Box Number 558

Box Number 558
By: Jamal558

Description

My first box map using bamskater33 perks !
This is part of my tuto, to generate an automated template box map.

You must use “t4m” to fix 400fx exceeded error !!

The harrybo 21 version lags… but contains 12 perks and many weapons as well :

Features (box_num558) :
8 Perks
Features (box_num558h) :
12 Perks
——————————————————-
Ray gun 2, 3, servant, bo1 weapons, blundergat, …
JUKEBOX

Enjoy !

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Videos

Little Town

Little Town
By: BacONMOnst3r

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download
Features:
11 perks
weapons from MW2, MW3, and AW!
Buyable ending
hidden bears
napalm zombie

Full weapon list

MW2
ak47
desert eagle
fal
famas
fn2000
intervention
m4a1
m93
m1014
pp2000
scarh
spas 12
ump 45
acr
cm901
mk14 ebr
striker

Advanced Warfare
ASM1
bal 27
kf5
mp11 

MW3
fad
pp90m1
g36
m16
mp9
msr

CREDITS! this map wouldnt be possible without the help of the amazing:
pashan - miscellaneous models
asus891110 - der reise prefabs
MakeCents, BluntStuffy, fanmagic - napalm zombie
harrybo21 - perks
Jake (apex) - bleacher model
ricko0z - THE CUSTOM WEAPONS! THANK YOU SO MUCH!
cpt_johnson1 - bunker prefab
This map requires T4M
Enjoy! tell me what you think and send me youtube videos of it if you make some!
edit: i finally learned how to add pictures to posts so..enjoy! should i go back and add wall wepons?

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Spongebob Battle for Bikini Bottom (Fixed)

Spongebob Battle for Bikini Bottom (Fixed)
Version: fixed By: vinnyz500 Fixed By: Jamalidal75

Fixed: What I did is suppressing falling damages so that the parkour falling doesn’t reset the game. 

Also, given that PHD might become less useful (unless for grenades protection), I have also added a double dew perk inside, which multiplies your killing score by 2.

Enjoy ! (Jamal558)

Features:
Bo2 Weapons
Teleporters to alternate areas
8 shootable song easter eggs *Possibly copyrighted, turn down music if recording a video*
Concert area with 3D sweet victory song
Zombie shield buildable
buildable power
buyable ending 
Some other stuff, cant remember

The map basically has playable spongebob character houses, 2 map exports from the game Spongebob: Battle for Bikini bottom, plus a concert area. Playable areas include:

Downtown Bikini Bottom
Jellyfish Fields
Concert Area
Goofy Goober’s
Krusty Krab
Spongebob’s House
Squidward’s House
Sandy’s Treedome

This map includes some intense parkour, but nothing is too difficult where you cant complete it. The best perks are behind a bit of parkour, i wont tell you which because you wouldnt like it. Falling into the pit makes you go down, so be super careful! Ill possibly be balancing this if it is too difficult for some, but its a nice challenge required to progress in the map. The 2 areas that are accessed through the toll booth in the goober basement are full map exports, clipped and slightly modified for playability from the game SB:BFBB. To use the Taxi stands, you must buy the 5,000 toll booth in the goober area then you may teleport with them. 

Credits:

Ok, so this is going to be extremely difficult as the map has been dead / in development for 2 or so years, so please please please tell me if you helped me in any way. Ill list everything i know, but i know for sure im going to miss a dozen of you

Radimax- Clippings Jellyfish fields
Harry- Perks, shield, tons of help
Tom- Tools
Natesmithzombie- Bo2 Weapons
Robert *forgets ZM name but knows skype name*  – Logo of loading screen
BWC – somthing he was pretty involved at some point
BluntStuffy – Zombie and player teleporters, made the whole alternate areas possible

Please i cant stress enough PM me if you helped me in any way so i can properly credit you

Thanks for taking a look, if you have any suggestions or find any bugs report them to me via PM, ill be doing a v1.1 overhaul in about 3 or 4 weeks fixing everything i can find and or whatever people report. Sorry for the long wait on the map and i hope it lives up to its name. 

Small side note, i love watching peoples videos so if you make a youtube video post it in the comments  ;D

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Enclosed (A.K.A. BaconCube)

Enclosed (A.K.A. BaconCube)
By: gympie6

No T4M Required!

Warning, if you are about to stream this map please turn off the music.

Features:

6 Custom Perks (Raging Devil, Chainbind, Blitzkrieg Soda, Primo Victoria, Baron Samedi and Rewind Time Barcardi) 
Black Ops 1/2 Perks 
Black Ops 1 HUD 
Black Ops 3 Shader for perks and powerups 
Double papable weapons
Custom Boss
Banzai Zombies (Fast running zombies with bayonets) 
Stalker Zombies (Zombies with the skill of teleportation) 
Hextech Zombies (Zombies with the power to shock players)
Boom Zombies (Zombies that go explode closely)
Ghost Weapons 
BO1 Weapons 
WAW Weapons 
4 Wonder weapons 
Custom Powerup/Box Fx 
Unlimited Ammo Powerup (Shoot infinite ammo until time runs out) 
DogHunter Powerup (Dogs will hunt down zombies) 
EasterEgg
EasterEgg (Song: Opeth – The Baying of the Hounds)
Buyable Ending

Weapons:

WAW
PSHH
MP40
Type99 LMG
Panzerschrek
RayGun Mark 1

BO1
MP5/MP5K
Spectre
Spas12
Commando
Dragunov
HK21
Python
M1911 Bo1 colt

Ghosts
Mk14 EBR
MTS 225
SC2010
K7
PP-19 Bizon
L115a3
Venom-X
M27IAR

Other
RayGun Mark 2
Galleria
Duplet Shotgun
Stg44
Blitzkrieg grenades (Can be bought from Blitzkrieg perk vending machine) 

Perks:
No perk limit!

WAW
Quick Revive (With self revive)
Juggenaut (250 health)
SpeedCola
Doubletap 2.0

Bo1
PHD
MuleKick
StaminUp
Deadshot (Steady aim & increased headshot damage)

Bo2
Electric Cherry

Custom
Raging Devil
Chain of Fools
Blitzkrieg Soda
Primo Victoria
Baron Samedi
Rewind Time Barcardi

Primo victoria: gives you a shield that generates after not getting hit for a while. (100 health)
Blitzkrieg soda: gives you special grenades that deals massive damage and also gas zombies. 
Chainbind rootbeer: gives you the ability to slow and stun zombies for a second, kniving slows them garanteed and 
shooting has a smaller chance.
Raging devil rum: a zombie goes raging onto you and takes down everything on his path.
Baron Samedi: Turn into a zombie after being takedown, wander around killing zombies or gather brains to restore your humanity.
Rewind Time Barcardi: Set your safe location (Tatical insertion), when you are about to die instead you will teleport to that safe location.
 
Credits:
Community
Treyarch & Activision
UGX Mods, Zombiemodding & CustomCodMapping

Shippuden1592 
Bamskater 
Harrybo21 
Fusorf 
Tom_BMX  
DidUknowiPwn
holty007
ADDICTED
Don Gooney 
Tim Smith(aka BaD BoY 17)
​​​
Beta Testers
Galal Mehrez
Cpt_Johnson1
 

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Knife House

Knife House
Version: Beta V2 By: Konclan

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

I have been working on this map on and off for almost 2 years now (not total time spent on mapping), this is my second public release of the map. This is also the first and only map I have made so far. I did all of the mapping work and NG Caudle / Mapper Elite helped me get custom perks, guns, and misc models working.  NG also help me with other various scripting stuff and was incredible. This map still needs some visual reworks and a ton of detailing work but the layout, for the most part, is finalized. I’ve only ever played WaW because my friends told me to get it and I love the custom map scene. My goal was to make the scripting and back work as polished as possible and fix as many problems as I could, I think I managed that goal pretty well. I would do changelogs; however, I didn’t make a habit of noting all the changes between beta version 1 and beta version 2 so I can’t remember all I’ve done.

This map requires T4M to run, without it the map will crash on loading:

Feedback would be highly appreciated


I’ve done a load of custom scripting work and most of it was before I took a couple of months off working on the map. If I forgot to mention something I remember later I will be sure to update the post. I’m looking for small layout fixes or anything that looks outright wrong. I’ve pretty much settled on everything mechanically and don’t think I’ll be changing weapons or other back end stuff.

Features

General:

  • Custom Powerups: Includes Unlimited Ammo and 2 Sole Powerups. Sole Powerups are only for the player who obtained them, they will appear blue on the HUD. Sole Powerups include Godmode and Speed.
  • Buildables: Power can only be turned on once you’ve assembled and placed a generator next to it. You must find the 3 pieces of the broken generator scattered through the map (Include a ring, cap, and engine). You assemble them at the workbench with the generator base. Once assembled make sure you take the fully built generator with you to the power switch.
  • Jukebox: Requires Power. For 10 points each, you can choose a song to play from the list of provided songs (2 bonus songs unlocked through easter eggs
  • Buyable Ending: Requires Power. For 50,000 points you can escape the map in the car in the garage
  • Powered Doors: Metal doors will open automatically once power is activated, this opens up a load of routes in the map.
  • Magic Barriers: Red Striped Barriers will stop you from being able to jump into a part of a map you haven’t opened yet, will disappear once you have opened the lower level.

Custom Game Options:
(Found under GAME OPTIONS in your OPTIONS & CONTROLS menu. These are controlled by the game host only)

  • Zombie Counter: Shows the zombies that have and will spawn during the round
  • Perk Layout:  Changes the way the perks are displayed on your HUD (Horizontal, Vertical, Layered)

Perks:
9 Perks (5 custom and no perk limit)

  • Quick Revive: In singleplayer, will be turned on without power and downs the player for a few seconds with the Mustang & Sally
  • Speed Cola
  • Double Tap: 2.0 Version
  • Juggernog
  • Stamin-Up
  • Electric Cherry
  • Deadshot Daiquiri
  • PhD Flopper: Only prevents fall damage and explosion damage
  • Mule Kick: Has a custom indicator next to the weapon for when you’re holding the weapon in your mule slot

Hud Changes:

  • Ammo has been moved slightly so it doesn’t fall off-screen
  • Grenades have been tweaked to show bouncing betties in a better location
  • Points will add up before vanishing

Misc:

  • Player default health is higher so it takes three hits to go down
  • Zombies won’t grab players
  • Zombie sprinters have been removed
  • Nuke: While nuke is killing zombies, players are invulnerable
  • Wunderwaffe: Fixed issue where hitting yourself would permanently decrease your health (No longer does damage to the player)
  • Mystery Box light: Changed to red so it contrasts with the sky better

Weapons:
(Some weapon stats have been slightly altered so they aren’t direct ports)

  • Starting Pistol: Black Ops 1 Colt
  • Black Ops 2 Knife Animations
  • PPSh-41
  • STG-44
  • Type 100
  • Browning M1919
  • Panzerschrek
  • BO1 AUG
  • BO1 Grim Reaper
  • BO1 Olympia
  • BO1 PSG1
  • BO1 RPK
  • BO2 Remington 870 MCS
  • BO2 AK47
  • BO2 AK47u
  • BO2 AN-94
  • BO2 FAL OSW
  • BO2 Galil
  • BO2 KSG
  • BO2 M14
  • BO2 M27
  • BO2 M1216
  • BO2 M1927
  • BO2 MG08/15
  • BO2 MP5
  • BO2 MP7
  • BO2 MP40
  • BO2 Python
  • BO2 Remington New Model Army
  • BO2 SCAR-H
  • BO2 SVU-AS

Wonder Weapons

  • Ray Gun
  • Wunderwaffe DG-2
  • BO1 Thundergun

Other Weapons

  • Bowie Knife
  • Bouncing Betties
  • Monkeys
Credits

NG Caudle / Mapper Elite: Custom Perks, Weapons, Models, and Mapping advice

  • MeetYourReaper: Custom Textures and Title icon
  • DuaLVII: Buildables script
  • HitmanVere: Scripting help
  • CoDEmanX: Blender Xmodel tools
  • Tom Crowley: Xmodel Utils
  • treminaor: Hintstrings fix
  • Koan: Removing Semper Fi tutorial
  • KDXDARK: Custom Powerups tutorial
  • GAM3VIDZ: Mapping tutorials
  • Cinnober: Lightning
  • UGX-Mods discord for general help
  • cpt_johnson1: mapping help
  • Gympie5: mapping help
       

Music (Youtube Friendly):

  • “Inkwell Hell (Piano)” by Kristofer Maddigan
  • “Another Medium” by RichaadEB
  • “Areia” by Brain Tuey
  • “Mystery” by Kevin Sherwood
  • “Pareidolia” by Kevin Sherwood
  • “Shockwave” by Kevin Sherwood
  • “Turned” by Brian Tuey
Bonus Songs
These are unlocked by finding easter eggs in the map
  • “Stal” by C418 from the Minecraft Soundtrack
  • “Lethal Lava Land” by Koji Kondo from the Mario 64 Soundtrack

Playtesters:

  • NG
  • Alfe5
  • MeetYourReaper
  • Franzy
  • chasr34
Todo

The current list of stuff I need to work on:

  • Detailing: posters, props, etc
  • Add glowing particles to parts so they stand out more
  • Add a second route to back yard from flower bed for zombies (if possible)
  • Ability to build all 3 parts in 1 go (maybe)

Screenshots

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Patrick Star

Patrick Star
By: JayJiveCertified

THIS MAP ONLY WORKS SOLO, COOP DOESN'T WORK.  ALSO DO NOT USE "RESTART LEVEL"

Features:
• 13 Perk-a-Colas
o Jugger-Nog (WaW)
o Double Tap 2.0 (BO2)
o Speed Cola (WaW)
o Quick Revive [Solo / Co-op] (BO1)
o Mule Kick (BO1)
o Stamin-Up (BO1)
o PHD Flopper (BO1)
o Deadshot Daiquiri (BO1)
o Tombstone Soda (BO2)
o Who’s Who (BO2)
o Vulture Aid (BO2)
o Electric Cherry (BO2)
o Widow’s Wine (BO3)
• No Perk Limit
• Origins Pack-a-Punch
• Double Pack-a-Punch

Credits:

HarryBo21 – Perks, Pack-a-Punch

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Der Riese New Realism Version

Der Riese New Realism Version
By: BluntStuffy

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Not really a Der Riese remake, but more a reimagination of the old classic. The layout is very similar, but there are a few twists and new areas to explore as well!
Follow the quest to dive into an adventure traveling between different dimensions, finding yourself at the gates of hell fighting off the evil horde!
Travel between the normal and the hell dimension, playing in two completely different looking maps in the same game!

This map requires T4M and it runs the Realism 3.0 mod, allowing you to level up your character and weapons and upgrade them while you progress.

T4M download: https://callofdutyrepo.com/2018/07/14/t4m/

After installing the map, run the mod named ‘New Realism’ to load the map!

Super special thanks to:
Tomikaze  –  The evil mastermind himself!  <3 None of these Realism maps, or even the new-realism mod itself would not have existed without you! It was insanely fun comming up with all the ideas and maps, and talking everything through.

You can fully customize the game settings from easy to insane, and turn special features on/off to play the game the way you want to! Choose between 5 different character classes (Medic, Assault, Tank, Breacher & Demolitionist), pick a starting weapon and unlock achievements to earn ways to customize your weapon and or character!The mod features about 50 guns, and each weapon has attachments for you to unlock by getting kills with that weapon. Other features of the mod are:

-BO3 panzer soldat

-Nova Crawlers

-Special zombies ( Kamikaze and Acid )

-Supply drops ( going from just points to OP special weapons, sentry guns and guard dogs )

-Easy, Normal, Hard, Insane and Realism difficulty ( last two are unlocked by prestiging ). Realism mode has no health regeneration, and plays more like an old fashionate shooter like Doom or Quake.

-Stat tracking: The Zombie Realism Mod 3.0 keeps track of just about every stat you can think of allowing you to know exactly how you are doing at all times. Wanna know how many headshots you got this game, how many times you’ve hit the mystery box, how many explosive kills you got, perks bought, downs, revives, boss kills, and many more…we keep track of all of it for you.

-Lots of smaller features like a viewmodel ammo-counter for some guns, dual wield guns (sync fire) with 3rd person anims, 4 different grenade types, custom wall buys, bo3 style pause menu, zombies can spawn in gibbed and where WaW models allow it multiple gibbing is possible and lots, lots more!!

 

(pretty much the Realism Mod 3.0 credits, as i did most of the mapping work myself)

MOD Credits:

Treminaor – thanks for a custom version of the UGX installer! As well as scripting help in the past and the use of the UGX-style points HUD.

UGX in general

ElTitoPricus – the player models and viewhands and also responsible for doing 90% of the weapons for this mod. Huge thanks!

MAKECENTS – tons of scripting help/advice and being an awesome and helpful guy in general!

Offthewall – dual wield viewmodel-fx, dual wield Deagle’s, some scripting help and helping out with 3rd person animations.

Whippytrout – superhero model, maya/rigging help and again being an incredibly good guy and helpful person in general!

StevieWonder87 – weapons, help and ideas and allowing us to use his map Industrial Estate for the Realism Mod! Also, going through all the pain of adapting the map for us while not even being actively modding (waw) anymore. Thanks dude!

RadimaX – made the custom menu backgrounds.

CHN – made the walking animation script, and again always being willing to help out.

DUKIP – Helped with better understanding menu scripting.

DTZxPorter and Modme and it’s tools

Aiden, Ray1235 and Scobalula for the Maya 2012 tools.

Zeroy – for the good old scripting reference.

Tudark – acid-zombie model

Mod testers:

JiffyNoodles & Nathiri – These guys are freakin’ heroes; they have tested so many versions of this mod that I am happy they still wanna talk to me : ) Their feedback was absolutely crucial to the success of this mod.

Rutenguten – mod testing

PSNtoonjuice – mod testing

ZE~Skullcrusher – mod testing

Match-Maker – mod testing

Mann – mod testing

MajorPwnege01 – mod testing

NateTheGreat987 – mod testing

MZslayer11 – mod testing

Conn6orsuper117 – mod testing

Hensot – Mod testing

Mxtxm – mod testing

TTjay123 – mod testing

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Minions

Minions
By: k3nt

The map indeed is just a small to medium map. You have some cool features aswell a buyable ending. The idea of the map came from my friends, since i remember that we used to spend a lot of time playing Hello Kitty Remastered(another custom map for waw), but it has so many glitches, so i just did a similar map to that for us to play. It is a challenging map(at least some of my friends say that)  and it worths to try. The map indeed wasn’t meant to be public but yeah, in the end they said why not.Hope you enjoy it!!!

UPDATED [28.10.2019]
-Removed buildable power switch(the script i was using from ZK did not include sounds, and it kinda sux )
-Removed Dolphin Dive(it was a very cool feature but i found a bug that could crash the whole game – https://www.youtube.com/watch?v=nI5vaejHlYU)
-Added another song radio
-Added another small easter egg
-Added Scavenger
-Added the playable area trig(on my last compile i deleted the trigger of powerups and forgot to put it back)
-Fixed the damage script on the PaP area
SOME FEATURES OF THE MAP

-No custom perks(sorry for that, but many of glitches come by the custom perks)
-A bunch of yellow
-Moon Style Teleport
-Bo3 style powerup fx
-Randomized Jugg and Speed Cola
-Song and radio easter eggs
-Custom Weapons( waw, bo1, bo2, bo3)
-Custom Skins of Zombies
-Jumpscare
-Buildable Satchel Charge
-Buildable Mystery Box
-A few Easter Eggs
-Buyable Ending(100k cost)
-Kino Style Entranec(the electricity fx)
-Custom Round Sounds
-Zombie Napalm
-Does not require t4m
(Also powerups can spawn through the barriers if you kill zombies, i left it on purpose :P)

CREDITS

El Ricos – weapons files
DamianoTBM – weapon installation and weapon errors
Rorke – fixing some dumbshit errors from radiant
Bad Boy17 – general help
Cpt Johnson1 – general help
MiKeY – general and scripting help
Ice Granade – scriting support
Symbo – scripting support
HitmanVere – for fixing a script of mine
Killjoy – scripting support
Henok – finding a mistake on 1 of my scripts
Gympie5 – general and scripting support
Special thanks to Cpt Johnson1, DamianoTBM, Rorke and Bad Boy17 for being helpful all the time in case i needed help or something similar
And Also
UGX ZM CCM and Zomb1e-kllr for their awesome tutorials!!!
CREDITS FOR TESTING THE MAP
-DefyHollow
-Silver-Eyed Warrior
-Mirho

Screenshots

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Big Room

Big Room
By: Avalebor

The map is small (one room) and simple.
Run until you collect the amount at the end of the game or until you get bored)

Features:
- tranzit zombies
- zombie counter
- 12 perks
- purchased end of the game (THE END)
- standard weapon
- no dogs

Credits: HarryBO21 - BO perks MakeCents - Zombie Counter shippuden1592, deper - Zombies Tranzit nukem - easy_teleporter scripts

Screenshots

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