Evening of the Dead

Evening of the Dead
Version: Beta By: pagotherandy

My first and only zombies map never finished.. made it 2 years ago and i love it, so i figured i’d share here with you guys.

A map meant to be based on the energy of Nacht Der Untoten, with all of the features of todays standard maps. Evening of the Dead offers some unique options for movement around the map, and an unlimited number of ways to play it. The map includes, 8 perks, double PaP, custom weapons and wonder weapons, secret buyables, and more to find (;

The map is meant to be rewarding as you get to the higher rounds, you’ll see why, i hope you enjoy!

Known bugs:
Buyable perk slot & table are broken
Dog animations are stiff in co-op (lol)

And please, if i used anybodys downloadables, remind me and i will definitely credit. Its been years since ive made this and i cant remember crap

Credits: 
UGX 
HarryBo21

Screenshots

One Room

One Room
Version: 1 By: SignalPuke13

Description

This is my first custom map

If you play Co-op with someone on my map and you change it to zombies, you might notice it says “Four Rooms” because I originally named it Four Rooms and is still in the game files. I changed it to “One Room” because zoning is pretty hard so I decided to make it just literally one room.

This map includes:
4 original perks
Pack a Punch
Riser Zombies
Power Switch
Buyable Ending (40000)
Mystery box
Wall Weapons (including Bowie Knife, M1 Carbine, Mp40, and Thompson)
Over 24+ Zombies

Screenshots

Videos

Mixti Fori

Mixti Fori
By: Huruman

UPDATE – 07/12/20

*Fixed the juggernaut perk with 250 points of health 

UPDATE – 06/15/19

* Added an optional version without nudity

* Fixed the Quick Revive bug in Solo

* Fixed the powerup minigun bug (you can no longer buy weapons while this powerup is active)

* Improved the respawn zombie in the last areas of the map (in the upper and lower part of the circular temple)

* Solved the possible problem of getting stuck in the blockade next to the PHD

* Improved some minor issues

Look at pics for discription

BUGS WARNING:
The hintstrings are not updated, so when the power is turned on, messages from perks dispensers and PAP are not updated.
Despite this, everything is functional:  the perks can be purchased without problems, and the weapons can be improved.
As long as you have the necessary amount of points, of course.

Screenshots

Videos

Persona (The ZomMapaganza)

Persona (The ZomMapaganza)
Version: 2 By: shakedelusion

So, I don’t really make maps, but I’ve loved WaW since release.
Felt obligated to do something for my album Persona [05/18/19], but didn’t wanna make music videos.
Here’s teh result.

Some features:

100k buyable ending

(Running) Call of the Dead Zombies

Nuketown house

BO Perks

PPSH Pump Shotty

god tier Kar98

PC Masterrace PTRS

Generally Absurd/Quirky Weapons

UGX Jukebox


{no credit left unattributed intentionally, edits to be made}

Screenshots

Videos

Downfall

Downfall
By: cpt_johnson1

Just a quick little map I made. This map takes place outside of the Reichstag in Berlin, Germany.

Features:
DLC 3/prototype mix
Shoot three teddy bears to access Pack-a-Punch
FOV slider
bo1 knifing (no knife lunge)
Buyable ending

Credits:
Tom_BMX: buyable ending
Scobalula: FOV slider
isaacscott935: teddy bear script
Thanks to BlackJackJonnyy for amazing video tutorials

Screenshots

Videos

Moon Wasteland (Moon Remake)

Moon Wasteland (Moon Remake)
Version: Unfinished By: cristain_morales

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

This is my last Custom Zombies Map ​​​​im going to Upload, im quitting. You see, i don’t have alot of time to make maps, even tho it’s fun. Thank you all for downloading my maps. This is a 6 month old map i worked on, it’s UNFINISHED by the way. so there may be various bugs.

Size: 150mb

Requirements: ~ Need this before playing
T4M file

Credits: ~ woudn’t make this without them
Tom-BMX: Applications and Tools
UGX Rorke: Bo1 Weapons 

Description:
– Black Ops 1 Weapons & Pack-A-Punched
– 3 Perks
– Space Dynamics
– Astronaut Boss Zombie
– Wasteland Time Counter
– Earth Explosion included ( Look for a terminal on the moon for explosion )
– More Graphical Setting included ( can now change shadow and specular settings )
– FOV slider and Zombie Counter

Screenshots

Habitat (New Realism 3.0)

Habitat (New Realism 3.0)
By: Avalebor

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Attention! Before installing the card, delete the old “New_Realism” folder (if you have one) from the “mods” folder.
Note: this card requires T4M !!!

Credits:
BluntStuffy – Realism Mod 3.0 Standalone
Herminio – Habitat model map
asus89 – foliage bo2_mlv_nt_tree_ficus_lrg_01
degaredead – wattle models
nukem – easy_teleporter script

Screenshots

Videos

Nazi Zombie Dust2

nazi_zombie_dust2
Version: 2 By: GarthVader45

You have been sent to an abandoned town by a top secret government agency in the middle east to wipe out a zombie infestation that has taken place in the town. You must also destroy the supply caches of the unknown chemical that has been leeching into the town. Not much is known about the chemical, but is it known to have been the cause for the zombification of the town’s civilians. This was supposed to be a quick and easy mission, but your unreliable vehicle that you bring into the abandoned desert town runs out of battery power. You are forced to stay the night in the abandoned desert town until authorities declare you missing and search parties are dispatched to find you, but we all know what happens when you stay the night in an abandoned, zombified village… But, there is hope for you to survive the night in one piece. If you can find a source of power to jump start your vehicle’s battery, you will be able to leave without spending the night surrounded by hordes of zombies (don’t forget to destroy the chemical caches first).

This version of Dust2 is based off of the version from Counter Strike: Source, (not to be confused with CS:GO’s Dust2)

This is the second version of this map’s release, now with a complete visual and game mechanic overhaul, featuring new custom textures and models straight from Counter Strike: Source, new objectives and weapons from COD4!

Specific features for this map include;

– (Most) COD4 Weapons
– Custom models and textures used straight from Counter Strike: Source
– 2 Bomb Plant Objectives with an Integrated Buyable Ending (bombs must be planted and the power must be turned on in order to leave)
– 4 Original Perks
– 4 Secret Easter Egg areas containing the perks

SPECIAL THANKS to;

/////////////////
@GU$TOMAN
\\\\\\\\\\\\\\\\\

for helping me with custom textures and models, as well as supplying some of his own models to include in this map.

Please check out the Salaj website and the Salaj Discord group. This site has great tools to help you out with your own maps and mods if you are a modder/mapper and the modding community at Salaj’s Discord is incredibly helpful and will help you with whatever problems you encounter with your CoD maps/mods.

Salaj Website;
https://sites.google.com/view/salaj/cod-waw/xmodels 

Salaj Discord Server;
https://discord.gg/ng8dWF
Also thanks to these users in Discord for beta testing my map and providing me with helpful feedback;

aimbotldris
AllMoDs
AnderDoZOMBIES
k3nt
Mamo
nielk
RoyaltyGamer
TheLordofManatees

P.S If you encounter any bugs/issues with the map, please report them to me and I’ll do my best to fix them in a future release.

P.P.S I’ve only included a download link to the Secondary Mirror so that I can make updates to the mod with ease, (I will aslo include patch notes with every new version of the map that I create)

Screenshots

Videos

Reichskanzlei

Reichskanzlei
By: cpt_johnson1

Features:
Verruckt style with Pack-a-Punch
Buyable ending
5 hit Jugg
Teddy bear easter-egg (not a song)
Bo1 Scavenger (not in box)
FOV slider
Bo1 knifing
Ambience from Nacht Der Untoten, Verruckt, and Downfall (last campaign mission)
Soviet player models
Medium-sized map

Credits:
Tom_BMX: buyable ending
Scobalula: FOV slider
isaacscott935: teddy bear script
Rorke: scavenger
Thanks to gympie6 for helping me with the zombie models, and to the UGX community for all the tutorials

Additional notes:
The Scavenger is not upgradable because I was having a lot of issues with it, sorry
I just realized the Scoped Kar98k doesn’t have a camo on it when Pack-a-Punched, but it still works
This map was inspired by the New Reich Chancellery, the Reichstag, Kino Der Toten, Verruckt, and Das Herrenhaus

Screenshots

Videos

Dark mode powered by Night Eye