Xmas Itesi

Xmas Itesi
By: shippuden1592

A little Christmas variant of my last map, with some new additions. I hope you enjoy it.

Features
Weapons (Bo, Bo2)
Candy Perks
4 Wonder Weapons ( Bo, Bo2, Bo3 )
4 Bosses
Teleporter Style Spaceland
EE (hard difficulty)
Final battle
Special thanks
Sidzzz
DTZxPorter
Dr.Squidbot
Harry Bo21
GunofTZ
JBird632
ricko0z
Gogeta
Jerri13hdez
Deper
espi_thekiller
jerri13
ElTitoPricus
johndoe
jei9363
YaPh1l
DamianoTBM
XSanchez
RDV
ProRevenge
BluntStuffy
PROxFTW
Rollonmath42
CFGFACTORY

Screenshots

Videos

SPEED RUN

1 Player
Player Time Map Game Watch
2 Players
Players Time Map Game Watch
3 Players
Players Time Map Game Watch
4 Players
Players Time Map Game Watch

HIGH ROUNDS

1 Player
Player Round Map Game Watch
2 Players
Players Round Map Game Watch
3 Players
Players Round Map Game Watch
polemik victor, Rsnov, kineria_
14
Xmas Itesi
WAW
4 Players
Players Round Map Game Watch

Alcatraz

Alcatraz
By: whippytrout

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Story:
March 21, 1963 The year Alcatraz Federal Penitentiary closed. President John F. Kennedy had scheduled a political trip to Dallas, Texas in order to smooth over frictions in the [/img]Democratic Party. He decided beforehand he would attend the shutting down of Alcatraz and visit the prison one last time while it was still operational. As JFK docked at Alcatraz Prison he was greeted by three strange men. One was wearing prisoners clothing (Sal) and was covered in blood. The second was a short Mexican with a mustache and red bandanna. He claimed to be an top notch mercenary and expert with a machete. (Danny Trejo AKA Machete) The last man was a tall well groomed man with slicked back hair and a black leather jacket. (David Hasselhoff) He referred to himself in the third person a lot and seemed to think he had been kidnapped and was the center of a twisted experiment deep within the depths of Alcatraz. 

As the unlikely group of men began investigating Alcatraz it became pretty clear that something evil had taken over the prison. A zombie outbreak of some kind had spread throughout the prison infecting prisoners and guards alike. No sign of the warden could be found but Sal spoke of a beast of a man named Brutus who was the head guard of Alcatraz. Sal said Brutus was pure evil and had  sacrificed the warden in some sort of ritual deep beneath Alcatraz. Brutus was obsessed with the pursuit of mystical items. He believed they contained powers, powers that could manipulate the very fabric of existence and even bestow upon him unworldly powers. 

The four men didn’t know what exactly was going on on the island but they knew it was bad when the hordes of the undead began descending upon them. As they went to get back onto the boat in order to leave the island a loud voice rang out, shaking the island itself. It was the voice of Brutus, “No one gets off this rock! This is your prison!” he roared. The boat was then swallowed up by the ocean and the men braced for an epic showdown against the undead zombies on Alcatraz. 

Features: 

  • Custom weapons from various Call of Duty games
  • Massive Easter Egg
  • Insane stuff never seen in zombies before
  • Tons of secrets that I won’t list.  ;)
  • You’ll have to figure it out yourself.

Most Helpful and Influential:

  • codmoddd1234
  • BluntStuffy
  • natesmithzombies

Credits:

  • tomikaze: For urging me to finish the map
  • Zombeast250
  • Scobalula
  • Tom BMX
  • xSanchez78
  • ville88
  • Utamia
  • DTZxPorter
  • HitmanVere
  • YaPh1l
  • DamianoTBM
  • ElTitoPricus
  • FUSORF v2
  • DualVII
  • Gogeta
  • shippuden1592
  • HarryBO21

Beta Testers:

  • Midget Blaster
  • Watch Me Lag
  • Cblankin57
  • Urban Spiral
  • Oshawat750
  • Jerri13

Screenshots

Easter Egg

Minecraft Village Remastered

Minecraft Village Remastered
Version 1.1 By: death_reaper0

this is a remaster of my very first custom map i made over 2 years ago, lots of people wanted this to be remade and now with me actually half knowing how to do stuff, i decided to remake this

BIG THANKS TO NG CAUDLE FOR MAPPING THIS
his twitter – https://twitter.com/NGcaudle
his youtube channel – https://www.youtube.com/user/NGcaudle

FEATURES:
gobblegums (bo3 styled)
BO3 Re-Pack-A-Punch abilities 

after a gun is pack-a-punched it can be re-pack-a-punched as many times as you want, with the exceptions of wunderweapons, explosives and special weapons
these can NOT be used on boss type zombies
effects:

turned – makes a zombie an ally for a short time, ignored by other zombies as it attacks them
blast furnace – sets a zombie and all nearby zombies on fire, killing instantly
dead wire – electrocutes a zombie and spreads up to 8 others nearby
fireworks – a gun spawns from a zombie and shoots nearby zombies
thunder wall – sends nearby zombies flying into the air

gamemodes:

original – just normal zombie rules

gungame – get a certain amount of kills to advance a gun, finish last gun to win

sharpshooter – every minute you get a random gun to survive with

one in the chamber – you get a revolver with one bullet, get a kill, get a bullet, no reserve ammo (this is your only gun)

z confirmed – the only points you can gain are from bonus points drops (50% chance a zombie will drop one)

deprived – (co-op only) players will go head to head trying to be the first to buy the buyable ending, hold use + aim to open a menu with various things to put other players at a disadvantage, including:
swap guns
taking their perks
swapping locations
disabling perk machines (only for that player)
and more… (about 10 in total, and more may come)

i have plans for more including a grief gamemode, will be added later

extra game settings:

these are extra setting just to set up slight challenges and stuff

note: some of these are overwrited by gamemodes and some maps

difficulty – beginner, easy, normal, hard, veteran 
these dont change things too much,mostly just the start rounds (i plan on making veteran extremely hard later on)
they modify:
zombie speed
zombie spawn rate (time between spawns)
start points
starting zombie health (just the round one health, they add the same amount after each round in all settings)

buyable doors – normal, off, double price, all open

wallbuys – normal, off

mystery box – normal, off, 2 box (fixed to give more slots if mule kick or non weapon obtained, eg monkeys)

perks – normal, off, random locations(some perks with exceptions), wunderfizz only

GAMEMODE AND EXTRA SETTING WILL BE DISPLAYED ON GAME OVER

weapons from various cods (cod4-bo3)
custom wounder weapons
3 hit down without jugg 
xp system (currently has no real use)
bo3 style slide
easter egg ending
3 bosses (2 for easter egg)
10 wonderweapons from various maps (one custom)
new custom powerups

CUSTOM PERKS:

this is a list of perks within the mod, not all maps will use them however

BLADE-O-RADE – replaces your knife with a bowie knife and deals 30x normal melee damage
BLOOD BULLETS – slowly regenerate ammo for your current weapon, clip size determins how fast and how much (wont work in infinite damage weapons)
CANDOLIER – able to carry 2 clips worth of extra ammo in all guns
CASHBACK COCKTAIL – after every purchase you get 20% of the money back
DOWNERS DELIGHT – able to use primary weapon when in last stand with full ammo and a longer bleedout time
GUARDIAN ANGEL ALE – when hit you get a temporary godmode lasting a few seconds, then it will need to cooldown
NO BEAR BREW – no teddy bear from box and box randomizes faster
PACK-A-BOX – 20% chance of getting a paped weapon from the mystery box
POINT CRUSHER – earn up to 100 extra points rounded to the nearest 10 on a kill and 10% chance of 20 points on a hit
REPAIRMAN RUM – barriers are repaired twice as fast
LAZER PINT – puts a laser sight on all guns

CREDITS:
thank you to these awesome people who helped make this happen (in no particular order)
if i forgot you im sorry, let me know and i’ll add you (likely since im forgetful :p)

madgaz gaming
MrDunlop4
hitmanvere
Harry Bo21
MakeCents
zk
tom_bmx
various people across ugx
ugx
mrpeanut188
uk_viiper
Marvel4
alaurenc9
DidUknowiPwn
ricko0z
NG caudle


BETA TESTERS:
NOTE: these were the beta testers that actually reported bugs

JiffyNoodles
KILLACROSBIE
NGcaudle
NYslice 
Pichepower
ProjectZombie 
TTjay12345

sorry if i missed you, if your here and want your name changed, or not here and you think you should be, contact me via twitter where i sent beta links

 

Screenshots

Videos

Ragnarok

Ragnarok
Version 1.2 By: AwesomePieMan & HexZombies

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

BO1, BO2, BO3 Weapons and Equipment.
Long Challenging Easter Egg.
New Perk – Porternade.
Elemental Sword Quests.
Five Style Teleporters and Pack a Punch.
Various Boss Zombies.
Gravity Spikes Specialist.
And much more!

CREDITS

Tom_BmX – Tools
UGX Treminaor – Scripting help / Modding help
Jbird632 – Black Ops Mod
Bluntstuffy -GKZ Mk3
Idogftw – Model and Animation porting help
ricko0z – Really awesome anims/weapons
RDV -zombie hug fix and sound help
DoYouKnowIPwn -T4M
NateSmithZombies -weapons
Harry Bo21 – weapons
Madgaz – Porternade jingle
Ray1235-Help with the invisibility
DTZxPorter – Wraith
Neanesis – Bug Testing


Beta Testers

-Jbird632
-Radimax
-Idogftw
-MidgetBlaster
-Meddle2k
-Lexi Kitsune
-steviewonder87
-natesmithzombies
-MrSlagovitch
-Nascarfanatic24
-LameLink

If we forgot to mention anyone – leave a comment of pm one of us.

Known Issues

Restarting with restart level button may cause crash, just reloading the map will fix this issue.

Remember to report any bugs in comment section or PM one of us.

Screenshots

Videos

Nightclub

Nightclub
Version 1.0.4 By: death_reaper0

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

this map was created using ideas and input from TheRelaxingEnd and myself, and an indirect sequel to saloon

NOTE: one of the perks is tombstone, which will not appear in solo, so please don’t complain about a missing perk

this is a standalone version of nightclub. it is also avaliable in the Reaper Mod Pack along with some of my other maps here – http://ugx-mods.com/forum/index.php/topic,12233.0.html
it will have the same features as the mod pack version, just without the extra maps

there are many easter eggs to this map, heres a playlist on how a few are done
http://www.youtube.com/playlist?list=PLnYKoDM_SxCTbSG49PXDVU-FscMFzgSG-

features:
gobblegum system from bo3 with custom gums
bo3 style sliding
option to remove perks you dont want (re-approach the machine and use it)
multiple gamemodes and extra settings
bo3 re-pack-a-punching abilities 
weapons from various cods (cod4-bo3)
custom wounder weapon
3 hit down without jugg 
xp system (currently has no real use)
a ton of hidden easter eggs, some only i know…
a staggering TWENTY-SEVEN PERKS (breaking the previous record of 23, which was also mine xD)
easter egg ending with a special boss for the theme
custom players (russman, misty, sarah michelle gellar (COTD) and richtofen)
some wide areas (a common complaint on fortress, much easier to train now)
multiple hidden mini bosses
lots, lots more, happy hunting!

PERKS:

this is a list of custom perks within the mod

BANANA COLADA – sliding causes you to leave a trail of slime making zombies trip and take damage on
BLADE-O-RADE – replaces your knife with a bowie knife and deals 30x normal melee damage
BLOOD BULLETS – slowly regenerate ammo for your current weapon, clip size determins how fast and how much (wont work in infinite damage weapons)
CANDOLIER – able to carry 2 clips worth of extra ammo in all guns
CASHBACK COCKTAIL – after every purchase you get 20% of the money back
DOWNERS DELIGHT – able to use primary weapon when in last stand with full ammo and a longer bleedout time
GUARDIAN ANGEL ALE – when hit you get a temporary godmode lasting a few seconds, then it will need to cooldown
INCINER-BRANDY – 40% chance to set a zombie on fire when shot, causing extra damage for up to 6-8 seconds
MAGNET MARGARITA – normal powerups will move towards the nearest player with this perk, stoping before reaching them to give them the option to take it or not
NITROGEN COOLED – zombies close to the player will slow down to a wlaking pace, and will speed up again when too far away
NO BEAR BREW – no teddy bear from box and box randomizes faster
NUKE-A-COLA – when down you will set off a nuke powerup
PACK-A-BOX – 20% chance of getting a paped weapon from the mystery box
POINT CRUSHER – earn up to 100 extra points rounded to the nearest 10 on a kill and 10% chance of 20 points on a hit
REPAIRMAN RUM – barriers are repaired twice as fast
RELAXING TEA – able to go to and from round 100 by holding aim + use, zombies will have the health of round 100 zombies, zombies spawned at round 100 will die when returning

credits

 

[/glow][/size]
thank you to these awesome people who helped make this happen (in no particular order)
if i forgot you im sorry, let me know and i’ll add you (likely since im forgetful :p)

madgaz gaming
MrDunlop4
hitmanvere
Harry Bo21
MakeCents
zk
tom_bmx
various people across ugx
ugx
mrpeanut188
uk_viiper
Marvel4
alaurenc9
DidUknowiPwn
ricko0z

Screenshots

Videos

Wayne Manor

Wayne Manor
By: whippytrout

Message from WhippyTrout:

This is the final version of Wayne Manor updated and moved from the contest boards to here. This is my largest and most exciting map to date. I chose Wayne Manor as my ideal place to go during the zombie apocalypse because I figured I would have everything I needed to survive. I mean you’d be under the same roof of the worlds greatest detective and crimefighter, and oh yea there’s the BATCAVE!  ;D Little did I know that Batman was away searching for Robin who had gone missing and that the Joker had taken over Wayne Manor. So now Joker has me and Robin and is holding us hostage. 

Story:

Two years ago Joker escaped Arkham Asylum along with several of Gotham’s other notorious criminals. What was expected to be mass chaos in Gotham turned out to be the complete opposite. Following the escape there were no sightings or crimes regarding Joker, it was as if he had disappeared. Dick Greyson (Nightwing) left to establish himself in another city (Bludhaven) and Batman began training Jason Todd to be the new Robin. One night Jason went on a solo run but never returned. Night after night Batman scoured the city, running down every lead, pressing every underworld connection, but no one had seen any sign of Robin. He expanded his search on into Bludhaven with the assistance of Nightwing. One night while returning home from Bludhaven after months of  searching Batman noticed he had a missed call and a voice message…

Voicemail machine: “You have one missed call”

Joker: “Ring Ring! So how do you keep a secret from the world’s greatest detective? Well do you know? It’s easy, you stick it right in front of him. Right under his long pointy nose, and wait Ha Ha”

Voicemail machine: “End of new messages”

Features:

  • MW2 Bo1 weapons
  • Custom Batman Themed weapons
  • Batman playermodels
  • Mission oriented objectives to save Robin (Note the 10,000 point purchase is not the ending)
  • A never before seen in custom zombies massive boss battle
  • Randomized Batman villain bosses with sound effects
  • Randomized magic crate spawn at start
  • Secret access to batcave
  • easter egg song
  • Buried aristocrat undead zombies models risen from Wayne Family Cemetery
  • And much much more

Credits:

BluntStuffy – General help and a huge help creating the epic boss battle. It wouldn’t of happened without him.  :D
DidUknowiPwn – Engine mod
elfenliedtopfan5 – easter egg song
OfficialMT22 – Custom shaders
scriptz – buildables
UGX – easy fx
UGX Rorke – MW2 weapons
TomBMX – Lime and Lemon
and if I left anyone out please let me know and i’ll add you to the list, Thank you all for your support

Screenshots

Videos

Saloon

Saloon
By: death_reaper0

features

23 perks! (most ever in a map!)
buried zombies
no dogs
small Easter Egg to unlock ending
imported weapons (mw2, mw3, bo1)
custom power-ups (bonus points/blood money, free pack-a-punch)
perk limit increasing machine
bank
weapon locker

perks

juggernog
quick revive (black ops version)
double tap 2.0 (stopping power)
speed cola
phd flopper
stamin-up
deadshot (lazer version)
mule kick
electric cherry
vulture aid

custom perks

Point crusher – bonus points on every kill

Point palosa – extra points on each hit. 20 for hip firing and 15 for adsing

Flash cola – speed boost after each kill for a few seconds

No bear brew – no bear from the box for that player

Power down punch – power-up effects when downed

Deep impact – 10x more powerful knife and also now give a Bowie making it an instant knife kill for a very long time

Discount soda – 25% cash back after each purchase

Blood bullets – regenerating bullets

Guardian Angel ale – 5 second god mode after taking damage with a cool down

Repairman rum – instantly repair barriers 

Dam-a-nade – 3 times more powerful explosions

Pack-a-box – 1-5 chance of your active gun getting paped when the box times out (when the weapon goes back in)

Blood sucker – gain health from kills that stack but wont stay after taking damage.  For example, without jug normal max 
health is 100, if you get to 150 health and take 60 damage it goes to 90 but regenerates to 100 not 150

credits

TheRelaxingEnd – beta testing/idea input
shippuden1592 – buried models
Zombie madness aka rorke – gun imports
bamskater33 – bo1&2 perks
MrDunlop4 – character models
tom_BMX – lime/model exports
ZK – tutorials

sorry if i missed anyone

 

Screenshots

Videos

Project Viking

Project Viking
Version 1.1 By: Redspace200

Project Viking V1.1 Update.

I have decided to update my map which was released roughly 2 years ago, Project Viking! This update will feature some bug fixes, and modifications to the map overall.
One of the main additions to this map is a full easter egg for classic mode. Many people have been constantly requesting that I add a easter egg which can be completed to earn victory on classic mode.
Previously, the only way to “beat” the map was to play a specific gamemode and detonate a moab without going down. Now, players can earn victory by completing a series of steps in the map. I won’t reveal
all these steps instantly, however I will say that most of the sidequests (such as filling up chests, collecting afterlife skulls, riding crane, boy of silence), are now all apart of the main easter egg.

Since I wanted to add some final features into my map, that ment I had to sacrafice some of the older features not much people liked or used.

Aside from the easter egg, a series of other things have been updated.  Heres a small list of some of the changes:

Removed beta message :)
Removed ability to hold out bowie knife
Removed deadshot
Fixed beta G_SPAWN error. (Implemented debug system to track ents)
Fixed logic for vulture and widows drops (only player who has perk can see and colled drops)
Fixed series of bugs which occured in beta version
Added gravity spikes/Ragnarok dg4, obtained in a step of ee.
Allowed players to release themself from panzer after fully retracted
Allowed panzer to sprint and use flamethrower
Added ability for zombie king to control a panzer soldat during the zombie king gamemode
Allowed players to stay in the lower floor for longer in zombie king. Players can also stay on lower floor while capturing a generator or while zombie king is controlling a panzer.
Added Widows Wine
Added Surge Gin (Custom Perk)
Added Minigun Maham gametype
Added EE Secret
Added EE Victory minigame
Rescripted Bos Room Logic (To prevent bos not respawning issue)
Added bos light indicator near entrance when free perk is not ready


At this point, the map has pretty much reached the limit for everything. I do not intend on making any more changes after this, as I have already put enough time into this engine. I am pretty happy with the
final product, even if its not perfect. A full EE is something I always wanted to add into the map, so I look forward to seeing if anyone is able to complete it! Aside from the EE, I have finally finished some changes
that I had planned earlier but scrapped.

Hope everyone enjoys the map!
I will post the ee steps if people are unable to figure it out, but are interested in making an attempt. It’s not easy, it took me and theRelaxingEnd over 25 attempts to complete it! I’d like to see people make some attempts first before I give it all away though.

Warning: Not Completely Copyright safe – This map uses some copyrighted music. I suggest turning the music volume down in settings if you plan to upload video gameplay of this map online

Project Viking is a zombies map which is a attempt to do something out of the usual. Gameplay is very different then the average zombie map, introducing many new ways to play the game. You’ll also be seeing a mix of multiple features combined from the past cod games, all in one map. The playable space isnt to large, but should be enough for you to barley survive :).
Take Advantage of the maps features to aid you in your survival, or if you would prefer to play without using these new features, just throw on the No Objective Challenge! There are many different gametypes for you to try, some to play with friends and some to play solo.

A few features of what this map has to offer:
Some BO2 Bosses, and new bosses which have not appeared in zombies before!
BO2 style buildables
BO2 style stingers
BO2 gametypes
BO1+2 Wonder Weapons
Custom Wonder Weapon
Perks from BO1+2
Custom Character effects such as falling from a high height, catching fire, injecting
Difficulty Setting
Challenge addons which all have winnable endings
Inspired “No Objective” mode which disables most side-quest features as well as killstreaks + adds winnable ending
BO2 like generator system
BO1 Style Diving System
Multiple Revive methods, Quick Revive, Whoswho and Afterlife!
+ Many More

Credits: (Also displayed at start of map, before game starts)
GudMan Yokel – Beta Testing, Support
offthewall – Model/ViewModel/Weapon/Script help & support
ChazBrooksy – Lots of Beta Testing
Ray – Early Beta Testing, Scripting Support
YaPh1l – Scripting Support
Awesome Pie Man – Support
Treminaor – added code to HUD files, Video Tutorials, Scripting Support, Overall Support
SajeOne – Video Tutorials
Tom_Bmx – Tools, Models/Animations
echo000 – Weapon Assets/Animations, Early Support
PorkRoyalz – Weapon Assets/Animations
Nikolai Belinski – Weapon Assets/Animations
xXxCowmanxXx09 – Weapon Assets/Animations
jZob123 – Weapon Assets/Animations
n123q45 – Early Testing, Support
DuaLVII – Support
MrTombone8 – Support
ClaytonM456 – Weapon Assets/Animations
GunOfTruth – Early Testing
Steviewonder87 – Weapon Assets/Animations
Mikeeeyy – Early Inspiration, some ideas/concepts
Jellal – Early Testing, Scripting Support
Tito – Weapon Assets
Chromastone10 – Menu file help, Update Patch Testing

Thanks for everyones continued support – Redspace200.

Screenshots

Videos

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