Nazi Zombie Restaurant
By: Unknown
Size: 128 MB
No Info
Call of Duty World at War Custom Zombie Maps
No Info
Map Background:
After crashing with a ww2 bomber because they ran out of gas, the 4 players find themselves on a isolated property.Â
At first the property seemed to be innocent and just a civilian property but they couldn’t have been more wrong…
They fell asleep in a house located on the property, but they woke up by moans of zombies ripping boards off of windows.
Will this be the end…
…Or will this only be the start?
Map Description:
Propertree is a medium sized map.
I have avoided making large open areas where it is nearly impossible to die because this takes the fun out of the game and it would make people able to endlessly camp. This map contains a small easter egg that opens a large stone door, it’s very simple; you gotta find buttons and then push them in the correct order. There are few places to camp but there are obstacles and zombie spawns located on or near them, there are several places to get a good camp going or if your good enough for it a large multiple door loop to run.Â
Map Features:
Double PaP – Pack A Punch your weapon twice for a golden version (various effects)
Steady Lemonaim perk – Normal steady aim MP function + laser sight
Conditioning Cosmopolitan Perk – Normal extreme conditioning MP function + decent speed boost
Flaka Jacka Perk – Take no damage from explosives, splash or fall damage at all (red indicator still shows, no shellshock at all)
4 original Der Riese perks
New powerup Bottomless clip – No reload or ammo consumption for 30 seconds
8 Black Ops guns – uzi , mp5k, m16a1, commando, galil, stoner, mpl, AK47 (all double upgradeable)
5 mystery boxesÂ
Der riese style teleportersÂ
5 musical easter eggs
1 main easter egg (not that difficult) which leads to a buyable ending and a sweet MG with a red moving texture
Buyable ending – 75k
Buyable powerups – x2, Instakill and Max ammo
Dog rounds and mixed rounds
Credits:
– JV
– Slippery jim
– Sniperbolt
– Addicted
– Activaler
– Paragalor
– Cinnober
– Bookable
– UGX tutorials
– Holty007
– Tom_bmx
-TreminoarÂ
If your unnamed and believe i have used a tutorial/prefab etc. from you , tell me for credit
Hi there, this is my first map.
Tunnelrat is prototype zombie map stylished by canals.
You are running from dead Berlin Bank and then you see how undead surround you.
So, You’ve seen the big heavy doors and run into them. You’ve closed them, but you’re in
the canals. Welcome in the tunnels, rats.
Credits
———–
Tom bmx = Music player
Joeybbb = For responding and surviving my questions like, what is this and that (I think you have good nerves )
ZM Forums = For really big help (I think I would not do it without you, guys )
Known things and bugs:
If you will go behind that signs zombies stops, but they soon recover from this.
Beware of rushing into the debris. You can stuck in them.
If you find any bug, tell me about it please.
Enjoy.
This map includes secret armory
STRONGLY RECOMMEND PLAYING THIS MAP WITH SOME FRIENDS
Description
-Power Switch
-Pack A Punch
-PPSh on wall
-All vanilla perks
-Worked Zones
-Riser Spawner
-2 box location
-No Teleporter
Hello everyone. Im toomeyp, and this beauty is called hitlers bomb shelter.
INSTRUCTIONS: for solo type nazi_zombie_bm2Â
storyline:
You and your fellow mercenaries are on a mission to assasinate hitler. The war has reached a climax, and hitler has taken refuge in an old “abandoned” bomb shelter, one that was rumored to have been a hideout for hitler pre war.Â
You and your marines show up to a very dark and apparently empty shelter when suddenly the reinforced door your team entered through shuts,locks, and a wave of undead hitler zombies bust through the wall and kill your fellow marine bob.
will you in your team live to see the outside again?
Features:
lots of wall guns
customized weapons(full auto m1, full auto db shotgun, full auto pistol)
quizz’s impact nades
camping, and running areas.Â
a secret room(this room will have buyable monkeys, ray, and 10 dollar tesla)((if you find it, don’t use it to glitch))
2 teleporters
buyable ending for 66600(thank tom for the win)
custom pap skins
zombie skins(thanks x president)
jug
quick revive
doubletap
speed cola
Pack a Punch
all zombies SPRINT from round one…. be warned
custom spawn rate(thanks joeyb)
5 monkey carry limit
4 betty carry limit
butcher knife
1 stationary box
and thats all i can think of
poor bob
This map would not have been posible w.o these zm members help
joeyb, for his tutsÂ
instakill for his un asked for help, and the help i did ask for Â
im the earth-for his quick replies on support topics
tom bmx, for all his scripting tut, that w.o i would be lost
and thanks to all my beta testers Â
thanks quizz for the nades and the easy to implement pap camo
im sure theres more, but i have a terrible memory.Â
so, THANKS EVERYONE, AND ENJOY SHOOTING HITLER RIGHT IN HIS MUSTACHE
this map is just for fun, so enjoy, its made to be easy Â
Normal Version:
Hey guys. Just posting this so no-one misses out.
I made this map and It was in late testing stages, almost ready for release and i hit massive issues with my pc, causing me to lose everything.
I realised i had the latest BETA of the map on my mediafire account.
So yeah, i hope it’s okay that i put this in here, and if tom or hankey or anyone sees this and wants to move it into recent releases, be my guest.
But yeah this will be my final release (kind of, not really a release though) as i’m stopping mapping altogether.
But i am still working on my nuketown sign which i will get done sometime.
So there it is, nazi_zombie_zmRappiidz
Map Features:
Timed Gameplay
Timed Objectives/Unlocking (my code was used in trop and trop v2)
Custom PowerupFX
Destructabe Walls
Mounted Turrets
One Way Teleporter System
All Guns PaP
AUG HBAR
Only one perk, Speed Cola
Caged Spawning System
Credits:
All the guys over at UGX-Mods.com
Tom_BMX
nukem
OnlineX420
Known Bugs:
[warning]Before you complain! I know there are bugs and stuff in this map, because it wasnt finished, so dont complain! or tom will give you a SLAP![/warning]
Other Player Models are the Default Player Model on Co-op
When you respawn in co-op, you do not have a weapon and you can only have 1 weapon for the rest of the game.
Some areas dont have enough pathnodes, zombies can still get you but they may just take a little guidance lol.
In solo, the map runs just about perfectÂ
Hardcore Version:
[UPDATED 27/08/12]
Starting Pistol is less powerful w/ less ammo
Ending price increased
For the People who said zmRappiiDz was too easy.
I bring you zmRappiiDz_HC
Same map, twice as hard!
Map Features:
Timed Gameplay
Timed Objectives/Unlocking (my code was used in trop and trop v2)
Custom PowerupFX
Destructabe Walls
Mounted Turrets
One Way Teleporter System
All Guns PaP
AUG HBAR
Only one perk, Speed Cola
Caged Spawning System
Credits:
All the guys over at UGX-Mods.com
Tom_BMX
nukem
OnlineX420
Map Changes:
Door Timing has been changed
Ending costs more
New Menu Background Image
Starting Pistol is less powerful.
Just because i quit mapping doesn’t mean i can’t edit a little file here and there
Go on, try it!
hey guys this is a map i made that can never be bought back to life.
it includes bo weapons thanks to zNiiC
This is my first map so please dont hate on me!
You are stuck in a house out in the middle of a forest, but you dont remeber how you got there. When figure out what is happening, its to late… the zombies have already overrun the forest and are heading straight for you! But, there is still a lot that you dont know about this house…
There is a End style hallway, which the buyable ending is in.
Known Glitches:
1. Zombies tend to not go to the window on one of the second story windows.
2. The Colt is in the box. (The one in the box is more powerful than the one you start with though!)
That is all of the known glitches. If you find any, let me know and I will add them to this list.
Change log:
8/8/2012-Added custom menu music!
Hi Vaegis
Ok everyone so I would first like to thank you for viewing my topic this map was mainly made for as it says 15 hours to make it!!
Ok so I would like to say that this map was made in 15 hours as said and will NOT be as good as other maps such as seelow and etc. It is still a very fund map and for a story line I would have to give it a small one that will be below…
[box title=TitleBox]Husband: Babe something don’t feel right I keep hearing this really weird noises
Wife: Well why not go out side and check?
Husband: Ok I will be right back
Wife: Okay
Husband: Well just got back their is nothing out side
a few hour later the wife wakes up in the middle of the night
Wife: Babe wake up
Husband :”Snooring”
Wife: Ok I will go check this one out myself
A few moments later
Wife “ahhhhhhh”
Â
Husband wakes up and goes down stares to see that his wife is on the floor dead and a zombie is over her body
he quicky runes up stares and grabs is colt
runs back down and starts shootig
after the first was dead they just came and came and came
he kept them off as long as he could[/box]
Okay everyone I would first like to say that I really enjoyed making the map. I will have to say that the funnest part was the fx and trying to get it all done with in 15 hours!
Some of the basic features of the map are
Pap
double tap
quick revive
speed cola
box
Here are some of the cooler feature I had time to add with the map time of 15 hours
Features:
Timed gameplay
multiplier weapons
secret cool guns
custom fx
regular fx
Ok everyone well that is the map as I said 15 hours it is not going to be the best map out their but its pretty good for the time
This is the first CoDWaW map created by matpatcholywack and losangeles26. Â The final version was uploaded Aug. 10th 2012… coffee1
Influence: Movie Clash of the Titans
Greek Mythology: The Greeks held elaborate funerals to help the soul of the departed find his or her way to the afterworld. The underworld was sometimes called Hades in honor of the god of the underworld – Hades.  But it was not Hades who helped you reach the afterworld. They believed that the god Hermes – the messenger – acted rather like a host. Hermes led the soul to the shores of the mythical River Styx. The River Styx supposedly separated the world of the living from the world of the dead. The deal was you had to cross the River Styx to reach life after death. The ancient Greeks did not expect souls to swim across. Instead, they believed a ferryman named Charon would give you a ride on his boat. (Explanation taken from http://greece.mrdonn.org/greekgods/riverstyx.html)
Story: Â You are stuck on an undead island in the middle of the River Styx –
trapped between the world of the living and the world of the dead. Â
You are trying to save up enough money to pay Charon the Ferryman to
take you back across the River Styx to the world of the living. Â
Your choices and skills at killing zombies will determine your fate. Â
Do you deserve to have another chance at life or
are you destined to die here on the island and become just another zombie?
This is a fast paced map. Here are some of the features:
Der Riese mod features w/o hellhounds
Runner zombies from level 1
No zombie spawning down time between rounds
Pack a Punch weapons in mystery box
Dynamic skybox
Fog in the basement
Zappers next to Pack a Punch machine
Map is very large (about 7 stories high with 10 Â possible mystery box locations)
100000 Buyable ending
Custom zombie damage score
Weapons may be purchased off walls in every corner of the map (some are already pap)
Tom_Bmx music player with nearly 20 songs
Over 1h 15 minutes of music…Artists are:
AC DC
Black Sabbath
CoD WaW Songs
Guns N Roses
Legion of Doom
Iniquity
Rob Zombie
Slayer
Tom Petty
Thanks to the following users for having awesome ZM tutorials and help posts:
Sniperbolt and Sparks – tutorial map
CodNerd – installing mod tools and basic mapping
Cinnober – everything – most helpful on forum postings
Tom_Bmx – buyable ending, music player, zappers and tutorial map
joeybbb – 20+ part series on youtube and giving me feedback on my map
[xR8D]raptorx500 – zones, sliding doors, spawns, teleporters
ADDICTED – zappers
Towniy – random scripting on forums
holty007 – installing mod tools and basic mapping
Tom_Bmx – tutorial for mod installer Creator V 2.1
JDecay502 – testing map before release (found the ledge glitch in pap room. Â But we decided to keep it in the game. Â He wanted a Ptrs and bowie kife high up on the wall)
I’m sure there are some others but these were some of the users with posts that helped me get over some real trouble spots in modding :cheezy:.