Devil’s Playground

Devil's Playground
Version: 1.1.2 By: AlecKeaneDUB

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THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

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Devil’s Playground (T4M Required!!)
Hello UGX, this is my first released map, or “re-released” map, I should say. Some of you may remember 114 Cabin, and this is basically my final, completed version of that. If you are new to this map, it hold lots of interesting and fun features to play around with, including the quite amazing UGX Mod v1.1. This map is intended for players looking for a good challenge with a high replay value. This is not a huge map by far, nor is it perfect in any way. This is just a fun change-up that I have been working on for a while to get just right, and want to share with the community. To start off, here’s a list of some prime features of the Devil’s Playground.
– UGX Mod 1.1:
     – Variety of weapons, including guns from Black Ops 1 & 2, Modern Warfare, and more
     – Custom UGX gamemodes and mutators
     – Custom powerups
     – Custom HUD
     – Custom Perks
     – Custom sounds and FX
     – Custom Mystery Box
– 6 perks
– Custom challenges
– Buildables
– Sharing is Caring

     – Custom perk by UGX
-Custom-made power ups
– Very hard difficulty
– Small map, but challenging to complete alone
– Dynamic difficulty

     – Challenges adjust to player count
– Lots of FX and custom scripts
– Much more for you to discover!

Change log for 1.1.2:
– Fixes to AI pathing
– Added permanent 3-hit down
– Minor bug fixes and improvements
– Minor lighting fixes

*Note: A new version of this map will be released upon feedback and more work being finished. I want to hear your thoughts, feedback, and constructive criticism. Some new key features coming in v1.2 include:
 – Boss battle ending, endorsed by a hardcore, zombie-slaying soundtrack
 – Secret perk features
 – Randomized pickup locations
 – Updated menu
 – More HUD elements for stat tracking
 – Generic bug fixes and improvements

I know I said before that this map was released at a much earlier state at a much earlier time, but that being said, this is ‘technically’ my first map, although I have some side projects as well that may or may not be released at some point. I started this map a looooong time ago, probably about 3 or 4 years ago, during which I used my small amount of spare time to learn, test, and play around with mapping and scripting…so make no mistake by assuming I’m experienced at this. 

Credits:
UGX Team – UGX Mod 1.1 and all of the wonderful help and support they give us
pcmodder – buyable script
Bluntstuffy – soul chest scripts/anims
thezombiekilla6 – energy conversion script
UGX Forum – help and answers to questions, as well as tutorials on certain subjects
*If I missed anyone, please feel free to let me know and I will be sure to include you

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