Nazi Zombie Bunker N

Nazi Zombie Bunker N
By: Wgmaddog

The map takes place under ground there are 5 areas on the map. this just a beta map you start out above ground and work way down and threw other zones on the map there are no zappers. the pack of punch is there and teleporters or there but to use the pack of punch you just need turn on the power. there or hell hounds on the map. like i said this just beta map.

ok i don’t know what happen to my map so i change the name form bunker to underground cause one people download was not the map i made. so here one i made

Screenshots

Videos

Nazi Zombie Carnage

Nazi Zombie Carnage
By: BK-FR

Carnage takes place in a building on an abandoned island, with the storyteller: electricity, barriers, 2 sites where there are a good fifty explosive barrels to get you (or get in!: P) from delicate situations. There is also a magic box (that goes without saying), AI that you can call, and free weapons on the ground (ideal for trading weapons with your teammates). To test !

Screenshots

Videos

Chemplant Elite

Chemplant Elite
Version: 2.0 By: Nelwyn

Details: Chemical Plant is back and badder than before. With the new zone based spawning, you really need to work together as a team to survive the madness. Here is a complete list of new features since version 1.1.

ChangeLog for v2.0
-Modified zombie spawning to include zone based spawning
-Added ambient sound effects with a more chilling sound in the basement
-All 4 players now start together on the bottom
-Removed PTRS-41 on roof
-Scoped Mosin-Nagant now costs 750
-Augmented round start sound with a sharp sting
-Game over music is now part of the actual song “Beauty of Annihilation”
-Time between rounds has been increased a few seconds
-Adjusted some objects in basement that you could walk inside of or jump onto
-Magic box now has an evil laugh instead of a little girl when you get a teddy bear
-Added DP28 to magic box
-PPSH now costs 4000
-Max ammo in basement has been increased to 7500
-Added buyable Magnum and Flamethrower to basement level
-Buyable mortar rounds for 250. You can buy one per round.
-Added buyable Scorching Molotovs in basement (higher damage)
-Juggernog gives you more health, but regen has been slowed
-Included health meter for all players showing status if downed or spectating eg. (Name: 100/100)
-Acid pool now has a fence around it. Ray Gun has been moved to a secret room
-Fixed Wunderwaffe effects so it now lights up and does the idle animations
-New loadscreen
-Working prototype radio that switches songs when you shoot it (only player 1 can hear it)
-Disabled ALL useful cheats, including single player ones
-sf_use_ignoreammo, player_sustainammo, or g_gravity will cause level to reset
-Respawning after dying will now cause you to respawn where you last died
-As a result of the new respawning method, you cannot jump off the roof anymore or you could respawn in a non playable area. This also prevents people from using the death card cheat to revive in that area.
-Buyable Porter’s X2 Ray Gun in a secret room (15000)
-All upgraded weapons from Der Riese are in magic box along with the normal ones
-Magic box now costs 2000 since it has upgraded weapons in it
-Added pause menu image
-Added 2 easter eggs and modified record player
-Fixed “alarm” sound when electric barrier and flogger is ready
-Added countdown and beep sound to barrier timer
-Fixed browning firing sounds
-Fixed flogger motor and belt sounds
-Removed dirt explosion from Wunderwaffe
-Swapped Gewehr and Scoped Mosin-Nagant locations
-Added more FX, fog around swamp
-Modified terrain in starting area

Screenshots

Videos

Nazi Zombie Ravage

Nazi Zombie Ravage
By: DarkCoD5

It is a fairly large map, but which changes scenery quite quickly, you will go from a very large well-lit room to a dark cellar, the elements of shi no numa are present so the hounds of hell will be there. you, a rather nice novelty, an elevator, it looks a bit like the complex map and system, a kind of mixture of the 2

Screenshots

Videos

Zombie Vacant

Zombie Vacant
By: [HOG]Rampage Version: 3

Website: Hog-hq.com
Release Date: 2009/08/05
Details:Zombie Vacant v3 contains several new features and changes:

– Outside playable area (find the key first to be able to open the main door)
– Two mounted Type 92 machine guns to outside area
– New zombie types: Shock zombies and Flame zombies
– Hell hounds and zombies in same rounds!
– Lots of secrets throughout the map
– Perks dropped by zombies will now only give you that perk for a random time of 30-60 seconds
– Buyable satchel charges
– New secret weapon: Advanced 30Cal + Bipod (requires you have a 30Cal + bipod before you can upgrade to it)
– And More!

Game: Call of Duty: World at War
Gametypes Supported: Single Player, CO-OP

Special Thanks to:
ediedi3
WoO
sniperbolt
[HOG]BOOMSTICK
Inferno

Special Notes: Please report any bugs to: [email protected]

::SINGLE PLAYER::

Once in the main menu, select “mods”> “nazi_zombie_vac” > “Launch”.

Once the game loads again in mods, you can select the level from the Co-op menu or play singleplayer by typing:

/map nazi_zombie_vac
In the console.
::Cooperative::

Launch “mods” > “nazi_zombie_vac”.

Then go to co-op and select the nazi_zombie_vac from the maplist.

(all players wishing to connect must load the same mod”)

Screenshots

Videos

Dark mode powered by Night Eye