Patrick Star

Patrick Star
By: JayJiveCertified

THIS MAP ONLY WORKS SOLO, COOP DOESN'T WORK.  ALSO DO NOT USE "RESTART LEVEL"

Features:
• 13 Perk-a-Colas
o Jugger-Nog (WaW)
o Double Tap 2.0 (BO2)
o Speed Cola (WaW)
o Quick Revive [Solo / Co-op] (BO1)
o Mule Kick (BO1)
o Stamin-Up (BO1)
o PHD Flopper (BO1)
o Deadshot Daiquiri (BO1)
o Tombstone Soda (BO2)
o Who’s Who (BO2)
o Vulture Aid (BO2)
o Electric Cherry (BO2)
o Widow’s Wine (BO3)
• No Perk Limit
• Origins Pack-a-Punch
• Double Pack-a-Punch

Credits:

HarryBo21 – Perks, Pack-a-Punch

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Videos

Der Riese New Realism Version

Der Riese New Realism Version
By: BluntStuffy

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Not really a Der Riese remake, but more a reimagination of the old classic. The layout is very similar, but there are a few twists and new areas to explore as well!
Follow the quest to dive into an adventure traveling between different dimensions, finding yourself at the gates of hell fighting off the evil horde!
Travel between the normal and the hell dimension, playing in two completely different looking maps in the same game!

This map requires T4M and it runs the Realism 3.0 mod, allowing you to level up your character and weapons and upgrade them while you progress.

T4M download: https://callofdutyrepo.com/2018/07/14/t4m/

After installing the map, run the mod named ‘New Realism’ to load the map!

Super special thanks to:
Tomikaze  –  The evil mastermind himself!  <3 None of these Realism maps, or even the new-realism mod itself would not have existed without you! It was insanely fun comming up with all the ideas and maps, and talking everything through.

You can fully customize the game settings from easy to insane, and turn special features on/off to play the game the way you want to! Choose between 5 different character classes (Medic, Assault, Tank, Breacher & Demolitionist), pick a starting weapon and unlock achievements to earn ways to customize your weapon and or character!The mod features about 50 guns, and each weapon has attachments for you to unlock by getting kills with that weapon. Other features of the mod are:

-BO3 panzer soldat

-Nova Crawlers

-Special zombies ( Kamikaze and Acid )

-Supply drops ( going from just points to OP special weapons, sentry guns and guard dogs )

-Easy, Normal, Hard, Insane and Realism difficulty ( last two are unlocked by prestiging ). Realism mode has no health regeneration, and plays more like an old fashionate shooter like Doom or Quake.

-Stat tracking: The Zombie Realism Mod 3.0 keeps track of just about every stat you can think of allowing you to know exactly how you are doing at all times. Wanna know how many headshots you got this game, how many times you’ve hit the mystery box, how many explosive kills you got, perks bought, downs, revives, boss kills, and many more…we keep track of all of it for you.

-Lots of smaller features like a viewmodel ammo-counter for some guns, dual wield guns (sync fire) with 3rd person anims, 4 different grenade types, custom wall buys, bo3 style pause menu, zombies can spawn in gibbed and where WaW models allow it multiple gibbing is possible and lots, lots more!!

 

(pretty much the Realism Mod 3.0 credits, as i did most of the mapping work myself)

MOD Credits:

Treminaor – thanks for a custom version of the UGX installer! As well as scripting help in the past and the use of the UGX-style points HUD.

UGX in general

ElTitoPricus – the player models and viewhands and also responsible for doing 90% of the weapons for this mod. Huge thanks!

MAKECENTS – tons of scripting help/advice and being an awesome and helpful guy in general!

Offthewall – dual wield viewmodel-fx, dual wield Deagle’s, some scripting help and helping out with 3rd person animations.

Whippytrout – superhero model, maya/rigging help and again being an incredibly good guy and helpful person in general!

StevieWonder87 – weapons, help and ideas and allowing us to use his map Industrial Estate for the Realism Mod! Also, going through all the pain of adapting the map for us while not even being actively modding (waw) anymore. Thanks dude!

RadimaX – made the custom menu backgrounds.

CHN – made the walking animation script, and again always being willing to help out.

DUKIP – Helped with better understanding menu scripting.

DTZxPorter and Modme and it’s tools

Aiden, Ray1235 and Scobalula for the Maya 2012 tools.

Zeroy – for the good old scripting reference.

Tudark – acid-zombie model

Mod testers:

JiffyNoodles & Nathiri – These guys are freakin’ heroes; they have tested so many versions of this mod that I am happy they still wanna talk to me : ) Their feedback was absolutely crucial to the success of this mod.

Rutenguten – mod testing

PSNtoonjuice – mod testing

ZE~Skullcrusher – mod testing

Match-Maker – mod testing

Mann – mod testing

MajorPwnege01 – mod testing

NateTheGreat987 – mod testing

MZslayer11 – mod testing

Conn6orsuper117 – mod testing

Hensot – Mod testing

Mxtxm – mod testing

TTjay123 – mod testing

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Videos

Minions

Minions
By: k3nt

The map indeed is just a small to medium map. You have some cool features aswell a buyable ending. The idea of the map came from my friends, since i remember that we used to spend a lot of time playing Hello Kitty Remastered(another custom map for waw), but it has so many glitches, so i just did a similar map to that for us to play. It is a challenging map(at least some of my friends say that)  and it worths to try. The map indeed wasn’t meant to be public but yeah, in the end they said why not.Hope you enjoy it!!!

UPDATED [28.10.2019]
-Removed buildable power switch(the script i was using from ZK did not include sounds, and it kinda sux )
-Removed Dolphin Dive(it was a very cool feature but i found a bug that could crash the whole game – https://www.youtube.com/watch?v=nI5vaejHlYU)
-Added another song radio
-Added another small easter egg
-Added Scavenger
-Added the playable area trig(on my last compile i deleted the trigger of powerups and forgot to put it back)
-Fixed the damage script on the PaP area
SOME FEATURES OF THE MAP

-No custom perks(sorry for that, but many of glitches come by the custom perks)
-A bunch of yellow
-Moon Style Teleport
-Bo3 style powerup fx
-Randomized Jugg and Speed Cola
-Song and radio easter eggs
-Custom Weapons( waw, bo1, bo2, bo3)
-Custom Skins of Zombies
-Jumpscare
-Buildable Satchel Charge
-Buildable Mystery Box
-A few Easter Eggs
-Buyable Ending(100k cost)
-Kino Style Entranec(the electricity fx)
-Custom Round Sounds
-Zombie Napalm
-Does not require t4m
(Also powerups can spawn through the barriers if you kill zombies, i left it on purpose :P)

CREDITS

El Ricos – weapons files
DamianoTBM – weapon installation and weapon errors
Rorke – fixing some dumbshit errors from radiant
Bad Boy17 – general help
Cpt Johnson1 – general help
MiKeY – general and scripting help
Ice Granade – scriting support
Symbo – scripting support
HitmanVere – for fixing a script of mine
Killjoy – scripting support
Henok – finding a mistake on 1 of my scripts
Gympie5 – general and scripting support
Special thanks to Cpt Johnson1, DamianoTBM, Rorke and Bad Boy17 for being helpful all the time in case i needed help or something similar
And Also
UGX ZM CCM and Zomb1e-kllr for their awesome tutorials!!!
CREDITS FOR TESTING THE MAP
-DefyHollow
-Silver-Eyed Warrior
-Mirho

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Videos

Big Room

Big Room
By: Avalebor

The map is small (one room) and simple.
Run until you collect the amount at the end of the game or until you get bored)

Features:
- tranzit zombies
- zombie counter
- 12 perks
- purchased end of the game (THE END)
- standard weapon
- no dogs

Credits: HarryBO21 - BO perks MakeCents - Zombie Counter shippuden1592, deper - Zombies Tranzit nukem - easy_teleporter scripts

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Videos

Sinkhole

Sinkhole
By: Cyeguy

Sinkhole (T4M)

 

Sinkhole is a 4 room, close quarters, and chaotic map. The map contains custom guns like the scavenger and the thundergun, it contains the 4 original perks, with the addition of stamin up, PhD, and deadshot. Also contains packapunch, but some weapons can not be packed.

Some weapons have been customized, like the automatic Ray Gun MKII.

This map is my first one ever, so it isn’t anything super fancy.

  Credits    

                                                                                                Raygun MKII – Harry BO21
                                                                                                Scavenger – Rorke
                                                                                                Thundergun – Rorke
                                                                                                 Famas, CZ75, perks, ect… – Rorke
                                                                                                Playtester – Chasr34
                                                                                               
                                            Big thanks to Cristian_M for doing the scavenger coding and almost all map coding.
                                            The map wouldn’t be anywhere near as good without it or good at all…

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Videos

Beverage Company

Beverage Company
By: CodeJaKla

Features:
– Custom main menu
– Custom main menu music
– a Map in the pause screen
– JukeBox by UGX
– Zombie Area Spawn not only near to the player
– Custom Traps
– Kino Style Teleporter with Item Room


Custom Mix Rounds Every
– 5th Round the zombies are “Verrückt”
– 10th Boss Zombie
– Hellhound
– Mix Rounds


Best weapons from:
– Cod 5 WaW
– Cod Black ops 1 & Thundergun with custom skin


Perks
– Juggernog (4 Hit)
– SpeedCola
– Staimnup
– PHD Flopper
– Deathshot
– DoubleTap
– MuleKick


Thanks to:
– Bamskater33’s for the buggy perks :)
– BluntStuffy for the Boss zombie tutorial
– Aidan for the Kino Style Tutorial without item room
– MakeCents for the custom main menu tutorial
– zombie madness for the ported weapons
– tom-crowley for his tools
– Harry Bo21 for not finished scripts for the thunder gun

Spezial Thanks to:
– StikNMuvE for placing Models in the map
– L.C.F. for the painting of the map
– UGX Mods for the Wiki and the forum

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Videos

Factory Of The Dead

Factory Of The Dead
By: TNTMinecraft54

ATTENTION: You do NOT get 500000 poins at the beginning of the game! I did that for testing purposes. YOU DO NOT GET THAT MANY POINTS AT THE START!

After Dempsey, Takeo, Richtofen, and Nikolai survived the house… they stumble upon a factory. “Oh, we can get ammunition here” says Richtofen. Dempsey is reluctant, but he goes with them anyway. Unfortunatly, the Zombie Horde followed them, will they be able to make it out alive?

Features of the map:

Conveyor Belts on factory floor

6 different rooms

5 Box Locations

All 4 perks

Pack a Punch

Wall weapons:

PPSh

M1 Carbine

M1 Garand

MP-40

BAR

Bowie Knife

Kar98k

 

Credit to me for making the map, credit to everyone on the UGX Discord for their help

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Videos

Box Map

Box Map
By: TNTMinecart54

This was my first map, unfortunately it’s a box map, but it was my first. My second map will be uploaded soon.

Map features: All 4 perks, Pack a Punch, Box, and 4 Zombie Barricades.

Weapons: Bowie Knife, M1 Carbine, Grenades, PPSh-41, Gewehr 43, MP-40, and Bouncing Betties.

Map 100% made by me.

Screenshots

Hangar 42

Hangar 42
By: TRex_0

Aside from the obvious “This is my first map”, I’ve put about a month of work into this map and I’m proud to finally say I have created a Custom Zombies map for World at War! It has a small Easter Egg to get to PaP, and a buyable ending. Hope y’all enjoy!

The map is pretty barebones in terms of custom features; that being said, I tried to make the map look detailed to make up for the lack of custom assests. There’s two training spots, albeit somewhat challenging to the average player, and an abundance of camping spots with strategic wallbuys for you and your friends to constantly have ammo. As stated below, there’s 18 bears to shoot around the map to unlock the bunker, and only 1 of them is outside the map. Finally, there’s around 5-6 functioning zappers scattered across the map for ya. Good luck all!
Features:

– 10 Perks
– Small Teddy Bear Easter Egg (18 Bears)
– Vulture aid
– Vanilla Weapons
– Black Ops Quick Revive

Credits:

– Custom Perks: Bamskater33

– Bunker Door Script: Xspicious
– Assorted assets: Xspicious

– Zappers: ADDICTED



HUGE thanks to Xspicious for countless hours of help, and RADIMAX for help in Radiant. 

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Videos

The One Window (T4M Version)

The One Window (T4M Version)
By: cristian_morales

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

I’m sorry i’m posting this now, but i was scrolling through my files when i saw this map again, ‘TheOneWindow’ i was actually trying to fix it, and i occasionally focused my time on another thing and so i stopped. its not finished, there’s no eastereggs ..well there’s some mini-eastereggs there. i added a new zombie round it may be bugged, so be aware.
i took off those dam nova crawlers, it really bugged out the game. so enjoy, i may or may not finish the map, well let’s see.

Credits: ~ woudn’t make this without them

Tom-BMX: Applications and Tools

HarryBo21 and his team: Perks


Description:

– All WaW Weapons and some Black Ops 1 Weapons
– Bo1, Bo2, and Bo3 Perks
– New Nuked round

– More Graphical Setting included ( can now change shadow and specular settings )

– FOV slider

Screenshots

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