Madagascar

Madagascar
By: thebromonkey

Description

Mapname: Madagascar

Mapper: Thebromonkey

Size: medium / large

Difficulty: Solo-medium. Coop-easy/medium.

Description: After the events of Vial. The four heroes continued their journey in the search for the source of the element 115. The search has now lead them to the island madagascar. If the rumours are true the element 115 stone is buried in a mine-shaft deep down under the island. Your mission is to find and destroy the stone and then escape from the island.

Includes:
-A small easter egg with few steps.
-All bo1 perks(sorry not the patched ones)
-A few bo1 weapons
-Buyable ammo.
-Custom zombieblood-machine
-Buyable ending
-Custom NGT names on guns.
– Roaming Packapunch( 2 locations)
– Doubletap 2.0
-bo1 Quickrevive
-Electric Cherry
-Soul Chests

Credits:
-Bamskater33
-YaPh1l
-holty007
-Activaler
-Quizz
-ConvictioNDR
-Swazzy
-ZK
If I forgot someone let me know.
Now Enjoy!!! 

Screenshots

Videos

Asylum V2

Asylum V2
Version 2 By: smasher2488

Welcome to Asylum v2, this is one of the harder maps with all the zombies at full throttle. with the boss zombie Brian, your skills will be tested… but don’t worry along side you there will mw guns specially designed for zombie killing and pack-a-punchable . there are also the bo perks and the following bo2 perks: Whoswho, Electric Cherry and tombstone. the map is fairly large, and you don’t want to waste points on doors you don’t if you want to create the build-able buy-able ending which involves the construction of a Huey. if your in trouble run to the safe room and hit the control panel you will be free from zombie attacks for the time being. its the little things that make a map good and this map has lots of little things. these include hit-markers health/zombie counter hud and dolphin dive and the ability to jump onto objects without hitting a clipped barrier.if you think your good enough then there is a parkour area with a reward of toms katana(very powerful)

Credits:
thanks to;

UGX and their community for forum help and elevator prefab
Zombiemodding and their community for forum help
YaPh1 for type writer intro
AwesomePieMan for teleporter fx, file name and how to call it and BASE code
special thanks to Redspace200 for whoswho electric cherry and tombstone script
special thanks to bamskater33 for bo perks, powerup machine, laser trap, and motd zombies 
special thanks to supreme rathalos for help with scripting and testing 
Tom-bmx for lime and melee weapon (katana)
zk studios for various tuts and help (radios, risers)
Hobb3z for beta testing (new version)
i cant find the pages for powerup fx so i dont no who made them if someone tells me i will list them here

video: http://www.youtube.com/watch?v=6R0O66tbi9E#ws

feel free to use the scripts in my map unless they belong to someone credited in which case you must ask them first or at least credit them, and any bug reports would be greatly appreciated

Screenshots

Cheese Cube Unlimited

Cheese Cube Unlimited
Version: 1.0 By: ZK Studios

The cheese is back with an all new adventure! Experience a very unique zombies gameplay in this round-shaped cube

This is a fairly difficult map to complete, so you had better grab a few cheese loving friends and wake up your A game!

Features:

   – Unique gameplay 
   – “Moving” environment
   – Black Ops 2 Weapons
   – Buildables 
   – Puzzles
   – Trivia
   – Animated Pack-A-Punch camo
   – Extremis Zombies
   – Custom perks: PHD Flopper and Double Dew
   – Custom cheese perk shaders
   – Several custom powerups
   – Random easter eggs
   – Unique ending
   
   – Iron Man armors (6 total armors w/ different aspects of the following)
      – Jarvis Heads-Up-Display (HUD)
      – Targeting 
      – Stat tracking
      – Viewhands
      – Player Models
      – Weapon systems, animations , fx
      – Iron Melee system
      – Enhanced player abilities (run speed, health, etc)
      – Special abilities for certain armors


Special Thanks:

   offthewall: Dual CZ75s, player models/viewhands rigging, target script
   Redspace200: melee/jump script, napalm zombie, random script help
   Stuffed_Oatmeal and Pacman25: BO2 weapon files, model help
   HexZombies: Perk shaders, loadscreen
   MrTomBone8: PaP texture
   Bamskater33: PHD model
   YaPh1l: Random script help (helped Redspace’s scripts as well) 


Testers:

   Victor Ferrari
   InvDenial
   fatkidslov3cak3
   P0tz
   Nukem
   HexZombies
   Chromastone10

Screenshots

Videos

SPEED RUN

1 Player
Player Time Map Game Watch
2 Players
Players Time Map Game Watch
3 Players
Players Time Map Game Watch
4 Players
Players Time Map Game Watch

HIGH ROUNDS

1 Player
Player Round Map Game Watch
2 Players
Players Round Map Game Watch
3 Players
Players Round Map Game Watch
4 Players
Players Round Map Game Watch

Nazi Zombie Building

Nazi Zombie Building
By: sonicnine1

Feedback would be nice.
All songs are copyrighted
Updated!
Size -100MB. I took out the extra sound files so it’s smaller.
Also i fixed a little glitch on one of the walls






Credits:
All of ZK‘s tuts on youtube
Mrhankey91: zombie counter
Bamskater: black ops perks
Tom-bmx: buyable ending, music box
ConvictioNDR: 16 song music box edit
TheMightyDud: Pack a Punch mystery box
JBird632YaPh1lelfenlied: Help with problems on my map
Caboose: Testing, Weapon names


Features:
All 8 perks
Buyable ending
Open map
Working solo quick revive
Stationary box
Pack a Punch
Pack a Punch box
16 song music box
All PAP weapons renamed
DP28 and Type 99


Note: If you PAP with Mule kick, you lose a weapon. I put a colt next to it so you can buy it when you put the gun in the PAP and trade that for the PAP weapon when you grab it

Screenshots

Videos

Death Room V2

Death Room V2
By: FireIceJet

This will be a remake of the Death Room map from the Free-to-Play Multiplayer game, Combat Arms. There isn’t really any story involved, it’s just a remake of that map into a zombies version. It is a very small and symmetrical map.

Features:
– Solo Black Ops style quick revive (if that even matters to you)
– No Dogs
– 4 Original Perks from WaW with PaP
– Buyable Ending
– All zombies are risers
– Custom Menu screens
– All COD 4 Guns except M14, USP and Launchers (All PAP-able!  :D)
– Removed all WaW weapons except Ray Gun, Monkey Bombs, Molotovs and Wunderwaffe
– Increased no. of risers and they will either be runners or sprinters

Screenshots

Videos

Lorkeep Station

Lorkeep Station
By: chromastone10

Features:
-BIG EASTER EGG (thanks to Ege115, JR Imagine, BluntStuffy)
-detailing (some from Radimax)
-scripts (thanks to RedSpace200, ZK, JR Imagine, Ege115, and Awesome Pie Man)
TRANZIT TRAIN!!! (thanks to Ege115, jjbradman, YaPhi1l, Bluntstuffy and Radimax)
-Train tracks damage player (thanks to awesome pie man)
-Rain (thanks to cinnober’s tutorial)
-Black ops 2 style music stingers (ALL MUSIC IS NOT COPYRIGHTED :) SO YOUTUBERS DONT HAVE TO WORRY) (tutorials by Paragalor)
-fx (thanks to ugx easy fx)
-Weapon scripts (thanks to RedSpace200)
-custom hud (thanks to JR-Imagine)
-Black Ops perks and solo quick revive and bo2 weapon glow (thanks to jei9363)
-Porter Punch (thanks to bamskater aka jei9363)
-Wunderfizz (thanks to bamskater aka jei9363)
-Mystery box kino lights (thanks to YaPhi1l)
-black ops 2 guns (some models by me, some thanks to fatboypro, cfgfactory, stuffed oatmeal, tom_bmx, anonymous, Elfenlied, and tito)
-gun animations (thanks to Stuffed_Oatmeal, Tom_BMX, Javipotter, Adam paul)
-BOSS ZOMBIES! (thanks to RedSpace200, boss sounds from Nikolai Belinski)
-Mob of the dead zombies and scripts (thanks to JR Imagine)
-Flux tubes (as seen on Titan Corp. thanks to jei9363)
-kino box lights (thanks to YaPhi1l)
-small easter egg (thanks to GrantDaddy007)
-sounds and scripts (thanks to ZK, Paragalor)
-buildables (thanks to ZK, DuaLVII, and IVIr_Gadd)
-ai fixes (thanks to YaPhi1l)
-Electric Cherry (thanks to Jei9363)
ORIGINS STAFFS (scripts and FX by Awesome Pie Man, animations by theBeast123)
-Black ops zombie spawning where if you get to far away from zombies they die and respawn (thanks to Jei9363)


Weapon List (So far)

-Mauser as start pistol, and B23R as second start pistol
-M14 from black ops
-Tommygun from mob of the dead
-PDW from black ops 2
-Blundergat from mob of the dead
-M27 from black ops 2
-Ray Gun Mark 2 from black ops 2
-Scar-H from black ops 2
-Origins Staffs and Ultimate Staffs from black ops 2
-Origins Stg from black ops 2
-Peace Keeper from black ops 2
-MSMC from black ops 2
-MP7 from black ops 2
-AN94 from black ops2

PERK LIST:
Juggernog
Speed Cola
Quick Revive
Double Tap
Electric Cherry (thanks to bamskater aka jei9363)
Phd (no) flopper (thanks to bamskater aka jei9363)
Mule Kick (thanks to bamskater aka jei9363)
Stamin Up (thanks to bamskater aka jei9363)
Porter Punch (thanks to bamskater aka jei9363)

Beta Testers: 
ZK
InvDenial/Nascarfanatic24
Ayumu Kagami
RedSpace200
Bamskater/Jei9363
Awesome Pie Man
HexZombies
Ege115
Jei9363 aka Bamskater
UGX MrSlagovich
UGX treminaor
Jbird632
Astro
Kami
Midget Blaster
n123q45
Zombi3_Kill3rz
Potz
TheScotchGuy
MidgetBlaster and his nubby friends xD
racerguy90
FATKIDSLOV3CAK3
Rambobadass


(If I forgot to credit someone please message me :) )

Screenshots

Videos

Nazi Zombie WASD

Nazi Zombie WASD
By: sonicnine1

Description

Hello I’m a new mapper 
This is my 1st map

Anyways this is a basic der reise map with some cool features.
This is a basic version of my map nazi_zombie_building which will be done soon.

Features
Tom BMX Music player
All 4 Perks and PAP
No Dogs
Risers

Everything else is pretty much like a normal map.

I hope you all like it
If there are any errors tell me and i will try to fix ASAP 

Screenshots

Bunbury

Bunbury
By: Ping998

NOTE: This map CANNOT be changed due to the fact that I’ve lost the .map file (freaking virus  :( ) but you should hope for some new projects in the future  :D!

MAP DESCRIPTION: “When you thought a little village in the English countryside couldn’t be a war zone…”

This is my second published map called Bunbury, it is a little different than your average zombie map and it might be fun.

I created this map for ZodiacFTW, he always wanted to make a zombie map but didn’t know how and since he was busy I decided to make this map for him. He basically told me what location, what time and everything else about the map he wanted. At the time, I didn’t have any ideas but this map definitely kept me interested in CoD WaW mapping.

This map is basically set at the same time as my previous map, Imminent.

FEATURES:
|Objectives (Make sure to read at the start of the game)
|3-Power Switches
|Black Ops Weapons
|Black Ops Perks (ALL 4 of them)
|WaW Perks (ALL 4 of them)
|Hidden Perk doors (You need to find switches to open the doors)
|bamskater33’s Perk Fix
|MOVING Random Box (Finally)
|Hell-Hounds
|Secret Area (The Crypt)
|Buyable Ammo (For current weapon)
|Black Ops Quick Revive (For solo)
|Ray Gun in the box (MIGHT be missing some fx)
|Buyable Ending
|Black Ops Perk Bottles
|Searchable Crates
|Some WaW Weapons (Only found in crates)
|PACK-A-PUNCH
|Start With 0 Points
|Double Tap 2.0 (Costs 3500)
|The AUG
|Typewriter Intro
|And Many More!

CREDITS:

|Ping998

|bamskater33
|ZOMB1E-KLLR
|zombie madness
|Tom-Bmx
|Bluntstuffy
|The Rest of ZM
|Everyone who helped at GCZ

Any Feedback is greatly appreciated and I would ENCOURAGE people to make videos of this map  ;)

Ping998, out.

Screenshots

Videos

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