Vindicta Diaboli

Vindicta Diaboli
Version: 1.1 By: Megadeth9811

Trapped in the realm of Satan, you must endure his wrath!!!
______________________________________

Vindicta Diaboli (Vengeance Of The Devil)

This is a hell-themed zombies map that is  the successor to Necro Forest with harrybo21’s perks and a buyable ending.

Features include:

-Hell-ish theme
-Harrybo21’s perks (Each player can carry 6 perks)
-Buyable ending
-Weapons (non-elemental) improved from Necro Forest along with a couple new ones:
     -Colt M1911
     -B23R
     -Ballista
     -SMR
     -M27
     -MP7
     -Peacekeeper
     -AN-94
     -AK-47
     -SCAR-H
     -Type-25
     -.44 Magnum
     -Skorpion EVO
     -Chicom CQB
     -Remington 870MCS
     -KSG
     -XPR-50
     -MK-48
     -Ray Gun
     -Ray Gun Mark II
     -Blundergat
-Der Riese teleporter system
-Easter Egg Song: Hold F on all 3 teddy bears hidden in the map to activate the hidden song!

-Known Issues:
 -There are no teleporter effects (I had to exlude them to avoid the 400fx limit)
-Sometimes the mystery box light will disappear.


Credits:
-Megadeth9811 (Me): Mapping
-Harrybo21: Black Ops Perks
-BluntStuffy: Raygun Mk2 FX


I will do my best to update this map, but for now, here is the initial release:

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Videos

Welcome to Fright Nights at Django’s

Welcome to Fright Nights at Django's
By: Srryitrip

Description

A new pizzeria has opened up a few months after the tragic downfall of Freddy Fazbears Pizza. Due to its dark history the pizzeria was closed down and the Django Mo. Corporation has bought the rights to the store. It has been remodeled and renamed to Django’s Jiggy Wiggy Pizza. Although people would hope the horrors of them tragic days would be over so that they can bring there kids to the wonderful animatronic world that lifted the hearts of children, Unfortunately they were wrong. The horrors have returned and only you, the player, can stop this madness.

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Videos

MW2 Rust Zombies

MW2 Rust Zombies
Version 1.01 By: Psh

Features:
– Does not require T4M!
– Harry’s Perks (11 perks) *No Vulture aid and Tombstone*
– 100,000 Buyable Ending
– No Dogs
– No grabbing zombies
– All MW2 weapons except the explosives
– No Perk Limit
-NIGHTMARE MODE (Provides an extreme challenge)
-FUN MODE (For those looking for a casual game, includes faster speed and increased points to name a few features)
*The end game when in fun mode is 500,000 because it’s fun mode, not grind to the end mode, survive until you die.  :please:*
*You can combine these modes*
*Select the modes by going in coop host settings*

1.01 Changes
-Buyable ending now 65,000 (Was 100,000)
-Increased knifing speed
-Buffed the Vibrator
-Zombies no longer spawn miles out of play (To speed up the early rounds)
-Fixed other shit

Credits:
-Tom-Bmx
-Harry Bo21
-HitmanVere
-ricko0z
-JR-Imagine
-Treminaor
-Rorke
-DamianoTBM
-Make-Cents
-Scobalula
-DidUKnowIPwn
-RDV
-steviewonder87
-JBird632
-Bluntstuffy
-DuaLVII
-If I missed you plz

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Videos

Unterwegs

Unterwegs
By: oshawat750 Version: 1.0.1

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Welcome to the Unterwegs! An underground prison, built for a small group of people. It is also abandoned, as you have been unconscious for quite a while. You need to call for help, so you can get saved! {This is my first custom zombie map, so I hope you enjoy! This was super fun making!}

NOTICE: REQUIRES T4M! (I need to reduce the assets XD)

UPDATED: I think it’s playable in co-op and the file size is WAY smaller!

FEATURES

WaW, Black Ops 1, Black Ops 2, and Black Ops 3 Perks (12 Perks)
BO2 Weapons, 1 WaW Weapon, 1 BO1 Weapon
Avagadro Boss Zombie
Tranzit Zombies
Small-Medium Sized Map
Close Corners
1 Barrier and TONS of risers!
3-Hit Down
Buildable Switch
Dolphin Diving (THIS IS YOUR FRIEND TO FIND A SECRET!)
Soul Boxes (OPTIONAL! Only if you want an OP weapon)
Der Eisendrache Mystery Box
Buyable Ending
 
Perk List:
Quick Revive
Double Tap 2.0
Juggernog
Speed Cola
Mule Kick
Deadshot Daquri
Stamin-Up
PHD Flopper
Who’s Who
Electric Cherry
Vulture Aid (NOTE: It is only for the mist, points, and ammo. NO SEE THROUGH WALLS! Price is 2500)
Widow’s Wine
 
Weapon List:
AN94
Blundergat
M1927 {MotD Thompson}
BO2 Raygun
Raygun Mark II
Executioner
LSAT
MK48
QBB LSW
M27
M8A1
MP7
MSMC
MTAR
Peacekeeper
S12
SWAT
TAC45
Uzi {MotD}
Vector
SVU
XPR
PPSH-41
Scavenger
 
How To Complete The Map:
1. Get to the power room and turn on the power.
2. Find the 3 parts for the switch. 1st part is next to Stamin-Up in the 2nd room. 2nd part is in the area with Deadshot and it’s on the wall on the 3rd room. Last part is located right next to the box begin location, under the water tank.
3. Build the switch next to Electric Cherry.
4. Go to the area with Speed Cola, and a door has opened to a new area.
5. Go behind the counter of the bar, next to Vulture Aid, and there is a button.
6. Go to the PaP room and open the PaP door.
7. Go back to the bar, and a button has been revealed.
8. Buy it, and go to Deadshot, and the door to the buyable ending is revealed!
 
How to unlock Widow’s Wine:
1. Shoot the 3 barrels.
2. 1st barrel is on the stack of barrels in the Deadshot room.
3. 2nd barrel is on the wing of the warplane in the power room.
4. 3rd barrel is on the water in the PaP room.
5. Your new perk is now in the spawn room waiting for you.
 

How to get more than 4 perks:
1. Go to the room with Speed Cola.
2. The broken window, dolphin dive into it.
3. Go around the corner and buy the door.
4. Go next to Electric Cherry and enjoy your buyable perk slots!
 
Credits:
Oshawat750 (Me) – Porting the Zombie Models, Viewhands, and making the map!
WhippyTrout – Helping me with porting, modeling, and scripting!
Harry Bo21 – Perks, Ray Gun Mark II, and HUD
NateSmithZombies – Weapons and PaP Camo
HitmanVere – How to PROPERLY export with Maya
Deadnaut – Perk Shaders
F3arxReaper666 – Raygun MK II and Raygun fix
ZK – Tutorials
TomBMX – Buyable Ending and Tools
Aidan – XModel exporter Tool for Maya 2014
OffcialMT22 – Round Chalk Shaders
Bwc66930 – Aitype tutorial
BluntStuffy – Soul Boxes
BYZMODZ – Buildables
Tim Smith – Der Eisendrache Box

If I forgot anyone, please let me know!

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Videos

Insel Der Toten

Insel Der Toten
Version 1.0 By: Pure_Maps

Description

This is a map created by Pure – This is my first map!

This map is based on an island in the Caribbean

Features:

—NO T4M REQUIRED—
No window barriers all risers
Buyable Ending
PaP
Custom Zombie Eye Colour
Custom Power Up Effect
Fov Slider
HarryBo21’s Perks
Zombies Counter
Black ops 2 weapons
Graphics Enhancement
Advanced Warfare Blood Splatter 
Instant Nuke
Custom Wonder Weapon
Island Style Map

Weapons:

An94
Executioner
Lsat
M8A1
Mp7
Peacekeeper
SVU-AS
Swat-556
Uzi
S12
SMR
Svu
XPR
RNMA
Vector
Mk48
M27
m1911
Msmc
Raygun
M1927
Blundergat
And More..
(Custom Wonder Weapon)

Perks:

Quick Revive
Juggernog
Speed Cola
Double Tap 2.0
PhD Flopper
Stamin-Up 2.0
Deadshot Daiquiri
Electric Cherry
Vulture Aid Elixir
Widow’s Wine
————
Wonderfizz

Credits

Ping998 – Testing, Models, Help, Ideas
Dville88 – Prefabs
FreeCodCinematics – prefabs
Pashan – Prefabs
JBird632 – Blood Splatter
Koan – FOV Slider
sal24r – BO2 Round Chalk
DidUknowiPwn – Font
HarryBo21 – Perks And PaP
Natesmithzombies – BO2 Weapons
KDXDARK – Insta Nuke

Thanks for taking the time to view my map, This is my first map so its not amazing, if you have any problems or suggestions for the next version, PM me or leave a comment!

To open the pack-a-punch you need to find all three teddy bears and shoot them

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Videos

Stairway To Hell

Stairway To Hell
By: Ping998

(This is a side project which has nothing to do with my other maps)

Can you get to the top of the STAIRWAY TO HELL?

Hi guys it’s Ping998! (Creator of Imminent, Bunbury and Discovery Island!)

This map is quite easy for a challenge map, but can be good fun to play with others.

The challenge is: Get to the top and buy the ending.

That’s it, no power, no need to collect all perks or even pack a punch; just get it done.

This is a Youtube-friendly map and has NO copyrighted music in it! :)

Here are some of the main features of the map:

|NO HELLHOUNDS
|Custom powerup effects
|BO2 round chalk
|Custom “bonus points” powerup (CAN GIVE YOU UP TO 2000 POINTS!)
|Custom perk called Paranormal Potion costing 4500 points (GIVES YOU ZERO GRAVITY!)
|Powerup machine at the top (BUY POWERUPS!)
|Non-moving mystery box
|Pack a Punch
|COD4 weapons
|MW2 weapons
|BO weapons
|MW3 weapons
|BO2 weapons
|Ghosts weapons
|AW weapons
|The AUG
|Custom weapon skin
|Cool PaP camo
|BO Quick Revive
|All 4 WaW Perks
|All 4 BO Perks
|Electric Cherry
|Vulture Aid
|Double Tap 2.0 costing 3500 points (DOUBLES DAMAGE!)
|NO RISERS!
|Medium/Low detail
|Intro Text
|Buyable Ending (60000 POINTS!)
|And many more I’ve probably forgotton about!

Gun List:

|HBRa3 (AW)
|Ripper (Ghosts)
|Galil (BO2)
|TAC-45 (BO2)
|Five Seven (MW3)
|SCAR-L (MW3)
|Dragunov (MW3)
|UMP45 (MW3)
|ACR 6.8 (MW3)
|Desert Eagle (MW3)
|MP5 (MW3)
|Type 95 (MW3)
|MG36 (MW3)
|Model 1887 (MW3)
|L86 LSW (MW3)
|P99 (MW3)
|AA-12 (MW3)
|AUG (BO)
|TAR-21 (MW2)
|SPAS-12 (MW2)
|Vector (MW2)
|FAL (MW2)
|G18 (MW2)
|AK47 (MW2)
|AK74u (COD4)
|M40A3 Iron Sight (COD4)

Credits:

|Koene
|ConvictioNDR
|Rollonmath42
|WoLf_GoLd
|UGX Rorke
|Quaddamage
|Death_reaper0
|scriptz
|bamskater33
|ReclusiveShade
|The rest of the amazing people at ZM!
|The rest of the amazing people at UGX!
|The rest of the amazing people at GCZ!
|Ping998

If I have forgotton to list you in the credits please notify my via PM

NOTE (PLEASE READ):

IF YOU ARE A YOUTUBER I WOULD ENCOURAGE YOU MAKE VIDEOS OF THIS MAP! (IT COUNTS AS FEEDBACK AND ANY FEEDBACK WHAT-SO-EVER IS GREATLY APPRECIATED!)

Thank you so much!

Ping998, out.

(In all honesty, I’m disappointed in this map. The only thing that is keeping me from deleting it in its entirety is that there are a few people who actually enjoy it. I don’t feel satisfied with a map unless the community is. Download if you want.)

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Videos

Return To Stairway To Hell

Return To Stairway To Hell
By: CreepersAreEpic

Progress: 100% :D

Thank you to EVERYONE for all of your support and kindness! :)

Description:

“Stairway to Hell” was a map that I released June/July 2015 and after initial heavy criticism from the UGX community I decided to take it down on all sites, thinking that it was for the best. After I had done this I was flooded with messages on ZM asking where the map was and demanding to get the link for it again. Ever since then the response for STH has been terrific, not only has it been awarded several high positions in “Top 10”-type lists but it has become my most downloaded and most popular map to date. I wasn’t happy with the map from its release until now. I made it in 1 week consistently, as a “challenge” map, just for fun. It turned out that the map was extremely easy so the difficulty was raised and although the map is still quite easy today, it definitely provides a very casual and fun zombies experience. This is why I wanted to create a sequel…

“Return to Stairway to Hell” is the new sequel to the original and is nearing the end of its development. The new map will have lots and lots of new features that I wasn’t able to add back in June 2015 but now I can. The goal of the map is to create something that is FUN, CASUAL and SIMPLE. To reinforce my point, this is NOT a map to be taken seriously, it is for the casual player and if you’re not a casual player then it probably won’t be for you. That was the main issue with the response for the original STH as many people argued it was too easy, too simple, not as hard-core as they’d like it to be. I understand some people will have an issue with me releasing a sequel and say it’s just “lazy mapping” or “didn’t put enough effort into it”. But in reality, I feel I am able to – with the mapping skills I have – create an enjoyable zombies experience the way I envisioned it regardless of what anyone thinks makes a good map. I’m still learning after 3 years mapping and will continue to produce well-deserved content to these amazing communities and this map will be no exception.
 ;)

What’s new?

+ Improved perks (courtesy of HarryBo21)
+ This includes: Dive to Prone (Explosion with PHD), Improved Deadshot, Improved Electric Cherry, “Who’s Who” Perk, “Widow’s Wine” Perk, and more…
+ New (different) weapons from: CoD4, MW2, BO, MW3, BO2, Ghosts, AW, BO3, Homefront, Titanfall and other custom guns
+ New bold Arial font
+ Coloured zombie counter with progress bar
+ New map textures
+ Thundergun
+ Changes to map layout
+ Extra levels (more stairs)
+ More detail (texture patching on stairs, zombie’s windows etc.)
+ FOV slider in GAME OPTIONS (note: this may reset if you d2p)
+ New black zombie uniforms (so they are easily distinguishable from the coloured lights)
+ Light-blue zombie eyes
+ No more zombie grabbing
+ BO3-style round counter (numbers after round 5)
+ Custom skins for CoD4 guns from http://www.cfgfactory.com/
+ HarryBo21’s motd mystery box
+ Custom textures from http://spiralgraphics.biz/packs/index.htm
+ Teleporter (60 second mainframe activation)
+ Origins PaP
+ Intro text
+ Bonus points model and message for power-up
+ ELEMENTAL AMMO power-up (Shock, Incendiary or Explosive!)
+ UNLIMITED AMMO power-up
+ SUPER SPEED power-up
+ Buyable ending works (50k points)
+ PaP’able weapons
+ Buyable ammo for INDIVIDUAL WEAPON for 2500 points
+ 3 teddybear easter egg
+ And more to come in the future!

Known bugs:
– Some windows in the top few levels cannot be repaired without the carpenter power-up
– Game can become laggy if you are far away from the zombies 


I genuinely hope you guys will enjoy this new map, please leave any suggestions or opinions in the comments below – your feedback DOES matter. :)

RELEASE DATE:  Late May 2016

Thank you,

Ping998

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Videos

Cube

Cube
Version: 1.1.1 By: Soy-Yo

So, after about 7 months of work, I bring you today my new map.
If you are going to complain, yes, you can say this is a box map, more or less lol.
This map is based on the movie with its same name, CUBE (http://www.imdb.com/title/tt0123755/). I really recommend you to watch it and you’ll probably understand more things about the map. But if you play the map before watching the movie, I warn you that you’ll probably see some spoilers.
Well, in the film some people were trapped inside a cube surrounded by other cubes with different colors. Then, they realized the cubes were moving. The characters had to find the way out of this labyrinth of moving cubes.
And, basically, my map is more or less the same, but with zombies, perks, weapons, etc.
This map is not prepared to do rounds; just to escape, but you can try it if you want.

v1.1 Fixes
– Fixed a bug where some doors could be paid multiple times if the player kept pressing use.
 – Fixed infinite perks glitch.
 – Fixed a missing “wall” weapon.
 – Fixed MP-40 hintstring.
 – Added missing PaP knuckle crack.
 – Improved teleporting method.
 – Made it easier to get the 6th perk slot. Shit. Just realized the code is wrong, so it has the same difficulty… Sorry.
 – Changed some weapon stats.
 – Probably fixed non solid doors and rounds not ending (not sure, can’t test that).

v1.1.1 Fixes
– Fixed jumping bug.
 – “Transparent” doors bug might be fixed (I think it had to do with the jumping bug; if not, it’s probably not fixed). :(
 – Now it’s actually easier to get the 6th perk slot.
 – Fixed some other minor bugs.

Some bugs I couldn’t fix: game crashing (can’t play 1 hour to try to find where the hell the problem is); some Infection bugs (I don’t think I’ll ever update Infection…).

Features
– Moving rooms.
 – Ending.
 – Round break.
 – Some easter eggs, some of them related with the movie.
 – Co-op auto Quick Revive.
 – Gamemodes.*
 – There’s a little tutorial in the main menu that I recommend you to take a look before playing the map.

*Infection: after some time fighting against zombies, the players get infected and they have to move quickly to find a cure somewhere in the map (survive solo or compete for the cures with your friends on coop).

Credits
– BluntStuffy
 – MakeCents
 – HarryBo21
 – PROxFTW
 – DidUknowiPwn
 – shippuden1592
 – RDV
 – Rorke
 – MrDunlop4
 – Sanya
 – Turbosquid (website)
Testers
 – HitmanVere
 – killingerk
 – JiffyNoodles
 – animallover
 – Rorke
 – Undeadmetal
 – MajorPwnege01
 – MakeCents
 – greeniezk5
 – Hass777
 – xWunderfuLx

(PM if you feel you’re missing).

Top escapists
– TheRelaxingEnd (16 rounds)
 – Josseda673 (15 rounds)
 – Darkpoto45 (21 11 9 8 rounds)
 – Yozidox, R-One 93, Darkpoto45 (12 rounds)
 – Darkpoto45, Dunkhan, Chichombah70, YoZiDoX (11 rounds)
 – Darkpoto45, NQnT_iLeks, Chichombah70, YoZiDoX (11 rounds)
 – Darkpoto45, YoZiDoX, Darksmile72 (13 rounds)
 – Darkpoto45, YoZiDoX, NQnT_iLeks (11 rounds)
 – Darkpoto45, YoZiDoX (13 rounds)
 – raziel_louis (12 rounds)

If anybody beats the map, PM me a screenshot or a video, so I can check you actually beat it, and I’ll add you in this section.

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Videos

Dawnville

Dawnville
By: ConvictioNDR

The download includes 5 maps.
Dawnville:
“Good map, tough!” – Spiderbite
“Jesus the map is tough!!” – Laggin24x
“It’s more than tough.” – DeathBringerZen

Return to WWII for a more classic World at War Nazi Zombies experience as you slay the undead using an arsenal of weaponry that would be available during the time.
The challenge system enjoyed by many players in SOG and Backlot returns. Complete the challenges to unlock more perks, then survive the end game to beat the map.
Samantha will not go easy on you. You’ve been warned.

Dawnville Low Detail:
“This is something all mappers should do.” – various people
The same as Dawnville, except all unnecessary detail has been removed from the map. The map has been covered in fog, and anything inside the fog will not be rendered. I recognize there is a significant amount of players that use laptops/lower end computers to play custom zombies. This low detail version of the map was made in an effort to make the map more playable to those players. I’ve done all I can to increase the FPS without removing any gameplay elements, but do recognize that it will not be exactly the same experience as the normal version. If this version does not run well for you, then you may want to look into purchasing a new PC. If this is the only version of the map you can run, you still might want to look into purchasing a new PC.

Trainstation Survival:
For those of you that like to do first room challenges, this is for you. Bouncing betties, bowie knife, and an STG-44 have all been added to the wall. The mystery box has been moved to the station as well. Keep the windows boarded and don’t let the zombies in. Aim for the head and kill them quick. Survive as long as you can.

Trench Defense:
“Love it!!” – Laggin24x
Defend a small trench line against the waves of undead. There will be no retreating as we do not have cowards in the zombie apocalypse.
Obtain perks and upgrades through kills and headshots. Survive as long as you can.

Graveyard Shift:
The dead rise from their graves and now they want you to join them. Your squad sets up in the church and prepares for a fight. With a mounted MG, weapons, and ammo; you must send the undead back to their graves. No magic. Survive as long as you can. Best played in coop.

Credits:

DidUknowiPwn – Gun game script.
Tom-BMX – Lime, Lemon, Xmodel Utils, Xanim Exporter, tanim plugin.
Yaph1l – Zombie head in a jar script, Typewriter intro.
Treminaor – Hintstring fix, easy fx.
PROxFTW – Solo scoreboard.
MZslayer11 – Hitmarker script.
Gtlad – PHD script.
AndreTheTirant – Radiant and Scripting help.
DidUknowiPwn – Fixed pap FX.
Azyru – Custom perk shaders.
deper63923 – Powerup FX.
QueenxWolf – Deveils Deadly Dagger shader, Beta testing.
ShotgunRagtime – Beta testing.
DeathBringerZen – Beta testing.

FAQS:

Q: Why do the challenge rewards cost points?
A: In Backlot you would go down and as soon as you were back up you could run around and just get all your perks back for free. This made it too easy. The price was added to prevent that and slightly increase the difficulty of the map.

Q: Why do I have to get all the parts, build the wonder weapon, then pay for it?!
A: The wonder weapon proved to be over powered during beta testing, especially for how easy it is to obtain. It was nerfed and the price was added to balance it out. In future maps the weapon is less powerful and you won’t have to pay for it after building it.

Q: It says we completed the headshots challenge, but none of us are at 115 headshots?

A: The challenge code is based off how many zombie heads you destroy/explode. If you don’t kill a zombie with a headshot, but while it’s falling before it turns into a ragdoll you destroy the zombie’s head it will count toward the challenge, but will not add it to the coop leaderboard. It does show on the solo leaderboard though.

Q: Why does the character hold pistols funny in third person?
A: In World at War, pistols do not gib (blow limbs off). In order to make pistols destroy zombie heads so they would count toward the headshots challenge, I had to tell the game that the pistols are SMGs. Unfortunately this makes the character try to hold it like an SMG, but I’d rather that than the pistols not count toward headshots.

Q: How many licks does it take to get to the center of a Tootsie Roll Tootsie Pop?
A: I lost count. You’ll have to ask Mr. Owl.

Q: Why are the zombies so fast?!!
A: I’ve always used Verrukt sprinters in my maps, but you can disable them before starting the map if you want in the coop game settings or before choosing a map in solo.

Q: WHY DO THE ZOMBIES GRAB YOU?! ANY MAP MAKER THAT DOESN’T REMOVE THAT IS STUPID!!!
A: It’s not that I don’t know how to remove it. It’s that I don’t want to remove it. I like zombies to be a challenge.

Q: DA FRAYM RAIT IS SO BAD ON ALL TEH MAPS AND THAY JUS LAG EEVN DA LO DETALE MAP THERE GARBAGE MAPZ U SUK1
A: K.

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Videos

Recontamination

Recontamination
Version: 1.1 By: smasher248

Welcome to Recontamination, this is a remaster of my old map Decontamination, its been revamped with some new layout map detail, new weaponry and features, hope you enjoy 

Due to there only being a few months before bo3 beta release i am not working on a new map but rather polishing up old ones an re releasing, next will be Asylum v2 but it will take quite a lot longer than decontamination

Credits: 

Harry bo21
Bluntstuffy
arceus
HitmanVere
TheScotchGuy
bwc66930
jzob123
steviewonder87
WARDOGSK93
DeathBringerZen
elfenliedtopfan5
NGcaudle
sammycustom
Redspace200 
rorke
RadimaX
thezombieproject
DuaLVII
Rollonmath42
GTTClan
shippuden1592
YaPh1

Features:

Lots of fun guns to use
Buyable Ending that must be built
Armory that must be oppened to access top tear guns
gersch devices
custom zombie models
and lots more

Weapons:

ar:

m4a1 – Mystifier 1
scar h – Agarthan Reaper 2
acr – Abdominal Cauterizing Rifle 3
m16 – Skullcrusher 4
ak12 – Reznov’s Revenge 5
arx – The ARXtraD34D  6
mr28 – M0nst3r R4nch3r 7
cm901 – Painz Dispenser 8
fal – EPC WN 9
commando – Predator 10
famas – G16-GL35 11

smg:

asm1 – Abnormal Sequencer 1
mp7 – The Mulcher 1
kf5 – KF-Zillion
mp9 – Intestinal Blender 2
ripper – The Eviscerator 4
ump45 – ComeNGetMe 5
vector – The Dissasembler 6
fmg9 – Goblin 7
mp5k – MP115 Kollider 8

pistol:

m9a1 – Stress Reliever 1
deserteagle – Dreadnaught 2
remington new model army – Sassafras 3
44 magnum – Dirty Harry 4

lmg:

lsat – FSIRT 2
mk46 – The BoneSaw 3

sniper:

intervention – Wrath of Hell 1

special:

raygun – Porter’s X2 Ray Gun 1
thundergun – Zeus Cannon 2
cel3 – Cel3stial Incinerator 3
sliquifier 4
zap gun – 5


shotgun:

model 1887 – Str1ctly Bus1n3ss 1
ranger – Reaver 2
s12 – Synthetic Dozen 6

Screenshots

Videos

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