Finskaya Zima

Finskaya Zima
By: ville

Style – Verrukt
    Perks – 4
    Electro – Traps
    Easter egg
    music box
    Aggressive Zombies
    Upgraded packer pps in a secret room
    on the map is hidden pps from multiplayer with a collimator sight

The level begins in a funeral home in Soviet Karelia near the old Finnish church (church) near the cemetery.

I tried to make a Christmas and New Year atmosphere on the map and convey the feeling of the Russian winter.

Have a nice game with friends in co-op and in single player mode, because now it’s easier to play alone and you don’t have to write the name of the card in the console anymore! just start the map from the menu)))

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Nazi Zombie Gatt

Nazi Zombie Gatt
By:CoreyCatt

Credits:
All of ZKs tuts on youtube
Mrhankey91: zombie counter
Bamskater: black ops perks, Shangri-La Cart ride, powerup machine
YaPh1l: Intro text
JR-Imagine: mulekick fix
Naminator999: perk shaders
ConvictioNDR: double tap 2.0
Tom-bmx: buyable ending

Features:
8 perks
cabin from ghosts fog dlc map
buyable ending
easter egg to get to the buyable ending
tight & open areas
working solo quick revive
stationary box
Shangri-La cart ride
Powerup machine

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ZCT Arena

ZCT Arena
By: [ZCT] xCHAOSx

You fall asleep at work again only to find yourself in a terrible nightmare…
Can you survive long enough to wake yourself up from this
HELL?



Map features Include:


Zombie Break Room (Free from Zombie Attacks In Here) Good for Coop
ZCT Mod (Tweaked to Chaos Perfection)
Different Style Level Design
Very Challenging!
Buyable Ending
Lots of background audio and sound effects
Few extra guns added including putting in the Laser Colt!

Everything else you shall see…



**MINOR BUG**
Randomly you will respawn before the timer runs out.  Have tried to fix with no luck.



Map By:  ZCTxCHAOSx
Guns/Script Help:
Rampage619, Nukem, Quizz, TomBMX
Testing:  YodaJdiMstr, Quizz, Rampage, Zebba, FHZombie

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Zombie Sumpf

Zombie Sumpf
Version 3.0 Final By: xJimmy33

Map Features:

— Main Easter-Egg with a new Wunderwaffe as reward and also a little surprise

— Japanese Zombies

— No Dogs

— Blur effect at spawn

— New weapons: Origins: MP40, STG44, Mauser;; / New Wunderwaffe;; / Ray-Gun Mark II;; / Shovel

— Changed weapon FOV for a better weapon-feeling!

— Changed FOV

— Changed viewhands

— Meleetime increased

— You run faster with upgraded weapons!

— BossZombies, after EE!

— Solo random character

— A Zipline

— The Flogger-trap

— 4 Regular Perks;; SpeedCola, Jugger-Nog, QuickRevive, DoubleTap

— Normal detail with a nice green fog ;D

— Pack a Punch

— Mauser C96 as startpistol

— The Panzersoldat with custom animations and also scripts by BluntStuffy!

— HECTIC GAMEPLAY!

— Some HUD-changes

— An Ending

— A “PARTY-ROUND” between round 25 and 30! ;D

— And more i forgot..





CREDITS:

BluntStuffy –> Scripter of most things in the map! Also the Wunderwaffe, MOTD-box, Mauser and the Panzersoldat-animations and scripts!

YaPh1l –> For scripting support and also for some questions! + Changed the MK2 impact & Blur effect at spawn


TheKillery –> PaP-Camo from the Mark II and Boomhilda

NaziZombiesHD & Steviewonder87 –> Mauser / Boomhilda models

Henkownd –> Panzersoldat-models

Elfenlied & Rollonmath –> Mark II animations 

Tito –> Origins STG44, MOTD and Buried zombie models!

Bookable –> Zipline & Flogger script / tutorial

DeadraDescent –> MP weapon files

UGX-Team –> easy-fx

UGX-Forum –> General help

ZM-Forum –> General help

TOM_BMX –> Tools and the shovel!

RadimaX -> Added new area near Speed-Cola

Darkrapture -> multiple box-script

BamSkater33 & JR-Imagine -> Fixed Mule-Kick

BamSkater33 / jei9363 –> Solo revive & random characters

javipotter -> Blundergat anims

Not there? Please ask..

UPDATE CHANGELOG v2:

– Added Shi-No-Numa zombie animations

– Added new mystery-box (avaiable after easter-egg, WW also in the box after EE)

– Fixed some bugs with the mech + added taunt animation

– Fixed Quick-Revive hintstring + price (disappear after 3 buy in solo)

– Make the doors a waaay cheaper

– Fixed some “Clip bugs” where the player can jump out of map

– Added a new area (made by RadimaX :) )

– Added Mule-Kick (the working version ;)

– Wunderwaffe improved!

– Mystery-box has now 2 spots (haha)

– Added official anims for the MK2

– Overall perfection in some more stuff!

– Added ambient sounds!

– Added new weapons (!):
         – DP28
         – Springfield
         – SVT40
         – Blundergat (no acid gat, but with shock-ammo! 8) )
         – Minigun


UPDATE CHANGELOG v3:
-The Mech crashing the game should be fixed, and some small adjustments to the mech have been made.
-Also some people might like to hear WW’s have some more effect on the mech again, and there are a few 
true Boss-killers in there btw..
-Also the gate to the special box is now active from the moment the soul-chest at PaP is completed, instead
of after the 3 mechs have been killed..

Hope these small changes balance things out a bit more!
Good Luck ;)

HAVE FUN!

BluntStuffy and xJimmy33 out!  8)

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Videos

SPEED RUN

1 Player
Player Time Map Game Watch
2 Players
Players Time Map Game Watch
3 Players
Players Time Map Game Watch
4 Players
Players Time Map Game Watch

HIGH ROUNDS

1 Player
Player Round Map Game Watch
2 Players
Players Round Map Game Watch
3 Players
Players Round Map Game Watch
4 Players
Players Round Map Game Watch

ILS Lets Go Home

ILS Lets Go Home
Version: 3.0 By: MakeCents

ntroduction:
When it happened everything flooded and left me stranded here. 
The world ended and I’m still stuck at work. That’s almost not worth fighting for…
Zombies are coming at me from the floors, walls, ceilings, water, and outside the fences. 
No place is safe. We have to keep moving… I have to get home!

ILS, Lets Go Home v3.0 Final 6/16/14

v3.0 Final

  • Communal Box (You can steal each others stuff from the box)
  • 10th perk, Electrokinesis
  • Custom power up, Electrokinesis
  • Improved mapping – BlackJackJonnyy tuts
    • Brighter outside
    • Map is portalled and leaks fixed
    • Detail added
    • More FX
    • General fixes and tweaks
  • Cant stand on the car anymore with out getting hurt – mxtxm for recommendation
  • Solo button added to menu – InFInIX for menu file
  • Narrations – by BYTE


   ALERT   If your water is black, instead of red, that may be a sign that you may need to delete the map and then re-install, or re-download and re-install the map. 

WARNINGThe one piece of fence outside where you can see the outside of the spawn area is sticky. You will have to bleed out and wait for the round to end if you get stuck on it.

There is a car you can get stuck on too, the confused car, but the other car will knock you off if you survive till it gets there.

Additional Thanks:

  • RobinW96 for pap camo using Notepad tut
  • luckinfegend, Andrew Pickles for testing and playthrough videos
  • UGX forums were super helpful getting, what I wanted in the first release, done in this one. Thanks to all the helpful members.
  • Features:
    •    8 perks, WaW and BO (No BO models)
    •    Zombie counter
    •    Custom skins (P1, P2, and zombies)
      •    P1 is M.A.K.E C E N T S
      •    P2 is gorilla10
      •    zombies are ILS employees
    •    Modified weapons
    •    Melee weapons (Upgradeable, only one special)
    •    Buyable auto turret system
    •    Two mountable turrets
    •    Sound bites from movies and songs
      •    Idiocracy
      •    Grandmas Boy
      •    Lost in Space
      •    Last dragon
      •    Thrift Shop
      •    Johnny Paycheck
    •    Robot car moves around (Be careful not to get stuck)
    •    Dog rounds and random dogs


    Special Thanks to:
    •    gorilla10 – Testing
    •    ZOMB1E-KLLR – Great tutorials
    •    Tom BMX for melee weapons, tools, and zombie counter
    •    Bamskater33 – BO perks
    •    UGX, GCZ, and ZM forums and tools
    • Thanks everyone.

      Prefabs
      Here are some prefabs included in this map.

      This is my first map. 
      Single Player:
      Console>map nazi_zombie_ils[/list]

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Hell’s Garden

Hell's Garden
Version: 1.3 By: Wunderful

This is my first ever map, so I am very proud to present it to you all! It is set in an abandoned arboretum in Berlin, Germany, riddled with the undead!

FEATURES:
-4 perks (Juggernog [w/ Wunderwaffe fix and 5-hit fix], Quick Revive [Black Ops Style], Speed Cola, and Triple Tap [Custom Perk])
-Hidden Pack-A-Punch
-Hidden buyable Ray Gun (10k)
-Buyable Ending (25,000)
-Buyable Ammo (3000)
-Custom Pack-A-Punched gun names

pecial Thanks to:

bamskater33 (for his Black Ops Quick Revive)
Mrhankey91 (for zombie counter)
Tom_Bmx (for buyable ending)
Paragalor (for teddy bear easter egg)
quizz (for Jugg-Wunderwaffe fix)
holty007 (for buyable ammo tut)
YaPh1l (for typewriter intro text)

ZK, SajeOne, and AcademicProgramming for their extremely helpful tutorials

The numerous people who helped me in my many forum posts:
YaPh1l
Cinnober
ConvictioNDR
NaziZombiesHD
German111
jokergh2
JBird632

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