Nazi Zombie Shadowofdeath
By: Unknown
Size: 58 MB
NO INFO
Call of Duty World at War Custom Zombie Maps
NO INFO
Very simple concept… 4 bunkers, you teleport to a new one every round. Each one has different items you can use. You can spawn with none of your friends, or all 3 of them.
Features:
-Jug, Speed, Q Revive, PHD, Deadshot and Mule Kick (Q Revive works in solo)
-Map will only include pistols (spanning from cod 4, mw2, mw3 to bo2 and even titanfall)
-Buyable ammo
-Buyable Mortar Rounds
-Buyable endingÂ
-Clip Refilling Max Ammos
-CoD 4 viewhands
-Some extremely unique PaP variants (you’ll have to test all the pistols out to find the unique ones, some are just reqular upgraded guns)
-Custom PaP muzzle flashes and camos
-Verruckt Style Sprinters
-Melee Weapon – Sword (at start of game)
-CotD Zombie Models
-Completely Random Teleporting… makes for nice replay value!
-Secrets!
Weapon List:
-Tactical Desert Eagle (mw2)
-Holepuncher Desert Eagle (mw3)
-Desert Eagle (cod 4)
-M93 Raffica
-ASP
-B23R Silencer
-USP.45 Silencer (cod 4)
-Mauser C96
-Colt.45 (cod 4)
-Monkey Bombs
-CZ75
-Glock (mw2)
-MP9
-.44 Magnum
-MK22
-Remington New Model Army
-P226
-T850 (5-shot revolver)
-M9 (cod 4)
-RE45 (titanfall)
-Kimber
-USP Match
-SA1911
-***** *******
Vid is a little outdated mapping wise, but here is a beta:Â http://www.youtube.com/watch?v=MneHUriaowE
By outdated, I mean the PaP is no longer in the center of the map.
-Credits
*DidUknowiPwn (Random Teleportation)
*LOADS of people over at CFG Factory for Ported MW2, MW3, BO, BO2, Titanfall, and other custom models
*Me (Mapping, some custom textures, some custom sounds and Ported CoD 4 weapons)
*JRImagine/Bamskater (Script placer and Perks)
*ZK (Youtube tutorials)
*Treyarch (Mod tools)
You crashed in an abandoned city covered in lava this happened after the moon event “The Big Bang Theory” now you 4 marines must survive in this city against the undead of group 931. Marine 1 says to his marines “The dead walk the earth , and what remains of civilization is that the mercy of forces that we barely understand… how do we get out of here ? we dont know… we must fight for our lives against these creatures …. we face the future alone..”
features:
bo , bo2 , cod4 weapons
bo perksÂ
bo revive-Disabled due to errors
five zombiesÂ
New zombie animationsÂ
Double PAP for only BO2 Guns
and some secrets along the way ![]()
credits:Â
jei9363 for the five zombie models , Black Ops 1 perks , and for Electric CherryÂ
rorke for the BO,BO2Â weaponsÂ
UGX Mods team for Easy fx
GreenLung Custom Zombies for the script placer for this map
Hitmanvere for the pap camo
Mrdunlop4 for the Nuketown 2025 Character models
Removed Solo Revive Due it errors
Some Errors have been fixed
Teleporter is now fixed and works right
Now has a zombie counterHello zombie slayers! Here’s my fist map
 Made in 2 weeks time!
Hope you enjoy!!!
Features:
Black ops 2 perks
No Dogs
THATS IT!
ITS MY FIRST MAP! SORRY! ![]()
MY NEXT MAP WILL HAVE CUTOM GUNS!
Hello everyone! This will be the second ever (working) zombies map i’ve made. I’m still learning the ways, but i’m getting there! There’s still much more to be done with detail, some weapons, ambient sound, easter eggs and other such things. ![]()
Please, if you think I should change anything at all, tell me! I want this to be great! Tell me every possible thing I could do to improve any part of the map!
Features include:
-Replaced a few UGX weapons with Black Ops and Black Ops II weapons.
-Upgraded Black Ops weapons turn into Star Wars blasters.
-Bam’s Black Ops perks.
-Boss Zombie
-All upgraded weapons will have some sort of blaster effect to it.
——————
I really want to have Storm Trooper zombie models and maybe a Boba Fett zombie boss model and I’m sure I could get the models for them fairly easily, but I wouldn’t be able to rig it to work with the zombies, so i’m not sure about that.
I will collaborate with anyone that would like to see this come out looking as pretty as any Star Wars fan would like it to be. ![]()
-Made every upgraded weapon a Star Wars blaster
-Changed lighting and skybox as part of an atmosphere change I’ve started suggested by GTTClan.
-Added some more sounds.
-Greatly improved the blaster effects.
-Changed the music in Tom’s Music box to Star Wars songs! (Â
 )
More to come in later updates!!
Added Hangar Bay ![]()
Update: I’ve got a working version of the map going and it’s pretty fun in it’s current state I think. There are just a few freezing problems I need to figure out.
Also, the map will be called “RebelBase1997”. It might have some Halo stuff here and there as well.
I’ve still got a bit of detailing to do and things to iron out but i’m sure someone will find this fun!
One more thing, I’m pretty sure I forgot to remove the zone_debugger.iwd before uploading so get ready for that. (It’s just a beta Â
 )
Toilets take place in the London underground, in the toilets section. Group 935 have hidden secrets where they thought no one would ever look …
map features:
– The original playable characters:Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen
– The 4 Original Perks(jug is 4 hit not 3)
– No Dogs
– Movable Mystery Box(s) Â
– Pack-a-PunchÂ
– “Tom’s Bmx Music Box”
– Rising Zombies
– Black Ops Perks
– Teleporters
– Build-able Power Switch
This is a re-upload.
First there was KFC… Then there was McDonalds… Now, theres Taco Bell. My map with the most features and guns yet. I hope you guys enjoyÂ
 This map shouldn’t be too difficult to complete solo.
STRANDED
Due to me forgetting to remove the perk limit, I have re uploaded so before playing co op, ensure everyone has downloaded this most recent version.
PLEASE MAKE SURE ALL PLAYERS HAVE DOWNLOADED THIS MOST RECENT VERSION! I forgot to remove perk limit and so I re uploaded it, if people have different versions co op will not work.
This is my first map! Nearly 3 months in the making. So please don’t expect perfection, but please enjoy!
V1.1 CHANGES:
Co op fixed – now works
A few double pap gun ammo amounts changed
Buyable ending added
Smoother clipping in some areas
General fixes
I will only update again now if the map is literally broken, I want to be done with it.
Features:
Black Ops 1 and 2 guns
All black ops 8 perks
Double Pack a Punch
Kino Style Teleporter
Wunderwaffe DOES NOT zap away jugg
Easter Egg song
Nuketown Zombie Models
2 Different PAP Camos
Glowing blue zombie eyes
Custom Drawn Wallchalks (Done properly, chalk fits the gun and model comes out of wall)
Some custom changed FX
Some custom textures
BO2 Round Chalks
BO2 Font (Agency FB)
BO2 Viewhands and Character models
Credits:
HarryBo21 – Being amazing and giving me a new perk script, BO2 Bottle, machine and PAP models, and lots of help ![]()
Rorke – All the awesome weapons (PAP and Double PAP versions made by me, though)
HitmanVere – BO1 and Lava PAP camos, a few PAP gun name suggestions and LOTS of help
DidUKnowIPwn – Custom font and help aligning round number
MrDunlop4 – Zombie eyes FX, BO2 character models, Verruckt voice tutorial
sal24r – bo2 round chalk
FreeCodCinematics – various prefabs/models
deper63923 – alternative barrier types (moon + ascension)
JR-Imagine – script placer z
steviewonder87 – various answers to my questions in help forums
Sniperbolt – Tutorial
MakeCents – Fan blade trap
Pashan – Pillar prefabs
RonanMerriman – futuristic container prefabs and textures
Marsvinking – Kino style teleporter
Aidan – Kino tele script
lukkie1998/hitmanvere/bhmbob – Help with ee song
Ege115 – script and tut for EE song
jombersson – PAP sten name suggestion
asus89 (CFG) – a few xmodels
MZslayer11 – help with a few missing weaponfiles
sevengpluke – ambient sounds script
bhmbob – Stakeout Pap name
NGcaudle – mp7 pap name idea
xJimmy33 – new scope overlay
BluntStuffy and MakeCents – zoning help
Lukkie1998 – PAP gun name suggestion – and lots of general help
Tim Smith – Help in the chat
The UGX team – UGX weapon editor (AMAZING program!) and the wonderful site
ANYONE who has helped me in chat, the forum or in any way ![]()
If you think you should be on this list because I used one of your features or something and I forgot to add you, PM me and I will add you ASAPÂ ![]()
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BETA TESTERS:
HitmanVere
mxtxm
Scobalula
elitewelshie94
SmoothCreamPie
KyotaCrafter
OneForPoints
sean_a_z
CO OP TESTING:
NGcaudle
NOTES:
The EE song is copyrighted Treyarch, but im not sure on usage laws surrounding it being as it is being used in a Treyarch game, and the WAW songs are copyrighted Treyarch but fine to use, so im not sure wether Youtubers would need to mute it, if so, it DOES run on the Music channel, so turn that off ![]()
I didn’t make a Double PAP wunderwaffe, as I think it will be too OP
Most double PAP guns are just a slight damage and ammo increase, to avoid the above
Without ANY other Cods to port from, I had to make do with what weapons, models and features I can get from CFG or that other users VERY kindly gave to me ![]()
The Horizon looks kinda sucky, I tried to make it look good, but it was very hard, I figured that you barely look at the horizon in the map anyway so didn’t put too much thought into it
I will make an update if any major bugs come along, or if it is widely requested, but for now, I just want to be done with this map.
UPDATE:
1. Added reflection probes to remove the annoying redness.
2. Changed the Falcon teleporter to prevent zombies from glitching.
Thanks for you comments and input. It really helps make the map better! But, If you find something wrong, send me a PM instead of a comment. Keep in mind this is my second map so go easy on me. Thanks!
Credits:
ZOMB1E-KLLR – Tutorials
Bamskater – Black Ops Perks
Niknokinater – Custom Announcer Tutorial
baseball4ev – Pickup Weapons Tutorial
Tom_BMX – Everything Ever
Paragalor – Boss Tutorial
zombie_madness – Ported Guns
And anyone else I may have missed! I used the ZM User Tutorial section A LOT. So thank you!