Nazi Zombie OP4

Nazi Zombie OP4
By: Gbomb

Description

nazi_zombie_op4 is a large scale zombie map.  It has been a map I’ve worked on for many months.  From my original map Outpost set in a German ammo dump, it has evolved to Japanese outpost.  I’ve added lots of new features to keep it crazy.  All new playing areas to explore. OP4 offers the most recent release of the Dark Gun Mod,  a totally awesome creation by  Darkrapture1 and Darkflameq. The only map specifically designed to take full advantage of this mod, Hope you like our creation!

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– All Verruckt features and sounds.
– Custom weapons.
– Custom weapons skins.
– Custom zombies.
– Lots of unlockable rooms and doors.
– Perk-a-Cola, including juggernaut.
– Power switch and custom wall of fire defense.
– Mounted machine gun.
– Moving weapons box.
– Bouncing Betty.
– Lots of special effects and more!

The Storyline:

Your a member of an elite special op. crew.  You and your mates have been sent to help locate and retrieve a military pilot downed behind Japanese lines during the peak of WW2.  You’ve parachuted into the location of the plane only to find yourself in the middle of nowhere, but you are not alone.   At first it sounds as if the enemy has spoted you, but your fears prove to be wrong there are no Japanese soldiers to be found.  The Japanese zombie corpses have however decided to greet you!
   
The mission:

Work your way up the river and locate the power located somewhere in the enemy compound.  All perks exist in this version to keep all happy!   For a real test of skill, play without juggernoob and cheats,  although i know that wont happen as it is to hard for most.

Special Thanks:

I would like to extend my gratitude to Darkflameq and Darkrapture1 for use of their DarkGun mod creation, also for some great ideas on map play and weapons placement.  Also thanks to Rickb, Dizzity and both Darks for offering some classic map testing matches, Woot!

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Videos

Nazi Zombie Warmington

Nazi Zombie Warmington
By: St.Jim

Description


Storyline:
During the Warmington on sea platoon’s usual checks for Nazi parachuter’s and U-Boat captains with uncanny acting skills (not to mention, no humour) Pvt. Pike came across a parachute near the Novelty Rock Emporium. Little did he know that the contents of named para-dropped package contained an experimental compound codenamed 115. Under orders of GHQ, the platoon were instructed to keep hold of the crate under maximum security until the territorial army arrives.

Overnight, many members of the platoon went in and out of consciousness and could hear whispering voices, then fell into a sleep they could not wake from. In a last ditch effort the remaining men tried to destroy the package and upon failing that, they put as much distance between them and the crate by hauling it up to the roof.

The hours passed and the voices didn’t stop, the ground started to shake and partially decomposed Nazi’s closed in on the hall. The squad realised that the re-enforcements were never going to arrive. They knew that if they wanted to keep their lives, they had to engage the undead battalion.

Note: This is my first Nazi Zombie map and it will not be to an amazing standard, but I hope many will overlook this and judge my map for it’s layout and the work I have put into it.

Features:

– 4 Pandora’s boxes,
– All the perk machines (incl. PaP) with new prices:
Jugganog – 3500,
Revive Soda – 2500,
Speed Cola – 4500,
Double Tap Root Beer – 3000
– Disabled Hell Hounds,
– 1.4 new weapons (such as the Minkey Bombs and Bowie Knife),
– New FX,
– 1.4 very vicious zombie breed,
– And more

Videos:
These video’s were filmed by: 109productions

Part 1
Part 2

Known Issues:

– I missed out a decal (for the magnum chaulk) from my mod builder, D’OH!
– I need to clip the sandbags because if you prone on top and then go towards the stairs then the zombies rush downstairs and not to you (Thanks to killer97685 for the heads up  )

Please post info if you have played this map and encountered a bug because then I can go about fixing them in a new build (won’t be for a while because I don’t want several different versions of the mod around all at once lol)

Screenshots

Nazi Zombie Abandon

Nazi Zombie Abandon
By: HOGRampage

Storyline
After Bravo team escaped the underground research facility, they headed east to an abandoned farm to look
for any survivors – there were none – it was dead silent. As they were about to leave it, however, they heard
growling of some sort and then all hell broke loose. The zombies didn’t appear to have anything similar to that
of the research facility (flaming and shocking), but they were very fast and very strong. They managed to hold off
a few attacks and put up barriers around the abandoned farm. Now, it’s up to you and your friends to finish this!

Features
– Hell Hounds
– A lot of zombies!
– Many secrets (some are very important that you get them to make the game easier)
– 4 magic box locations
– Several buyable weapons
– Buyable Bowie Knife
– The rest is for you to find out

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Videos

Nazi Zombie Corrosive

Nazi Zombie Corrosive
By: Gbomb

nazi_zombie_corrosive is a large scale zombie map. From the WaW map ‘Corrosion’, I have recreated the basic layout of half of the playable area for Corrosive. Nazi_zombie_corrosive is based on the Der Riese style.  Almost all the sounds and features have been incorporated into this map.  Although it plays well in single player, I have designed it mainly for coop. Without cheats, it takes total cooperation by all players to advance past level ten. Corrosive offers ten unique playing areas to unlock and defend! Good Luck!

    * All Der Riese sounds.
    * Teleporters
    * All four perks
    * Lots of hell hounds.
    * Lots of un-lockable rooms and doors.
    * Bowie knife and monkeybombs
    * Moving weapons box.
    * Bouncing Betty.
    * No anti-cheats enabled, feel free to be a newb cheat!
    * Lots of special effects and more!

The Storyline:

You’re the last few survivors left in a war torn Russian warehouse. You and your companions have found a perfect spot to hide out. Or so you thought, it quickly becomes obvious that your location has be found. At first you feel you can hold off the undead ones in this location, but as more show you decide to make your run for somewhere new. But where can you hide?

The mission:

Work your way through the sulfur warehouse and if you can survive long enough, find your way outside. Once outside, you’ll have three paths to choose from for your search for the power lever. Pick the right door to open and you’ll find weapons and defenses to support your battle. Choose wrong and new entrances will open and help lead to your demise.

 
 

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Videos

Nazi Zombie Hal

Nazi Zombie Hallway
By: [TLZ]BLazeking

Description: A hallway with like a few doors its got PAP all perk machines. This is my very first map that i made and i hope you all enjoy it as much as me and my testers did. Thanks. ENJOY!!!

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Game Supported: Call of Duty: World at War
Gametypes Supported: Single Player, CO-OP

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Special Thanks to: Special Thanks to:

[TLZ]Avbasot400

[UKS/TLZ]SSgt. Ghille

{MW2}Rampage_619

Thanks you guys. Could’nt done it with out your help.

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Enjoy!!!

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Videos

Home Sweet Home (Nazi Zombie Pic Snow)

Home Sweet Home (Nazi Zombie Pic Snow)
By: (*laK*) Leader

Just in time for Christmas, none other than my Christmas map…Was originally going to release this map with an alternative version, but decided not to at the last minute. Hope you enjoy!

Never tested multiplayer or coop, not intended for, but if anyone gets it to work please comment.

HAPPY HOLIDAYS & MERRY XMAS!!!

Features

-Mystery Box

-4 Perks

-Verruckt Zombies

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Videos

Nazi Zombie Hq

Nazi Zombie Hq
By: Someone7272

I’ve finally decided to release my first map which is a Verruckt style map.

Features:
>All 4 perks with Quick Revive fixed
>Free electric barrier with recharge time doubled
>Power switch
>Bouncing Betties
>Split spawn with electric fire doors
>Buyable ammo
>2 Mounted MG42s
>Very expensive Last Stand Area
>Japanese Weapons
>Mortar Shells
>SP Loadscreen and Co-op loadscreen
>Custom Hintstrings
>Customized script based on HOGRamapage’s infinate loop fix
>Basic, easy map
>No buyable ending

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Videos

Nazi Zombie Berlin Bank

Nazi Zombie Berlin Bank
Version: 2 By: [ASX]DeCap

Nothing seams to be slowing down the Nazi’s. The world scrambles to fight them off. Russia takes a last stand. A man made virus designed to kill the Nazi’s, has been used in a last attempt to stop them… But something went wrong.. Of course! The Nazi’s didn’t die… They’re changing… There coming back to life.. They have become stronger and quicker. The entire city has become.. ZOMBIES!!!. Nothing can stop them now! Run and get inside the bank for safety. Turn the power on, buy some weapons, get some cover, LOCK AND LOAD BECAUSE ALL HELL JUST BROKE LOOSE!!!!!

Map Includes:
Zerg Attack!!!

Map already includes
– Auto Turrets
– Mortars
– Satchel charges
– Rain, Thinder, and lightning
– Electric Zapper Defense
– Zombies Risers
– Power switchs
– Perks-a-Cola machines
– Last stand area with 4 mounted machine guns (two on balcony, two facing entrance)
– buyable bouncing betties
– Electric doors
– Custom vending machine
– Custom textures
– Custom FX

Not sure if i’m going to add the flogger. Doesn’t really fit the scheme of the map. If I change it to a metal texture than i might.

XFIRE- maxdecap08

 

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