Nazi Zombie Laboratoir
By: Forw4rd
Features
-Wall Buys
-Mystery Box
Call of Duty World at War Custom Zombie Maps
Features
-Wall Buys
-Mystery Box
Nazi Zombie Carentan & Nazi Zombie Safehouse
Carentan Description:
Carentanis back. It’s mid morning and the snow is beginning to fall again, the players will find themselves divided with only a few scattered weapons at their disposal, team up quickly or save your money for guns, either way you won’t survive long!
There are 5 buildings and 5 out door areas with a total of 9 buyable blockers that players can choose to go through.
You can mount your bipods on certain windows!
You can now traverse the porch roof that joins the Mg house to the middle house!
Faster rounds with zombies attacking from all angles.
Difficulty: Hard
SP Best = 15 rounds
Co-op Best = 13 Rounds
Mappers: techno2sl & Cobbspur
Safehouse Description:
Safehouseis a large map set in a pine forest in Austria. The map features 2buildings (1 being the Safehouse itself), a cave system and several outdoor areas which promote exploration.
There are 2 Easter Eggs in the map for players to search for.
You can not mount bipods in safehouse, instead there is a triple 25mm AA gun and a MG42 turret for people to play with.
You will be joined by 1 other survivor later in the map…
More content including sounds/skins/textures and maps will be made available in the future.
Difficulty: Medium
Sp Best = 19 Rounds
Co-op Best = 29 Rounds
A small map with no door blockers.
Just try and stop the zombies getting in…
Nazi_zombie_outpost2 is the second version of the map outpost. There have been many upgrades to the original map. I would now consider this a large scale zombie map. A new outdoor playing area has been added to the map as well as a bunker. There is also a network of underground tunnels which connect different areas of the map. You need to open the blocker doors in a specific sequence to unlock the tunnel. You’ll need lots of points to last this long though so teamwork is a must. The previous maps glitches have all been corrected. Hope you like the changes and good luck!
Hello, Ive been working on this map for some quite time, It is my first map I attempted.
Level Includes –
– Full working sounds
– Buyable Ammo
– Elevator!
– Dier Rise style map
– All Dier Rise perks
– Pack A Punch machine
– Free Artlitery (3 minute wait to reuse)
– Paid Artilery (3000 – use every 10 seconds)
– 3 Story building
– 6 Openable doors
– Round Increaser button.
– 2 Useable MG42 turrets
– One way zombie spawn
This level was made so that you start at the bottom and keep pushing back to the top of the map defending the “Main Room”. All zombies come from the Underground room which leads to the open area.
d1 is an open map so you can run and run.
Being my first map its fairly simple. Not based on any other map or anything. Detail my not be the best but it should still be a fun map to play. Feel free to say whats good or bad about it and post if theres glitches. I’m hoping to get ideas on how to make better maps.
Description :
This map is frankly original, it takes place in a house with a garden, the difficulty will be there, already the zombies are much more resistant, it will stab you 4 from the first round for example, but in addition, all the 5 rounds so round 5, round 10 … will be 3 zombies called zombie boss, they are therefore very very resistant and require incredible cooperation to destroy them, plan the panzershreck, ptrs41 and laser.
The Basics: You find yourself in the courtyard of a fancy Villa in the explosive barrel capital of the world. There are seriously tons of exploding barrels to shoot or ‘nade for your entertainment. You’ll need to open your way through this house in order to get something other than first tier guns. But beware of the basement which houses a dark secret…
What We Like: What impressed me about this map was the variety of rounds that it puts you through. There are speed rounds, headshot only rounds, boss rounds and normal rounds. The fact that the only way to get decent guns is by going into the Villa is an interesting idea. Also, the basement of horrific murder and imminent doom is a fun place to make a last stand in. Don’t forget, if you make crawlers the next round can still start without the zombies dying; so don’t think that will save you. There is also a balcony area that you can camp and then jump off of when you get overrun.
What We Didn’t Like: This map has no perks, just standard WAW guns, no easter egg or anything custom on the map, so if you hate first gen maps you may not like this one.
Final Word: This map may look primitive and like there is nothing original here, but I would encourage everyone to give it a chance and don’t be turned off by it’s lack of “features”. With all the round based challenges that this map throws your way it is easy to have a good time for a long time.
Hello, this is my first map for CoD WaW.
It’s a small map but hard.
It has new features never seen before in other NZ maps:
Zombies with guns ( they drop them also )
Wehrmacht zombies
All Weapons in the game are in the Treasure chest.
Please read the Read Me for known bugs etc.
Some features:
– Nacht der Untoten and Verruckt sounds
– Zombies with guns ( they drop them also )
– Nazi, Wehrmacht & Japanese Zombies
– All the Weapons in the game are in the box ( except satchels and mortars, and some are on the wall )
– Two buyable blockers
~Tomikaze