Bitroom
By: bitfail4
Size: 57 MB
Description
my first map is a model of my room
Fully working just some weapons images are missing.
All poerks added Cod5/BO magic box
Enjoy
Call of Duty World at War Custom Zombie Maps
my first map is a model of my room
Fully working just some weapons images are missing.
All poerks added Cod5/BO magic box
Enjoy
No Info
division and you must hold the line from the zombiefied Americans.Use the radio and call for help,or artillery strikes to assist you and the other survivors.Weapons found on the floor can not be upgraded and nor can Mp weapons be upgraded,but Mp weapons have upgraded stats.This map includes all 4 perks,PAP,no dogs,new charters,buy-able ending,American zombies,buy-able airstrikes,Mp weapons and more.
Tom for his tuts on Artillery strikes and buy-able ending.
Phil for his typewriter intro text.
Swazzy for the hud.
Radimax for helping me add more detail and JJ173 for helping with models.
WARNING LETTING WATER DAMAGE KILL YOU WILL RESTART GAME, DO NOT STAND IN IT FOR TOO LONG.
Overview:
Join our heroes in Lockdown, the sequel to Overrun.
Once the four soldiers were teleported by one of Richtofen’s prototype teleporter,
they ended up in Warsaw Germany. Fight off the undead and find a way to end this once and for all.
Lockdown provides players with with a detailed map and tight corridors. Camping is difficult and
trains are only for the professionals. Find a good spot to hold out and get some friends together and form
a strategy to take on the hordes of undead.
Features:
– Modern Warfare, Modern Warfare 2, Black Ops, Black Ops 2 Weapons
– Music easter egg
– Buildables with custom hud
– Buyable Ending
– Kino Style Teleporter
– Claymores
– Lots of Detail
Beta Testers:
mxa96 soarwisdomkid knzombiemaster fatboypro
pacman25 lilhumdyhump99 thezombiekilla6 timelordalex
genuosnolife wesley64 jjbradman Swazzy
Edgey_97 mrthomas3697 zombie madness Earth
Special Thanks:
YaPh1l for his help in many of the scripts used in Lockdown
Hexzombies for his amazing load screen
UGX for Thundergun fixes, PP19 wall chalk texture, and other scripts and textures
Aidan/Addicted for his Kino-Style teleporter tutorial and electric zappers
bamskater33 for his black ops perks
Cinnober for the rain
Tom for his tools & autoturret script
The Zombie Don for his buildables
Update 1.04 Fixes:
– Buildables now work properly (there was a part called box for both the thundergun & electric grid which interfered with eachother) — thanks to a youtuber by the name MrZ0mbiesfanatic
– Once quickrevive was purchase three times and disappeared there would be nothing there but an invisible barrier
– The door to the flooded zone had two doors, one costed 1000 while the other costed 1250. They both cost 1000 now.
– Although cheats were disabled the give cheat was not, now it is.
– More detail added
– Building in the background was not chalked fully
– Fixed nuke sound
Sorry for not much info before, it’s just a pretty small map so I didn’t reveal too much. Please tell me what you think after you’ve played it
Includes original 4 perks, modifications to every gun when PaP’ed, no dogs, no doors (small map, but not a box map), and runners from round one.
Hello,today im bringing all to you a new zm map “Portal” this map is based on the very famous game Portal
Map inclueds
______________
BO revive
!!upgradeable Nambu pistol!!
a new ppsh41
Buyable ending
custom textures
PAP & all perks
no dogs
______________
to play the map in the console type in nazi zombie_portal1
Enjoy.
Features:
No dogs
modded weapons(only cod5)
5-6 Hit Jugg ^^
Menu launch button for solo
solo revive
8 Perks (Mule kick works!)
Double tap 2.0
No Fu##ing explosion colt
50k endgame
small map
Black ops 2 perk/powerup shaders
insta round switch
Special thanks to:
CimesTwo[Awesome Tutorials for CZ mapping(German)]http://www.youtube.com/user/CimesTwo
veKtik
ZOMB1E-KLLR[For more awesome Tut’s]http://www.youtube.com/user/berntsonvideos
Bamskater33[BO perks]
JR-Imagine[GCZ-Scriptplacer]
UGX-Treminaor[Weapons editor++]
Hi fans of zombies.
This time I bring my second custom map now on the famous game Minecraft.
This is the second version since the former contained much lake and this is free of lag and with many new things Enjoy it!!!!!!!!
Features
*Boss Zombie (Custom Modelo)
*Kino Der Toten Teleport
*UGX Jukebox
*Perks BO + 3 especiales
*BO, MW and MW2 Weapons
*Custom Skins
*Custom Characters
*Adding Verruckt Runners (from 5)
*Custom Powerups
*Custom Powerups Efects
*Secret shootables door
*Buildable power switch
*Buildable End Game Teleport
*Custom Sky
*Custom Box
*Soul Chests (Premio Ray Gun)
*Most importantly no “LAG” XD
Special Thanks
*YaPh1l
*Treminaor
*Tom_BMX
*SajeOne
*Paragalor
*Mrhankey91
*ADDICTED
*bamskater33
*ZOMB1E-KLLR
*alzan12
*losangeles26
*UGX Team
*OnlineX420
*Gamer9294
*BluntStuffy
*Don Goony and Deper
What’s NEW with Prison Mission v1.1?
– Vulture Aid (by offthewall2112, pacman25, and RedSpace200)
a. waypoints for weapons, box, and Pack-A-Punch (but not perks due to game engine limits)
b. Ammo/point drops
c. Green smoke to hide from zombies
– New Weapon: PSG1 sniper
– “Sticky walls” have been fixed (not perfect, but 100x better)
– Easter Egg dialog has been moved to ‘voice’ audio
– Dialog at map start is now accessable through a radio and will not play at game start
– Zombies will run from you during solo Quick Revive
– Player will recieve a Ray Gun during solo Quick Revive
– Quick Revive machine will not disappear after purchasing 3 times on Co-Op
– Fixed bug when activating the ZK Redspace Challenge during a round change would glitch the round number
– All radios can be accessed by knifing only
– Reload speeds have been changed for some weapons
– Ammo and damage levels have been changed for some weapons
– Fixed bugs with the hidden song
– Fixed bug where the Cheese Cube wouldn’t work after throwing a grenade at it
– Fixed minor Easter Egg bugs
– Other minor improvements
Make sure you delete the old version of Prison Mission. It can be found here:
C:\Users\YOUR_USER\AppData\Local\Activision\CoDWaW\mods
Then install the latest
____________________________________________________________________________________________
Hey guys, Prison Mission is complete and ready for you to enjoy! Discover the wide variety of content this map has to offer while shooting the living daylights outta hordes of zombies!
Story: This map continues the zombies story prior to “Buried”. All events at “Buried” have not existed.
______________________________________________________________________
Before playing: Make sure you have “Specular Maps” set On in the Graphics settings. Most textures will look like garbage otherwise
_______________________________________________________________________
Features: (I will not mention all of them, but I will list some key aspects of the map)
– Black Ops II 2-sided step-by-step easter egg w/ audio dialog instructions
– Origins styled interactable puzzles
– 2 custom playable characters (full audio dialog and player models, replacing Dempsey and Richtofen)
a. Player 1 is ZK
b. Player 2 is Samantha
c. Player 3 is Takeo
d. Player 4 is Nikolai
– 45 custom weapons
a. Black Ops II weapons — M27, Death Machine, Duel-wield Kap-40, HAMR, M8A1,
Chicago Typewriter, PDW, Peacekeeper, Scar-H, An-94
Ray Gun MK2, and more
b. Black Ops weapons — ASP, Spas-12, CZ75, Dragunov, Enfield, Famas, FnFal, Galil, Commando,
HK-21, HS10, Stakeout, KS23, M14, M16, Mac11, MP5k, MPL,
Skorpion, AK-74u, AK-47, Stoner, Uzi, and more
c. Modern Warfare 3 weapons — PPOM1 and no more
d. World at War weapons — PPsh-41, Thompson, Ray Gun, 357 Magnum, Cheese Gun, Bowie knife
e. Not from Call of Duty weapons — AEK-71
f. All weapons have custom Pack-A-Punch camos, names, and some have attachments
– 14 perks
a. 4 WaW perks, 4 BO perks, Dr Dagger, Double-Dew, and Electric Cherry
b. Generic perks are being introduced. Don’t wanna spend $2500 on Jugg? No problem!
Get Jugger-Fuel, only $1500. But don’t be suprised if you get downed in less hits…
c. Dr Dagger and Double-Dew have custom jingles playing from their machine
– Changing maze beneath the map
– Tons of interactive/objective humorous easter eggs w/ custom audio throughout the map
Of course there are a ton of things that I am not going to mention because it would ruin the playing experience.
Special thanks to:
Tom-BMX (end_game function)
Mr Hankey(zombie counter)
TheMightyDude(3-trigger function)
Bamskater33(BO perks)
ConvictioNDR (enhanced Double-Tap function)
JR-Imagine(fixed Mule-Kick)
RedSpace200(random scripting help, rounds function, Raygun MK2)
Pacman25 and offthewall2112 (AN-94, Electric Cherry, Iron Man model help)
HexZombies(generic perk shaders/machines, random shaders, Double-Dew machine)
Stuffed_Oatmeal and echo000 (M27, Death Machine, Duel-wield Kap-40, HAMR, M8A1, Chicago Typewriter, PDW, Peacekeeper, Scar-H)
BioAftermath(Shaders for Jugg, Speedcola, Doubletap, Revive, Deadshot, Mule-kick, PHD, Staminup)
bigedude33 (A few hilarious songs) — http://www.youtube.com/channel/UC1K0dOUXlTyaDODIxpTBBwQ
If I missed anyone please PM me, I’ll update the description
Da Beta Testers:
Stuffed_Oatmeal
Pacman25
Victor Ferrari
Stopsign43
Fatboypro