Return to Kneipe Der Untoten

Return to Kneipe Der Untoten
By: W1NG3D



As a bit of a Christmas gift to all you wonderful stick insects, Return to Kneipe der Untoten has been released as a 1.4-style map! This means that it is basically a stock Der Riese styled map, with the four standard perk machines, a roving random weapons box, power switch and of course the Pack-a-Punch machine.

However, this doesn’t mean it’s totally devoid of customisation. :) There’s an awesome new jukebox, which is an epic new way to play music while slaying the undead – complete with a custom model, animations, FX, and a win new menu system, with eight songs to choose from. What’s more is that I’ve managed to make the map compatible with Realism 2.2! Included in the Bar mod folder is a subfolder with all the necessary setup instructions and files needed to include Return to Kneipe der Untoten in the Realism mod. :D

This map is surprisingly fun to play solo, and even more so with a group of friends. There are a multitude of different ways you can play by opening different doors and areas in the map, which offers a lot of replay value – plus if you add the map into Realism 2.2, you can spend hours ranking up and using custom classes too!

I’d like to point out and clarify that this is not UGX Bar. The UGX version is coming out in 2013 which will be the version to feature the UGX Mod with its modern weapons and an objective system, so in a way this 1.4-style release is a little bit of a teaser for what’s to come. :)

Credits:
Map design & creation: W1NG3D
Jukebox script & Easy-FX script: treminaor
Custom models (jukebox, pool table and cue rack): Justin Strawn
COD4 model mover app and menu files from Bar 1.1: Tom_BMX

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Nazi Zombie Goodtime

Nazi Zombie Goodtime
By: javipotter

Description

hi that’s another map, the map offers runner zombies with custom zombie skins.
Start room has thompson semi auto rate of fire on the wall.
The power switch is in hidden room, which you will have to find this.

Buy-able ending is also hidden until power is turned on for 50k

the features are:
dogs
custom zombie skins
pack a punch
the four drinks
guns on the wall
treasure chest
changed fire type to some guns ( thompson semi auto, m1 carabine automatic and colt automatic)
buyable ending
zombie risers and non risers
power
secret room
and some more things…

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Nazi Zombie End 2

Nazi Zombie End 2
By: ville88

Description

Description:
Nazi_zombie_end_2 (Verruckt style)
This map has lot’s of area’s to open up once you get enough point’s, not many weapon’s to start with must use pistol, grenades, knife.

Features:
4 perks
hidden room
ppsh on wall
blockers weapon
random box
music player

Thanks
Tom_Bmx
Zombiemodding.com
customcod.com
cybercod.ru

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Nazi Zombie Conviction

Nazi Zombie Conviction
By: ConvictioNDR

Der Riese style map with a lot of foliage that is not friendly to low end computers.
If you downloaded before 12/21/2012 you will need to download it again. I’ve made some changes.
12/21
Fixed Path issues around perk machines.
Increased damage for the deagle.
Increased the amount of points for the buyable ending.

Map Features:
~Mounted MG42 turret.
~Destuctible Truck.
~Power, 4 original perks + extreme conditioning, pap.
~Random perk machines for the 4 original perks.
~Self reviving quick revive.
~5 hit jug.
~Fixed WunderWaffe.
~Buyable monkey bombs.
~Buyable powerups (powerup machine)
~Two music box locations (first and last area) with fixed Lullaby and 4 Black Ops 1 songs and Carry On by A7X.
~A few shootable easter eggs.
~Unlockable Gold Desert Eagle (needed for some of the shootable easter eggs).
~Buyable ending.
~Impact nades.
~Zombies sprint from round one.
~Full auto Colt .45 with extended mag. Darkened weapon skin.
~Increased fire rate on M1 Carbine.
~Buyable PPSH on the wall.
~Custom main menu music.
~Solo button on main menu.
~Difficulty mod that effects zombie health, spawn rate, and player starting points.
~Timed gameplay option.
~Co-op Loadscreen and mission screen.

Special thanks to/credits:
gtlad – Helped with a lot of scripting related stuff like the phone lol
Tom_Bmx – Timed Gameplay, buyable ending, music box
Mrhankey91 – Difficulty mod, script placer
bamskater33 – Powerup machine
quizz – Impact nades
And many more of you who’s tutorials I followed or those of you who tested and gave feedback on the map.
Also to anyone else who helped me with anything on this map (too many names that I cannot remember right now).

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Nazi Zombie Apoch

Nazi Zombie Apoch
By: ArcadeRetro Version: 1.1

To start the map use the console and type: devmap nazi_zombie_apoch

Features
-Runners From The Start
-CoD4 Weapons (With PaP!)
-Hidden Buyable PPSh
-Kino Style Teleporter

V1.1 Changelog (The links above have been updated so you will need to re-download and re-install the map)

– Removed CoD4 Guns
– Added in CoD4 guns + CFGFactory Guns
– Changed wall guns
– Patched a few glitches
– Fixed the mystery box so that it moves

Thanks To
-Joeybbb
-ImTheEarth
-Tom_Bmx
-ADDICTED
-DON GOONY
-Everyone else on ZM

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Nazi Zombie Fortofication

Nazi Zombie Fortofication
By: ffile1997

Description

Hello all,this is my 3rd map i new revolutionary map ,this is a copy of a russian empire fort these types where build in 1898 these forts where suraunding the city of Kaunas ,Lithuania
but the fort in 1942 was captured by the germans,as they made it there own fort.
this map has all perks
guns on the wall
pack a punch
pill boxes
5 doors
(REMEMBER  all doors are openable just walk araound them and you will open them)
please enjoy the map.

Features

-Wall Guns

-Perks

-Pack A Punch

-Mystery Box

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Nazi Zombie Big

Nazi Zombie Big
By: trooper

Description

This is a large der riese style map. There is no shortage of zombies or blockers. The console is active. Where you buy a trigger may open something somewhere else so always be looking and listening. This is a team effert map but can be played solo. As you try to work your way to the ending you will find yoursefl on an island. After making it to the island try to work your way back to the begining. If you can achieve this we ask that you post your scores and level in the downloads comment section. We have made it to the island and back to the begining and back to the island but we did make the map and know where everything is. Its not only a large map but its a fun map. We hope you enjoy it and look forward to your feed back.
Features:


Special thanks to :
sniperbolt,tombmx,mr hanky,BamSKATER33. Without these guys modding would be no
fun. Thanks to bowtie,rich,dpike and any other bata tester I may have forgoten.

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Quizz V2

Quizz V2
By: Quizz

Description

My second map ever, Quizz, was originally abit of a spoof of maps being released at the time, very boxy :P
now, Quizz v2 is here and i would say it is a big improvement from the original. i kept the old map
layout but changed textures and added a few more areas.

The biggest improvement i would say are the weapons. the old Quizz was my first try at custom weapons really
and was probably the best part of the map, though they weren’t perfect :P now I was deciding what to do with
the weapons in this update, then it came to me! put em all in!! I basically took as many weapons as i had from cod4 and
weapons from other cods like blops and mw2. i skipped over WaW abit since those have been seen alot. i also
didn’t repeat weapons like i didn’t add cod4, blops and mw2 ak47s.This is the most weapons ive ever added into one map,
and im only about a gun or 2 from hitting WaW’s limit

============================================================
-Music box
  -8 songs including Carry on by Avenge Sevenfold
-Tons of weapons, probably the most ever seen in one map
-Black ops and other cod guns never seen in a TMG map yet
-New, resigned Quizz nades and uber-nades
-Auto turrets
-Winnable ending
-new Teddy power drop
-some pretty cool Easter Eggs, if i do say so myself :D
============================================================

To fix the 4011.2MB Error,  Make sure you have the following options ON/OFF:

textures Filtering and texture quality set to Automatic.
specular maps: ON  
steam overlay: OFF (Only if using steam)
then fully restart your WaW .

That should fix the issue. if not pm me! do not comment here.

And a huge thanks to CFGfactory.com, if it wasn’t for this site we wouldn’t have such awesome weapons :)

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