Pyramid v3

Pyramid v3
By: Avalebor

this map was created by me – Avalebor (Ava_ru)
Features:
– zombies run from the 1st round
– changed the appearance of zombies
– increased number of zombies
– added Nova Crawlers zombies
– 2 bosses
– added weapons from BO1, BO3
– in the box there is a weapon with an upgrade
– weapons from the wall can not be upgraded
– purchased end of the game (THE END)

CREDITS:
shippuden1592 – zombie Call of the Dead (drag-and-drop)
Shippuden1592 – Zombie Nova Crawlers
shippuden1592, ReznovRevenge – boss scripts
shippuden1592 – weapons: ICR, M8A7, Man-o-War, Pharoah, Haymaker (tc12), XR2, Ak74u, Commando, Famas, Hk21, Rpk
Infinity Ward, DamianoTBM – weapons: IW NV4
MrDunlop4 – character
TOM_BMX – Buyable Ending scripts

Screenshots

Videos

Nazi Zombie Cruise

Nazi Zombie Cruise
By: burningblade16

Description

Hello, welcome to my very first map I ever released. This is a CoD4 Wetwork styled map. It includes rain, a custom aqua pack a punch camo, 2 cruise ship balconies, a roof you can go on top of, 2 interiors on top story, and a huge interior on the second story. Hope you enjoy the map.

Screenshots

Greenhouse Survive & Defuse Realism Mod 3.0

Greenhouse Survive & Defuse
Version: Realism Mod 3.0 By: BluntStuffy

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

If the map is crashing for you, read this!!!
If the map is crashing when it’s loading OR when you have weird textures/lag going on, look at this:
-Make sure you have T4m, and it’s working ( version in the bottom right of the main menu should start with  2. )
-change your texture quality settings, useally it’s best to lower them. So set all of them to ‘high’ or even ‘normal’
-make sure there’s no loose files or folders that dont belong there in the folder where the custom-mods are installed
-set the ‘corpse count’ option to ‘Tiny’

If you did all of these and it’s still not working, i’m affraid i cant do much to help you..





Greenhouse
Survive & Defuse
Realism 3.0



Finally Greenhouse with the Realism Mod 3.0 has arrived!!! Will you diffuse all the bombs, can you make it past the living trees, will you be able to unlock the underground bunker and assemble an old enemy to fight by your side? All of this and more awaits you in the Greenhouse.

 

New Realism 3.0 ( so this map as well! ) requires T4M to be able to play!!
There’s a main quest/EE wich is quite extensive, and allows you to finish the map. There’s also a few side-quests unlocking stuff like a song, but also an m2178 with incendairy rounds. So def keep your eyes open if you want to find the good stuff!


I did not put any anti cheat in the map, but if you go around noclipping opening doors etc i can pretty much guarantee you you are going to break the map or at least some features at some point! Be warned!! 
You can fully customize the game settings from easy to insane, and turn special features on/off to play the game the way you want to! Choose between 5 different character classes (Medic, Assault, Tank, Breacher & Demolitionist), pick a starting weapon and unlock achievements to earn ways to customize your weapon and or character!
The mod features about 50 guns, and each weapon has attachments for you to unlock by getting kills with that weapon. Other features of the mod are:
-BO3 panzer soldat
-Nova Crawlers
-Special zombies ( Kamikaze and Acid )
-Supply drops ( going from just points to OP special weapons, sentry guns and guard dogs )
-Easy, Normal, Hard, Insane and Realism difficulty ( last two are unlocked by prestiging ). Realism mode has no health regeneration, and plays more like an old fashionate shooter like Doom or Quake.
-Stat tracking: The Zombie Realism Mod 3.0 keeps track of just about every stat you can think of allowing you to know exactly how you are doing at all times. Wanna know how many headshots you got this game, how many times you’ve hit the mystery box, how many explosive kills you got, perks bought, downs, revives, boss kills, and many more…we keep track of all of it for you.
-Lots of smaller features like a viewmodel ammo-counter for some guns, dual wield guns (sync fire) with 3rd person anims, 4 different grenade types, custom wall buys, bo3 style pause menu, zombies can spawn in gibbed and where WaW models allow it multiple gibbing is possible and lots, lots more!!


Known bugs/glitches:
For clients the guard-dog and in-menu models have no animations. They are still functional, but will just float around. Unfortunately i’m not able to fix this :'(




Credits:
(pretty much the Realism Mod 3.0 credits, as i done most of the mapping work myself)

Credits for Greenhouse:
XJimmy33  –  Did a bit of mapping a long time ago, and did countles of test-runs with me  <3
Steviewonder87  –  Also did a bit of mapping for me, and again a lot of testing/feedback  <3
Tomikaze  –  The evil mastermind behind a lot of the gameplay mechanics in this map, i love talking through ideas and come up with new shit with you. Tom also did milions hours of testing.  <3 <3 <3

MOD Credits:
Treminaor – Huge thanks for a custom version of the UGX installer! As well as scripting help in the past and the use of the UGX-style points HUD.

UGX in general

ElTitoPricus – the player models and viewhands and also responsible for doing 90% of the weapons for this mod. Huge thanks!

MAKECENTS – tons of scripting help/advice and being an awesome and helpful guy in general!

Offthewall – dual wield viewmodel-fx, dual wield Deagle’s, some scripting help and helping out with 3rd person animations.

Whippytrout – superhero model, maya/rigging help and again being an incredibly good guy and helpful person in general!

StevieWonder87 – weapons, help and ideas and allowing us to use his map Industrial Estate for the Realism Mod! Also, going through all the pain of adapting the map for us while not even being actively modding (waw) anymore. Thanks dude!

RadimaX – made the custom menu backgrounds.

CHN – made the walking animation script, and again always being willing to help out.

DUKIP – Helped with better understanding menu scripting.

DTZxPorter and Modme and it’s tools

Aiden, Ray1235 and Scobalula for the Maya 2012 tools.

Zeroy – for the good old scripting reference.

Tudark – acid-zombie model

Mod testers:

JiffyNoodles & Nathiri – These guys are freakin’ heroes; they have tested so many versions of this mod that I am happy they still wanna talk to me : ) Their feedback was absolutely crucial to the success of this mod.

Rutenguten – mod testing

PSNtoonjuice – mod testing

ZE~Skullcrusher – mod testing

Match-Maker – mod testing

Mann – mod testing

MajorPwnege01 – mod testing

NateTheGreat987 – mod testing

MZslayer11 – mod testing

Conn6orsuper117 – mod testing

Hensot – Mod testing

Mxtxm – mod testing

TTjay123 – mod testing

Screenshots

Videos

Nazi Zombie Evacuation (Zombie Slow)

Nazi Zombie Evacuation (Zombie Slow)
Version: 2 By: ville88

Style map – Der Riese
4 Perks
Hidden power box (need find all brains for opening)
Teleporter
PAP
Elec. Traps
Magic Box
crazy runners (no verruckt. )

Easter eggs:

Hide and seek
3 radio
4 handle radio
hidden message

[update: 12.11.2017]
+ Buyable end 
+ launch map from menu

Author – Ville88

Special Thanks:

C.H.N
BlackJackJonnyy
Tom-BMX
MakeCents
and forums:
UGX-mods
zombiemodding
customcod
cybercod dot org
mappersunited
cfgfactory
modsonline
and more…

 

Screenshots

Lab 7734

Lab 7734
By: Bashmoney100

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Needs T4M

Prologue
After surviving/escaping New York our four characters now find themselves in strange Laboratory, where the start of curing the world of the zombie apocalypse begins.

Features:

Boss Zombie (Panzer Soldat)
Custom Weapons (BO1 – Ghosts)
Zombie Counter
Black Ops 1 Perks
Black Ops 1 Hud
Custom Audio (Characters, Announcer and etc)
Black Ops 3 Leveling System
FOV Silder
Buyable Ending
And much more …

Credits:

OdoHd
RDV
ZK
Alaurenc9
BluntStuffy
Mrpeanut188
Bamskater
Scobalula
Ricko0z
KDXDARK
SpyroScope
Smasher248
Jerri13
Redspace200
Shippuden
c.h.n
CFG Factory
Treyarch
Activision
Sledgehammer Games
Infinity Ward

The Crew:

BashTheOutcast & IamTIMMEHHH (Mappers)
Voice Actors
GeekeTV (Computer Announcer)
Michael Warke (Dr. Dravis)
DSKristoff (Extra)
Icysnowseal (Isabella)
BashTheOutcast (Marcus Smith)
Ariachiba (Rosemary Parker)
Cassandra Bradford (Sarah Jay)
Nathan J Banks (Sebastian Denis)

If I missed anyone, please dm me or comment it below

Known Bugs
One barrier had a zombie that will spawn and stay confused.
Dogs will spawn in an area not unlocked yet.
The zombie counter will mess up around round 16 (because of dogs spawning with )
When Takeo/Sarah if you buy the MK14 you will get an error.

———————————————————————————————

 

PSA From BashTheOutcast


First of all, I am so happy to be finally finishing/moving on from this map. I have been messing around with this map for almost two years, from building it and tearing apart multiple times to releasing an open beta last year (which I hate), making this map have made me and better modder despite the stress it caused. Now that it complete I can move on to other projects. However, I will be doing a mega update for the map that includes: Updated Weapons List, Character/Zombie Models, A easter egg for the map and Most (if not all) bugs fixed. Anyway thanks to everyone who helped/ believed in me and the project and hope you enjoy. Also please credit me as BashTheOutcast and not Bashmoney100 if making a video.

 

 

Screenshots

Videos

RemakeUT

RemakeUT
By: Taiidan

A Underground Zombie Map (RemakeUT)
It is a small map all underground German style 

Perks
Juggernog,Quick Revive,Speed Cola,Double Tap Root Beer,PhD Flopper,Stamin-Up,Deadshot Daiquiri,Mule Kick,Tombstone Soda,Who’s Who,Trap Machine,Elemental and Pack a Punch

Game Modes 
Classic,Arcade,Gun Game,Sharpshooter,Bounty Hunter,Chaos mode 

Some stuff like wall guns images is just a square white box i can’t fix stuff as my mod tools are broken wall guns still work. Map is designed for 4 players have not got it to work with 3 or 4 does work solo and 2 player. 

When plying solo allow window to be broken so zombies from other areas of the map to get to you as slow start will take time. 

If there is anyone who could improve and fix the map and add more detail that would be nice.

Screenshots

Videos

Salaj Malefic’s Spawn

Salaj Malefic's Spawn
Version: 1.01 By: gustoman

SALAJ_MALEFIC’S_SPAWN
Challenging map with dust2 layout but in the street style. Most of you played my map already called SALAJ_DUST2, so this new map is in one open area on the T spawn. Do you think you can escape?

HOW TO INSTALL
When you download the map it may happen that windows defender will block this application. Just ignore that or if it says something like this “click here for more options” just click on that and there will be more options for allow installation, so you can pass it and install it without any problem.

COOP / Multiplayer
If you want to play COOP with 3 or 4 friends it may happen that one of you got stuck on screen. If you are stuck just type to console “pause” and it should works.

BETTER TEXTURES AND MODELS EXPERIENCE
Before you lunch the mod just go to the settings/options and then graphic. Make sure that Specular Map is turned OFF “NO”.

INFORMATION ABOUT MAP
UGX v1.1 ( game modes: calssic, gungame, arcademod, king of the hill, sharpshooter, bounty hunter, chaos mode )
Challenge ( one area, no jugg, no revive )  
4 Perks 
The Hell’s Retriever
Pack a Punch
Elemental Machine
Weapons ( MW, BO1, BO2, BO3 )
CS:GO Ranking System
Plant the Bomb C4 ( buyable ending )
Some Custom Models ( cod ghost models )
Xbox 360 Controller Support

UPDATE v1.01
Fixed window glitch.
Fixed windows frame on the buildings.
Changed lamp models.
New board of the ranks.
Changed price for The Hell’s Retriever

CREDITS
Creator: GU$TOMAN
Map Tester: Patcher

THANKS TO
UGX Team – Thank you for UGX mod.

MY MAPS
THE FIGHT
SALAJ_DUST2
SALAJ_MALEFIC’S_SPAWN

Screenshots

Videos

UGX Bridge

UGX Bridge
By: RexNworld

Story
The Second Mahanadi Rail Bridge is a rail bridge over the Mahanadi near Cuttack in the Indian state of Odisha.

The first Mahanadi Rail Bridge was opened on 1 January 1899. It had 64 spans of 100 feet (30.48 meters) each, on wells 19 ft 6 inches (5.94 meters) in diameter sunk to 60 ft (18.28 meters) below low water level.[1] The Engineer in Charge of construction of the first Mahanadi Rail Bridge was William Beckett, who won a gold medal from the Institution of Civil Engineers in 1901 for a paper he presented on the bridge construction.[2]

The 2.1 km (1.3 miles) long Second Mahanadi Rail Bridge built at a cost of Rs. 120 crore was commissioned in 2008. The bridge has been designed for a train speed of 160 km per hour (99.41 miles per hour). Adequate steps have been taken to withstand quake.[3]
Features
  • Custom weapons from various Call of Duty games
  • You’ll have to figure it out yourself.
  • Nuketown style perks
  • Welcome Intro
  • Coop Button fix for lan user
  • big place
  • Doubble Pap
  • Buyable Ending
Credits
  • Treminaor
  • ZK
  • SGC Team
Spacial Thanks to Ugx Mod 1.1
Bug Fix
If u play singleplayer first go to the setting=>ugx mod Settings=>then click Weapons bob/Sway=>and Save close
If u play Coop 2 Player Its fine but u play 3 or 4th player u get some error stuck screen no prob.
 Hit The Console button(~)Then type Pause and now its Done i Hope U enjoy.
Sorry for others problem acutally this is my first map. So give me feedback plzz. If there is any bug just comment, I will fix it in my next version of this map and I hope u Enjoy And dont forgot to share.This is map is for beginners and I will work on my big map with full Easter egg ,Custom perks, More & More …  BEST REGARDS :)

Screenshots

Videos

Nazi Zombie Trevenque

Nazi Zombie Trevenque
By: Kuddos

4 years later I noticed I forgot to upload the map I finished to this site, today I made a video of it, and want to share both the map and the video with you all! the WIP post got locked, so I had to open a new one.
Hope you guys enjoy it! If you still play cod waw as I do.
See you around!

https://www.youtube. com/watch?v=-devgZs_lHI

Features:
4 perks
Pack a punch
Buyable Ending
No teleport
Katana and Axe (thanks to tom_bmx)
Black and white colors unitll Light is on (Thanks to someone whose name I cant remember, jjapex or something).

Screenshots

Videos

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