Evil Discovery

Evil Discovery
By: LuigiTheSayajin

This Map requires T4M!

This is my 2nd Map that i want to upload on UGX :)
The Ultimis Crew are discovering a hidden Facility from Group 935.
Will they stay alive and escape the Zombie-infested Facility?
Find it out!

 

Features:
Ugx Mod Standalone 1.1
Lunar Landers from Ascension
Kino- and Moonstyle Teleporter
3 Hidden Song Easter Eggs
Fan Blade Trap
Easter Egg: Shoot Mannequins to unlock the Endgame Teleporter (Cost:60.000) I don`t spoil how many Mannequins there are in the map. :troll:

 

Credits:

 

HUGE Thanks to Izartax! He helped me with the main EE. Without him i wouldn`t have it! :D
Special Thanks to Scobalula: Fixed 3rd and 4th player can`t join issue and fixed the invisible Start Button (no annoying weapon bob switching everytime)

Prefabs:
RonanMerriman
RamboBadass
Ray1235
FreeCodCinematics
OdoHd
Conbini2017
ville88
NGcaudle
omgitsbothscarab
HitmanVere
hardpoint_taken
pashan
c.h.n

Features:
Moon Style Teleporter: Toby1423 & ADDICTED
     Kino Style Teleporter: marsvinking & ADDICTED
     Fan Blade Traps: MakeCents
     Shootable Teddybear Music EE: death_reaper0
     Lunar Lander System: jei9363
Have Fun! :)

Best Regards

LuigiTheSayajin

Screenshots

Videos

Yote-topia

Yote-topia
Version: 1.0 By: losangeles26

Note: 
For the Nova Orbs in this game to look correctly, you need to make sure the setting “Specular Map” is set to “Yes”.  To change it, start Call of Duty World at War, On the menu click “OPTIONS & CONTROLS”, then click “GRAPHICS”, then set “Specular Map” to “Yes”

Features:

This is a map to remember Yoteslaya.  It is a huge map.  It uses the UGX Mod and is not too difficult, so anyone can play it and just have fun.  It has no doors to buy.  It does have a buyable ending.  Basically you do some random stuff and kill some zombies with a Non-Player Character Yote as he is a buyable powerup in the game.  
Five things we wanted the map to have:  (1) Open World Feel – where you can go anywhere on the map (2) Fun/Easy Map – that is not too hard so anyone can play it, (3) Objective Based Ending – that is not reliant upon acquiring money but completing a few self explanatory objectives (4) Overpowered Easter Egg – that is pretty easy to figure out (5) Random Spawn Items – so the map is different everytime and people want to play it over again – keep it from getting boring too quickly. 

Strategy to Defeat This Map

To defeat this map on single player “Classic” or “Arcade” mode do the following:  First, purchase a generic weapon better than your start weapon.  Then purchase quick revive to save you if you get downed.  

Next, go on the tower that has the bank and the auto turrets and purchase the auto turrets as soon as you have enough money.  

Samantha will follow you up there.  Keep her up there by dodging back and forth as the auto turrets pelt her for about 45 seconds.  A good round of this should give each player plenty of money to do whatever they need – maybe $10,000 to $20,000.  

Then turn on the power, find Jugg and a better weapon.  

Next, find YoteSlaya and buy his help.  The price seems steep at $4000.  However, when he leaves after helping you kill the zombies for a few minutes he puts some money in the bank.  It is actually a lottery and he puts between $1,000 and $10,000 back in the bank.  Just keep buying Yote’s help and Auto Turrets on the tower until Samantha is killed.  Some Notes: there is a delay of a minute or two from the time that Yote and Auto Turrets stop attacking and you being able to purchase them again as they are powerups and must recharge.  Also note that Yote will not kill the last zombie in each round just in case you want to make it a crawler and you can turn off his dialog if it gets annoying by looking at the picture of YoteSlaya and PredictableNova.  

Anyhow, once you kill Samantha the zombies will no longer teleport and you can take a breather from constantly running around.  
This may be a good time to pack-a-punch a weapon which is located in the sky.  To get there you have to do some Super Mario Brothers style jumping.  However, before you do this, make sure you have Jugg.  With Jugg you can fall from any height and not die as long as you don’t get hit by a zombie before falling.  

Next objective is to destroy the 115 meteor.  I have found that the ray gun works the best at destroying the meteor as it is rapid fire and does a ton of damage.  Also, you can shoot the meteor at the top of the pyramid even from the bottom of the pyramid with you standing by the boat.  But some other weapons work very nicely too.  You may also want to purchase Yote’s help as you shoot the meteor as he will kill zombies to allow you to keep shooting the meteor.  

Once the meteor is destroyed, head directly below the meteor as a door will have opened up with the perk called Detonation Dash Fizz.  It is a modified PHD Flopper.  It allows you to leap out great distances when you do the (Run, Crouch, Jump Action) in the air to pick up the Orbs that seem too far out of reach.  And you also make an overpowered explosion when you hit the ground to kill any zombies around you.  To get the floating Orbs requires a skilled jump, like shooting a ball in a basket because your jump with Detonation Dash Fizz is more like a teleport.  If you jump too far, you’ll go through the Orb.  If it is at just the right distance, that you will pick up the Orb.  The distance of the jump is always the same so you must modify where you jump from.  Find all 50 Orbs and you can leave on the boat (buyable ending).  The Orbs are found all throughout the town in the buildings and floating in the air.  And each game the Orbs appear randomly in 50 of 100 potential spots so every game is different.  

Find all 50 Orbs then head to the boat dock and purchase the boat to leave the island.

Good luck!   

Easter Egg

Completing the Overpowered Easter Egg in this map opens up the room with Yote’s Logo on it.  In it you will find two modified perk machines.  One is a modified Mule Kick called Blitzkrieg Pop – and it gives you all of the weapons for the remainder of the game.  And when you pack-a-punch a weapon, you are given back your weapon plus the pack-a-punched version of that weapon.  The other is a modified Deadshot Daiquiri called Head Pop – and does just what it says.  No matter where you shoot the zombies, their heads come off.  Although, they may run several steps before dying.

To complete the Easter Egg, you will need a pad and pen.  There are 12 pads with Yote’s logo on them throughout the map.  The pads turn on when you destroy the 115 meteor.  11 of them display letters when you shoot them and one of them resets the name you are spelling by shooting the pads.  For each individual game, the pad is assigned a letter randomly after you destroy the 115 meteor.  Anytime after the 115 meteor has been destroyed you must travel all over the map to shoot each pad and see what letter is assigned to each pad.  Then you must shoot the reset pad and travel to each pad and shoot it again in the specific order to spell the code: BRIANJRICKARD.  When you do this, Yote’s room will open up.  Yeah, I know it doesn’t make sense.  Drink a perk, and get all of the weapons but picking up a weapon from a piece of chalk drawn on a wall makes just as much sense.

Story:  

After his unfortunate passing, Yote respawns on Samantha’s Overgrown Pyramid/Island, located in a place surrounded by mystery and the supernatural – the middle of the ocean in the Bermuda Triangle.  You must defeat a Possessed Samantha and destroy the 115 meteor (hovering over this map) which powers the zombie infested and vegetation overgrown pyramid.  Both are just bullet magnets with 1 million hitpoints each but it is fun nonetheless.  Inside the pyramid is also a WWII style town (a modified oldtown map) with WWII style zombies (Russians, Germans, Americans and Japanese).  Also, the zombies are fully functional in that body parts fall off, helmets pop and a large amount of blood splatters from their necks when decapitated. Every place is accessible in this free-roaming world.  You can go on the roofs of all the buildings and inside them all.  The buyable ending is not based upon a cash system.  To purchase the buyable ending, you must complete the two objectives listed above and then find all 50 Nova Orbs scattered throughout the map which forces you to explore the town/map and not just find an easy place to camp.  Furthermore, there is an overpowered easter egg that is accessible after you  destroy the 115 meteor.
R.I.P. Yoteslaya 10/23/13 …

Credits

Map made by 
LosAngeles26 & Matpatcholywack


Thanks to the following people for providing help, resources and tutorials we used in making this map:
BamSkater33 – Black Ops Perks
baseball4ev – Cheat prevention, custom loadscreen & pre-game message 
Cinnober – Everything – Most helpful on forum postings
CodNerd – Installing mod tools and basic mapping
Darkflame – Adding custom images/textures
Elfenliedtopfan5 – Maya tutorials and install
Holty007 – Installing mod tools and basic mapping features
JayDecay502 – Game tester
Junny2233 – Making a bik
MakeCents – Too many script models debugging for coop gameplay
MrHankey91 – Zombie Counter
PredictableNova – voiceover samples & yoteslaya logo artwork
Quizz – Jugg & Wunderwaffe edits
(xR8D)Raptorx500 – Zones, sliding doors, spawns and teleporters – 
TheJoeyBBB – 20+ part series on zombiemodding on youtube
Tom-Bmx – Mod installer, creator v2.1, buyable ending, music player, auto turrets and programming tools
Towniy – Random scripting on forums
Treminaor – Bank system & jukebox
TutorialsTechGaming – Making a bik
Sniperbolt & Sparks – Tutorial map
YoteSlaya – voiceover samples and logo


Ugx-Mods.com
ModsOnline.com
Zombiemodding.com
ZomMods.com

 

Screenshots

Videos

Alcatraz

Alcatraz
By: whippytrout

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Story:
March 21, 1963 The year Alcatraz Federal Penitentiary closed. President John F. Kennedy had scheduled a political trip to Dallas, Texas in order to smooth over frictions in the [/img]Democratic Party. He decided beforehand he would attend the shutting down of Alcatraz and visit the prison one last time while it was still operational. As JFK docked at Alcatraz Prison he was greeted by three strange men. One was wearing prisoners clothing (Sal) and was covered in blood. The second was a short Mexican with a mustache and red bandanna. He claimed to be an top notch mercenary and expert with a machete. (Danny Trejo AKA Machete) The last man was a tall well groomed man with slicked back hair and a black leather jacket. (David Hasselhoff) He referred to himself in the third person a lot and seemed to think he had been kidnapped and was the center of a twisted experiment deep within the depths of Alcatraz. 

As the unlikely group of men began investigating Alcatraz it became pretty clear that something evil had taken over the prison. A zombie outbreak of some kind had spread throughout the prison infecting prisoners and guards alike. No sign of the warden could be found but Sal spoke of a beast of a man named Brutus who was the head guard of Alcatraz. Sal said Brutus was pure evil and had  sacrificed the warden in some sort of ritual deep beneath Alcatraz. Brutus was obsessed with the pursuit of mystical items. He believed they contained powers, powers that could manipulate the very fabric of existence and even bestow upon him unworldly powers. 

The four men didn’t know what exactly was going on on the island but they knew it was bad when the hordes of the undead began descending upon them. As they went to get back onto the boat in order to leave the island a loud voice rang out, shaking the island itself. It was the voice of Brutus, “No one gets off this rock! This is your prison!” he roared. The boat was then swallowed up by the ocean and the men braced for an epic showdown against the undead zombies on Alcatraz. 

Features: 

  • Custom weapons from various Call of Duty games
  • Massive Easter Egg
  • Insane stuff never seen in zombies before
  • Tons of secrets that I won’t list.  ;)
  • You’ll have to figure it out yourself.

Most Helpful and Influential:

  • codmoddd1234
  • BluntStuffy
  • natesmithzombies

Credits:

  • tomikaze: For urging me to finish the map
  • Zombeast250
  • Scobalula
  • Tom BMX
  • xSanchez78
  • ville88
  • Utamia
  • DTZxPorter
  • HitmanVere
  • YaPh1l
  • DamianoTBM
  • ElTitoPricus
  • FUSORF v2
  • DualVII
  • Gogeta
  • shippuden1592
  • HarryBO21

Beta Testers:

  • Midget Blaster
  • Watch Me Lag
  • Cblankin57
  • Urban Spiral
  • Oshawat750
  • Jerri13

Screenshots

Easter Egg

Bear Town

Bear Town
By: efzoz

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download
I had this in my computer for a while, made it just for fun, I would like to keep playing with it like adding stuff, but it started to give me the “MAX PRECACHE” error (Probably because I messed up), plus bo3 mod launch made me loose interest, it is not polished so you may experience some bugs, never found any game breaking one so far.

NAZI ZOMBIE BEAR TOWN

One big room map (Kind of a box map)
Has to be played in Timed Gameplay
Uses the old UGX mode with default bo1 weapons
Beating 4 bosses and opting to ride the train leads to the last boss and after that endgame will occur automatically
This map requires t4m

Map updated due to a game crashing bug that could happen after beating the first boss.
thanks to MrWisbey for pointing it out
Map stuffs:

  – 1 ugx jukebox
  – 1 side quest
  – 1 plane that drops stuffs
  – 1 train that brings stuffs
  – 2 easter eggs
  – 2 Bear knife habilities
  – 4 places to sacrifice teddy bears
  – 5 bosses
  – 5 stores to assign teddy bears
  – 6 weapon’s blessings
  – 23 bosses’ habilities

Thanks and Credits:

BlackJackJonnyy –> YT Tutorial
ZOMB1E-KLLR –> YT Tutorial
Aidan –> Kino-Style Teleporter v2 (copied 6 script lines from there)
scriptz –> used his scripts as reference for the progress bar, using his satchel charge script fxs
BluntStuffy  –> using his soul box fx
jei9363 –> simple zipline
Eternal_Fire –> New Powerup FX
WhiteDevil –> Easy animation script
[UGX] treminaor –> easy_fx
UGX TEAM –> UGX Jukebox and FX’s
deper(by models) / shippuden1592 / jei9363 / ConvictioNDR –> buried zombies
HUGE THANKS to UGX TEAM for their amazing stuffs

Screenshots

Inferno

Inferno
Version: 1 By: Trooper94

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

This is a map I started a long time ago and I have decided to finish and release it, as it took me a lot of work. 

Scenario and Story

The map is placed on an abandoned and partally flooded town where the war ended long ago, and now only the remains of the trenches and the destroyed buidings last. Vegetation has grown all around and swamps, burned terrain and the dead challenge anybody who dares to explore its secrets. 
A gate to another reality was opened there, and it grew up during the war, when the battle fed it. 

Find the way to save the world as we know it, in a place where past, present and future merge.

Features
-Main Easter Egg with two endings.
-Musical Easter Egg.
-Two weapon Easter Eggs.
-Power activation divided in 6 zones that have to be captured and are attacked randomly by the enemy.
-Elemental orb system (Fire, Water, Wind and Lightning orbs) that can be created from raw orbs in the four elemental stone circles in the map.
-Elevators 
-Custom models
-Custom textures
-Custom sounds
-6 Perks (Juggernog, Sleight, BO Quick Revive, Double Tap, Mule kick and Stamin-Up) 
-The four original perks are elementally upgradeable with puzzles: 
   +Juggernog -> health incremented 50% when upgraded (Wind)
   +Sleight of Hand -> Electric cherry effect when upgraded (Lightning)
   +Double Tap -> Damage increased 100% when upgraded (Water)
   +Quick Revive -> An explosion kills all the zombies surrounding the player when downed (Fire)

Weapons

-All COD WAW Weapons except Type 100, double barreled shotgun, STG-44, molotov and flamethrower
-AK-47
-Hidden blade
-Nock Gun (Seven-barreled shotgun)
-Bow, that can be upgraded with the elemental orbs into four different bows with different powers.
-Spear, that can be simple thrown killing one zombie, or charged, killing all the zombies that enter in its effect area during a certain time. The spear can be taken back from the ground but if it’s charged, it has to be regenerated killing zombies.
-The Spear can be upgraded following the main Easter Egg.

-Difficulty added by zones that can only be accessed by climbing.
-Allied soldier recruitment  with HUD.
   +Rifleman – allied Japanese soldier with Kar98k (PTRS41 When upgraded).
   +Shotgunner – allied Marine with a Shotgun (Nock gun when upgraded).
   +Assault – Russian soldier with a PPsH-41 (AK-47 When upgraded).
   +Machine gunner – German soldier with FG-42 (MG-42 when upgraded).
All four soldier types can be upgraded two levels, increasing health, weapons and the option of special attack (an upgraded Nock gun during 20 seconds at level 2 and an upgraded Ray gun at level 3).
The player can command the soldiers with commands like stop fire, hold position, follow and the activation of the special hability.

Credits

Don goony – Nuckle crack script
YaPh1l – Fix for ally AI idle animations 
Aidan – Teleport script
ZCT Mod’s / YaPh1l – double tap  2.0 script
bo perks – bamskater33
ZOMB1E-KLLR – Youtube Mapping tutorials
Tom BMX – Youtube Maya tutorials
Aidan – COD Plugin for Maya 2012-2014
MakeCents – Main menu modding tutorial

Music by Adrian von Ziegler

Screenshots

Videos

Strandburg

Strandburg
Version: 1.2 By: Centric

Disclaimer: This map was created by me in 2015 for the UGX and ZomMods contest, however the board where it was posted has since been removed and I figured that although its not the prettiest map out there, someone might have some fun with it so here ya go, enjoy

also you may want to turn up your brightness ;p


Strandburg is a small building complex set in the aprox. 60s-70s and consists of 3 buildings which have been put together in a way that makes getting around to certain areas rather time consuming considering the maps size. Very easy and uncomplicated layout, its just a fun little map to play maybe once and go for the Easter egg.



Features:
Decently complicated Easter Egg 1-4 players
(although be aware some steps are quit random so if you get stuck refer to the tutorial at the bottom of this post)
bo1-bo2 weapons, have fun upgrading all of them as some weapons have unique effects when upgraded.
bo1-bo2 perks, 4 perk limit which can be shortened / removed with Easter Egg completion
Special mystery weapon
Custom wall weapon system, ammo becomes progressively more expensive
And don’t forget the dull and bland colors :D
Hope you enjoy this ancient treasure :p
note this is the same download as I provided in 2015 so any bugs still exist, currently the only two known bugs are
1. jumping from the ladder to the jeeps causes you to get stuck and jumping from the ladder ontop of the gate lets you leave the map.
2. fence by box near second power station can be passed through on one side.

Credits:
Scobaluba
DidUknowiPwn
Rorke
Codmodd1234
Harry Bo21
HitmanVere
BluntStuffy

Its been too long to remember what each one did, I just had a screenshot of a txt file labeled credits. Sorry 

Beta Testers:
DeathMaster_
WitheredZombie
HitmanVere

 

Screenshots

Videos

Research Of The Damned

Research Of The Damned
By: ihmiskeho

Note From The Creator:

This map is in no way “perfect”. It has some small issues that you may notice while playing. However the reason for the appearance of these issues is my lack of knowledge in scripting and radiant. During the weeks of frustrating issues with the mod tools I kinda lost interest in modding in general. I really don’t have any interest in working on this project anymore. So it’s unlikely that I will ever release an update for this map unless there are some serious game breaking bugs. So hopefully you can respect that and enjoy the map as it is :)

Quote:

New place, same problem: no power!

You are on a mission to save the universe after your latest plan being a total disaster. Fight your way through hordes of undead to bring balance to the world once again. 

Difficulty: Intermediate/Hard
Map size: Small/Medium

Features:
-Black Ops weapons
-2 wonder weapons
-Boss Zombie
-Easter Egg/Objective with a winnable ending (not buyable)
-Claustrophobic environment: no big/open training areas
-Mob of The Dead wolves + Hell’s Retriever/Redeemer
-And the most important one: NOT a box map!

NOTE
This map uses music from different Cod Games (mainly from MoTD). I’m not sure what Activision’s policy is when it comes to mods using their music. If you are making a video of the map and are afraid of getting a copyright strike, I would recommend to turn down the music volume. 

T4M not required!
Having T4M/Win10 can cause some texture issues. Lower texture quality and/or disable specular maps to prevent this from happening. 

Credits:
HarryBo21
Jr-Imagine
death_reaper0
Treminaor
RDV
DidUknowiPwn
MakeCents
BluntStuffy
HitmanVere
shippuden1592
AIDAN
ConvictionDR
C.H.N
steviewonder87
UGX Team
Scobalula
Tom-BMX
DTZxPorter
Deper
JiffyNoodles
If I forgot anyone, let me know

ENJOY!

 

 

Screenshots

Videos

Minecraft Village Remastered

Minecraft Village Remastered
Version 1.1 By: death_reaper0

this is a remaster of my very first custom map i made over 2 years ago, lots of people wanted this to be remade and now with me actually half knowing how to do stuff, i decided to remake this

BIG THANKS TO NG CAUDLE FOR MAPPING THIS
his twitter – https://twitter.com/NGcaudle
his youtube channel – https://www.youtube.com/user/NGcaudle

FEATURES:
gobblegums (bo3 styled)
BO3 Re-Pack-A-Punch abilities 

after a gun is pack-a-punched it can be re-pack-a-punched as many times as you want, with the exceptions of wunderweapons, explosives and special weapons
these can NOT be used on boss type zombies
effects:

turned – makes a zombie an ally for a short time, ignored by other zombies as it attacks them
blast furnace – sets a zombie and all nearby zombies on fire, killing instantly
dead wire – electrocutes a zombie and spreads up to 8 others nearby
fireworks – a gun spawns from a zombie and shoots nearby zombies
thunder wall – sends nearby zombies flying into the air

gamemodes:

original – just normal zombie rules

gungame – get a certain amount of kills to advance a gun, finish last gun to win

sharpshooter – every minute you get a random gun to survive with

one in the chamber – you get a revolver with one bullet, get a kill, get a bullet, no reserve ammo (this is your only gun)

z confirmed – the only points you can gain are from bonus points drops (50% chance a zombie will drop one)

deprived – (co-op only) players will go head to head trying to be the first to buy the buyable ending, hold use + aim to open a menu with various things to put other players at a disadvantage, including:
swap guns
taking their perks
swapping locations
disabling perk machines (only for that player)
and more… (about 10 in total, and more may come)

i have plans for more including a grief gamemode, will be added later

extra game settings:

these are extra setting just to set up slight challenges and stuff

note: some of these are overwrited by gamemodes and some maps

difficulty – beginner, easy, normal, hard, veteran 
these dont change things too much,mostly just the start rounds (i plan on making veteran extremely hard later on)
they modify:
zombie speed
zombie spawn rate (time between spawns)
start points
starting zombie health (just the round one health, they add the same amount after each round in all settings)

buyable doors – normal, off, double price, all open

wallbuys – normal, off

mystery box – normal, off, 2 box (fixed to give more slots if mule kick or non weapon obtained, eg monkeys)

perks – normal, off, random locations(some perks with exceptions), wunderfizz only

GAMEMODE AND EXTRA SETTING WILL BE DISPLAYED ON GAME OVER

weapons from various cods (cod4-bo3)
custom wounder weapons
3 hit down without jugg 
xp system (currently has no real use)
bo3 style slide
easter egg ending
3 bosses (2 for easter egg)
10 wonderweapons from various maps (one custom)
new custom powerups

CUSTOM PERKS:

this is a list of perks within the mod, not all maps will use them however

BLADE-O-RADE – replaces your knife with a bowie knife and deals 30x normal melee damage
BLOOD BULLETS – slowly regenerate ammo for your current weapon, clip size determins how fast and how much (wont work in infinite damage weapons)
CANDOLIER – able to carry 2 clips worth of extra ammo in all guns
CASHBACK COCKTAIL – after every purchase you get 20% of the money back
DOWNERS DELIGHT – able to use primary weapon when in last stand with full ammo and a longer bleedout time
GUARDIAN ANGEL ALE – when hit you get a temporary godmode lasting a few seconds, then it will need to cooldown
NO BEAR BREW – no teddy bear from box and box randomizes faster
PACK-A-BOX – 20% chance of getting a paped weapon from the mystery box
POINT CRUSHER – earn up to 100 extra points rounded to the nearest 10 on a kill and 10% chance of 20 points on a hit
REPAIRMAN RUM – barriers are repaired twice as fast
LAZER PINT – puts a laser sight on all guns

CREDITS:
thank you to these awesome people who helped make this happen (in no particular order)
if i forgot you im sorry, let me know and i’ll add you (likely since im forgetful :p)

madgaz gaming
MrDunlop4
hitmanvere
Harry Bo21
MakeCents
zk
tom_bmx
various people across ugx
ugx
mrpeanut188
uk_viiper
Marvel4
alaurenc9
DidUknowiPwn
ricko0z
NG caudle


BETA TESTERS:
NOTE: these were the beta testers that actually reported bugs

JiffyNoodles
KILLACROSBIE
NGcaudle
NYslice 
Pichepower
ProjectZombie 
TTjay12345

sorry if i missed you, if your here and want your name changed, or not here and you think you should be, contact me via twitter where i sent beta links

 

Screenshots

Videos

Pokemon Kanto Carnage

Pokemon Kanto Carnage
Version: 1.31 Nighttime By: josemassacre

update 1.31
Added a clip i forgot to add lol
added night setting
fixed coop boss fight
fixed minor bugs
added ammo packs and weapons to gym area 
added new area
some other stuff

update
all zombies dogs bosses teleport
added music its on music track
solo launch button
new perk pay day
bug fixes

Hello all today i am releasing my new pokemon map, i originally had more features planned but since bo3 modtools beta is out im gonna start porting it over and just save the other features for the completed map. This is Pallet through Pewter city and the map does not require t4m.
Not much to say about it, if you know kanto you know the map, this map (seeing as it doesnt require t4m yet) will pobably get an update to expand it to cerulean city mt moon and bills house and add more of the ee that is pokemon related because this one goes off on a wild tangent but i have very little actual story line to go on atm because its only to pewter.
the map will take some attempts, also the pokeflute is just a melee weapon nothing more lol

features
no wall weapons, all guns are picked up
Except from the box

easter egg to unlock buyable 15,100

Changed points system

Free points and buyable ammo out and about

new pokemon in each area

soul chest (YOU DON’T HAVE TO DO THEM TO BEAT THE GAME THEY DO NOTHING BUT GIVE A GUN)

when i have to update this I will probably add the music back in like last time.

But yeah the map is a little hard but you should be alright if you dont just blow through rounds and play smart.

Notes
Boss zombie and dogs wouldn’t respawn when going to a new area i have hopefully found a solution but if not at least you know now.
After getting mule kick pick up a weapon off the ground before hitting le box.
Pap is on the map its not hidden but you can walk past it and never know it easily 

if you find any bugs please comment below or just have feed back in general
credit list
make cents- perks, no trigger script, weapon trader, boss help, scripting help, custom load screen/solo launch button. map would be lame as fuck without this guy!
Allmods- showed me how to do custom anims
Scripting help, boss health bar

rorke- weapons
bwc- asm1
yaphill-player respawn
rdv- bo1 knifing
harrybo21-raygunmk2
steviewonder- no zombie grab
redspace- napalm zombie
nintendo/gamefreak- pokemon
models-resource/roestudio- pokemon models and other models
nukem- teleporter
zk- double dew idea/ radios
bluntstuffy- soul chest
tombmx-end game and all his tools
daulvll- zombie respawn script
if i forgot anyone please let me know very sorry if i did forget you

Screenshots

Videos

Der Flur (Hallway2)

Der Flur (Hallway2)
By: jeffrey

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Features:

  • 9 Perks
  • Kino style teleporter
  • Black ops 1 weapons
  • Solo quick revive
  • No perk limit
  • Soul boxes
  • Double tap 2.0
  • Jug fix
  • Buyable ending
  • Main EE
  • 3 music EEs
  • And more!

Updates:

Update 1.1:

  • Fixed Power ups not spawning in some areas
  • Fixed monkeys
  • Fixed visual bugs/changes
  • Added all the pap world models
  • Fixed hugging zombies (mostly)

Update 1.2:

  • Added more weapons
  • Buffed Blundergat
  • Removed zone text
  • Added text after completing the soul boxes
  • Soul box range slightly increased
  • Fixed bugs
  • Added MEGA link
  • Fixed name
  • Added kill achievements
  • Randomized perks
  • Raygun marks 2 rarity

Update 1.3:

  • Random characters
  • Fixed old crew
  • Fixed visual bugs
  • Buffed Blundergat
  • Fixed gun pick up icon
  • Improved teddy locations
  • Fixed CO-OP bug
  • Added buyable ending button

Update 1.4:

  • Fix Cobra reload time
  • Fix missing 1 pap weapon
  • Fix custom pap weapon fire sounds
  • Fix solo quick revive
  • Fix Raygun
  • Fix Blundergat
  • Fixed other small bugs
  • Traps
  • Main EE
  • Secret ;)

Known bugs:

  • None

 

Notes:
1. Yes, you need t4m. It doesnt take that much effort xD. You can download that here: http://ugx-mods.com/forum/index.php?topic=8092.0
2. You can only activate items for the music EE after the cooldown to prevent mutiple songs playing at one moment.
3. The map was actually being called hallway so that’s why it says “nazi_zombie_hallway2” in the join list.
4. What does filling up chests do?

Opens up electric cherry, gives you a free power up and you can pick up a free wonder weapon somewhere in the map

Credits:

Scripts and stuff:

Treyarch
harrybo21
BluntStuffy
NateSmith
Aidan
MakeCents

Testers:

Dak the gamer
WheresRyu?
ItzKillermanYT 

If you feel like I’m missing someone then tell me!

BTW I’m new here and this is my first map I have ever made so don’t be too strict… please ::) and suggestions are always welcome ^^

 

Screenshots

Videos

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