Boneheads Really Long Hallway

Boneheads Really Long Hallway
Version 1.2 By: Clemsonpack16

Description

NO PERKS(It is a challenge)
Credit to my Map:
Bonehead Soviet(I did all of it, these people had tutorials i didn’t know how to do myself so credit))
ZK’s Tutorials(everything that is not below this)
TheMightDud(PAP Box)
UGX Wiki
Tom BMX Scripts
MakeCents(zombie counter)
bamskater33(MOTD Zombies)
Allanwj(Changing weapon attributes)
BM(Black Mamba)231(Mini Text Intro)

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Project Viking

Project Viking
Version 1.1 By: Redspace200

Project Viking V1.1 Update.

I have decided to update my map which was released roughly 2 years ago, Project Viking! This update will feature some bug fixes, and modifications to the map overall.
One of the main additions to this map is a full easter egg for classic mode. Many people have been constantly requesting that I add a easter egg which can be completed to earn victory on classic mode.
Previously, the only way to “beat” the map was to play a specific gamemode and detonate a moab without going down. Now, players can earn victory by completing a series of steps in the map. I won’t reveal
all these steps instantly, however I will say that most of the sidequests (such as filling up chests, collecting afterlife skulls, riding crane, boy of silence), are now all apart of the main easter egg.

Since I wanted to add some final features into my map, that ment I had to sacrafice some of the older features not much people liked or used.

Aside from the easter egg, a series of other things have been updated.  Heres a small list of some of the changes:

Removed beta message :)
Removed ability to hold out bowie knife
Removed deadshot
Fixed beta G_SPAWN error. (Implemented debug system to track ents)
Fixed logic for vulture and widows drops (only player who has perk can see and colled drops)
Fixed series of bugs which occured in beta version
Added gravity spikes/Ragnarok dg4, obtained in a step of ee.
Allowed players to release themself from panzer after fully retracted
Allowed panzer to sprint and use flamethrower
Added ability for zombie king to control a panzer soldat during the zombie king gamemode
Allowed players to stay in the lower floor for longer in zombie king. Players can also stay on lower floor while capturing a generator or while zombie king is controlling a panzer.
Added Widows Wine
Added Surge Gin (Custom Perk)
Added Minigun Maham gametype
Added EE Secret
Added EE Victory minigame
Rescripted Bos Room Logic (To prevent bos not respawning issue)
Added bos light indicator near entrance when free perk is not ready


At this point, the map has pretty much reached the limit for everything. I do not intend on making any more changes after this, as I have already put enough time into this engine. I am pretty happy with the
final product, even if its not perfect. A full EE is something I always wanted to add into the map, so I look forward to seeing if anyone is able to complete it! Aside from the EE, I have finally finished some changes
that I had planned earlier but scrapped.

Hope everyone enjoys the map!
I will post the ee steps if people are unable to figure it out, but are interested in making an attempt. It’s not easy, it took me and theRelaxingEnd over 25 attempts to complete it! I’d like to see people make some attempts first before I give it all away though.

Warning: Not Completely Copyright safe – This map uses some copyrighted music. I suggest turning the music volume down in settings if you plan to upload video gameplay of this map online

Project Viking is a zombies map which is a attempt to do something out of the usual. Gameplay is very different then the average zombie map, introducing many new ways to play the game. You’ll also be seeing a mix of multiple features combined from the past cod games, all in one map. The playable space isnt to large, but should be enough for you to barley survive :).
Take Advantage of the maps features to aid you in your survival, or if you would prefer to play without using these new features, just throw on the No Objective Challenge! There are many different gametypes for you to try, some to play with friends and some to play solo.

A few features of what this map has to offer:
Some BO2 Bosses, and new bosses which have not appeared in zombies before!
BO2 style buildables
BO2 style stingers
BO2 gametypes
BO1+2 Wonder Weapons
Custom Wonder Weapon
Perks from BO1+2
Custom Character effects such as falling from a high height, catching fire, injecting
Difficulty Setting
Challenge addons which all have winnable endings
Inspired “No Objective” mode which disables most side-quest features as well as killstreaks + adds winnable ending
BO2 like generator system
BO1 Style Diving System
Multiple Revive methods, Quick Revive, Whoswho and Afterlife!
+ Many More

Credits: (Also displayed at start of map, before game starts)
GudMan Yokel – Beta Testing, Support
offthewall – Model/ViewModel/Weapon/Script help & support
ChazBrooksy – Lots of Beta Testing
Ray – Early Beta Testing, Scripting Support
YaPh1l – Scripting Support
Awesome Pie Man – Support
Treminaor – added code to HUD files, Video Tutorials, Scripting Support, Overall Support
SajeOne – Video Tutorials
Tom_Bmx – Tools, Models/Animations
echo000 – Weapon Assets/Animations, Early Support
PorkRoyalz – Weapon Assets/Animations
Nikolai Belinski – Weapon Assets/Animations
xXxCowmanxXx09 – Weapon Assets/Animations
jZob123 – Weapon Assets/Animations
n123q45 – Early Testing, Support
DuaLVII – Support
MrTombone8 – Support
ClaytonM456 – Weapon Assets/Animations
GunOfTruth – Early Testing
Steviewonder87 – Weapon Assets/Animations
Mikeeeyy – Early Inspiration, some ideas/concepts
Jellal – Early Testing, Scripting Support
Tito – Weapon Assets
Chromastone10 – Menu file help, Update Patch Testing

Thanks for everyones continued support – Redspace200.

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TMG Skyland

TMG Skyland
By: Quizz

The Basics:  Where am I? How did I get here? Why do I have no money? Why do all the zombies look like they just crawled out of the mud? These questions and more go unanswered in this new-ish map from the mind of Quizz. What you do need to know though is that this map is going to put you to the test with a zombie experience like you’ve never seen before. The traditional zombie rules are thrown out the window in favor of a completely custom and unique zombie killing experience…”so face forward, with arms wide open and mind reeling. Your future has arrived …are you ready to go?”

What We Like: When it comes to original content and breaking out of the normal zombie mold Quizz never disappoints. There is a seemingly endless list of unique features he has added to this map that you are just going to have to experience for yourself to truly understand what I mean. A few examples are a custom HUD, custom guns including 2 custom wonderweapons (the QZ-Laser and the Vaporizer-11), custom grenades, only getting points for kills which adds serious challenge to the map (get those headshots), custom perks, a custom point system and MORE! Also, the map looks great and you have the option to play either during the day or at night…and did I mention that this map is floating up in the freaking sky!?

What We Didn’t Like: There are no objectives and no buyable ending so that may disappoint some people as there is really nothing to work toward except to see how high of a round you can get to and then try to beat that high round the next time you play. Also, the map is really small with really no exploring to do. Apparently this map is a small section of a much larger map that Quizz was working on and he thought he’s release this just for fun.

Final Word: I love it when mappers break out and do something really unique with their maps and Quizz is just the guy to keep you on your toes; that and he probably couldn’t make something bland and boring even if he wanted to. Once again I have to give big props to him for another fun mapping experience; even though there may not be much to do past surviving it’s still a good time and should not be passed up.

~Tomikaze

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Far Away 2

Far Away 2
Version: 3 By: denis-24

Far Away 2 is way improved from the original Far Away.

Trailer: http://www.youtube.com/watch?v=QdisJXSxJ9g

Features:

Black Ops Quick Revive
A few Black Ops Guns
Lots of funny stuff 
Buyable Ending
Challenge!

And of course…PIZZA
…And more!

Here’s A little thingy i made,a notepad file where you can see what i did each day trough the mapping process: http://goo.gl/fGt5Wf


Credits:
Rorke
Zombiemodding
Ugx
Nitro_Bird16


If you play the map,post gameplay in the comments,i would love to watch.

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The Morgue

The Morgue
By: tudark

Hi this is going to be my first released map entitled (The Morgue) .  I have been trying to learn as much as I can in the short time ive had the mod tools installed, so most of the stuff ive learnt is over the past 8 weeks. Hopefully you guys will enjoy it.

Im about 70% on mapping but yet to put anything thing in apart from soul chests and couple of weapons,this is set in a isolated morgue where experiments used to take place ,now there is no living souls left just dead ones and the souls that are trapped in the mannequins that run the morgue. Im hoping that someone sees this and wouldn’t mind scripting some kind of ee to go with the dark theme as like I said im new to this and want to make a good map. I have custom sounds for the mannequins ( hear them whisper as you get close)

going to be.
blacktops perks
weapons
ee
hidden weapons
hidden doors
end game
elemental ammo
plus more

I just want to get my first release out so then I can really spend time on my second release, im hoping that maybe can get a couple of mappers to make a mapping group to work on making really great maps.

please feel free to give advice or for any stuff you would like to be in there.

 

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Halloween Town

Halloween Town
By: HexZombies and Awesome Pie Man

Features List

Panzers Soldat’s
Hunter Killers
Buyable Ending
Something Secret (ssshhhh)
Trick or Treating
Ambient Halloween Environment
And Much Much More!!!


Credits List
Treminaor
Tom_Bmx
YaPh1l
Bamskater33
The Zombie Don
Mrhankey91
ADDICTED

If I forgot anyone, please tell me.

Beta Testers List
JBird632
MrSlagovich
Treminaor
FATKIDSLOV3CAK3

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Necro City

Necro City
Version: WIP By: Weezy428

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Hey everyone Since im still having issues with Hobo 1.1 I decided to post some pics of another map in progress.
This is a map for Tomikaze, and was suppose to be for his website Zommods as an exclusive but it has changed to just another map for everyone.

(Story and features will be added later) 

I will try and update it when I can. Here are some pics of the starting area. Enjoy.

Hope they don’t disappoint. All areas are being worked on still, just thought I would update.

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Nazi Zombie ZoneMap

Nazi Zombie ZoneMap
By: Denis-24

Description 

*I fixed the lightning problems and some wrong-placed objects,new links added,i hope the map is good now and there is no problems*
*some debris are now cheaper – to help some less experienced users when playing solo + 250 points at start instead of 0*
*When i notice problems i will fix it and upload new links!*

Hello! I am excited to show you my very first map! it is not the best map but it is a bit diferent and when you figure out how it works i think you will love it  :-*

The map includes:

-Very detailed lightning to make the map fun.scary and different!

-Multiple floors and a roof

-5-HIT JUGGER! Other perks: quick revive,speed cola,double tap

-Wall guns and debris

-Mystery box

-Teleporter!

-Pack a Punch

-Dog rounds

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