Stahlwerk

Stahlwerk
Version: 1.2 By: Cinnober

After months of mapping, testing and pure frustration Cinnober proudly presents:

This is my first map ever so please be gentle :mf_w00t1:
It has been ONE HELL OF A BIG learning experience making this map and there´s probable some things that could be done otherwise.
Hopefully my next map will be better :)

It’s a copy of the place I work on.

Mapping time:
Approx. 6 months.

Storyline:

You and your co-workers are working overtime in the week-end.
When your shift is over and about to go home you realize that there is something rotten in the state of Denmark.
Fight your way through the halls and enter the Last Stand Area and beat the game !

Features:

99.9% custom textures from my work
Climbing zombies
Rising Zombies
Pack´a´Punch
All 4 Perk machines
Electric zapper trap
Flametrap
Tom_BMX music player with 8 custom tracks
Custom treasure chest with custom sound
Custom powerswitch
Custom Barricades
Auto turrets
Buyable Ending
Hidden Ray Gun
Hidden Wunderwaffe
Buyable ammo
and maybe more I´ve forgotten :D

KNOWN BUGS:

No burning sound from flametrap

UPDATE/RELEASE INFO:
v1.2 :
Running Zombies from start.
Guns spread all over the map
Buyable ending costs 25.000
Some spawns now working

How to run: 
Run nazi_zombie_stahlwerk
Follow directions on screen.
Launch map
Run map with:
/map nazi_zombie_stahlwerk

Credits :

Custom textures/geo/layout
Cinnober

Scripts/map:
Sniperbolt Tutorial map v2.0

Rising Zombies:
Crackshot

Modified zappertrap to Flametrap
Custom powerswitch
Music box
Buyable Ending
and LOTS of other things and GREAT help:
Tom_BMX

Custom treasure chest:
W1NG3D

Buyable ammo:
HOGRampage

Hidden Ray Gun:
twinpowertttc

Thanks to ALL the people that have beta tested the map.
Also thanks to all whom I may have forgotten :P

Screenshots

Videos

ZM Mars

ZM Mars
By: DarkRapture

Storyline:
While on a scouting mission around mars your ship malfunctioned and is rapidly losing fuel, you come across what seems to be an abandoned outpost and make an emergency landing, only the outpost is not as abandoned as first thought…  

Your mission
Refuel the ship, obtain a new power core and haul a*s off the outpost!

Lock and load marines you’re in for one hell of a ride.

Features:
*Objective based gameplay
*Winnable ending
*Rankings and awards dependent on winning the map (to gain a rank you MUST be alive and inside the ship)
*Max rank is 21
*The higher your rank, the less fuel you are awarded (to balance gameplay out)
*Fuel (This must be picked up and placed into the ship)
*Lever puzzle (in the final room, levers must be pulled in the right combination)
*Power core (this can be obtained after completing the lever puzzle)
*ZCT2 Modern Weapons mod (with customization by Tom_bmx)
*Laser Auto turrets (watch out, these can kill you!)
*Buyable and droppable perks
*Custom FX
*Tom_bmx Music player v1.1
*Custom sounds

Fuel hud which can be seen above your health and armor in the image below fills as you place fuel into the ship:



Fuel cans as shown in the image below have 18 different spawn locations and are spawned in 3 different locations at any one time:

Note:
It is my wish that no user-made modifications be made or released for this map. 

Hope you enjoy  :D

Mapping by: Darkrapture
Scripting by: Tom_bmx

Screenshots

Videos

Nazi Zombie 666

Nazi Zombie 666
By: djsintech

So I have been working on this map for a while and think is time I threw it out as a beta. By the way this is my first map…. Big thanks to tom_bmx for all his help, Mr Hankey for the script placer and all the good people here at custom cod that helped me a long the way. Thanks to the testers Burton, Found_you, Fragreaper, labratt and jefferoo.

This is map is pretty big with lots of room and all the perk machines. Pack a punch and moving mystery box. Der reise style with shi no stuff too. Win-able ending

Known bugs:

Power ups: I didn’t put them in too make the map harder… Did this on purpose

Respawning: Now this need a little explanation. So if you are playing in co op and you get downed and die. When you respawn the next round you will have no guns. In order to get guns back you will need to buy them off the wall or from the box. If you buy a gun from the box it will get you 1 weapon slot back. If you buy off the wall you will get 2 weapon slots. So box = 1 weapon slot till you buy a gun off the wall then you will have 2. Wall = 2 weapon slots. Never could figure out what I did wrong but I like it. Make it a little more interesting. You might think so but just don’ die

Thats about it. I am sure you all are going to find more. Let me know what you find and I will looking into fixing. For the most part unless it really affects game play I will wait till I get a few of them for I fix the bugs just to save time in uploading the flie. With that all being said thanks for checking out my map. I know I had fun learning and making. Just hope you have the same fun playing it.

Screenshots

Videos

Nazi Zombie NDU2

Nazi Zombie NDU2
By: Gbomb

Description



nazi_zombie_ndu2 is a large scale zombie map. From the original zombie map Nacht der Untoten, the bunker is once again being ravaged by the zombie hordes! Although the bunker is the same the map is totally changed. I’ve added lots of new features and playing areas to open and explore. Ndu2 offers all the best features of Der Riese. This map will not be updated so please keep any bugs private. Thanks, Gbomb

    * All Der Riese sounds.
    * Pack a Punch
    * Mainframe and 3 teleporters to hook up.
    * All four perks
    * Lots of hell hounds.
    * Lots of un-lockable rooms and doors.
    * Monkey Bombs and Bowie knife.
    * Easter eggs
    * Moving weapons box.
    * Bouncing Betty.
    * Lots of special effects and more!
    * Cheat protection not enabled, you’ll probably need them!
    * Buyable Auto turret.

Screenshots

Videos

Nazi Zombie River

Todesfluss (Nazi Zombie River)
By: Aturt2

Description



The development of the Wunderwaffe, which started in 1940, uncovered a new method of warfare which remained unknown to science. The first prototype, the Wunderwaffe DG-1, was created by a group of German scientists and consisted in an anti-personnel weapon which unleashed a massive electric charge. Two branches of research came out from this: one consisted in the development of a Wunderwaffe DG-2, in order to make it appropriate for military use (the DG-1 had many malfunctions, needed a great source of power and could easily kill the user). The other branch consisted in the research of electronic warfare as a weapon of mass destruction which could, in theory, attack and destroy the human central nervous system. A prototype of the W-DG-2 was made but, with the fall of Nazi Germany, it was never introduced into the army. American, British and URSS secret services consider the W-DG-2 prototype and all the research on MEW (Mass Electronic Wave) officially lost.

Trakai, Lithuania, sometime after the war,
The Third Reich has fallen, but the British and US Secret Services claim that officers from Nazi Germany escaped and somehow got into Soviet-occupied Lithuania to set up a resistance against the URSS and (according to Intelligence) take over Lithuania while most of the Red Army was in Eastern Germany.
You and your team have been sent to the Trakai region (where most of this resistance is supposed to be) to eliminate the remnants of the Nazi Army. With the growing distrust and rivalry between the URSS and the US, this operation was to be carried out without Soviet permission and would never figure in any Intel document. However, when you and your squad mates get to the misty rivers of Lithuania, you find something you didn’t expect…

Map features
–   Increased number of zombies.
–   Decreased zombie health.
–   Changed zombie scoring values.
–   Special rounds:
– Health rounds: Zombies with more health, can be slow or normal.
– Boss rounds: Obvious.
– Nightmare: More and faster zombies.
– Juggernaut rounds: Zombies with excessive health and reduced speed.
– Bonus rounds: Slow zombies, minimal health, more power up probability. A break from zombie killing.
– Death rounds: Rounds designed to kill you.
– Other specific rounds.
–   Buyable artillery.
–   Power lights.
–   Improved buyable ammo
– Ray gun, Wunderwaffe and their respective upgraded versions ammo can’t be bought.
– MG 42, PPSH-41 and their respective upgraded versions ammo can be bought for 7500 points.
– Browning and upgraded browning ammo can be bought for 5000 points.
– The rest of weapons’ ammo costs 2000.
–  All perk machines.
–  Flogger trap.
–  More zombie ‘looks’.
–  Friendly AI.
–  Auto turrets.
–  No dog rounds.

Note: This map suffers from serious graphical lag, so unless you have one of the latest graphics cards, it is advised that you reduce your graphics card settings before you attempt to play this

Screenshots

Videos

The Simpsons

The Simpsons
By: holty007

Well what can i say it’s a Simpsons map enjoy! :D

Features:

*Buyable Ammo
*Some Reskined Weapons 
*Reskined Dogs
*Reskined Zombies
*Art Strike
*Buyable Insta Kill
*Buyable Double Points
*PAP guns in magic Box
*Electric Zapper’s
*Flogger
*Secret Wonder Room
*Timed Game Play
*Buyable Ending
*ZombieModding custom Dogs
*Tom_Bmx Music Box
*Custom Textures
*Risers
*All Perk Machines
*Magic Boxes

Screenshots

Videos

Kneipe Der Untoten (Bar v1.1)

Kneipe Der Untoten (Bar v1.1)
By: W1NG3D

Nazi Zombie Bar is a fight for survival inside a boarded up, gloomy pub. This map is better geared towards cooperative with 3 players or above but it is still fun in solo or just with two players. It features buyable ammo in two locations, is compatible with Modern Weapons and includes other less common weapons like the DP28 and ALL the pistols which are also in the random weapons box.

I have placed it in the “Unfinished Maps” section as this was a BETA version, and while I planned on making a full release, there are some errors which sadly I am unable to fix, so the only releasable build is this one. There are glitches in this map which I would have otherwise fixed had I not been forced to release this version, so please, if you find any bugs which ruin the game, don’t share them!

For Co-Operative play, the map doesn’t have a loadscreen and the name doesn’t appear properly in the zombies map list, but it still works as far as I can see after testing with someone else.

Probably my best detailed and most enjoyable map yet, but it’s a real shame I could never get around to finishing it :( Ah well.

Screenshots

Videos

Nazi Zombie Fruxtreme

Nazi Zombie Fruxtreme
By: [FRU]Spuddy

Game : Call of Duty: World at War

Supported Gametype : nazi_zombie

Map Size : 4 : Small Map

Construction Time : thousands of hours

Custom Content : Models

Known Bugs : All known bugs have been removed after 1 week
of testing.

Credit to Other Authors :

Map by: [FRU]Spuddy
Loadscreen by: [FRU]Kaos

================================================== ====================

Special Thanks :

Thanks goes out to the members from clan FRU who tested the
map and gave me inspiration. To Elim for his help on fx and To [FRU]Kaos for the
awesome loadsceen and his countless hours of testing with me.

Screenshots

Videos

420 Laboratory

420 Laboratory
By: [ZCT] xCHAOSx

Elite Forces 
Squad # 2,156
Government Department:  Classified

Attn: Elite Squad Soldier

You are Squad 2.156.  If you are as sharp as I feel you are, you have figured out that 2,155
squads before you have been unsuccessful.

On April 20, 2010 at 16:20 hours you will board a heavily fortified rail car at these coordinates:

39°44’21?N 104°59’5?W

You will set your GPS location device to alert you when you arrive at this point:

39°44’21?N 104°59’5?W

At which time you will remove the pistol below your seat and exterminate the conductor.  This may seem cruel but the things you will encounter in this lab, the conductor simply does not have the skills to defend against.  Most importantly may hinder your ability to complete your mission.

Although you do not have enough security clearance for me to go into detail about the history of this lab.  I do however feel you are entitled to know you will encounter beings you only once believed to be fiction.

The United States government has listed this mission at the highest of priorities.  

Your mission is to destroy this lab at all costs.  

According to the blue prints we have on this building, the weak spot seems to be the main power core. You will find c4 and a detonator somewhere in the lab.  Once you have collected these parts you are to plant them on the core and run like hell to the emergency escape route.  

Good Luck and Stay Alive,

General Chaos.

**New Features**

-Timed Gameplay
   There is no rounds only a timer. The zombies will start and never stop till you win or die.
   The health speed and amount of zombies increase over time and some aspects are affected by number of players.
   When a player dies they will get a timer on there screen with how long they have till they can re spawn. 
   The longer you played the longer this time is likely to be, but dose have a limit of 3 minutes.
   When you win or lose it will display how long you lasted or took to win.

-Bomb

   This is the objective of the map ( way to win ). you have to find the 2 parts needed to plant the bomb which are randomly located around the map each game.
   The parts will be on the floor giving off a small glow( as seen below ).

 



   Upon spawn you will see a HUD on your screen. This shows you what bomb parts you have collected.





   Once you have both parts you will hear a sound saying “we got the bomb” ( you may not hear if have the music on loud).
   Then you need to make your way down to the basement and plant the bomb.





    Once the bomb has been planted you will have 2 minutes to get to the exit room
    which is located at the start of the map.




    Once all players that are alive or not in last stand are in the room you will win ( providing the bomb hasn’t blown up yet ).



– Ranking
   There are 10 ranks available in this map you will go up 1 rank when you win the game.
   Depending on what rank you are you will get a perk on spawn even 2 if your a high rank.
   If there is a high rank person present you will get AI at the start helping you.

-Gambler
   


   This machine can give you a number of rewards and punishments, its all a gamble.
   The reward consist of perks, powerups, betties, bowie knife, weapons and cash.
   Punishments range from disabling a random box, stealing ammo, replacing your weapon with a colt and stealing cash.

Screenshots

Videos

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