RadiationXtreme (RADX)

RadiationXtreme (RADX)
By: iNSANITY3241

The Basics:  The year is 1996, 10 years have passed since the disaster at Chernobyl. Your team is sent in to investigate after receiving reports of strange activity in the abandoned city of Ubriat. Once there you notice that there are dead bodies walking around and you quickly find shelter in a nearby building. How long can your team hold out? Should you try to explore the area? Does a radiated Twinkie taste just as good as a normal one? Some of these questions will be answered when you play RadiationXtreme!

What we liked:  There are some Black Ops weapons on the map to go along with the standard WAW weapon set. The full auto M16 is amazing! There are a few different environments that you’ll go through which adds a lot of variety to the map visually which was really cool ranging from standard house-like buildings, outdoor environments, a laboratory of sorts and a long underground passageway that branches off in different directions. There is a musical easter egg & the PAP machine has a custom texture on it.

What we didn’t like:   I was able to open up almost the entire map by just using the free ASP that is found on a bed in the starting area. Just keep going back for more free ammo whenever you want. The 80k buyable ending was just too much. If you want someone to spend more time on your map then just give people more places to go and not some insanely high priced ending that just forces you to run circles for the next 10-15 rounds. That SUCKS!!! Also, there are only the 4 standard WAW perks, not a huge deal to me, but it would be nice to see more variety.

Final Word:  Despite every barrier being 2000 pts to open it goes by pretty fast even if you’re not abusing the bottomless ASP. It’s a pretty good looking map with fun progression through some different environments and the Black Ops weapons are SO MUCH BETTER than the crappy WAW guns. It’s short, it’s fun & yes you’re still a winner, to me, even if you don’t wanna put your brain on autopilot for an hour to save up for the ending.

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Pentium

Pentium
By: daedra descent

Pentium is a very basic custom zombie map with some fancy terrain editing here and there. The theme of this map is a very blandish/sandy area. I didn’t do much testing because of computer issues, but what i did test was flawless. regardless if anyone has any bugs/glitchy then please let me know.

Features
Buyable ending
buyable 30cal
buyable Ray Gun
lots of custom weapons

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Hallway

Hallway
By: Baseball4ev

The Basics: The name don’t lie, this map is three long freaking hallways. This is the challenge map of challenge maps, the granddaddy of them all. This beastly 3 prong attack is going to have you running for your life, hip firing through narrow hallways and praying that you have enough ammo to last the round.

What we liked: The map is made up of three long hallways all with a special surprise at the end of them. Each hallway has probably around twenty 2,000 point doors that you must open if you want what is at the end. Yes, this map is going to drain your bank account faster than your last divorce (stupid gold digger).  Also, the starting room, more or less, is the only place that you can get weapons. There are weapons on the ground that you can buy in the starting area as well as the mystery box is there and the 4 standard perks. This map is going to make you seriously budget your ammo and calculate whether you can afford to live another round or not. If you’ve never played this map before it will challenge you and depending on which route you take it may just have you crying in your hands or cheering for joy.

What we didn’t like: The Jug on this map is the three hit kind and even that is debatable, just don’t get hit. Also, the map is as ugly as sin, but can you really blame the mapper? How many ways can you decorate mile after endless mile of hallways? Still, it’s freaking dull and painfully boring to look at. The map is really old so it doesn’t have ANY modern features. Apparently color is a modern feature because it doesn’t have any of that either.

The final word: I feel like this map is such a great idea and is certainly a worthy challenge that everyone should try. It’s hard enough that it will kill you without mercy a few times, but once you get your strategy down that long run to victory will be oh so sweet. I wish that some charitable mapper would remake it with modern weapons and perks…maybe even the UGX Mod.

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Nazi Zombie Umbra

Nazi Zombie Umbra
By: hexzombies

Umbra (shadow) in latin – is a horror / twilight zone themed map. Basically it is complete darkness and your only source of light are the various lamp post in the map. Watch out as zombies come through the shadows in every direction – remember to stay in the light!

This map was made purely for fun and was made in a day – I thought this would be an original take on a standard box map but in a larger and scarier scale – hope you enjoy your visit to the twilight zone!

Features
Re skinned PaP, Mystery box and starter pistol (Little Devil)
4 standard perks
quizz’s instant grenades
Instant runners
complete darkness
buyable ending
Bo2 Shaders
No DOGS!
5 Box Locations

 

-Massive Darkness with few light zones

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Zombie Folter

Zombie Folter
By: xJimmy33

so, here are my second map:

THIS IS A WAW MAP so this map will not included black ops perks or modern weapons or something like that!!
play another map if you want them


-No story for this yet.
-Map made: 5-7 days
-My second map
-My first map I load up until now. can turn around for hours so my second map is the 1st ^^


this is a little objective / challanges map


map includes:

-Winnable endling

-Full gun names

-No pack a punch
      
-Only speed cola perk
         
-Shootable free jugger perk bottle (5 hit fixx) “hard” to find

-Glow zombie eyes

-Small sized map

-Easy dogs
                  
-Ascension power style (changed vision file)
            
-custom vision – really dark
      
-Little detail
   
-FX’s

-Custom gun sounds


Credits:

YaPh1l – zombie eye’s & typewriter intro –> Dr. Phil will have a surprise for you^^

UGX Team – UGX easy-fx tutorial

Swazzy – Gun sounds

Changelog v.2:
                 Clipping some modells
                 Changed the start pistol to the nambu
                 The map is now packed in UGX installer
                 Bigger playable area for drops
                 Easy-FX debug mode removed


Changelog v.3:
                      Remove dog rounds
                      Clipped some more modells




-Made in Germany haha..

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Training

Training
By: holz

Map: Training
Mapsize: Huge
Difficulty: Medium
Style: Tropic, Der Riese, UGX-Mod 1.0.3
Mapper: -=LSK=-Holz

Story:
The Zombies see Ghosts comes with Aliens, so they must train something … climb ladders, jump and roll over Walls and Barrikades, walk over Water, jump from high places … .
Now you can go to train yourself, and kill a lot of trained Zombies.
 
Discription:
This is a Huge Map in Carebean Clima Zone with many Palms, a lot of Sand, The Ocean, Rivers, Bridges, a little Memorial (because on this Day – we all were americans), different kind of Houses. Much detailed i worked 2-3 Months on this my third Map. 
To reach the buyable ending you must take the Teleporter, and have enough Money with you to escape from this Training Island.


Includes:
– 8 Perks
– PaP 
– Zombie Counter
– Banksystem
– Buyable Dropdowns (Max. Ammo, Insta, x2)
– Buyable Ending (100.000) 
– Music Box
– No Dogs
   
Credits:
Thx goes to:
The Betatesters: Silver, WhiteWolf, Gen. Buddy, Killer AUT
Treminaor for the Bank, Tom BMX for the Music Box,
Bamskater for the 8 Perks
Hole UGX-Mod Team for the Mod and Tutorials
ZM for Tutorials, Downloadlinks, Support etc.

v1.2 Changelog:
– More Zones, more Zombie spawns, more Fooliage
– Bank dont spend so much Money
– Some Bugfixes
– Fixed Jugger, If you die with Mulekick you loose all Perks and maybe 2 Weapons
– Added shootable Easter egg to come to max ammo
– Added Endgame-Camera
– Now its more action and harder to beat it!
– Now you can come back when you not have enough Money for the ending.
 (shoot something there wait 5 sec and go to beach)

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Nazi Zombie CTC

Nazi Zombie CTC
By: Dark-Inv4d3r

Description

Okay, let’s go!! The first map that i have made.
Find  your way to Control The City!!!!

Have fun :D

    RFA Presents

                                                 -Control The City-

======================================================
Features:

Zipline
lunar_lander
tom_music_player
Black Ops 2 Perk Shaders
Magic box
Teleporters
All 4 perks

 

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Ambush

Ambush
By: ArmyRope115

Description

warning this is just a test map to see if i like map making. I did not try to make this a very good map because i wasn’t sure if i wanted to map or not. I will be making a proper map soon now that i know i enjoy doing this. Thank you

HEY GUYS,
this is my first map and since I like them so much,
I decided to make it a box styled map!
it is still in beta stage and will only be getting better
features

  • bowie knife
  • 4 original perks
  • pap!
  • just 4 windows making the 4 player lobby essential and optimal
  • tiny layout meaning hectic gameplay!
  • 3 hit jugernog to make it harder
  • hidden doors throughout the map, hence the no images of door locations :P
  • custom gun names
  • hypermole80 easter eggs
  • melee points bonus increased by 40 points
  • spiderbite easter eggs
  • increased number of zombies for solo

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