Nuk37own (New Realism 3.0 Version)

Nuk37own (New Realism 3.0 Version)
By: BluntStuffy

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THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

T4M is required to play this mod and any map with this mod on it!

Realism Mod 3.0 On NUK370WN by MikeVLC!  -V1.2-

The Realism Mod allows you to level up your character and unlock new perks and weapons/attachments while you do so! Right now this is the only map featuring this mod, but there will be more maps in the future and your character progress will transfer between maps making this the ultimate zombie-slaying experience!

You can fully customize the game settings from easy to insane, and turn special features on/off to play the game the way you want to! Choose between 5 different character classes (Medic, Assault, Tank, Breacher & Demolitionist), pick a starting weapon and unlock achievements to earn ways to customize your weapon and or character!

he mod features about 50 guns, and each weapon has attachments for you to unlock by getting kills with that weapon. Other features of the mod are:
-BO3 panzer soldat
-Juggernauts ( melee and minigun )
-Nova Crawlers
-Special zombies ( Kamikaze and Acid )
-Supply drops ( going from just points to OP special weapons, sentry guns and guard dogs )
-Easy, Normal, Hard, Insane and Realism difficulty ( last two are unlocked by prestiging ). Realism mode has no health regeneration, and plays more like an old fashionate shooter like Doom or Quake.
-Stat tracking: The Zombie Realism Mod 3.0 keeps track of just about every stat you can think of allowing you to know exactly how you are doing at all times. Wanna know how many headshots you got this game, how many times you’ve hit the mystery box, how many explosive kills you got, perks bought, downs, revives, boss kills, and many more…we keep track of all of it for you.
-Lots of smaller features like a viewmodel ammo-counter for some guns, dual wield guns (sync fire) with 3rd person anims, 4 different grenade types, custom wall buys, bo3 style pause menu, zombies can spawn in gibbed and where WaW models allow it multiple gibbing is possible and lots, lots more!!

For more information and details i suggest looking at Tomikaze’s or my youtube channel, or just get playing and find out for yourself!

Tomikaze – Had the idea for seeing an updated version of the Realism mod get made as well as many of the features that went into it. He also tested the mod once or twice ; )
This whole project would not have been completed without the input and enthousiasm of you! Thanks man!

Mod contributors:

MikeVLC – letting us use NUK37OWN to introduce the mod to the community, being the first one and getting everything working with my horrible instructions! Big thanks!

Treminaor – Huge thanks for a custom version of the UGX installer! As well as scripting help in the past and the use of the UGX-style points HUD.

UGX in general

ElTitoPricus – the player models and viewhands and also responsible for doing 90% of the weapons for this mod. Huge thanks!

MAKECENTS – tons of scripting help/advice and being an awesome and helpful guy in general!

Offthewall – dual wield viewmodel-fx, dual wield Deagle’s, some scripting help and helping out with 3rd person animations.

– superhero model, maya/rigging help and again being an incredibly good guy and helpful person in general!

StevieWonder87 – weapons, help and ideas and allowing us to use his map Industrial Estate for the Realism Mod! Also, going through all the pain of adapting the map for us while not even being actively modding (waw) anymore. Thanks dude!

RadimaX – made the custom menu backgrounds.

CHN – made the walking animation script, and again always being willing to help out.

XJimmy33 – testing, ideas and feedback.

DUKIP – Helped with menu scripting.

DTZxPorter and Modme

Aiden, Ray1235 and Scobalula for the Maya 2012 tools.

Zeroy – for the good old scripting reference.

Huruman – worldspawn and vision for NUK370WN.

Tudark – acid-zombie model

Mod testers:

JiffyNoodles & Nathiri – These guys are freakin’ heroes; they have tested so many versions of this mod that I am happy they still wanna talk to me : ) Their feedback was absolutely crucial to the success of this mod.

Rutenguten – mod testing

PSNtoonjuice – mod testing

ZE~Skullcrusher – mod testing

Match-Maker – mod testing

Mann – mod testing

MajorPwnege01 – mod testing

NateTheGreat987 – mod testing

MZslayer11 – mod testing

Conn6orsuper117 – mod testing

Hensot – Mod testing

Mxtxm – mod testing

There are also countless people who have contacted me personally view email and I can’t name them all but they know that they are loved 



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