Nazi Zombie Corrosive

Nazi Zombie Corrosive
By: Gbomb

nazi_zombie_corrosive is a large scale zombie map. From the WaW map ‘Corrosion’, I have recreated the basic layout of half of the playable area for Corrosive. Nazi_zombie_corrosive is based on the Der Riese style.  Almost all the sounds and features have been incorporated into this map.  Although it plays well in single player, I have designed it mainly for coop. Without cheats, it takes total cooperation by all players to advance past level ten. Corrosive offers ten unique playing areas to unlock and defend! Good Luck!

    * All Der Riese sounds.
    * Teleporters
    * All four perks
    * Lots of hell hounds.
    * Lots of un-lockable rooms and doors.
    * Bowie knife and monkeybombs
    * Moving weapons box.
    * Bouncing Betty.
    * No anti-cheats enabled, feel free to be a newb cheat!
    * Lots of special effects and more!

The Storyline:

You’re the last few survivors left in a war torn Russian warehouse. You and your companions have found a perfect spot to hide out. Or so you thought, it quickly becomes obvious that your location has be found. At first you feel you can hold off the undead ones in this location, but as more show you decide to make your run for somewhere new. But where can you hide?

The mission:

Work your way through the sulfur warehouse and if you can survive long enough, find your way outside. Once outside, you’ll have three paths to choose from for your search for the power lever. Pick the right door to open and you’ll find weapons and defenses to support your battle. Choose wrong and new entrances will open and help lead to your demise.

 
 

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Nazi Zombie Hal

Nazi Zombie Hallway
By: [TLZ]BLazeking

Description: A hallway with like a few doors its got PAP all perk machines. This is my very first map that i made and i hope you all enjoy it as much as me and my testers did. Thanks. ENJOY!!!

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Game Supported: Call of Duty: World at War
Gametypes Supported: Single Player, CO-OP

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Special Thanks to: Special Thanks to:

[TLZ]Avbasot400

[UKS/TLZ]SSgt. Ghille

{MW2}Rampage_619

Thanks you guys. Could’nt done it with out your help.

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Enjoy!!!

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Home Sweet Home (Nazi Zombie Pic Snow)

Home Sweet Home (Nazi Zombie Pic Snow)
By: (*laK*) Leader

Just in time for Christmas, none other than my Christmas map…Was originally going to release this map with an alternative version, but decided not to at the last minute. Hope you enjoy!

Never tested multiplayer or coop, not intended for, but if anyone gets it to work please comment.

HAPPY HOLIDAYS & MERRY XMAS!!!

Features

-Mystery Box

-4 Perks

-Verruckt Zombies

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Nazi Zombie Hq

Nazi Zombie Hq
By: Someone7272

I’ve finally decided to release my first map which is a Verruckt style map.

Features:
>All 4 perks with Quick Revive fixed
>Free electric barrier with recharge time doubled
>Power switch
>Bouncing Betties
>Split spawn with electric fire doors
>Buyable ammo
>2 Mounted MG42s
>Very expensive Last Stand Area
>Japanese Weapons
>Mortar Shells
>SP Loadscreen and Co-op loadscreen
>Custom Hintstrings
>Customized script based on HOGRamapage’s infinate loop fix
>Basic, easy map
>No buyable ending

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Nazi Zombie Berlin Bank

Nazi Zombie Berlin Bank
Version: 2 By: [ASX]DeCap

Nothing seams to be slowing down the Nazi’s. The world scrambles to fight them off. Russia takes a last stand. A man made virus designed to kill the Nazi’s, has been used in a last attempt to stop them… But something went wrong.. Of course! The Nazi’s didn’t die… They’re changing… There coming back to life.. They have become stronger and quicker. The entire city has become.. ZOMBIES!!!. Nothing can stop them now! Run and get inside the bank for safety. Turn the power on, buy some weapons, get some cover, LOCK AND LOAD BECAUSE ALL HELL JUST BROKE LOOSE!!!!!

Map Includes:
Zerg Attack!!!

Map already includes
– Auto Turrets
– Mortars
– Satchel charges
– Rain, Thinder, and lightning
– Electric Zapper Defense
– Zombies Risers
– Power switchs
– Perks-a-Cola machines
– Last stand area with 4 mounted machine guns (two on balcony, two facing entrance)
– buyable bouncing betties
– Electric doors
– Custom vending machine
– Custom textures
– Custom FX

Not sure if i’m going to add the flogger. Doesn’t really fit the scheme of the map. If I change it to a metal texture than i might.

XFIRE- maxdecap08

 

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Nazi Zombie Junkyard V2

Nazi Zombie Junkyard V2
Version: 2 By: crackshot

nazi_zombie_junkyard is a map of a junkyard somewhere in the bfe in.  Its a decently sized map with plenty of buyable weapons, buyable blockers, plus many more.   The Ray gun is hidden somewhere in the map along with the Browning. Ray gun is hidden pretty well and as for the browning which isn’t so difficult to find.

FIXES:

I took out the buyable mg42, buyable ammo, and one electro shock defenses to make it harder. Fixed the zombie spawning problem how they get stuck at level 25 or so.  Heres my vid where i made it to wave 50 by myself with no zombie spawning problems.  Its a bit laggy bec of the video capturing.  

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Nazi Zombie Rtd

Nazi Zombie Rtd
By: Rampage_619

Dempsey: Here we are guys the place Commander told us about.
Nikolai: this place looks deserted.
Dempsey: yes, the people who lived here evacuated this place for some reason. we are here to find that out.
Takeo: why is it always us, why not the other guys.
Dempsey: Commander trusts us more that anyone else.
Nikolai: Richtofen what are looking for.
Richtofen: here there is a hand print on the wall, i wonder what is that?
Nikolai: look at this radio we can call help from this radio
Takeo: guys i think we have company.
Nikolai: look at this electric current from nowhere.
( waaaah)
Dempsey: what the hell is that a human? good thing we shot it. hey doc take a look at this.
Richtofen: this is bad… this is bad i say. this is not a ordinary person, he has been mutated.
Takeo: get your weapons out we have more coming through this window.
Dempsey: we got only a couple here. Find the mystery box!!

OBJECTIVE
Fight for life.

Included:
– Risers
– Electric and Fire zombies (credit goes for HOGRampage)
– Zappers
– Zipline
– Perk-a-cola
– Random Box
– Zombie Climbers

This is my first map so plz Go easy on me. hope you guyz like it. and there is a meteor in this map (looks weird but i tried)
Every hand print you see can help you.

I would love to thank all the members of Customcod.com for helping me to fix all my error and bring this map out successfully.

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Nazi Zombie Chemplant

Nazi Zombie Chemplant
Version: 1.1 By: Nelwyn

Chemical Plant is a 10 story building with roof and basement access as possible last stand locations.

Features include:

All perks-a-cola machines with random effect
Flogger on roof
6 location magic box
Custom blockers
Electric zapper defense (reduced timer to 60 seconds from 90 seconds on SNN)
Lots of custom sound effects
Custom textures
Easter egg sounds with no hint trigger like SNN (Family Guy related)
Climbing zombies
Acid pool with Ray Gun buyable (need jugger to survive long enough)
All SNN weapons including Wunderwaffe
Panzershark XG-14 custom weapon (fires a slow shark for very high explosive damage, higher than ray gun – Limit 1 in magic box but also buyable)
Modified zombie script so there are more per level than in stock maps
You cannot use the ammo cheat on this. It will simply do nothing.

UPDATE:


v1.1 Fixes include

Fixed jumping out window
Fixed game ending when falling off roof sometimes
Fixed magic box on level 2 having sideways weapons
Streamlined scripts and reduced size about 9 MB

Known issues:

You can see through some stairways
Black spots near mountains
No “alarm” sound when flogger or electric barrier is ready
No sounds for flogger
Muffled shooting sounds for Browning

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Special thanks to all the beta testers who helped make this possible!

I hope you enjoy this release as much as I had making it. Feel free to add me on Xfire or friends list in the game as Nelwyn and enjoy my first release.  

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Nazi Zombie Maze V2

Nazi Zombie Maze Pack
Version: 2 By: Wizzaed-Of_Ozz

Maze_v2 now consists of 3 Maps with the following

Maze – Modified Original:

33 Random walls that alter the maze
14 buyable weapons on the walls, they are randomly accessible.
3 Perks (Jugger, Revive and Sleight). They are Bottles that are in the wall.
1 Ceiling that comes down
Environmental Elements

Maze 2:

50 Random Doors opening and closing
Buyable Weapons
4 Perks (Jugger, Revive, Sleight and DoubleTap)
2 Spiked wall Rooms
 

Maze 3:

49 Random Locking Automated Doors
15 Teleport Pods
2 Toyboxes

Common Elements to both maps
 
Optional Round Based or Time Based
Random respawn points (not next to your buddy)
ZCT_Mod. (Zombies are Mean and Fast)
Custom Spawner FX
Difficulty Mod (On or Off)
True Zoned Spawning
Cannot Buy Ammo For Weapons
Increasing Weapon Slots As Rounds Advance
Nacht der Untoten, Verruckt and Shi No Numa Anims (except for SNN attacks)

You are dropped into the maze, all alone. Your friends are somewhere in there with you, do you want to hook up, or leave them to draw off the zombies?
 
You need to watch out, if moving objects hit you, they will hurt/kill you.
 
Perks are NOT using the Verruckt vending machines.
 
Hope you enjoy it as much as we did testing. If you notice something we missed or an idea, let me know.

Credits:
[ZCT]Wizzard~Of~Ozz – Map Design, Scripting
[ZCT]X8105 – Custom FX, Spike room design (Map 2)
[ZCT]Ottawolf – Testing/Bug Hunting and Ideas

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