
Enjoy! tell me what you think and send me youtube videos of it if you make some!
edit: i finally learned how to add pictures to posts so..enjoy! should i go back and add wall wepons?This map I made about 2 years ago i never uploaded and its fun to play.
I didnt upload it because there were too many people to credit so if you see something from you just put I helped. Â
Theres cool guns, build-able power, end game buy, cool pap camo, and fun secrets!
Fixed: What I did is suppressing falling damages so that the parkour falling doesn’t reset the game.Â
Also, given that PHD might become less useful (unless for grenades protection), I have also added a double dew perk inside, which multiplies your killing score by 2.
Enjoy ! (Jamal558)
Features:
Bo2 Weapons
Teleporters to alternate areas
8 shootable song easter eggs *Possibly copyrighted, turn down music if recording a video*
Concert area with 3D sweet victory song
Zombie shield buildable
buildable power
buyable endingÂ
Some other stuff, cant remember
The map basically has playable spongebob character houses, 2 map exports from the game Spongebob: Battle for Bikini bottom, plus a concert area. Playable areas include:
Downtown Bikini Bottom
Jellyfish Fields
Concert Area
Goofy Goober’s
Krusty Krab
Spongebob’s House
Squidward’s House
Sandy’s Treedome
This map includes some intense parkour, but nothing is too difficult where you cant complete it. The best perks are behind a bit of parkour, i wont tell you which because you wouldnt like it. Falling into the pit makes you go down, so be super careful! Ill possibly be balancing this if it is too difficult for some, but its a nice challenge required to progress in the map. The 2 areas that are accessed through the toll booth in the goober basement are full map exports, clipped and slightly modified for playability from the game SB:BFBB. To use the Taxi stands, you must buy the 5,000 toll booth in the goober area then you may teleport with them.Â
Credits:
Ok, so this is going to be extremely difficult as the map has been dead / in development for 2 or so years, so please please please tell me if you helped me in any way. Ill list everything i know, but i know for sure im going to miss a dozen of you
Radimax- Clippings Jellyfish fields
Harry- Perks, shield, tons of help
Tom- Tools
Natesmithzombie- Bo2 Weapons
Robert *forgets ZM name but knows skype name*Â – Logo of loading screen
BWC – somthing he was pretty involved at some point
BluntStuffy – Zombie and player teleporters, made the whole alternate areas possible
Please i cant stress enough PM me if you helped me in any way so i can properly credit you
Thanks for taking a look, if you have any suggestions or find any bugs report them to me via PM, ill be doing a v1.1 overhaul in about 3 or 4 weeks fixing everything i can find and or whatever people report. Sorry for the long wait on the map and i hope it lives up to its name.Â
Small side note, i love watching peoples videos so if you make a youtube video post it in the comments  ![]()