Decapitator

Decapitator
By: Mattdu5300

Description

You are in death in june 2042. You must survive against the zombies!

Features:
9 perks
BO Perks + Electric Cherry
BO2 Perks & Powerup Shaders
Zombie counter
custom textures
Music By Tom BMX
End Game
Difficulty (HARD) (Verruckt Runners)

Black ops Weapons
Ak47
Ak74u
M1911
Hk21
Hs10
M16
M72_law
Stakeout
Olympia
Thundergun

Black Ops 2 Weapons
Galil
Mp7
Peacekeeper
Tac45

Credit :
Darkdav (For 2D Plan)

Beta Tester :
Darkdav
MaTTDu53 (Me)

Screenshots

Videos

TMG Christmas

TMG Christmas
Version: 1.1 By: The TMG Team

The Basics: Since at the time I am writing this the TMG website is down; allow me to create my own Christmas lore for this custom zombie map. “Many years ago the citizens of the small town of TMG hatched a plan to kidnap Santa and hold him ransom in exchange for all the toys at the North Pole.  Well, Mrs Claus, who was cheating on him at the time with the head elf, Lord Elrond, saw this as the perfect chance to get rid of the big man in red. So, she refused to send the toys to the selfish town of TMG and in retaliation the townspeople feasted on the living body of Santa even parading his organs throughout the streets and taking turns wearing his skin as a costume. The town is now cursed and the dead have come back for revenge…will you help this town of unforgiven souls?” Oh yea…Merry Christmas!

What We Like: From what I understand this map was made in like a month, which is really impressive because it is a LOT of fun. The layout of the level is great and has some fun camping areas as well as a few places to run trains. There are tons of cool weapons to try out and don’t forget to PAP them for additional fun. There is a fun easter egg to complete with a pretty good amount of variety especially considering this was just a quickly made seasonal map. There is even a part where each player is given a different objective to complete simultaneously and all must be completed before you are allowed to progress. Then to finish the map you have to assemble a “save Christmas machine” and collect a ton of zombie souls inside it to break the curse of Santa’s Revenge. Even though it is similar to a buyable ending it is a very welcome and much more fun take the formula.

What We Didn’t Like: It wasn’t until after I gave each townsfolk his gifts and finished the other points/kills/headshots challenge that each person gave up their part to the “save Christmas machine”. It would have been nice to have completed one person’s challenge and gotten their part to the machine to wet my appetite for this strange mystery and then have had to go onto the next townsfolk and then the next, but that’s not the way it played out. Instead you have no idea what you are working toward and then you just have a bunch of parts dumped in your lap at the end. It isn’t the world’s biggest gripe, but it was enough to make me really wonder why they chose to do it the way they did.

Final Word: There is no denying that this map is super fun and the insanity at the end trying to fill the soul chamber is really great too especially seeing the newly slaughtered souls flying toward the machine to give you that added feeling of satisfaction. This one is sure to be near the top of everyone’s yearly played Christmas maps. Grab some friends and go play this one now!

~Tomikaze

Screenshots

Videos

Rise V2

Rise V2
By: JR-Imagine

Description:
Washington DC, USA, 2023 – A group of scientics are expirimenting with dimensional portals at an underground base in Washington. A canister of Element 115, the resource used to power the portal, accidentally got spilled and caused a large scale zombie outbreak. In an attempt to escape from a horde, Ludwig accidentally activated the prototype he had been working on and got sucked in. However, the prototype was instable and caused Ludwig to get stuck between two dimensions. You wake up in an abandoned building and are trying to survive when suddenly Ludwig manages to contact you…

Features:

  • In-Depth Easter Egg with reward
  • Buyable ending (Easter egg needs to be completed first)
  • Tons of custom guns
  • BO Perks + Electric Cherry
  • Double Tap 2.0
  • BO2 Perk & Powerup Shaders
  • Kino-Style Teleporter (Doesn’t require linking though)
  • Timed Gameplay (Optional)
  • Ascension Style Vision (Optional)
  • Zombie Counter (Optional)
  • Multiple Power Switches
  • Buildables
  • Double Pack-A-Punch
  • Musical Easter Eggs
  • Radios (Audio logs & songs)
  • Difficulties (Normal & Hard (Verruckt Runners))
  • 4 Perk Limit (Though, more perks can be obtained through drops)
  • Jumpscares (BO2 style, won’t encounter unless looking for them)
  • Trolls >:D

Weapons:

  • M27 IAR (BF3)
  • AK-47 (MW)
  • MP5 (MW)
  • G3 (MW)
  • M40A3 (MW)
  • G36C (MW)
  • M249 SAW (MW)
  • AK74u (MW)
  • ACR (MW2)
  • UMP-45 (MW2)
  • Striker (MW2)
  • Intervention (MW2)
  • Vector K10 (MW2)
  • SCAR-H (MW2)
  • F2000 (MW2)
  • M16A4 (MW2)
  • Model 1887 (MW2)
  • Tar-21 (MW2)
  • Desert Eagle (MW3)
  • M4A1 (MW3)
  • PP90M1 (MW3)
  • Five-Seven (MW3)
  • Thompson (WaW)
  • PPSh-41 (WaW)
  • MP40 (WaW)
  • Ray Gun (WaW)
  • Invisi Gun (WaW – Edited version of Wunder Waffe)
  • Peacemaker Carbine (Bulletstorm – 2 different versions)
  • B23R (BO2)
  • STG-44 (BO2)
  • Chicom CQB (BO2)
  • Peacekeeper (BO2)
  • HAMR (BO2)
  • M8A1 (BO2)
  • MSMC (BO2)
  • Deathmachine (BO)
  • P226 (Ghosts)

Credits:

  • Tom-BMX (Timed Gameplay, Lime, iPak Extractor, …)
  • Ege115 (WIN vision file)
  • treminaor (Hintstring limit “fix”)
  • Ray1235, P0rkRoyalz, susel, Darkraptor, Sanya, T-Max, Hacker22, Koene007, Str1ker, tito, MrMELUSIN, ParadoX (Guns)
  • HitmanVere (Double PaP camo)
  • HexZombies (Loadscreen, Missionscreen, Menu background)
  • deper63923 (Custom Powerup FX)
  • PROxFTW (Solo Scoreboard, PhD Dive to Nuke)


Voice Actors:

  • iMtroll
  • Staab


Beta Testers:

  • Triton
  • HitmanVere
  • iMtroll
  • JWofles
  • Staab
  • InvDenial
  • chromastone10
  • P0tZ
  • Lossy
  • Purity
  • BraXi
  • luisdude1

Screenshots

Videos

Civil Nativity

Civil Nativity
Version: 1.1 By: SirJammy & Lukkie1998

I have recently seen the UGX map contest and decided to temporarily put Celtic Ruins mapping on hold and attempt something out of my comfort zone, although scripting is still being continued. The information on this map is in very early stages and will get progressively more in-depth as time goes on. (Subject to change) – The basic scene of the map is a city called “Ripon” in England, has been engulfed by a paralysing blizzard 3 days before Christmas day, The city went unacknowledged for 2 days while people took no notice and thought the community were taking care of it, that was until a few men found themselves walking in a city rendered “dead”. Without a voice to be heard they wondered deeper into the city,all the time the smell of rotting flesh lingering in the freezing air. At this point you control the Man / men. 

Credits to:

  • UGX-Mods (UGX-Mod V1.0.4)
  • DualVII (Rotating Door script + Prefabs)
  • Jei9363 (Buried Style Zone Activation Tutorial + Script)
  • Bluntstuffy (Soulchests)
  • Shippuden1592 (Tranzit Zombies)
  • MakeCents + thezombiekilla9 (Zombie Counter + Tutorial)
  • Hitmanvere + Ege115 (Pap Camo + Scripting help)
  • Benn Down (Music)
  • Message me if I forgot to add you!


Alpha/Beta Testers:

  • P0tZ
  • FATKIDSLOV3CAK3
  • TheScotchGuy
  • Ege115
  • Hex Reapers
  • MAK911
  • Message me if I forgot to add you!



If you find any bugs in the map, please reply to this thread! Make sure to add a screenshot to your post!!! We would love to hear your comments and ideas too!

Bugs list:

  • Quick revive not going away when downed in singleplayer (Fixed!)
  • perk shader moves back to the left when player gets downed (Fixed!)
  • Zombies not going away when player is in laststand in singleplayer (Fixed! (Alternative fix found))
  • Game crashing when grabbing the turret powerup in arcademode (Fixed!)
  • Added M14 back to Gungame (Fixed!)
  • Some minor mapping bugs (Fixed!)
  • Game crashing when killing zombie with German Machine (Fixed!)
  • Takes your gun when shooting last snowman with M14 masterkey/Grenade Launcher (Fixed!)

 

Screenshots

Videos

Five Nights at Freddy’s

Five Nights at Freddy's
By: playingtowin89

Hello everyone

This map is based off the popular 2d click game of the same name.

This map features UGX Mod v1.0.4! 

Features:
– UGX Mod v1.0.4
– UGX Viewhands fix
– Soul chest (doesnt look normal!)
– Buyable ending (30,000)
– Nights pass from 1 to 5, can’t end game until night 5
– custom zombie models mixed with regular zombie models
– triggerable jumpscares (if you dont like being suprised then this should appeal to you more)
– secret sound EE in starting room for FN@F fans

Hints:
– You need to find all three jumpscares and turn on the power before you can turn on the soul ches.
– You will hear a sound when the soul chest is done, and souls will stop flying to it
– You can’t escape until night 5

Credits:
– freddy character model obj files from deadmanwalking289 on deviantart.com (unrigged)
– textures from steam workshop community
– some mapping and all scripts by me
– rest of the mapping by my friend. he isn’t on this site yet but his name is dudeofthehour.
– UGX for the mod (awesome!)

Screenshots

Videos

Bp Waiting

Bp Waiting
Version: build 2 By: BuIlDaLiBlE

Heya everyone, this is me and today I’ll release my map for public. Lol.
Bp Waiting is a small-sized map that I made in waiting for UGX Mod 1.1. When it will be released? :(
So, this is it. No story or somethin’, just a map made for fun.

Anyway, there’s a list of Features available on this map:

-> Bam’s Add-ons: BO1, Vulture Aid, Electric Cherry perks; Origins Generators; Der Wunderfizz
-> Buyable ending (100k)
-> Random perk bottle Power-Up
-> Secret places
-> Ammo Box (in a secret place)
-> Zombie counter
-> Custom Power-Up announcer voice and custom Mystery Box song
-> Deathbarriers in some places where you shouldn’t be, lel
-> One short song
-> Fixed juggernog health and Wunderwaffe that can’t decrease your health
-> No dogs

Known Bugs:

-> Zombies standing still sometimes in front of right window near Speed Cola if window is repaired
-> Zombies attacking you while downed (Bam’s Add-ons issue)
-> Third weapon remains after losing Mule Kick (Bam’s Add-ons issue)
-> Der Wunderfizz sometimes can’t be used (Bam’s Add-ons issue, I think)
-> There can be a problem activating generators (Bam’s Add-ons issue)
-> Deathbarrier in coop kills only one person if there’s more than one in it
-> Deathbarrier can’t kill you with the PHD Flopper

That’s pretty much it. The only credit for making this map (except wonderful Bam’s Add-ons and Random perk bottle from zombiemodding.com) goes to me.

Made by Bp ©
(BuIlDaLiBlE production)

Screenshots

Videos

Far Away 2

Far Away 2
Version: 3 By: denis-24

Far Away 2 is way improved from the original Far Away.

Trailer: http://www.youtube.com/watch?v=QdisJXSxJ9g

Features:

Black Ops Quick Revive
A few Black Ops Guns
Lots of funny stuff 
Buyable Ending
Challenge!

And of course…PIZZA
…And more!

Here’s A little thingy i made,a notepad file where you can see what i did each day trough the mapping process: http://goo.gl/fGt5Wf


Credits:
Rorke
Zombiemodding
Ugx
Nitro_Bird16


If you play the map,post gameplay in the comments,i would love to watch.

Screenshots

Videos

The Morgue

The Morgue
By: tudark

Hi this is going to be my first released map entitled (The Morgue) .  I have been trying to learn as much as I can in the short time ive had the mod tools installed, so most of the stuff ive learnt is over the past 8 weeks. Hopefully you guys will enjoy it.

Im about 70% on mapping but yet to put anything thing in apart from soul chests and couple of weapons,this is set in a isolated morgue where experiments used to take place ,now there is no living souls left just dead ones and the souls that are trapped in the mannequins that run the morgue. Im hoping that someone sees this and wouldn’t mind scripting some kind of ee to go with the dark theme as like I said im new to this and want to make a good map. I have custom sounds for the mannequins ( hear them whisper as you get close)

going to be.
blacktops perks
weapons
ee
hidden weapons
hidden doors
end game
elemental ammo
plus more

I just want to get my first release out so then I can really spend time on my second release, im hoping that maybe can get a couple of mappers to make a mapping group to work on making really great maps.

please feel free to give advice or for any stuff you would like to be in there.

 

Screenshots

Videos

Halloween Town

Halloween Town
By: HexZombies and Awesome Pie Man

Features List

Panzers Soldat’s
Hunter Killers
Buyable Ending
Something Secret (ssshhhh)
Trick or Treating
Ambient Halloween Environment
And Much Much More!!!


Credits List
Treminaor
Tom_Bmx
YaPh1l
Bamskater33
The Zombie Don
Mrhankey91
ADDICTED

If I forgot anyone, please tell me.

Beta Testers List
JBird632
MrSlagovich
Treminaor
FATKIDSLOV3CAK3

Screenshots

Videos

Box Map of Sweg

Box Map of Sweg
By: Ferbreze

Description

Box Map of Sweg

I started making maps about 2 days ago so this is my first map.
Several Spoderman refrences.
Slightly challenging Box map.

BO1 perks
Hellhounds
Buyable Ending

Co-op loadscreen pic might work but not 100% sure.
Possible Co-Op bugs because I have no one to test Co-Op with.

Any advice would be greatly appreciated. 

Screenshots

Videos

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