Waffen Der Schonheit Weapons Mod

Waffen Der Schoneit Weapons Mod
By: Sidzzz

Warning, Tip, Notice, or Information.

THIS MOD REQUIRES DLC: Relish the experience on Kino Der Toten, Five, Ascension or Moon!

It is with great anticipation that I present to you my mod for Call of Duty: Black Ops Zombies.

This mod is a comprehensive weapons mod that accentuates the original flow and gameplay of zombies with modern and enticing weapons, ported by myself from various Call of Duty franchise games- Black Ops II, Black Ops III, Ghosts, Modern Warfare Remastered and Infinite Warfare.

  • Game Ending Easter Egg based on “Tactical Nuke” from Modern Warfare 2
  • 10 different Wonder Weapons
  • Galvaknuckles from Black Ops II
  • Hybrid Dual Wield Guns from Black Ops II
  • Double Tap 2.0
  • Knifing Animation from Ghosts
  • Black Ops II Origins Zombie Models
  • Black Ops II Origins Character Models
  • Black Ops III Zombies Chronicles Viewhands
  • Black Ops III Models and Textures for Perk Machines and Bottles and Powerups


BluntStuffy
DamianoTBM
DTZxPorter
HitmanVere
Jerri13
Killer Potato
Scobalula
shippuden1592
xSanchez78

Jerri13
Killer Potato
Paroozal
rutenguten
Scobalula
xSanchez78
xTrain

Screenshots

Videos

Mindshare For Moon

Mindshare For Moon
Version: 1.3.0 By: lilrobot

This mod requires the Moon map pack to function.

The time has finally come–the end of life within your solar system is at stake, and the Nomads have firmly infested the world which you call home. Now, you must take your fight to the Alta Research Complex–a high-tech, futuristic facility on the Moon.

Work for the final time with Cullman as you uncover deep new mysteries about the Nomad race, collect artifacts, and reverse the Apocalypse Rift. Stop the Nomads from consuming the Sun, and defeat a dark, mysterious enemy from consuming your timeline as you know it.

This is… MINDSHARE

Scroll to the bottom for a full easter egg guide!

FINAL CREDITS

Developers:
lilrobot – Project Lead, Scripting, Effects
Spooky Sal – Graphics Design & UI
Ray1235 – Animation
DTZxPorter – Wraith, BassDrop64
SE2Dev – LinkerMod
Nukem – LinkerMod
JrrizzoYT – Render Work
FissionMetroid101 – 3D Modelling
Canadian Marshmallow – Balance and Feedback

Audio:
Jamie Strachan – Voice of Kasil’Ra
Arkham – Voice of the Time Eater
Sy – Voice of Cullman, Cosmodrome PA
SEGA – Time Eater Music
Visual Music – Freelancer Music
Arikuyo – Audio Composing
Stachekip – Voice of Dr. Schroader

QA Testing:
MrDatOtherGuy
HitmanVere
Mr. Von
Ray1235
SE2Dev
Sy
Matthew “memes!” Watson
MrRoflWaffles

Assets Credit To:
Infinity Ward
Treyarch Studios
Sledgehammer Games
SEGA
id Software
Crowbar Collective
Chris Roberts
Discovery Freelancer Team

Thank you to everyone who came along
on the ride! We hope you enjoyed it!

Screenshots

Videos

Reapers Perk Pack

Reapers Perk Pack
Version: 1.0.5 By: Death_Reaper0

Warning, Tip, Notice, or Information.

DLC REQUIRED: This mod only works on Kino Der Toten, Moon and Five. 

This is a pretty simple mod for bo1, it adds in any perk that was “missing” from that map (deadshot, phd, staminup etc…) as well as an added electric cherry and 3-4 custom perks ive made (one is only on 3 maps since its useless on the others)
also now has extra gamemodes as options.

any perk that isnt in that map (nacht will not contain the following however)
electric cherry (bo2 version)
estatic elixir – creates a small electric discharge while running, shocking nearby zombies within melee range (this will not damage them, just stun them) – 3000 points
cashback cocktail – 25% of points will be regained after any purchase – 3000
point crusher – gain between 10-90 additional points for a kill, higher points are rarer – 4000
no nova soda – nova crawlers killed by the player will not drop gas, novas killed by other players gas will not hurt or blind you – 1500

ONE IN THE CHAMBER:
you have noting but a python and one bullet, for each kill, you get a bullet back. see how long you can last

GUNGAME:
after getting so many point, you will receive a new gun, be the first to finish all guns to win (better for co-op)

SHARPSHOOTER:
every 115 seconds you will be given a random gun, you cannot swap this out. see how long you can survive

 

all easter eggs can now be done on solo (these will not give achievements)

MAP CHANGES:

ascension:
-step to hit the 4 buttons near the perks has a MUCH longer time, should be enough to reach all 4 (managed to do this myself)
-on solo the step requireing the lunar landers to collect letters is completly skipped, instead go straight on to powering the orb with various wonderweapons
-final step (one the above skips to) will reqire thegesh device and only one of the other 3 items, of your choosing (thundergun, ray gun, dolls)
-once done, all perks will be obtained (this is an added part to the easter egg, as an extra reward)

call of the dead:
-co-op steps have been added for more challenge, vodka step will drop and stay for 5 seconds before breaking. thats enough time to reach it in at least 2 spots(when broken, it respawns)

shangri-la:
-the 4 buttons to the past have a higher timer, but you will still need to be fast (co-op has a shorter time, 4 players have normal time
-plate step will be skipped in solo, just give about 10-20 seconds after pressing the button to activate the plates

moon:
-golden rob will start obtained, you will need to be Richthofen for this in solo (always available in co-op)

note: in solo, perks will not be permanent

when you have a death machine, you can swap weapons to loose it early (beneficial since you cant do certain things while holding it)
there IS still a perk limit, to increase it zombies will drop blue perk powerups, they also drop free perk powerups giving all players a random perk
the doubletap IS doubletap 2.0, and functions as it does in bo2 (splits the bullet into 2 for bullet based weapons)
in Ascension the monkeys probably wont take the added perks, i didn’t set that up, i’ll probably fix it later
on moon the no mans land perk will always be point crusher, jugg and speed are now on the moon
the perk shaders used are the bo2 ones, i like it like that, im not changing it!

trayarch
ugx
hitmanvere
rollonmath42
madgaz
SE2DEV
bioshock infinite (i used a model from that that i modified/retextured)

Screenshots

Videos:

Fury’s Temple For Shangri-la

Fury's Temple For Shangri-la
Version: 1.0.0 By: lilrobot

THIS MOD REQUIRES SHANGRI-LA AND ASCENSION MAP PACKS TO FUNCTION.

Travel to the mystical Fury’s Temple and open the Apocalypse Rift in the third epic chapter of the Nova Six series. Commit rituals of an ancient alien race to uncover a legendary sword.

Credits:

-Dr. LilRobot

– Scripted all custom GSCs and CSCs [except Widow’s Wine and Electric Cherry], including weapons, Gobblegum, the quest, zombie shield, etc.

– Did custom FX for Fury’s Song, EM1, EPM3, Jetgun, quest steps, and Rift Scene

– Scripted Flowey X Boss Fight

– Cel-3 Cauterizer Animations

– i made dis mod

-FissionMetroid101

– Flowey X assets–model, texture, animation–what DIDN’T he do with Flowey?

-Ethan Hiley

– Cel-3 Cauterizer concept and model.

– Bulldog concept and model.

-Harry Bo21

– Coded Widow’s Wine and Electric Cherry

-Lilrifa

– Created the fx for the open portal in the Rift scene.

-JrrizzoYT

– Ported Jet Gun anims & provided model.

-Redspace

– Utility function to run FOV check

-Everdraed

– Flowey X design & concept

-Toby Fox

– Flowey X boss fight from Undertale!

– “Your Best Nightmare” & “Finale” music tracks used during Flowey X fight.

-Tom Crowley (WinCat)

– The citrus-filled Lemon and Lime programs used to extract assets from Call of Duty: Ghosts & Advanced Warfare

-DTZxPorter

– The Wraith Archon program that allowed flawless asset extraction from Call of Duty: Black Ops 3 & other CoD games.

-Matthew (Syphon) Harris

– Voice Talent for Cullman the robo-boy.

-Jamie Strachan

– Voice Talent for Kasil’Ra the Nomad.

-GeekCommYT (Lucas)

– Made cool, dirtied up textures of the presidents. All around a lot of help with black ops 3 assets.

-Z0mbie1337/Sal

– Made all of the hud elements in the map, and the upgraded Time Trial shotgun textures.

-Flag Carrier

– Did all of the amazing effects for the voices! Thanks!!

Check out @flagcarrier on twitter.

-Chris Roberts

– Freelancer

-SE2Dev

– Developing unique updates to Game_Mod for Fury’s Temple!

 

-Sledgehammer, Treyarch, and Infinity Ward
– Any assets taken from their respective games.
– ID Software
– Time Trial gun.

Screenshots

Videos

Nova Six For FIVE

Nova Six For FIVE
By LilRobot

Warning, Tip, Notice, or Information.

This is a mod for the map FIVE.

Nova Six is a mod created by Dr. LilRobot with lots of help from the UGX community.

Main features of Nova Six include: Fully-functioning Gobblegum machine, an array of weapons from Modern Warfare 3, Call of Duty: Ghosts, and Black Ops 3, a brand new Wonder Weapon, an updated Wunderwaffe with models from The Giant, a whole new dog-styled enemy with its own round, a full easter egg quest and a new enemy with his own voice, and some small game fixes, such as Double Tap II.

Credits:

* me (obv)
 * lilrifa (wall power!, also gave me the kuda port)
 * hitmanvere (general advice/assistance, helped me animate gum machine)
 * jbird632 (helped me fix Stock Option and Alchemical Antithesis. int conversion, really? why didn’t i think of that?!)
 * tom (made lemon and lime, as well as xanimconverter tools)
 * sal (really cool guy, made the hud element graphics)
 * zeroy (awesome guy who put up a VERY useful function directory
 * sparkymcsparks (helped me with pre-rendered cutscene display)
 * diduknowipwn (misc assistance with fixing scripts/code)
 * stachekip (voice acting the enemy Panzer Soldat)
 * chromastone10 (animated the gum eating animation)
 * fissionmetroid101 (created the gum popping model & animation)
 * treyarch! (making black ops 1, black ops 3 weapons, black ops 2 anims, black ops 3 gobblegum machine…))
 * infinity ward (mw3 weapons, ghosts weapons. pretty cool weapons, i like them a lot)
 * valve (drone models and animations, m9 bayonet)
 * sledgehammer games (boss fight music, inspiration for the boss fight)
 i might have missed a few, if so sorry! the final credits list in the ending is the true credits.

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