Nazi Zombie Carentan

Nazi Zombie Carentan
By: techno2sl & cobbspur

Call of Duty: World at War – Nazi Zombie Carentan Map

Carentan is a medium sized ‘ghost town’ style map for the Nazi Zombie Experience mod. The map features 5 buildings to defend and several outdoor areas. There are several easter eggs in the map that have the potential to help the players out, you just have to find them… You can mount the HMG bipods in certain areas around the town, look out for them!

Watch for windows that don’t have shutters or wooden boards, these windows have special functions, so chances are you can mount a bipod there, jump out to safety.. (or a broken leg) or the zombies will be using them.

 

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Nazi Zombie Auschwitz

Nazi Zombie Auschwitz
Version: Beta By: lilstiffy69

Auschwitz 90% complete!




I am working on a new map called auschwitz.Auschwitz was a death camp controlled by the nazis during world war 2.This is going to be my first map released on zombie modding. The map is prototype and it includes the zct mod with it brainfood1

Note:The name is not meant to offended anyone. sorry if you are offended by the name i might just change the name of the map.The map looks nothing like the real deathcamp.



things included in my map are
-zappers
-thunder and heavy rain
-mamy,many weapons:mw guns,campain guns,and guns from der rise maps!!
-teleporters
-zct mw mod  :26:
-10 buyable perks with custom machines (zombies dont drop power ups)
-Music player
-modified zommbies with hardened diffuculty.
-custom perk machines
-random ammo box that spawns at random places
-buyable power ups!
-and secerts and easter eggs! (which i wont tell) :lipsrsealed: and much more to come!!! dance1
(sorry its taking too long for me to make the map,psn is finally up so i dont have as much time to make the map  )

ok i am sorry for the long wait on the map,i was unable to work on my map because my cod waw all the sudden started working slow but,now it runs well

New things added to the map
1.zombie risers
2.”final stand area” ( path nodes still need some tweaking)
3.buyable ending
4.more areas and buyable rooms added! ( path nodes still need some tweaking)
5.Friendly Al’s
6.Toms gambler prefab (which still needs work)
7.And custom new zombie skins!!!

 

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Zombie Higher

Zombie Higher
By: [ZCT] xCHAOSx

Spring, 2011

Location:  Trapped upon a highrise rooftop.
Chance of Survival:  Minimal

  Nearly a year has passed since the strange explosion that rocked this large city.  The zombie outbreak seems to be growing at an increasing rate.

  You have managed to develop a few new technologies during your survival here.  

  You have also been experimenting heavily with the mysterious DINO DNA.  You have turned what used to be very a harmful object into a very useful item indeed.  It could in fact save us from this place one day.

  Keep hanging in there.  I have managed to secure you a SNIPER located on a building ledge across the way. You would not want to SHOOT this man would you?

Get That DINO DNA Soldier!  That Is An Order!

General Chaos

 


  This map is based off of Nazi Zombie Hi.  I have removed the stairs on the sides and the zombies climb up the edges now.  Extra Teleporters have been added in to increase the randomness of your output location.  I have taken out the Nuke Launcher and replaced it with the Ray Gun.  However I have cut the clip size in half to level things out.  I have made some adjustments to some of the other guns as well.

**Differences From Hi**

— Higher ups the difficulty and adds a winnable ending.  
— Music Boxes
— Improved Weapons.
— DINO DNA Now Helps Player.
— No more camping the stairs, one heli blocker bought removes them all.
— AMMO Air Drop — Thank you CoDMapper
— More zombie craziness with them climbing edges.


-------------------- HIGHER v1 -----------------------------------

Authors: [ZCT]xCHAOSx

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This Map is intended to be used with the ZCT MOD2_MW.  The mod was included in the map folder 
so please leave all contents in the nazi_zombie_higher folder.

ZCT MOD CONTENTS in the map folder

zct_mod2_mw.iwd 51,855kb
mod.ff 30,299kb

::SINGLE PLAYER::

Once in the main menu, select "mods"> "nazi_zombie_higher" > "Launch".

Once the game loads again in mods, you can select the level from the Co-op menu or play singleplayer by typing:

/map nazi_zombie_higher

In the console.


::Cooperative::

Launch "mods" > "nazi_zombie_higher".

Then go to co-op and select the nazi_zombie_higher from the maplist.

(all players wishing to connect must load the same mod")

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Issues, bugs? Please report to [email protected].

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