Group 931

Group 931
Version: 1.0.6 By: EAT13

You crashed in an abandoned city covered in lava this happened after the moon event “The Big Bang Theory” now you 4 marines must survive in this city against the undead of group 931. Marine 1 says to his marines “The dead walk the earth , and what remains of civilization is that the mercy of forces that we barely understand… how do we get out of here ? we dont know… we must fight for our lives against these creatures …. we face the future alone..”

features:

bo , bo2 , cod4 weapons

bo perks 

bo revive-Disabled due to errors

five zombies 

New zombie animations 

Double PAP for only BO2 Guns

and some secrets along the way :pffft:

credits: 

jei9363 for the five zombie models , Black Ops 1 perks , and for Electric Cherry 

rorke for the BO,BO2  weapons 

UGX Mods team for Easy fx

GreenLung Custom Zombies for the script placer for this map

Hitmanvere for the pap camo

Mrdunlop4 for the Nuketown 2025 Character models

Fixes
 
Removed Solo Revive Due it errors
Some Errors have been fixed
Teleporter is now fixed and works right
Now has a zombie counter

Screenshots

Videos

Zombie Isle

Zombie Isle
Version: Beta By: dabadguy4273

Hello everyone! This will be the second ever (working) zombies map i’ve made. I’m still learning the ways, but i’m getting there! There’s still much more to be done with detail, some weapons, ambient sound, easter eggs and other such things. :D

Please, if you think I should change anything at all, tell me! I want this to be great! Tell me every possible thing I could do to improve any part of the map!

Features include:

-Replaced a few UGX weapons with Black Ops and Black Ops II weapons.

-Upgraded Black Ops weapons turn into Star Wars blasters.

-Bam’s Black Ops perks.

-Boss Zombie

-All upgraded weapons will have some sort of blaster effect to it.
——————

I really want to have Storm Trooper zombie models and maybe a Boba Fett zombie boss model and I’m sure I could get the models for them fairly easily, but I wouldn’t be able to rig it to work with the zombies, so i’m not sure about that.

I will collaborate with anyone that would like to see this come out looking as pretty as any Star Wars fan would like it to be. :D

-Made every upgraded weapon a Star Wars blaster

-Changed lighting and skybox as part of an atmosphere change I’ve started suggested by GTTClan.

-Added some more sounds.

-Greatly improved the blaster effects.

-Changed the music in Tom’s Music box to Star Wars songs! ( :D )

More to come in later updates!!

Added Hangar Bay :D

Update: I’ve got a working version of the map going and it’s pretty fun in it’s current state I think. There are just a few freezing problems I need to figure out.
Also, the map will be called “RebelBase1997”. It might have some Halo stuff here and there as well.

I’ve still got a bit of detailing to do and things to iron out but i’m sure someone will find this fun!

One more thing, I’m pretty sure I forgot to remove the zone_debugger.iwd before uploading so get ready for that. (It’s just a beta  :troll: )

Screenshots

Nazi Zombie Toilets

Nazi Zombie Toilets
By: Epickillz

Description

Toilets take place in the London underground, in the toilets section. Group 935 have hidden secrets where they thought no one would ever look …

map features:
– The original playable characters:Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen
– The 4 Original Perks(jug is 4 hit not 3)
– No Dogs
– Movable Mystery Box(s)  
– Pack-a-Punch 
– “Tom’s Bmx Music Box”
– Rising Zombies
– Black Ops Perks
– Teleporters
– Build-able Power Switch

This is a re-upload.

Screenshots

Videos

Taco Bell

Taco Bell
By: Blink-420

Description

First there was KFC… Then there was McDonalds… Now, theres Taco Bell. My map with the most features and guns yet. I hope you guys enjoy :) This map shouldn’t be too difficult to complete solo.

Features:
Black Ops 1 Weapons
Black Ops 2 Weapons
Kino style teleporters
Five style teleporters
Hidden door open-able by shooting teddy bears.
Verruckt runners
Custom Textures
Custom Camos
Custom Font
Custom Perk shaders/powerup shaders
Pack-a-Punch mystery box
Buyable ending
Custom skins/sounds
Buyable ammo.
 
Credits:
Rorke
Green-182
ZOMB1E-KLLER
Tom_bmx
 

Screenshots

Videos

Stranded

Stranded
Version: 1.1 By: ProRevenge

STRANDED

Due to me forgetting to remove the perk limit, I have re uploaded so before playing co op, ensure everyone has downloaded this most recent version.

PLEASE MAKE SURE ALL PLAYERS HAVE DOWNLOADED THIS MOST RECENT VERSION! I forgot to remove perk limit and so I re uploaded it, if people have different versions co op will not work.

This is my first map! Nearly 3 months in the making. So please don’t expect perfection, but please enjoy!

V1.1 CHANGES:
Co op fixed – now works
A few double pap gun ammo amounts changed
Buyable ending added
Smoother clipping in some areas
General fixes

I will only update again now if the map is literally broken, I want to be done with it.

Features:

Black Ops 1 and 2 guns
All black ops 8 perks
Double Pack a Punch
Kino Style Teleporter
Wunderwaffe DOES NOT zap away jugg
Easter Egg song
Nuketown Zombie Models
2 Different PAP Camos
Glowing blue zombie eyes
Custom Drawn Wallchalks (Done properly, chalk fits the gun and model comes out of wall)
Some custom changed FX
Some custom textures
BO2 Round Chalks
BO2 Font (Agency FB)
BO2 Viewhands and Character models

Credits:

HarryBo21 – Being amazing and giving me a new perk script, BO2 Bottle, machine and PAP models, and lots of help :)
Rorke – All the awesome weapons (PAP and Double PAP versions made by me, though)
HitmanVere – BO1 and Lava PAP camos, a few PAP gun name suggestions and LOTS of help
DidUKnowIPwn – Custom font and help aligning round number
MrDunlop4 – Zombie eyes FX, BO2 character models, Verruckt voice tutorial
sal24r – bo2 round chalk
FreeCodCinematics – various prefabs/models
deper63923 – alternative barrier types (moon + ascension)
JR-Imagine – script placer z
steviewonder87 – various answers to my questions in help forums
Sniperbolt – Tutorial
MakeCents – Fan blade trap
Pashan – Pillar prefabs
RonanMerriman – futuristic container prefabs and textures
Marsvinking – Kino style teleporter
Aidan – Kino tele script
lukkie1998/hitmanvere/bhmbob – Help with ee song
Ege115 – script and tut for EE song
jombersson – PAP sten name suggestion
asus89 (CFG) – a few xmodels
MZslayer11 – help with a few missing weaponfiles
sevengpluke – ambient sounds script
bhmbob – Stakeout Pap name
NGcaudle – mp7 pap name idea
xJimmy33 – new scope overlay
BluntStuffy and MakeCents – zoning help
Lukkie1998 – PAP gun name suggestion – and lots of general help
Tim Smith – Help in the chat
The UGX team – UGX weapon editor (AMAZING program!) and the wonderful site
ANYONE who has helped me in chat, the forum or in any way :D

If you think you should be on this list because I used one of your features or something and I forgot to add you, PM me and I will add you ASAP :)
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BETA TESTERS:
HitmanVere
mxtxm
Scobalula
elitewelshie94
SmoothCreamPie
KyotaCrafter
OneForPoints
sean_a_z

CO OP TESTING:
NGcaudle


NOTES:
The EE song is copyrighted Treyarch, but im not sure on usage laws surrounding it being as it is being used in a Treyarch game, and the WAW songs are copyrighted Treyarch but fine to use, so im not sure wether Youtubers would need to mute it, if so, it DOES run on the Music channel, so turn that off :)
I didn’t make a Double PAP wunderwaffe, as I think it will be too OP
Most double PAP guns are just a slight damage and ammo increase, to avoid the above
Without ANY other Cods to port from, I had to make do with what weapons, models and features I can get from CFG or that other users VERY kindly gave to me :)
The Horizon looks kinda sucky, I tried to make it look good, but it was very hard, I figured that you barely look at the horizon in the map anyway so didn’t put too much thought into it
I will make an update if any major bugs come along, or if it is widely requested, but for now, I just want to be done with this map.

Screenshots

Videos

Millennium Falcon

Millennium Falcon
By: Glitchelodeon

Description

UPDATE:
1. Added reflection probes to remove the annoying redness.
2. Changed the Falcon teleporter to prevent zombies from glitching.
Thanks for you comments and input. It really helps make the map better! But, If you find something wrong, send me a PM instead of a comment. Keep in mind this is my second map so go easy on me. Thanks!

After a long 9 months, this Star Wars themed map is finally done! Just to be clear, We are not the best mappers or scripters out there, so don’t expect any heavy modding or things of that nature. Just have fun! Before we get into what the map features, here is a list of the amazing users who helped make this map possible!

Credits:
SevenGPLuke (Worldspawn, Stormtrooper playermodles, general help)
Niknokinater (Custom Announcer)
Toby1423 (Moon Teleporters)
JBird (General Help)
ADDICTED (Mission Screen, CO-OP Loadscreen)
Rvex (Skybox and Custom Sound help)
xSanchez78 (Round activated door)
Tom_BMX (Buyable ending)
Zomb1e Kllr (Video Tutorials)
Special thanks to Death_reaper0 and Earth for reminding me to add in reflection probes! Annoying redness is now gone!

Map Features:
4 Original Perks
No Heavy Modding
No Dogs
95% of the Millennium Falcon
Death Star Prison Cell Hallway
Stormtrooper Player Models
Moon Style Teleporters
Buyable Ending
Zombie Counter
Custom Announcer
Custom Geometry
Custom Textures
Custom loadscreen/mission screen
Buyable Power Ups
Sliding Doors
Menu Start buttons

READ ME
1. Don’t step on the teleporter unless you are teleporting (walk around it for example). If you step on it and activate it too many times in a short amount of time, the game will crash. So just give it a good minute to cool down. Plan with your friends when you are going to use the teleporter so nobody is left behind that has to use it again right after it was already used. (sorry about this :P)
2. Stormtrooper playermodels are only visible in co-op games (no Stormtrooper viewhands)
3. Right when you spawn, you will have no weapon, so hit “y” or use the scroll wheel on your mouse to bring up your pistol.
Once again, thank you so much to the people credited above and the community! I was really happy with the way this map turned out and it couldn’t have been done without all of you! Now go and play the map! May the force be with you!

Screenshots

Videos

LSD

LSD
By: ibounce

Description
LSD is a map I made in about 5 days out of nowhere. It’s not meant to be scary or spooky. This is the kind of map where you can play with friends and have some laughs.

When I first started making this I wasn’t aiming for this map to be everyone’s favorite map, I was aiming for “I’m going to have fun making this and we’ll see what comes out of it.”

This is only my 4th map I’ve ever made. Only the 2nd I’ve released. So, don’t expect too much.


Features:
No Dogs
Boss Rounds
Buyable Ending
Black Ops Revive
Ported Weapons
Custom Skins
Custom Models
Custom Announcer
Custom Menu
Custom Crosshair
Custom Scripts
Custom FX
Easter Egg Weapon
Super Secret Room
Highly Modified Weapons
Custom Sounds Throughout The Map




Credits:
ZOMB1E-KLLR – Tutorials
Bamskater – Black Ops Perks
Niknokinater – Custom Announcer Tutorial
baseball4ev – Pickup Weapons Tutorial
Tom_BMX – Everything Ever
Paragalor – Boss Tutorial
zombie_madness – Ported Guns
And anyone else I may have missed! I used the ZM User Tutorial section A LOT. So thank you!

Screenshots

Videos

Hotel Version 2

Hotel Version 2
By: HitmanVere Version: 2.1

This is a modern remake of the classic custom zombie map Hotel. The zombies flood in from the basement and you must hold them back as you make your way floor by floor to the roof where you make your stand against the undead
 -Brief explanation from Tomikaze

Map was made for Zommods. Its one of those maps, that you can just sit back and relax on, since its not too hard and just for killing zombies and seeing how high can you go and to test, if you can survive on crazy rounds like 40, 100 and so much further

Features:
 -8 perks
 -Custom weaponry, only few stock weapons
 -Buildable, buyable ending
 -Upgradable C4
 -Roundskip Button
 -Unlockable Wunderwaffe wallbuy

Credits:
 -People at FS (For 90% of stuff in map)
 -People at CFG (Weapons)
 -Tomikaze (Ideas for map)
 -Original Map Creator (For map to base remake on)
 -Javipotter (Textures)
 -Johndoe (Textures/Models)
 -DidUknowiPwn (Weapons)
 -Elfenliedtopfan5 (Weapons)
 -Rollonmath42 (Weapons)
 -Offthewall (Muzzleflash script)
 -treminaor (DT 2.0 script)
 -shippuden1592 (Zombie Models)

Screenshots

Videos

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