Temporal

Temporal
By: Dan9977

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A relentless evil threathens this town’s past, present and future. Cursed, your only option is to fight or die. Uncover an ancient power to save your world.

Based on the Point of Contact map from Extinction.
Includes a full easter egg quest with four elemental staffs(with new names) and a load of custom guns.

Tips:
– Time trial now gives you extra time if you fail your first attempt
– Shoot the cash registers for points
– Get to PaP and start the EE on a low round (I got there on 3)
– Be careful with zombie cash

Credits for custom weapons:
-Harrybo21
-Rico
-Erthrock

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The Lost House

The Lost House
By: TheSupremeTacoBoy

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During the Seperation after Origins with the characters, Dempsey and Nikolai managed to stick together and unknown where Takeo and Richtofen are. After Morg city got destroyed by the Apothicons. Jackie and Nero get’s teleported to an unknown building and managed to rest there. Dempsey and Nikolai found the building and decided to rest. The characters explored this place and make a barricade till they found 2 survivors and they all pointed guns at each other until the undead rises, they must hold off and escape alive.

I want to thank Black Ops III mod tools community on discord for helping me solve my nooby mistakes. This is my first map so still new to mod tools, worked on this map for a month and it’s a small-medium map. I watched a lot of Youtube tutorials and download some stuff to make my map.

This is a map that I made is based on IceGrenade pro rainbow map and made it on my own version.

These are the people I want to thank for helping me on my nooby mistake that I could have figure out myself.

Anyway let’s look what we have for this map.

Perks: Quick Revive, Juggernog, Speed Cola, Double Tap, Stamin up, Deadshot, Mule Kick, Electric Cherry(only through Gobblegum since I don’t have model for it and don’t own BO2, Widows Wine.

Weapons: Standard BO3 weapons and DLC Weapons from season pass that are in the mods for now.

Shield and Ragnarok DG4 wall weapons at end.

Buyable ending.

Pack a Punch camo is Origins Ice Camo.

This is a challenge map so don’t tell me you can’t beat this. Doors are going to get expensive and your going to have to camp a lot.

Let me know if there’s any glitches or improvement you would like to have.(don’t say I have a glitch and you don’t have a screenshot, tell me what the glitch is about and I’ll fix it right away.

Known glitches: PPSH doesn’t have pap camo unless Gorod Krovi and The Giant camo.

Update 1.1: Some zombies would spawn the next area without opening that door no longer happens.
more zombies spawns will happen in one area.
Death barriers fixed.
reduced door cost. I couldn’t even beat it on solo.
Still need to remove Richtofen. If anyone can help let me know in the comments.

I’m starting to make my next map, so thank you for playing or looking at my map. <3

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Bully Boys Dorm

Bully Boys Dorm
Version: Beta 1.2.0.1 By: TheNathanNS

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This map lets you take on the horde of the undead inside the Boys’ Dorm from the 2006 game Bully!

Before you download, please remember there’s a load of work to do:

* Prop placement (Like portraits and debris)
* More weapons
* Zombie spawns
* Collisions (for zombies mostly)
* Open up more of the dorm rooms
* Fix the horrible lighting I have ATM


Map features:

* References/visual EE’s about Bully, like ingame posters etc
* Portraits from the Boys’ Dorm (upscaled to 1024×2048)
* Brutus from Mob of the Dead (Credit to Nate Smith Zombies)
* Mob of the Dead round sounds (Credit to AGC for that)
* Mauser C96 Starting pistol (Harry_bo2 I believe made that)


Will work with custom character mods, idk if it’ll work with custom weapons though.


Credits also go to:

My friends Pancakes081 and Snipi for being “beta” testers.

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Videos

Undead Hotel

Undead Hotel
By: GalacticVerge

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So I made this map quite a while back and thought I should go ahead and get it ready to release and then just, well… release it!

As per usual with my maps, there is no buyable ending. There are no easter eggs, it is simply your typical old classic survival game, which should give off a pleasant kino vibe!

I know this isn’t the most detailed map by a long stretch, but if you have any recommendations of criticisms, I’m open to them!

Now with all that out of the way, I hope that you enjoy my new map!

My other maps: VERRUCKT UNTOTEN HAUS REMASTERED, KIRCHE DER VERDAMMTEN, BASEBALL FIELD REMASTERED, HOUSE OF THE DAMNED

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Zombie Bishy

Zombie Bishy
By: andy6170

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Steam Page:

How To:

Bishy is a fictional place with inspiration from multiple buildings.
This map has been designed with Volumetric lighting in mind for best visuals. (Medium recommended for performance purposes)

Features:

– Custom Sounds
– Ambient sounds
– Dog Rounds
– Buyable Ending (for those who like it)
– Easter eggs (radios for story)

Perks – Juggernog, Double Tap, Quick Revive, Speed Cola, Stamin Up, Widows Wine, Mule Kick, Bubble Gum Machine, Pack a Punch

Below is the story for those who can’t be bothered or aren’t interested in searching for the tapes.

SPOILER:

Bishy is a secret facility for military projects with a school on top to keep it low profile. Dr Yukov is in charge of experiments with element 115. His public profile is working as a part time science teacher however he will often sneak out of the bunker to use the school materials or use their labs instead. When the General finds out that 115 is able to bring the dead to life he makes the decision to close the building down from public use to prevent any of the public finding out or being harmed. When it closes Dr Yukov decides to make use of the science labs in the main building to quicken the progress of his work. Not long after the closure disaster strikes. A cargo plane due to land at a nearby airport encounters problems and crashes into Bishy. Tremors cause collapse in the laboratories allowing the zombies to escape. Security forces from the bunker are sent to deal with the undead however end up becoming infected. During this time Dr Yukov is trapped in the bunker facility unable to do anything. The only hope of stopping the infected is to destroy them all with the nuke waiting in the bunker’s silo. You and your squad arrive after not hearing any communications from the facility for 24h to find the infected.

Credits:

andy6170 – mapping
CraftDAnimations – Online Tutorials
JBird632 – Online Tutorials
UGO aka Wakka – Online Tutorials

Voices:

andy6170 – Dr Yukov
Kingstrategist – Teacher
Vix – General
Noonie – Jane

Testers:

Vix
Kingstrategist
Mike
Orkmek
MayhemDev
Freely Wrap
TRSM

Music used:

Map Begin/End: Mick Gordon – Village of Whispers
Ending2: BF4 – Final Stand Theme
Arcade Machine: Alestorm – Mexico

Known issues:

– Zombies in hordes may get stuck/congested on the stair cases
– Lighting will flicker in split screen mode (does not affect gameplay)
– In rare moments the shadows may not draw properly (due to the number of lights on this map)
– Performance in the gym hall and under the plane may drop for some users. One fix is lowering the mesh quality to medium or low.

This map is the biggest one I have ever made and so I don’t expect it to be perfect. I really appreciate feedback as it goes a long way to help with future maps. This is my second map (the 2 versions of nacht only count as 1 as one has perks and the other doesn’t). If you come across any glitches or issues please let me know and I will see about sorting them out. I have purposely chosen the prices of the doors to help with the balancing the zombies without making is feeling slow and empty but it is still open to changes if need be. For now, please enjoy Bishy!

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Private Property – Extended

Private Property Extended
Version: 1.3 By: #xoxo r4d

Direct Download:

Steam Page:

How To:

Get off my lawn! – xoxo#r4d

13.08.17 – Updated to V1.3

– made the lightning more natural and waaaaay better then before
– fixed brutus spawns
– new magicbox effects ( just for fun :p )

30.10.17 – Timed parkour
– many people dont seem to know where they start the parkour,
it´s on the side of the garage with the wallbuys in it. ( Pretty obv. imo )

Private Property is a map I´ve been working on for the last couple of “weeks”.
It resembles a friends house, so I´ve put quite alot of detail in it.

Perks included:
– Quick Revive
– DoubleTap 2.0
– Juggernog
– Speed Cola
– Deadshot Daquiri
– Stamin-up
– PHD Flopper
– Mule Kick
– Electric Cherry
– Vulture Aid
– Wonderfizz

Also features: 
– Brutus
– Buyable Ending
– Eastereggs
– Roulette Mashine
– Timed parkour

##### Private Property is now available as a NIGHT map: 
##### http://steamcommunity.com/sharedfiles/filedetails/?id=944901853

Thanks to:
– Harry Bo21 (Perks)
– NateSmithZombies (Brutus / Buyable Ending )

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Containment

Containment
By: simplyzak09

Direct Download:

Steam Page:

How To:

This is my first ever map ever, Its a small box one room map but this just adds to the challenge of the map as there is no where to escape to undead too.

The map has a mini Easter egg quest with a few other little hidden things added to the mix.

-Mini Easter Egg Quest
-Free Perk Easter Egg
-Shootable Song Easter Egg (not copyrighted, youtube freindly)
-buyable ending
-3 wonder weapons


my record when testing out the finish map is

best easter egg time: 9 (Wiild_pickle)
highest round: 54

I had a lot of help making this map from loads of youtube tutorials (as I am new to this) I’ll try to update this description soon with a full list of all the tutorials, scripts and prfabs used.

feel free to download and play the map, make a video on it, challenge friends, set high round records ect…..

I’m going to start working on my next map (The Complex) so if you incounter any bugs please either message me on steam or comment them down below and I’ll try to get a fix out.

Known bugs:
PAP camo doesnt work on certain guns (PPSH, Ray Gun mark 3)



Easter Egg steps guide:

Step 1: Feed the teddy in spawn zombie souls
Step 2: turn on the power and open up pack a punch
step 3: Feed the 2nd teddy inside the pack a punch area
step 4: buy the panel in the PAP room to open the secret door
step 5: Feed the last teddy by the magic door, doing this will open the finale door
step 6: buy the bus ticket and escape the map


EE Song guide:
there are 3 teddys bears outside the map

Teddy 1: is right outside the zombie window next to the secret door and the crates on Jug side
Teddy 2: is outside the zombie window hiding behind a rock infront of the giant robot
Teddy 3: Outside the zombie window inbetween double tap and widows wine, This teddy can be seen in the hands of a keeper.


Free Perk guide:
There are 3 perk bottles hidden round the map

Bottle 1: Above the door to Double tap next to the gobble gum machine.
Bottle 2: is on the shelf next to the door to speed cola
Bottle 3: Below the MOTD plane outside the zombie window next to Revive and widows

Next Map: Das Haus (Coming September 2017)

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Stadt Der Toten

Stadt Der Toten
By: NonSpecific

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Steam Page:

How To:

DISCLAIMER: I was very new to mapping when I made this, and I no longer have the files for it so unfortunately, whatever problems there are with this will never be fixed

Hi Everyone! This is my first map so don’t expect anything too complex. Please report any bugs!

Update v1:
Fixed Exploit where you could jump onto ledges next to stairs so zombies could not get to you.
Released a night Version of the Map – go check it out!
http://steamcommunity.com/sharedfiles/filedetails/?id=946590553

Check out my Youtube Channel for updates on future maps!
https://www.youtube.com/channel/UCy4–zLoCEGu8AGH1brIjtg

Features:
Pack-a-Punch
Teleporter
Rocket Shield (Buildable)


Features to add:
Custom Guns
Custom Perks
More Detail

Scripting By NateSmithZombies

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The Dark Abyss

The Dark Abyss
By: xBreese

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How To:

STORY
———-
After being sentenced to death for false accusations of murder, you and sent down into the depths of the dungeons, also known as… The Abyss. One night you were awoke from slumber to the noise of guards screaming and shouting. You had to initial thoughts… “What is going on?” and “Now’s my chance to escape”. As you make your way out of bed and being to run, you hear strange noises, demon like, coming from the other room. You decide to check it out and it stood before you. Glowing eyes and blood dripping. Skin hanging off of its body. It makes haste for you, now you know you have to survive AND escape… The Abyss
———-

This Map is styled like a dungeon crawler. It has some big rooms and some small rooms, but every room has a purpose and something in it that will aid in your escape.

THIS IS MY FIRST ‘PROPER’ MAP

Any feedback will be awesome so I know on how to improve.
Thanks for trying out my map 😀 Means a lot

DON’T FORGET TO CHECK OUT THESE AWESOME GUYS: (Credits)

EasySkanka
ProRevenge
StevieWonder87
BluntStuffy
RedSpace200
thezombieproject
Smasher248
JiffyNoodles
MZSlayer
AndyWhelen
HitmanVere
ProGamerzFTW
Scobalula
GerardS0406
PCModder
IperBreach
TomBMX
Treyarch and Activision
AllModz
Lilrifa
Rollonmath
DTXPorter
Fusorf
HarryBO21
NSZ
MakeCents

———————

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