Freaks Funbox

Freaks Funbox
By: DerFreakHD

Description

This is my first Map named “Freaks Funbox”

Features:
-All 4 Perks (Revive Soda, Juggernog, Speed Cola and Doubletab)
-Pack a Punch Machine
-Power Switch in Startroom
-10 Wall Weapons
-UGX Jukebox
-No Dog Rounds

Hope you like it :D
To start in Solo open Console and type in /map nazi_zombie_Funbox

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Killswitch

Killswitch
By: iBarnett

This is my 3rd map called Nazi Zombie Killswitch.

It takes place in a excavation desert site where all has gone wrong and zombies have appeared.

Features: – **JUGG works** (first time) Wooo
               – All perks from WaW/Blops
               – Double Tap 2.0 
               – Blops Quick Revive
               – Limited weapons (sort of a challenge map)
               – Hidden Mule Kick (broke down and actually added it…. no troll)  (shootable)
               – No dogs
               – One-way Teleporter
               – Maze like areas for some perks
               – End game 
               – Not a lot of detail… but its a desert

Issues:    – 2 doors have 1000 points to buy but are actually free
               – If theres a bunch of zombies when entering the tele it may take a couple seconds for the zombies to reach the end game area

Thanks to: – Zk (script/tuts)
                – Treminaor (zoning help/tuts)
                – YaPh1l (scripts)
                – Tom_bmx (scripts)
                – Bamskater (scripts/prefabs)
                – Other friendly people from UGX

***Turn off Specular Maps in game graphics settings***

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Nazi Zombie Hell School

Nazi Zombie Hell School
By: Gamer9294

Description

My Next Custom zombie map:  Nazi Zombie School (the real name)

In the school in the laboratory classroom is a virus spread on the people and distribute steets faster, you must ensure that the virus does not spread from the school before it’s too late.
You got few mini objectives to find.
everytime that you play you got a random weapon for a better start.


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| Features |
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* Normal details into the map
* 10 Perks Machines
* 6 Treasure Chests (magic boxes)
* Der Riese style teleporter
* Start Random weapon
* Buyable weapons from wall
* fx’s
* PaP Machine (Pack A Punch)
* 10 powerups (5 normal, 5 custom, i tell you one of them that is the “Teddybear” powerup )
* 2x Buyable Auto turrets, 1x solo auto turret.
* Eletric Traps.
* Dogs rounds (it’s harder then normal)
* Friendly ai Support
* mini weapon store building for buying weapons.
* Multi power switch system
* Mini Objectives.
* Music box
* Many More stuff ?


– Weapons added From:
* Modern Warfare 1,
* World at War,
* Black Ops 1,

————————————————————–
Special thanks and credit to:

– YaPh1l – ( scripts )
– bamskater33 – ( tutorials )
– OnlineX420 – ( black ops models )
– Frd – ( tutorial = tito from openwarfaremod.com – for bo guns )
– RAMPAGE_619 – ( tutorial powerup perks – Yaph1l fixed script. )
– Tom_Bmx – (music box and tutorial) 
– ConvictioNDR  (for tutorial music box 16 songs)
– MrHankey91 – Script placer program

and another people from zombiemodding.com
that posted a tutorials.
so everyone with scripts, tutorials, models,
or something else thank you very much.

Best regards,
Gamer9294

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Nazi Zombie Medal

Nazi Zombie Medal
By: icypyro

Description

Nazi zombie medal
features:
Black ops weapons
Black ops perks including quick revive
buyable ending
Tom’s music player with custom songs.
2 Hidden wall guns:D

note that this is my first map so any constructive criticism would be greatly appreciated plus ideas and suggestions for future maps would be helpful as well! I hope you enjoy the map! 

known bugs: black ops quick revive for singleplayer works, but only after power is on.
PHD flopper is glitched
No PAP for black ops weapons
l96a1 model is messed up, but the gun itself works fine.
Comment any other bugs or glitches you find!

special thanks to:
Earth
ZK
IVIr_Gadd
Blackboss42 [Alpha]
YaPh1l
steviewonder87
elfenlied [Apex]
megahackerzzz
tom_bmx
bamskater
I apologize if you helped me and I left you out! Thank you to everybody that helped me!

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Death Row

Death Row
By: GBG

The Basics: Welcome to the prison that turns into some crazy trip where staircases levitate it midair, rooms constructed solely of chainlink can possibly exist and where you are expected to be able to locate things that are invisible. Nope, it’s not an acid flashback, you really are going to be wondering what the heck is going on.

What We Like: I like maps that are a little weird and this seems to scratch that itch. The map starts you off making you think you’re in a normal prison, well sortof, but then the farther you go the stranger things get until you are left wondering if the mapper has even seen a prison before (lord knows I have). There are some custom guns, a pretty fun objective with shootable teddy bears, 5-hit jug, legitimately humorous posters on the walls, 2 PAP machines and a buyable ending.

What We Didn’t Like: This map lacks much detail at all and is flat out unfinished. Key parts to figuring out what you need to do in order to progress through the map are missing which is unacceptable. The fact that you can see SO much unmapped area comes across as lazy and takes you out of the experience.

Final Word: The map may not look like anything special and it’s problems become apparent almost immediately, however, there still is quite a bit to do and I had some fun doing it. If the mapper spends a little more time working on his skills I’ll bet his next map will be a LOT of fun.

~Tomikaze

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Fanatic

Fanatic
By: Dust

Note its nazi_zombie_gameplay in mods folder

I finally release my first map, this was just a little side project for my youtube channel, had no idea i would finish it but i did and now i release it. hope you guys enjoy!

Features:
5 hit jug
All Black Ops and World at War perks
BO2 perk and powerup shaders
Fixed Phd Flopper and Mule Kick
Mule Kick gives you an extra weapon SLOT instead of a extra weapon, and if you go down you do lose that weapon. thanks to jr imagine for that script
Phd Flopper: ray gun/explosives/fall damage wont damage you, you do still get the red indicator though, couldnt disable that
A buyable ending and a little objective at the end after teleporting, thanks to grantdaddy for that
No dog rounds couldnt get them to work right and plus I dont like the dog rounds anyway
Double Points for Nukes and Carpenters like on BO and BO2.
Buyable Powerups(insta kill, max ammo, and double points)
Black Ops Weapons
Fully Auto starting colt, also has a different pack a punched version.
Custom PAP Camo on World at War weapons, couldnt get it to work with the black ops weapons.
Solo Load Button
Increased Spawn Limit
Laser Trap
Solo Quick Revive and with this even though the zombies still walk towards you while your down, once you get up it will catch any zombies within 5 feet on fire and automatically kill them causing you not to go down straight away

Black Ops Weapons:
Enfield- Correct firing sounds and reload sounds, can be pack a punched and it has the correct pack a punched sound.
Galil- Correct firing sounds and reload sounds, can be pack a punched and it has the correct pack a punched sound.
PDW- Correct firing sounds and reload sounds, can be pack a punched and it has the correct pack a punched sound.
ASP – Correct firing sounds, can be pack a punched and it has the correct pack a punched sound,also 3 round burst when pack a punched.
AK47-Correct firing sounds and reload sounds, can be pack a punched and it has the correct pack a punched sound.
MP5K-Black Ops version, Correct firing sounds and reload sounds, can be pack a punched and it has the correct pack a punched sound.


Credits:
JR-Imagine-Fixed Mule Kick Script
Grantdaddy007-Teleportor fix and the objective at the end
Bamskater33-Black Ops Perks
Zombie Madness-Black Ops Weapons
Rollonmath42-Enfield Reload Sounds and pack a punched sounds
Elfenliedtopfan5-PDW
UGX and Zombie Modding for various tutorials and helping me when i ran into some problems.
UGX for the script placer
ZK for his awesome tutorials
tom bmx
Solocustomzombies-Fixing my spawn room zones
Yaph1l for zombie counter
gtlad for PHD flopper working script

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Cataclysm 935

Cataclysm 935
By: NaziZombiesHD

Here it is, Cataclysm 935.
NOTE: This is my first released map, so don’t expect it to be the most amazing map ever.

Description:
Cataclysm 935, a box map with 4 windows, one room and a hallway in case all goes wrong. Each player guards a window until you are overwhelmed then retreat to the hallway for a final stand. If all goes according to plan, you might be able to escape…

Features:
BO Weapons:
Stoner, HK21, RPK, L96A1, AK47, UZI, M1911, AUG, Commando, Dragunov, Famas, Galil, FN-FAL, KS23, Mac11, Makarov, MP5K

WAW Multiplayer Weapons:
SVT-40, Chicago Typewriter, Type 99 LMG w/ Bayonet

BO Perks & Shaders

Custom Pack A Punch Camo

3 Hidden Musical Easter Eggs

Custom Weapon Names

Buyable End Game
____________________________________________________________

I hope you decide to try the map and like it. Enjoy  :D

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Untergrund (Underground)

Untergrund (Underground)
Version: 2 By: Alerion

Feautures:
-Perk Machines
-Hidden Audiofiles
-Moonstyle Teleporter
-A shootable door

Credits:
-the UGX-Team
-IHammY/
-TomBmx
-bamskater33
-ZOMB1E KLLR
-tomikaze
-codmoddd1234
-JR Imagine
-Weezy428
-Bands/Artists:
    -Callejon
    -The Devil Wears Prada
    -Zippo685

You enter an abandoned church. Soon you realize that you’re trapped.. but you are not alone. As you try to escape you will reveal the buildings secrets.
Even though this is my fist map, I decided to upload it here. I’ve spent a lot of time to make it look quite well even though I used it to learn almost everything I know about radiant.
I intended to record custom soundfiles for the eastereggs but I started another project so there are some parts of songs and interludes to find now. Even though this map is called Untergrund (underground), I focused on the outside area but some parts of it are only accessable via the church’s cellar.

Update
Changenotes:
-Singleplayer Loadscreen
-BO Quickrevive for Singleplayer
-Small Light/Terrain adjustments
-Customized Perk Icons

Update V2

– better terrain/blending/worldspawn/detailing
– smoother gameplay (eg. better clipping)
– slightly easier way to find the bowie-knife
– 3-radio-easter egg song
– improved doors
– working fx
– buyable ending
– an additional small easter egg
– slightly better menu
– better zombie spawns
– anti-cheat script
– more spawns for zombies
– better hidden neon-chicken

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