Nazi Zombie Auschwitz

Nazi Zombie Auschwitz
Version: Beta By: lilstiffy69

Auschwitz 90% complete!




I am working on a new map called auschwitz.Auschwitz was a death camp controlled by the nazis during world war 2.This is going to be my first map released on zombie modding. The map is prototype and it includes the zct mod with it brainfood1

Note:The name is not meant to offended anyone. sorry if you are offended by the name i might just change the name of the map.The map looks nothing like the real deathcamp.



things included in my map are
-zappers
-thunder and heavy rain
-mamy,many weapons:mw guns,campain guns,and guns from der rise maps!!
-teleporters
-zct mw mod  :26:
-10 buyable perks with custom machines (zombies dont drop power ups)
-Music player
-modified zommbies with hardened diffuculty.
-custom perk machines
-random ammo box that spawns at random places
-buyable power ups!
-and secerts and easter eggs! (which i wont tell) :lipsrsealed: and much more to come!!! dance1
(sorry its taking too long for me to make the map,psn is finally up so i dont have as much time to make the map  )

ok i am sorry for the long wait on the map,i was unable to work on my map because my cod waw all the sudden started working slow but,now it runs well

New things added to the map
1.zombie risers
2.”final stand area” ( path nodes still need some tweaking)
3.buyable ending
4.more areas and buyable rooms added! ( path nodes still need some tweaking)
5.Friendly Al’s
6.Toms gambler prefab (which still needs work)
7.And custom new zombie skins!!!

 

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Zombie Higher

Zombie Higher
By: [ZCT] xCHAOSx

Spring, 2011

Location:  Trapped upon a highrise rooftop.
Chance of Survival:  Minimal

  Nearly a year has passed since the strange explosion that rocked this large city.  The zombie outbreak seems to be growing at an increasing rate.

  You have managed to develop a few new technologies during your survival here.  

  You have also been experimenting heavily with the mysterious DINO DNA.  You have turned what used to be very a harmful object into a very useful item indeed.  It could in fact save us from this place one day.

  Keep hanging in there.  I have managed to secure you a SNIPER located on a building ledge across the way. You would not want to SHOOT this man would you?

Get That DINO DNA Soldier!  That Is An Order!

General Chaos

 


  This map is based off of Nazi Zombie Hi.  I have removed the stairs on the sides and the zombies climb up the edges now.  Extra Teleporters have been added in to increase the randomness of your output location.  I have taken out the Nuke Launcher and replaced it with the Ray Gun.  However I have cut the clip size in half to level things out.  I have made some adjustments to some of the other guns as well.

**Differences From Hi**

— Higher ups the difficulty and adds a winnable ending.  
— Music Boxes
— Improved Weapons.
— DINO DNA Now Helps Player.
— No more camping the stairs, one heli blocker bought removes them all.
— AMMO Air Drop — Thank you CoDMapper
— More zombie craziness with them climbing edges.


-------------------- HIGHER v1 -----------------------------------

Authors: [ZCT]xCHAOSx

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This Map is intended to be used with the ZCT MOD2_MW.  The mod was included in the map folder 
so please leave all contents in the nazi_zombie_higher folder.

ZCT MOD CONTENTS in the map folder

zct_mod2_mw.iwd 51,855kb
mod.ff 30,299kb

::SINGLE PLAYER::

Once in the main menu, select "mods"> "nazi_zombie_higher" > "Launch".

Once the game loads again in mods, you can select the level from the Co-op menu or play singleplayer by typing:

/map nazi_zombie_higher

In the console.


::Cooperative::

Launch "mods" > "nazi_zombie_higher".

Then go to co-op and select the nazi_zombie_higher from the maplist.

(all players wishing to connect must load the same mod")

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Issues, bugs? Please report to [email protected].

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Nazi Zombie ZCT Castle

ZCT Castle
By: [ZCT] xCHAOSx

Description
 

Testers: -JV-, Add5555, Reaper, Hihellobyeoh, ZombEkilE

mp_castle:  Treyarch

For this project I used the mp_castle.map.  I implemented zombie mode and poured on some ZOMBIE CHICKEN TACO SAUCE for extra flavor.

I tried my best to make this a tough map and remove any of the player advantages this map has had in the past.  The guns are sparse and the debris is pricey.  

Three treasure chests are scattered around, along with buyable ammo and artillery strikes.  (see load screen for locations)

This zombie map has no winnable ending.  Its all about survival and getting high round records.

Teleporters have also been put in, although you must unlock them from the final ‘Last Stand” area.

Good Luck and Have Fun!

xCHAOSx

Code: [Select]


::SINGLE PLAYER::

Once in the main menu, select “mods”> “nazi_zombie_zct_castle” > “Launch”.

Once the game loads again in mods, you can select the level from the Co-op menu or play singleplayer by typing:

/map nazi_zombie_zct_castle
In the console.
::Cooperative::

Launch “mods” > “nazi_zombie_zct_castle”.

Then go to co-op and select the nazi_zombie_zct_castle from the map list.

(all players wishing to connect must load the same mod”)

::Cooperative::

Launch “mods” > “nazi_zombie_zct_castle”.

Then go to co-op and select the nazi_zombie_zct_castle from the map list.

(all players wishing to connect must load the same mod”)

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Doll House 2 (SC and ZCT Version)

Doll House 2
Version: SC and ZCT By: ZCTxCHAOSx

The Basics: This map puts you in a world where you are as small as a toy soldier and must work your way through a normal size house to complete some objectives and make your escape. There are two versions of the map; a harder version called ZCT Dollhouse 2 and an easier version called SC Dollhouse 2. The differences are that they both have different weapon sets, the barriers on the ZCT version cost more, the SC or Special Combat version has AI help as well as buyable powerups like Double Points and Instakill to make killing and point building easier.

What We Like: I love the setting of being a small soldier in an oversized world and the fact that it looks pretty good especially for being an older map. The layout of the map is well done and keeps things pretty challenging especially solo, but still offers creative escape routes to keep things interesting and to keep you on the move. The map came out a few years back and was one of the first to have you shoot those evil teddy bears in order to complete your objectives. And this map actually does this the right way by hiding the teddy bears in fun and mysterious places. It makes good use of the ZCT Mod with the option to adjust the difficulty and even after playing it for the hundredth time I still love running around all of the great places that there are to go on this map.

What We Didn’t Like: Nothing. I think that this map is perfect just the way it is and it’s better looking and offers more fun that than most maps that come out even now.

Final Word: The ZCT Mod is really fun for this map; having to run around for the dropping perks hoping for the essential ones like Armor Regen (Jug) and Slight of Hand and then kicking yourself when you almost die trying to get to a perk only to get Fast Rebuilding. If you are struggling to beat it solo you may want to play the SC Dollhouse version and turn off the difficulty mod, but if you are a hardened veteran then fire up ZCT Dollhouse and prepare to get destroyed by those cursed phase shifting zombies. Truly a custom zombie classic.

~Tomikaze

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