Cryogenic

Cryogenic
By: MidgetBlaster

Cryogenic is a very fast paced I made just for fun. There is a lot of space to run around and there are some cool camping spots to eliminate endless zombie hordes. Since this is my first map there are going to be some bugs, but I do not plan to continue working on this map anymore since I just want to start on a brand new one. I really hope you guys enjoy this! :) 

Features:
9 Perks
Custom Voice overs
Mob of the Dead Zombies
Halo Weapons
Nuketown 2025 Player Models
Snowing Blood
Buyable Ending
Buyable Max Ammo & Double Points
Double Tap 2.0
Zombie Counter
Verruckt Sprinters
Five Style Teleporters
Laser Trap
Ride-able Centrifuge
Fan Blade Trap

Weapons List:
Thundergun
Scavenger
Blundergat
Acidgat
Commando
Fal
Galil
Honeybadger
AE4
Raygun
Ppsh
M2 Flamethrower
Wunderwaffe
Halo Energy Sword
Halo Battle Rifle
Halo DMR
Halo Magnum

Credits:
MrDunlop4 (Spike Knife, AE4 Camo, Blundergat, Gun Smoke FX, Acidgat FX, Nuketown 2025 Models)
sevengpluke (All Halo Weapons & BO Camo’s)
Rorke aka Zombie Madness (Thundergun, Scavenger, Galil, Fal, Commando)
Rollonmath42 (AE4)
elfenliedtopfan5 (Honey Badger)
AwesomePieMan (Five Teleporters)
DidUknowiPwn (Zombie Blood, DUKIP Menu Mod V1.2, Custom Font)
bamskater33 (Ridable Centrifuge, Laser Tap, Powerup Machine)
shippuden1592 (Pack-A-Punch Camo) 
OfficialMT22 (Pro Perk & Power Drop Shaders)
Ege115 (Acidgat Script)
ficklebickle (Cryogenic Logo)
ZOMB1E-KLLR (Tutorials)
Marsvinking (Swinging Corpses, and Lights
MakeCents (Fanblade Trap)
HitmanVere (Dr Friedlanders house from GTA V)
JBird632 (World at War Style House)
Treminaor (Bank System)

Beta Testers:
Penir42
Mossberg420
Stejak
FuzzedUpDude
puttheduckonit
DailyZombies
Niviq
Vek70r
Ominix

If I missed anyone in the credits please let me know!

Screenshots

Videos

SPEED RUN

1 Player
Player Time Map Game Watch
2 Players
Players Time Map Game Watch
3 Players
Players Time Map Game Watch
4 Players
Players Time Map Game Watch

HIGH ROUNDS

1 Player
Player Round Map Game Watch
2 Players
Players Round Map Game Watch
3 Players
Players Round Map Game Watch
4 Players
Players Round Map Game Watch

A Day In The Life (lewl)

A Day In The Life (lewl)
By: jjbradman

features:
– ugx mod
– dig sites
– soul boxes
– ugx mod
– bank
– bo perks
– double tap 2.0
– electric cherry and vulture aid
– custom way for turning-on perks
– kino teleporter
– zip-line
– bam’s ziplines
– auto turrets
– electric traps

credits:
– bluntstuffy
– ugx team
– bamskater(jei)
– i think it was aidan who made kino telep and electric traps

and i think thats all i remember, if you’re missing please tell me.

Screenshots

Videos

Christmas Warehouse

Christmas Warehouse
By: Steviewonder87 & BluntStuffy

This map features UGX Mod v1.0.4!

— Made for Clasic – Mode, there may be some issue’s in other gamemode’s. Sorry! —

The mini-game’s are quite easy, i submitted the map i think 1.5 hours before the deadline. Possibly in a future update i’ll finish up what i had in mind for those. But it was also limit’s i was strugling with, materials / images and then there was the map just crashing if i would add anything more then 4 models in radiant..

So with this in mind i’m not sure if an update with any big changes will ever be released.


— CREDITS — ( anybody that should be in here, but isn’t? Let me know! )
if there’s nothing behind your name it’s either Stevie didn’t tell me ( and he’s gone for a week ), or i forgot, or it was just more general stuff in the past that helped me out. 
If you think something should be behind your name, tell me!  :)

OffTheWall      ( one-inch-punch MOD / akimbo m1911 )
Tito                ( guns )
Tom-BMX        ( tools! )
Aiden                  ( Maya Tools )
Ray1235        ( objective’s tutorial )
YaPhill      
Johndoe       
Ronan Merriman
Chromastone
Tomikaze             ( ideas )
JR-Imagine     ( custom HUD )
Treminaor
Ege115      
DualVII
Rambobadass
ConvictioNDR     ( double tap 2.0 )


Feature’s:
– All UGX-mod guns replaced
– 9 perks ( 1 custom )
– Christmas PanzerSoldat
– Winable ending with objective’s
– Minigame’s 
– Dig Site’s ( shaped as presents )
– Nova Crawlers
– UGX mod
– 60sec bleedout time coop / working Quick Revive Solo
– Team Points

Weapon List:

Ghosts
– FAD *
– PDW *
– MTS-255 *
– M27
– Venom

MW3
– Desert Eagle

BO
– Galil
– m16 
– Scavenger
– Gersch Device

BO2
– Mauser ( akimbo ) *
– Browning HP
– Ray Gun MK2
– Storm
– AN94
– B23r
– Ballista
– DSR 50
– HAMR
– KAP40
– KSG
– M1927 Tommy gun
– m1911 ( + Mustang&Sally )
– MG08
– MP7
– MSMC
– Remington New Model Army
– RPG-7
– Scar-H
– SMR
– STG-44

HALO:
– Light Rifle *

(*= custom anim’s made by myself)

Screenshots

Videos

Snowglobe

Snowglobe
By JBird632

This map features UGX Mod v1.0.4!

Merry Christmas!
This map is a contest submission for the YouAlwaysWin Christmas Mapping contest. The map takes place in a giant snowglobe, which players have to survive in and find the secrets of Christmas.

Features:
– UGX Mod 1.04
– Black Ops Weapons
– Dive to Prone
– Custom Wonderweapon
– Easter Egg
– New Domination Gamemode

Special Thanks:
– Treminaor for menu help and general help
– Rollonmath42 xmas raygun animations
– Awesome Pieman for scripting help and beta testing
– HexZombies beta testing
– Fatkidslov3cak3 beta testing
– TheScotchGuy beta testing
– RadimaX beta testing

Screenshots

Videos

Trailer Park Christmas

Trailer Park Christmas
By: GrantDaddy007

This map features UGX Mod v1.0.4!

YAW Christmas Contest map. (YAW Footage at the bottom of post)


I had a blast making this in such a short time.  A big Thankyou to YAW for having this contest and also UGX for allowing them to host it on the site!  I really hope more of this happens in the future!

Best of Luck to all the mappers in the contest! I’m blown away at the work you guys have put out!

Bugs I’ve fixed since YAW played through it:

  • BO perks now have shaders
  • fixed drops from happening out of reach
  • Moved/added spawns to help prevent camping
  • added to layout a tiny bit to also help prevent camping
  • Sorry guys but I removed Tranzit zombies.  
    They had several bugs and I want you to enjoy the map as much as possible
  • Buyable ending is now 45,000(was 25,000)


This map is very challenging solo!!! I will release a solo guide on my youtube channel in a couple days!

Credits/Thanks:

  • UGX
  • YAW
  • Treminaor
  • SajeOne
  • Tom Bmx
  • Bamskater/jei9363 (BO perks and other help)
  • thezombiekilla6 (testing and feedback) Thanks man!!! Couldn’t have done it without you!!!
  • Yaphil (respawn points)
  • ConvictioNDR (zombies)
  • ZK (buildables)
  • BluntStuffy (soul chests)
  • TMG mark 2 fx


If I left anyone out PLEASE message me… it’s late and I’m trying to rush this out for you guys


Enjoy the map guys! MERRY CHRISTMAS

http://youtu.be/7RFKLO5876o

Screenshots

Videos

Thirty Seven Christmas Zombies

Thirty Seven Christmas Zombies
By: rdvlpr

This map features UGX Mod v1.0.4!

I proudly present my first released map that is based on our house with a christmas theme.

Features:

  • Custom Characters (BO1 & BO2)
  • Custom Sounds
  • Call of the Dead Zombies
  • Custom Mysterybox
  • Buyable Ending [100.000]
  • Zipline
  • Custom Trap
  • Mob of the Dead Modified Wolf
  • Buildable
  • Bank
  • Weapon Locker


Credits:

  • UGX-Mods (UGX-Mod V1.0.4)
  • Hitmanvere (Custom Texture)
  • Treminaor (Bank System & Hintstring Fix)
  • Bamskater/jei9363 (Black Ops Perks)
  • Jr-Imagine (Buildable)
  • Send me a message if i forgot someone


If you find any bugs, please reply to this thread or send me a pm. If u have any suggestions for the map, i’d love to hear them.

Thirty Seven V2


Fixes:

  • 3 Hit Jug
  • Hint not showing
  • Out of map
  • And more…

Screenshots

Videos

Purple Dimension

Purple Dimension
Version 2 By: Bwc66930

IMPORTANT: 
if you upload video tell me, i love watching them :3

FEATURES: 
nuke town zombies
five teleporters 
kino teleporter
all bo1 perks
buildable
BUYABLE ENDING!!!
purple snow
different players
change of veiwhands
moving textures
bob
imported weapons
spinning stuff
music box
solo revive
fx
all waw weapons removed (except ray gun)
fire sale
moving perks
buyable ending
and more

WEAPONS:
 108
(WAW)
(BO2)
(GHOST)
(BO1)
(BF3)
(COD4)
(MW3)
(MW2)
(5 custom weapons ( 2 using toms melee anims, and 1 my

Weapon List:

(WAW)
  RAYGUN [because just wanted to keep it]
(BO2)
  AN94
  B23R
  BLUNDERGAT
  SCAR-H
  CHICOM
  DSR
  M8A1
  MAUSER
  MGO8 [only in the maze]
  MINIGUN
  MP5
  MP7
  MSMC
  PDW
  RAYGUN MARK 2
  Remington New Model Army
  RPG
  STG44 [bo2 version]
  SVU
  TOMMY GUN
  KSG-12
(GHOST)
  AK121
  ARX-160
  RIPPER
  HONEYBADGER
(BO1)
  AK47
  AK74U
  AUG
  COMMANDO
  DRAGUNOV
  GAIL
  HK12
  M14
  OLYMPIA
  PYTHON
  STAKEOUT
  THUNDERGUN
  UZI
  Scavenger
(BF3)
  BF3 PDW
(COD4)
  P90
  PEACEMAKER
  G36C
(MW3)
  MG36
  STRIKER
(MW2)
  FN2000
(3 custom weapons)
  INSANE
  Blakes sword 
  BWC SCYTHE 
  Feline 
  MACH-12
  Halo 3 Assault Rifle
  r101-c

CREDITS:
bwc66930 (Apex) [creator of the map and lots of stuff]
elfenlied (Apex) [helped with alot]
zombie madness (rorke) [dont remember]
Weezy428  [helped with mapping and glowing head tut]
rollonmath42 [i think…. stuff idk]
SammyCustom  [dont remember]
Bigkittyjr [dont remember]
tom bmx [lots of stuff]
Swazzy [dont remember]
bamskater33 [perks and disabling character sounds]
YaPh1l [stuff]
JBird632 [dont remember]
gtlad (Apex) [lots of the stuff]
Jake [APEX] [dont remember]
Deadnaut [dont remember]
Mirai Dematro [voice acting]
pashan [Tally’s for rounds]
JR-Imagine [dont remember]
MakeCents [scripting stuff]
AwesomePieMan [five teleporters]
DuaLVII [dont remember]
Gamer9294  [dont remember]
Raveout [music stuff]
Kurai Hayashi [is raveout]
Paragalor [sound stuff]
DidUknowiPwn [some menu stuff]
ADDICTED [loadscreen, missionscreen]
smasher [scavenger script]
marsvinking [with some stuff here and there]
uliektadurs [weapon file edits, and zombie actors]
josh1600 [built a castle]

sorry i made the credit names but never put what they did till last min, if i forgot someone please tell me
also fuck thats a long credit list


BETA TESTER:
animegodichigo
elm1312
elfenlied (Apex) [he hated a certain maze]
yaywaffles59
vinnyz500 
josh1600

Screenshots

Videos

Heart of Ice

Heart of Ice
By: Whippytrout

Story:
It’s Christmas Eve In Gotham City and Mr. Freeze has decided to blanket the city in endless winter. Mr. Freeze has created an army of frozen undead zombies and is using them to help him steal Gotham’s famous Christmas Diamond and take control of Gotham City. Its up to Batman and Robin to stop Mr. Freeze. 

Features:
-UGX Mod 1.0.4
-Mr. Freeze intro with sound included in the SFX channel
-Custom Playermodels
-Custom Batman and Robin viewhands
-Nightwings staff
-Batmobile
-End game
-Soul Generators
-Riddler easter egg
-Ziplines
-Presents to open
-And much more


Recommendations:
-Stick together (its more fun that way)
-If your having trouble surviving try arcade mode it seems easier
-And last but not least have fun. 
:D

Credits:
-Bluntstuffy for the soul chests and digsites
-codmoddd1234 for help creating ice textures, scripting problems, and solving bugs
-elfenlied for the kino rock easter egg script
-jjbradman for the batmobile script
-Ugx Team for the UGX-Mod
-YAW for the gameplay video
-M.A.K.E CENTS for the custom scripted zombie windows. 
-If I left anyone out please let me know and I’ll add you to the list


I hope you guys have a fun time saving Gotham City. 
Merry Christmas From WhippyTrout

Screenshots

Videos

Christmas Delivery

Christmas Delivery
By: Ray1235

Sometimes when you load the map in coop it will loadf Semper Fi.  To fix get everyone to exit WAW and restart.  Load mod and go into your coop lobby and don't go back to the Menu.

Features
– Some weapons in UGX Mod replaced
– Custom viewhands
– UGX Mod 1.0.4 (with never seen before stuff!)
Things never seen before in UGX Mod maps:
     – Class system (all abilities and perks of a class are lost upon death on COOP; last stand doesn’t count for it)
     – 99% replica of the new CoD walking (also has jumping)
     – Ghosts sliding
– Custom trap
– BO2 characters
– Toggleable Zombie Counter (I hate forced zombie counters, but whateva)
And here are some features that makes the map feel more like BO2 and typical players may or may not understand what is it:
– BO2 Melee exert sounds
– BO2 Melee animations for all guns
– BO2 Knife model
Credits

BluntStuffy – soul boxes
Tom_Bmx – Lime
UGX Team – UGX Mod
BraXi – some motivation :D
shippuden – Tranzit zombies

Screenshots

Videos

Project Viking

Project Viking
Version 1.1 By: Redspace200

Project Viking V1.1 Update.

I have decided to update my map which was released roughly 2 years ago, Project Viking! This update will feature some bug fixes, and modifications to the map overall.
One of the main additions to this map is a full easter egg for classic mode. Many people have been constantly requesting that I add a easter egg which can be completed to earn victory on classic mode.
Previously, the only way to “beat” the map was to play a specific gamemode and detonate a moab without going down. Now, players can earn victory by completing a series of steps in the map. I won’t reveal
all these steps instantly, however I will say that most of the sidequests (such as filling up chests, collecting afterlife skulls, riding crane, boy of silence), are now all apart of the main easter egg.

Since I wanted to add some final features into my map, that ment I had to sacrafice some of the older features not much people liked or used.

Aside from the easter egg, a series of other things have been updated.  Heres a small list of some of the changes:

Removed beta message :)
Removed ability to hold out bowie knife
Removed deadshot
Fixed beta G_SPAWN error. (Implemented debug system to track ents)
Fixed logic for vulture and widows drops (only player who has perk can see and colled drops)
Fixed series of bugs which occured in beta version
Added gravity spikes/Ragnarok dg4, obtained in a step of ee.
Allowed players to release themself from panzer after fully retracted
Allowed panzer to sprint and use flamethrower
Added ability for zombie king to control a panzer soldat during the zombie king gamemode
Allowed players to stay in the lower floor for longer in zombie king. Players can also stay on lower floor while capturing a generator or while zombie king is controlling a panzer.
Added Widows Wine
Added Surge Gin (Custom Perk)
Added Minigun Maham gametype
Added EE Secret
Added EE Victory minigame
Rescripted Bos Room Logic (To prevent bos not respawning issue)
Added bos light indicator near entrance when free perk is not ready


At this point, the map has pretty much reached the limit for everything. I do not intend on making any more changes after this, as I have already put enough time into this engine. I am pretty happy with the
final product, even if its not perfect. A full EE is something I always wanted to add into the map, so I look forward to seeing if anyone is able to complete it! Aside from the EE, I have finally finished some changes
that I had planned earlier but scrapped.

Hope everyone enjoys the map!
I will post the ee steps if people are unable to figure it out, but are interested in making an attempt. It’s not easy, it took me and theRelaxingEnd over 25 attempts to complete it! I’d like to see people make some attempts first before I give it all away though.

Warning: Not Completely Copyright safe – This map uses some copyrighted music. I suggest turning the music volume down in settings if you plan to upload video gameplay of this map online

Project Viking is a zombies map which is a attempt to do something out of the usual. Gameplay is very different then the average zombie map, introducing many new ways to play the game. You’ll also be seeing a mix of multiple features combined from the past cod games, all in one map. The playable space isnt to large, but should be enough for you to barley survive :).
Take Advantage of the maps features to aid you in your survival, or if you would prefer to play without using these new features, just throw on the No Objective Challenge! There are many different gametypes for you to try, some to play with friends and some to play solo.

A few features of what this map has to offer:
Some BO2 Bosses, and new bosses which have not appeared in zombies before!
BO2 style buildables
BO2 style stingers
BO2 gametypes
BO1+2 Wonder Weapons
Custom Wonder Weapon
Perks from BO1+2
Custom Character effects such as falling from a high height, catching fire, injecting
Difficulty Setting
Challenge addons which all have winnable endings
Inspired “No Objective” mode which disables most side-quest features as well as killstreaks + adds winnable ending
BO2 like generator system
BO1 Style Diving System
Multiple Revive methods, Quick Revive, Whoswho and Afterlife!
+ Many More

Credits: (Also displayed at start of map, before game starts)
GudMan Yokel – Beta Testing, Support
offthewall – Model/ViewModel/Weapon/Script help & support
ChazBrooksy – Lots of Beta Testing
Ray – Early Beta Testing, Scripting Support
YaPh1l – Scripting Support
Awesome Pie Man – Support
Treminaor – added code to HUD files, Video Tutorials, Scripting Support, Overall Support
SajeOne – Video Tutorials
Tom_Bmx – Tools, Models/Animations
echo000 – Weapon Assets/Animations, Early Support
PorkRoyalz – Weapon Assets/Animations
Nikolai Belinski – Weapon Assets/Animations
xXxCowmanxXx09 – Weapon Assets/Animations
jZob123 – Weapon Assets/Animations
n123q45 – Early Testing, Support
DuaLVII – Support
MrTombone8 – Support
ClaytonM456 – Weapon Assets/Animations
GunOfTruth – Early Testing
Steviewonder87 – Weapon Assets/Animations
Mikeeeyy – Early Inspiration, some ideas/concepts
Jellal – Early Testing, Scripting Support
Tito – Weapon Assets
Chromastone10 – Menu file help, Update Patch Testing

Thanks for everyones continued support – Redspace200.

Screenshots

Videos

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