Prison Mission
Prison Mission
Version 1.1 By: ZK Studios
PRISON MISSION
**************
What’s NEW with Prison Mission v1.1?
– Vulture Aid (by offthewall2112, pacman25, and RedSpace200)
   a. waypoints for weapons, box, and Pack-A-Punch (but not perks due to game engine limits)
   b. Ammo/point drops
   c. Green smoke to hide from zombies
– New Weapon: PSG1 sniper
– “Sticky walls” have been fixed (not perfect, but 100x better)
– Easter Egg dialog has been moved to ‘voice’ audio
– Dialog at map start is now accessable through a radio and will not play at game startÂ
– Zombies will run from you during solo Quick Revive
– Player will recieve a Ray Gun during solo Quick Revive
– Quick Revive machine will not disappear after purchasing 3 times on Co-Op
– Fixed bug when activating the ZK Redspace Challenge during a round change would glitch the round number
– All radios can be accessed by knifing only
– Reload speeds have been changed for some weapons
– Ammo and damage levels have been changed for some weapons
– Fixed bugs with the hidden song
– Fixed bug where the Cheese Cube wouldn’t work after throwing a grenade at it
– Fixed minor Easter Egg bugs
– Other minor improvements
Make sure you delete the old version of Prison Mission. It can be found here:
C:\Users\YOUR_USER\AppData\Local\Activision\CoDWaW\mods
Then install the latest
____________________________________________________________________________________________
Hey guys, Prison Mission is complete and ready for you to enjoy! Discover the wide variety of content this map has to offer while shooting the living daylights outta hordes of zombies!
Story: This map continues the zombies story prior to “Buried”. All events at “Buried” have not existed.
______________________________________________________________________
Before playing: Make sure you have “Specular Maps” set On in the Graphics settings. Most textures will look like garbage otherwise
_______________________________________________________________________
Features: (I will not mention all of them, but I will list some key aspects of the map)
   – Black Ops II 2-sided step-by-step easter egg w/ audio dialog instructions
   – Origins styled interactable puzzles
   – 2 custom playable characters (full audio dialog and player models, replacing Dempsey and Richtofen)
     a. Player 1 is ZK
     b. Player 2 is Samantha
     c. Player 3 is Takeo
     d. Player 4 is Nikolai
   – 45 custom weapons
      a. Black Ops II weapons — M27, Death Machine, Duel-wield Kap-40, HAMR, M8A1,Â
                  Chicago Typewriter, PDW, Peacekeeper, Scar-H, An-94
                  Ray Gun MK2, and more
    Â
      b. Black Ops weapons — ASP, Spas-12, CZ75, Dragunov, Enfield, Famas, FnFal, Galil, Commando,Â
                 HK-21, HS10, Stakeout, KS23, M14, M16, Mac11, MP5k, MPL, Â
                 Skorpion, AK-74u, AK-47, Stoner, Uzi, and more
    Â
      c. Modern Warfare 3 weapons — PPOM1 and no more
      d. World at War weapons — PPsh-41, Thompson, Ray Gun, 357 Magnum, Cheese Gun, Bowie knife
      e. Not from Call of Duty weapons — AEK-71
      f. All weapons have custom Pack-A-Punch camos, names, and some have attachments
  – 14 perks
    Â
    a. 4 WaW perks, 4 BO perks, Dr Dagger, Double-Dew, and Electric Cherry
    b. Generic perks are being introduced. Don’t wanna spend $2500 on Jugg? No problem!Â
      Get Jugger-Fuel, only $1500. But don’t be suprised if you get downed in less hits…
    c. Dr Dagger and Double-Dew have custom jingles playing from their machine
  Â
   – Changing maze beneath the map
   – Tons of interactive/objective humorous easter eggs w/ custom audio throughout the map
Of course there are a ton of things that I am not going to mention because it would ruin the playing experience.
Special thanks to:
Tom-BMX (end_game function)
Mr Hankey(zombie counter)
TheMightyDude(3-trigger function)
Bamskater33(BO perks)
ConvictioNDR (enhanced Double-Tap function)
JR-Imagine(fixed Mule-Kick)
RedSpace200(random scripting help, rounds function, Raygun MK2)
Pacman25 and offthewall2112 (AN-94, Electric Cherry, Iron Man model help)
HexZombies(generic perk shaders/machines, random shaders, Double-Dew machine)
Stuffed_Oatmeal and echo000 (M27, Death Machine, Duel-wield Kap-40, HAMR, M8A1, Chicago Typewriter, PDW, Peacekeeper, Scar-H)
BioAftermath(Shaders for Jugg, Speedcola, Doubletap, Revive, Deadshot, Mule-kick, PHD, Staminup)
bigedude33 (A few hilarious songs) —Â http://www.youtube.com/channel/UC1K0dOUXlTyaDODIxpTBBwQ
If I missed anyone please PM me, I’ll update the description
Da Beta Testers:
Stuffed_Oatmeal
Pacman25
Victor Ferrari
Stopsign43
Fatboypro
Screenshots
Videos
ILL Manor
ILL Manor
Version: 3.1 By: bodders09
Size: 83 MB
Description
this is my first map been working on it for about 2 weeks its done but just let me know of any glitch’s in game that i need to work out :-
ill manors has; custom- gun skins, zombie skins,pap  camoÂ
            buy-able endingÂ
            all waw and bo1 perksÂ
            no dog roundsÂ
            main menu loading screenÂ
thanks goes to; ZK-tut’s and main menu script
             bamskater33-black ops perk scriptsÂ
             joeybbb-skin collectionÂ
             quizz- pack-a-punch skinsÂ
             cinnober- stair pefab with path nodesÂ
             actuallymouse- first beta testerÂ
             all perks skins pefabs and script where found on this site with the exception of ZK.
Videos
Nazi Zombie City
Nazi Zombie City
Version: 2 By: Deper63923
Description
my new custom map, a map quite large and entertaining in a city, I hope you like …..
Contenido:
-bo perks, actualizadas (juggernog,5 golpes) (revive, autorevivirte jugando solo)
-bo guns (armas bo)
-no dogs rounds (sin rondas de perros)
-Five style teleporters
-trajes de zombis y dempsey personalizados
-Boss zombie (jefe zombie)
-Music box (caja de musica)
-Buyable end game (comprable fin del juego)
-Buyable ammo (municion comprable)
-Buyable friendly AI in a police public call box (comprables amigos de artilleria(en una cabina de policia)
-Custom fx power ups (efecto de premios personalizado)
-zombies running from round 1 (zombis corriendo desde la ronda 1)
etc….
Basics: Imagine a large detailed city to kill zombies in full of high-rise buildings that you can jump off of just for fun, then multiply that by tons of fire, colors and crazy green birds and you might just think that you mistakenly ate a magic mushroom from the Mario bro’s secret stash.
What we liked:Â Ok well, this map throws a lot at you visually right from the get go and it probably won’t take you getting into the rooms full of Marijuana to realize that the map maker is a druggie. Crazy colorful walls, flying green birds and fire that doesn’t kill you…yup, I think we’ve all been on that trip. But seriously, this map is pretty freakin’ fun. It’s got custom skinned zombies and drops, a boss zombie, buyable AI support, Black Ops perks, many places to go and things to jump off of, lots of visible destruction and a system of FIVE style teleporters that take you to the 40k buyable ending as well as a Pap machine. Just in case you’ve never jumped off of the roof of a 50 story building and lived, well here’s your chance to live the dream baby!
What we didn’t like:Â There’s really no easter egg in the map for you to have to follow steps and work toward so once you find the 40k buable ending all that’s left to do is run around and save up for it. Also, there are no custom guns to get and enjoy and I haven’t been a fan of the standard WWII guns in several years now, C’MON guys we’re still using those same freaking guns!?!
Final Word:Â Even though the map lacks a whole lot to do in order to finish it that shouldn’t stop you from just running around with some friends and seeing how crazy things can get. You won’t have to try very hard to have tons of fun on this map and I think that’s a good sign that the mapper knows what he’s doing and put out an entertaining experience.
Screenshots
Videos
Thorvik
Thorvik
By: A-Grand
This map is based on a level in Hidden and Dangerous game with some changes.
Features:
Some Black Ops 1 weapons.
Extreme Conditioning perk.
Type in console: “map nazi_zombie_thorvik” (without the quotes) to run the map. I know y’all already know, but just in case ![]()
I hope you enjoy!
EDIT 2/1/2014:
I might update this map to UGX v1.1 when it’s released, and add new stuff such as buyable ending. For now it’s just a classic der riese style map.
Credits:
Tom_BMX for tools and tuts.
Treminaor for tuts.
TheGtlad for extreme conditioning perk.
MJJK (my younger bro xD)
Screenshots
Videos
Nazi Zombie Unn115 (Only Works on Older Hardware)
Nazi Zombie Unn115 (Only Works on Older HArdware)
By: deper
Size: 292 MB
This map seems to only work on older hardware. If you try this map and it doesn't work there is no fix to make it work.Â
CONTENT:
-25 bo guns
-1 special gun (ball launcher)
-xm8 (cod 4 gun)
-Mortar round
-3 melee damage guns (katana-ax-shovel )
-bo perks
-Boss zombie (customiced)
-7 buildables
-power switch buildable
-shangri-la cart ride
-power ups machine (buildable)
-shootable easter egg
-music box
-trem bank (buildable)
-5 localitation random weapon (upgraded )
-coat of gas (buildable)
-lightning box (kino style)
-moving pap
-point dispenser (briefcase) (buildable)
-custom Tramp (buildable)
-apex pack
-spacecraft (personalized ambience effect)
-Buyable end game (buildable)
CREDITS
-tom_bmx
-bamskater
-treminaor
-The Zombie Don
Jake [Apex]
-joeybbb
-TheMightyDud
-YaPh1l
-TheNiceUb3r
-Weezy428
– Gamer9294
-NUKEM
-MrHankey
-ExotiicDeath
Videos
Zombie Assault
Zombie Assault
Version: 1.0 By: johndoe
This map features UGX Mod v1.0.3! For a full list of features
Hi everyone! I finally finished my first map and decided to release it into the wildÂ
 it’s simply just a remake of good old Counter-Strike map, cs_assault. It took lots of time to finish it but finally it’s complete!
Features:
- UGX Mod v1.0.3
- Zombie Counter
- Black Ops Perks (with trem’s fix)
- Black Ops II perk shaders
- Custom textures
- Some voice acting done by me
- Buyable ending (but you need to complete the easter egg before you can find it)
Story:
After Richtofen accidentally uses Wunderwaffe while teleporting, it teleports the team in a parallel universe. They find themselves in a warehouse which belongs to Black Mesa. The warehouse looks abandoned, but they are not alone. There is someone who works (or used to work) as a security guard at the warehouse, but actually, he is a spy who works for Aperture Science Inc. He got attacked by zombies after he and other workers got kidnapped by a group of terrorists. He’s the only survivor, and you need to find before he dies to escape, and return to your own universe.
I didn’t want to change the original layout of the map so much since i want it to look like the original. Also, i’ve just got a job so i hope there won’t be any more bugs because i won’t have much time to work on the map. I’ll try to spend my free time on new maps. I hope you enjoy it ![]()
Special thanks to:
– UGX Team for this awesome mod
– tom-bmx for zombie counter and buyable ending.
– bamskater33 for black ops perks
– treminaor for black ops perks fix
– codmoddd1234 for his neverending support
– SajeOne for tuts
– tomikaze, n123q45, echo000, Ege115, IHammY/ for testing and helping me fix some errors
– the people who made GCZ script placer for bo2 shaders
– and the people whom i forgot to mention
Screenshots
Videos
Let’s Go To School Again… A Nazi School!!!
Let's Go To School Again... A Nazi School!!!
Version: 1.2 By: Lukkie1998
Hello guys,
Â
This is my first self-made map on Call of Duty: World at War. This is just a map made from scratch, and won’t be anything special for you. But since this is my first map, I would really like to get your feedback about the map and my personal work to the map. This map has a couple of features, such as:
- 7 Perks
- Working Kino-Style Teleporter
- Different starting weapon
- Little Easteregg for the real detectivesÂ

- Some Black Ops weapons ported into WAW
This is just a map about a school. Nothing special, just that.
And because it’s december, to Everyone merry Christmas and a happy new year!!!
Screenshots
Videos
Zombie Rise
Cabin In The Woods
Cabin In The Woods
By: misterhoff2
Cabin in the Woods:
Map contains BF3 8 weapons.
This is supposed to be a hard map. That’s why the vision is how it is. Only one perk Jugg. Only one weapon slot. Verruckt and Natch sprinters.
With buyable ending.Â
____________________________________________________________________________________________________________________
I have only beaten it once on solo by round 9, however co-op has been a challenge having played it 6 times and yet coming so close to beating Happy
Are you up for the challenge?
Post pics of the round you beat it on, and enjoy.
Credits:
jzob – acb 90Â
blackboss – mapping knowledge
swazzy – help with zombie anims, eye fx, zombie models general scripting wins Happy
mightydud – scripts
Tom – his amazing tools of which none of this would be possible
addicted – menu scripts
rollon – helping me get started with guns
elfen – maya 8.5 crack, I love you Happy
modsrep – for radiant tuts
zurf3r – bf3 models Happy
If you spot any feature in the map that I did not credit for please do pm and I will give you credit Happy
Fixes that will be made for the future:
Running anims for jackhammer
world models corrected

































