Zombie Sumpf

Zombie Sumpf
Version 3.0 Final By: xJimmy33

Map Features:

— Main Easter-Egg with a new Wunderwaffe as reward and also a little surprise

— Japanese Zombies

— No Dogs

— Blur effect at spawn

— New weapons: Origins: MP40, STG44, Mauser;; / New Wunderwaffe;; / Ray-Gun Mark II;; / Shovel

— Changed weapon FOV for a better weapon-feeling!

— Changed FOV

— Changed viewhands

— Meleetime increased

— You run faster with upgraded weapons!

— BossZombies, after EE!

— Solo random character

— A Zipline

— The Flogger-trap

— 4 Regular Perks;; SpeedCola, Jugger-Nog, QuickRevive, DoubleTap

— Normal detail with a nice green fogĀ ;D

— Pack a Punch

— Mauser C96 as startpistol

— The Panzersoldat with custom animations and also scripts by BluntStuffy!

— HECTIC GAMEPLAY!

— Some HUD-changes

— An Ending

— A “PARTY-ROUND” between round 25 and 30!Ā ;D

— And more i forgot..





CREDITS:

BluntStuffy –> Scripter of most things in the map! Also the Wunderwaffe, MOTD-box, Mauser and the Panzersoldat-animations and scripts!

YaPh1l –> For scripting support and also for some questions! + Changed the MK2 impact & Blur effect at spawn


TheKillery –> PaP-Camo from the Mark II and Boomhilda

NaziZombiesHD & Steviewonder87 –> Mauser / Boomhilda models

Henkownd –> Panzersoldat-models

Elfenlied & Rollonmath –> Mark II animationsĀ 

Tito –> Origins STG44, MOTD and Buried zombie models!

Bookable –> Zipline & Flogger script / tutorial

DeadraDescent –> MP weapon files

UGX-Team –> easy-fx

UGX-Forum –> General help

ZM-Forum –> General help

TOM_BMX –> Tools and the shovel!

RadimaX -> Added new area near Speed-Cola

Darkrapture -> multiple box-script

BamSkater33 & JR-Imagine -> Fixed Mule-Kick

BamSkater33 / jei9363 –> Solo revive & random characters

javipotter -> Blundergat anims

Not there? Please ask..

UPDATE CHANGELOG v2:

– Added Shi-No-Numa zombie animations

– Added new mystery-box (avaiable after easter-egg, WW also in the box after EE)

– Fixed some bugs with the mech + added taunt animation

– Fixed Quick-Revive hintstring + price (disappear after 3 buy in solo)

– Make the doors a waaay cheaper

– Fixed some “Clip bugs” where the player can jump out of map

– Added a new area (made by RadimaXĀ :)Ā )

– Added Mule-Kick (the working versionĀ ;)

– Wunderwaffe improved!

– Mystery-box has now 2 spots (haha)

– Added official anims for the MK2

– Overall perfection in some more stuff!

– Added ambient sounds!

– Added new weapons (!):
Ā  Ā  Ā  Ā  Ā – DP28
Ā  Ā  Ā  Ā  Ā – Springfield
Ā  Ā  Ā  Ā  Ā – SVT40
Ā  Ā  Ā  Ā  Ā – Blundergat (no acid gat, but with shock-ammo!Ā 8)Ā )
Ā  Ā  Ā  Ā  Ā – Minigun


UPDATE CHANGELOG v3:
-The Mech crashing the game should be fixed, and some small adjustments to the mech have been made.
-Also some people might like to hear WW’s have some more effect on the mech again, and there are a fewĀ 
true Boss-killers in there btw..
-Also the gate to the special box is now active from the moment the soul-chest at PaP is completed, instead
of after the 3 mechs have been killed..

Hope these small changes balance things out a bit more!
Good LuckĀ ;)

HAVE FUN!

BluntStuffy and xJimmy33 out!Ā Ā 8)

Screenshots

Videos

SPEED RUN

1 Player
Player Time Map Game Watch
2 Players
Players Time Map Game Watch
3 Players
Players Time Map Game Watch
4 Players
Players Time Map Game Watch

HIGH ROUNDS

1 Player
Player Round Map Game Watch
2 Players
Players Round Map Game Watch
3 Players
Players Round Map Game Watch
4 Players
Players Round Map Game Watch

ILS Lets Go Home

ILS Lets Go Home
Version: 3.0 By: MakeCents

ntroduction:
When it happened everything flooded and left me stranded here.Ā 
The world ended and I’m still stuck at work. That’s almost not worth fighting for…
Zombies are coming at me from the floors, walls, ceilings, water, and outside the fences.Ā 
No place is safe. We have to keep moving… I have to get home!

ILS, Lets Go Home v3.0Ā Final 6/16/14

v3.0 Final

  • Communal Box (You can steal each others stuff from the box)
  • 10th perk, Electrokinesis
  • Custom power up, Electrokinesis
  • Improved mapping – BlackJackJonnyy tuts
    • Brighter outside
    • Map is portalled and leaks fixed
    • Detail added
    • More FX
    • General fixes and tweaks
  • Cant stand on the car anymore with out getting hurt – mxtxm for recommendation
  • Solo button added to menu – InFInIX for menu file
  • Narrations – byĀ BYTE


Ā  Ā ALERTĀ  Ā If your water is black, instead of red, that may be a sign that you may need to delete the map and then re-install, or re-download and re-install the map.Ā 

WARNINGThe one piece of fence outside where you can see the outside of the spawn area is sticky. You will have to bleed out and wait for the round to end if you get stuck on it.

There is a car you can get stuck on too, the confused car, but the other car will knock you off if you survive till it gets there.

Additional Thanks:

  • RobinW96 for pap camo using Notepad tut
  • luckinfegend,Ā Andrew Pickles for testing and playthrough videos
  • UGX forums were super helpful getting, what I wanted in the first release, done in this one. Thanks to all the helpful members.
  • Features:
    • Ā  Ā 8 perks, WaW and BO (No BO models)
    • Ā  Ā Zombie counter
    • Ā  Ā Custom skins (P1, P2, and zombies)
      • Ā  Ā P1 is M.A.K.E C E N T S
      • Ā  Ā P2 is gorilla10
      • Ā  Ā zombies are ILS employees
    • Ā  Ā Modified weapons
    • Ā  Ā Melee weapons (Upgradeable, only one special)
    • Ā  Ā Buyable auto turret system
    • Ā  Ā Two mountable turrets
    • Ā  Ā Sound bites from movies and songs
      • Ā  Ā Idiocracy
      • Ā  Ā Grandmas Boy
      • Ā  Ā Lost in Space
      • Ā  Ā Last dragon
      • Ā  Ā Thrift Shop
      • Ā  Ā Johnny Paycheck
    • Ā  Ā Robot car moves around (Be careful not to get stuck)
    • Ā  Ā Dog rounds and random dogs


    Special Thanks to:
    • Ā  Ā gorilla10 – Testing
    • Ā  Ā ZOMB1E-KLLR – Great tutorials
    • Ā  Ā Tom BMX for melee weapons, tools, and zombie counter
    • Ā  Ā Bamskater33 – BO perks
    • Ā  Ā UGX, GCZ, and ZM forums and tools
    • Thanks everyone.

      Prefabs
      Here are some prefabs included in this map.

      This is my first map.Ā 
      Single Player:
      Console>map nazi_zombie_ils[/list]

Screenshots

Videos

Hell’s Garden

Hell's Garden
Version: 1.3 By: Wunderful

This is my first ever map, so I am very proud to present it to you all! It is set in an abandoned arboretum in Berlin, Germany, riddled with the undead!

FEATURES:
-4 perks (Juggernog [w/ Wunderwaffe fix and 5-hit fix], Quick Revive [Black Ops Style], Speed Cola, and Triple Tap [Custom Perk])
-Hidden Pack-A-Punch
-Hidden buyable Ray Gun (10k)
-Buyable Ending (25,000)
-Buyable Ammo (3000)
-Custom Pack-A-Punched gun names

pecial Thanks to:

bamskater33 (for his Black Ops Quick Revive)
Mrhankey91 (for zombie counter)
Tom_Bmx (for buyable ending)
Paragalor (for teddy bear easter egg)
quizz (for Jugg-Wunderwaffe fix)
holty007 (for buyable ammo tut)
YaPh1l (for typewriter intro text)

ZK, SajeOne, and AcademicProgramming for their extremely helpful tutorials

The numerous people who helped me in my many forum posts:
YaPh1l
Cinnober
ConvictioNDR
NaziZombiesHD
German111
jokergh2
JBird632

Screenshots

Videos

Bridge

Bridge
Version 1.6 By: xXxCowmanxXx

Hello this map i have been working on for sometime now 2 Month, Here are some screen shots of the map. Also just a NOTE this is my first map.

features of the map


2 Sided ending, One side is cost more but its longer and better.
13 perks
Raygun mark 2
Some Easter eggs
Thompson on the wall
Dr Dagger made by ZK
Wonderfizz, Scirpt by myself and Offthewall
Bo2 bank
Deadshot give you more gun damageĀ 
all the perks have songs
3 egg radios



(Weapons V1.6)

Ā 


Waw weapon
Type 25 – Black ops 2
Far cry 3 knife
Dsr – bo2
PDW – bo2
Executioner – BO2
Minigun – BO2[/size]


(features of the map made by Redspace200)


Tombstone – Only works with more then one player like BO2
Who’s who
Vulture aid
Cherry
And some funĀ boss zombies
Bo2 weapon storage (That keeps your weapon forever)
He also helped me with Scripting a lot[/color]



NOTE: Please don’t take scripts me/my friends have put a lot of time into the scirpt to make this map cool SO please don’t take scriptsĀ 

Story of the Map:

Right at the end of WW2, The war was Almost over and zombie started to come all over the world this is where it end? You need to find a way out of here and get to land

NOTE: This may be the last update for this map, I may update it if there any game breaking GlitchesĀ :DĀ 


Credits Of the map
Scripting help or scripts – YaPh1l, Redspace200, Offthewall, ZK
Maping help – Jzob123, redspace200, MrBlue192, ZK YT tut’s
Other help – SajeOne, Jzob123, MrThomas, Tom_bmx, Echo000, Pork, Nikolai Belinski,WinCat


Hope you all like this map i had a lot of fun making itĀ :D[/size]

Screenshots

Videos

Ascension 2.0 – Candyland

Ascension 2.0 - Candyland
Version: WIP By: iBarnett

So this is my re-make of my re-make or ascension from Blops. THIS IS NOT COMPLETE!!!

I for some reason have messed something up somewhere with in my map be it in radiant or in some script but when i go to launch my map it gets right to the end of the loading bar then crashes my whole waw game.
I just though i would release it as is.

Features :

– Well detailed
– UGX jukebox
– Waw/blops perks with quick working on solo
– Endgame

Since this was a random compile that i found on my computer that “xcup” found (was ment to save my .map file not an actual compile version) it was in testing stage.
So you start with 50000 points and the landers /rocket dosnt work and theres no EE. Was getting there though till i did something that i have no idea how to fix.

So i am willing to give someone my recent .map file so they can load it into radiant and maybe get it working
All i ask is that you are a pretty good mapper/scripter, not a teenybopper, And that you leave whats in it allready. I dont care if you add things to it to make it better
And just give me credit for making the map (say with YaPh1l’s into like it is right now). So if your intrested in it please leave a post stating who you are and why you think i should give you my .map .

Hope someone will step up!!! cuz im beyond capable of fixing what ever i have doneĀ  ( and yes i have tried running a new script placer copying the whole map over and just tried a basic compile with the same issue with it just crashing my waw game completely at the end of loading)

Credit:

-TremĀ  – Zone/zombie fix
-UGXĀ  – UGX jukebox/ help with random shit/problems
-Ya Ph1lĀ  – Into text
-Bam skaterĀ  – Blops perks
-Tom BMXĀ  – prefabs/scripts/endgame
-Anyone else i forgot

Screenshots

Nazi Zombie Ccourt

Nazi Zombie Ccourt
Version: 1.1 By: ryandrew

Description

Nazi Zombie CCourt is a prisonish style map its medium small.

Includes: 8 perks (one very hidden, you’ll know!)
Ā  Ā  Ā  Ā  Ā  Ā  Ā  Ā Double Tap 2.0
Ā  Ā  Ā  Ā  Ā  Ā  Ā  Ā Packapunched guns in box (crappy ones, but fun to pull and use)
Ā  Ā  Ā  Ā  Ā  Ā  Ā  Ā Hidden Perk Machines sorta
Ā  Ā  Ā  Ā  Ā  Ā  Ā  Ā A Lighting room (one room where reflection probes all make guns sparkly while your in it
Ā  Ā  Ā  Ā  Ā  Ā  Ā  Ā A really fun last stand area
Ā  Ā  Ā  Ā  Ā  Ā  Ā  Ā a maze room which sucks to be in when the round is on xD
Ā  Ā  Ā  Ā  Ā  Ā  Ā  Ā Some trolls haha
Ā  Ā  Ā  Ā  Ā  Ā  Ā  Ā A bunch of mystery box locations
Ā  Ā  Ā  Ā  Ā  Ā  Ā  Ā Black Ops Quick Revive
Ā  Ā  Ā  Ā  Ā  Ā  Ā  Ā Zombie Counter

This map can be very hard if you do not set up well xD also meant for 1 person but i imagine 4 would be very fun too xP

Screenshots

Videos

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