CXCA

CXCA
Version: 1.1 By: death_reaper0

this is just a quick map i created over a long weekend

there is no story line but it is set in Beijing China

features:
20 perks (new one added in v1.1)
MOTD zombies
custom power-ups
teddy bear song
no dogs
buyable ending
solo quick revive
double tap 2.0
der wunderfizz
imported weapons (papable but without camo or lasers)
zombie counter
custom perks appear in the wunderfizz
origins styled perk bottle drops
8 perk limit to start
no power switch (power already on)

1.1 update
new perk!
easter egg
electric cherry gives points
new wall weapons
thundergun and scavenger
fixed constant freezing in solo
better guardian angel ale


custom perks and their effects:
 
deep impact – increased knife damage
flash cola – double running speed
point crusher – double points on the kill
discount soda – 25% of everything (need original price)
no bear brew – no bear from box for that player
blood bullets – regenerating bullets
repairman rum – instantly repair barriers
power-down punch – power-up effects when downed
guardian angel ale – 5 seconds of god mode when hit by zombie (icon inverts when in use, black and white when cooling down)
point palosa – multiplies points on when damaging zombies

how to unlock pap:

1. shoot the pink light in the other building (this will open a new perk)
2. find all 6 parts
3. look for the monkey and offer to it
4. a new door will open reveling a hidden room with the pap and buyable ending

credits: (all stated also in map opening credits)

bamskater33 for bo1&2 perks as well as MOTD zombies
Zombie madness aka rorke for the gun imports
WARDOGSK93 for the increasing perk limit
ZOMB1E-KLLR aka ZK for his map making tutorials

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Videos

City of Hell

City of Hell
By: gamer9294

* TURN OFF THE  SPECULAR MAP  OPTION.     go to options and controls >  graphics  >  specular map   to > No
why ?   because if you have it on the map will look like to much shinny and other things will ook bad,  it was happends when I use the ignore.csv file because to many images (error: exceeded of 2400 image asset)  but that is solved and you will only need to do that with the specular map.


* this is the last version that I will upload because my computer is crashed and you guys got lucky that I have already finished the map and I’m not lost the files :D

* there are some little bugs over there but I can’t fix that because my modtools didn’t work anymore.

* I have fixed a large bug that I have found :)

that is also the point why I’m reinstalling my computer again :)

I hope you enjoy my map and have fun with it :)  8)


Storyline


After the Black day, the City has for a while no power.  It is 10 years later where 4 survivors sleeping into a hotel and when they wake up because a strange sound outside.  but now the 4 survivors need to stay alive and survive from the undead zombies.



Features

* Traps:
– Spike trap
– Biohazard trap
– laser trap
– blade knife trap


* easter eggs:[/size]
– Shootable teddybear
– radios
– lights

* perks:
–WaW–
– Juggernog
– Speed
– Doubletap
– Quick Revive v2 (version: 2 longer bleed out time:  60 second with quick revive, without quick revive 30 seconds and normal maps it is 15 seconds without quick revive)
–BO1–
– Stamin-up
– Deadshot
– PHD-Flopper
– Mule kick
–BO2–
– Electric Cherry
– Tombstone
–Custom Perks–
– Stopping Power
– Discount Sales
– Perk Doubler
– Speed Shoes
– Killstreaker
– Payback RIP (when you died and you are in spectator you can purchase yourself back in game)



* Killstreaks
* a moving train 
* End game (buildable version + extra) 
* Objectives
* Bio zombies (from advanced warfare)
* military zombies (has more health then the normal zombies)
* new perk shaders
* Guard Tower
* Surviving rounds to open door
* Pack A Punch
* new wall weapon style
* buildables
* no dogs (hell hounds)
Credits:

* Bluntstuffy
* JR-Imagine
* bwc66930
* codmoddd1234
* ASTR0
* T3rm1nat0r94 (a friend)
* Classifiedd (a friend)
* Marsvinking
* Tom_Bmx
* MrHankey91
* bamskater33
* YaPh1l
* alaurenc9
* DidUknowiPwn
* MakeCents
* DeekCiti


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Videos

Labyrinth V2

Labyrinth V2
Version: 2.52 By: MJPWGaming

YOUTUBERS – TURN MUSIC ALL THE WAY DOWN! MUSIC IS INCLUDED THAT PLAYS AUTOMATICLY WITHOUT ACTIVATION AND YOU WILL GET A CLAIM

 


Features –
• Weapons from WaW, Modern Warfare 2, Black Ops, Black Ops II, Ghosts, and Advanced Warfare.
• A main Easter Egg
• A custom announcer (Voiced by Syphon from TheSyphonGames)
• Tons of smaller Easter Eggs
• 9 perks (Jugg, Revive, Double Tap, Speed, Mule Kick, Stamin-up, Deadshot, PHD, and Multiplier Milkshake)
• Weapon Disposal that gives you 200 points per gun
• Two custom power-ups, Open Fire and Time Warp
• Custom round sounds
• Kino Style Teleporting
• Hitmarkers
• Double Pack-a-Punch on certain weapons
• Perk Limit (with buyable slots)
• Buyable Ending

I would like to thank:
Dr. Lil Robot – Help with the original release (and a few with the new)
Tanner – Help with the original release
BluntStuffy – Scripted Easter Egg
Syphon – Announcer And Easter Egg Voice
Joey Staxx – Mastered Quotes and Round Beginning Sound
Harry Bo21 – Fixed Shaders
Jr Rizzo – Various items given
Lucas – Various items given
JR-Imagine – Freakbag Counter
ZK – Various Guides
Rorke – Various Guns
Rollonmath42 – Various Guns
KDXDARK – Open Fire Power Up
MZslayer11 & PROxFTW – Hitmarkers
Aidan – Kino Teleporter
DidUknowiPwn – Font Change
Metroman260 – Nuketown Zombies Models
Astro – Perk Shaders
(If you’re not on the list just PM me and I’ll add you)

I’d also like to thank my beta testers –
Lucas from GeekComm
DatOtherGuy
Syphon

I would like to mention a personal topic that my economic situation is extremely low and I wanted to ask of the fellow community that I have a donation page set up so you may donate it you wish (every donation means a lot to me big or small) – http://mjpwgaming.weebly.com/

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Videos

Dixmor Asylum

Dixmor Asylum
Version 1.2 By: sevenpluke

Story

Dixmor Asylum

A Hospital for the Criminally Insane. Atleast that what it was before it was infested with zombies. Two scientist who worked at the asylum thought it would be a great idea to use an inmate as a test subject for their drug experiments. Well… It went wrong. As the drug they injected the inmate with made him want to dine on human flesh, so he killed the two scientists, causing them to become infected. They then rose from the dead and began spreading the infection to all the other inmates and scientists who worked at the asylum. 2 inmates Danny and Leo, who knew of the infected,  began to plot their escape, so that they wouldn’t join their other fellow infected inmate.

They must….
Escape Asylum!
Features
Tranzit and Five Scientist Zombie Varients
BO1 Perks
Double Tap 2
Custom player 1 Vox
BO2 Weapons
BO2 Knife Anims
Buildables
Soul Chest
Lots of wall weapons
Elevator
Ambient Sounds
 

 

Notes

This is my first released map and my third worked on. Worked on it for about 5 months. Its based of Manhunt’s 2 Asylum. Hope you enjoy. Ta-ta.

Play solo or as a duo, it’s more challenging that way. :P

Scientist Zombies spawners are stronger then the other spawners. Not a bug, rather something I implemented.

Wall

M14
Ballista
MP5
Remington 870
AN-94
UZI
M1927
STG-44
MP40

Box

SCAR-H
RPG
HAMR
RGM2
B23R-Extended Clip
Five-Seven Tactical Knife
Judge/Executioner
KAP-40
KSG
M1216
PDW
DSR Iron Sight
Galil
RPD
Python
AK-47
Blundergat
Remington New Model Army
MG08

Credits

MakeCents
bwc66930
Rorke
Tudark
vinnyz500
BluntStuffy
Midget Blaster
DidUknowiPwn
YaPhil
Ege115
BYZM0Dz
Tom_BMX
jei9363/Bamskater33
shippuden1592
Harry Bo21
ConvictionNDR
HitmanVere
steviewonder87
rdv
Death_reaper0
jei9363/Bamskater33
chromastone10
treminaor
Rollonmath42
n123q45
thezombiekilla6
codmoddd1234
Ray1235
elfenliedtopfan5
jzob123
arceus
Marsvinking
FreezemanM8
Swazzy
Paragalor
TheMightyDud
MGSKILLER23
Skript47
Weezy428
Zombiemodding.com
Undeadmodding.com
UGX-Mods.com 

Screenshots

Videos

Egypt Zombies

Egypt Zombies
Version 2.0 By: GearZ469

FEATURES:
-A few WaW weapons 
-BO1 Weapons
-BO2 Weapons
-MW2 Weapons(THEY DO AIM NOW)
-COD4 Weapons
-BO1 Perks
-WaW Perks
-One Custom Perk
-3 Main Easter Eggs
-1 Mini Easter Egg
-Every Packapunched Gun Has A Custom Camo(Try Them All!)
-6 Wonder Weapons(including the blundergat, scavenger, the cure, thundergun, raygun mark2, and raygun)
-Double Tap 2.0 
-Nuketown zombie models
-Drops Spawning out of map(This is on purpose, if you play the right way then you get drops ;D)
-Buyable Ending


YOUTUBE:
IF ANY ONE UPLOADS THIS TO YOUTUBE PLEASE LET ME KNOW


STORY:
Our Four main players, show up in this hole in the ground in the middle of nowhere. They have no idea why they are here but a voice calls out to them and tells them what to do. You either listen or die, your choice but your fate may bring you gold and riches or death and despair. Is this really egypt, is this not just another trick of the mind? No matter, this map has a huge story behind it and it is waiting to be unlocked. The crazyplace was just to test your tastebuds for adventure, this map is just the begining. If you would like to make your own predictions then look for caulk writings ingame and other theory worthy items.


KNOW BUGS:
-While in ice chamber spawners don’t spawn as much as they should.
-All perk Machines give you the power must be active text event when power already is active.(just look up at the top left conor of your screen the first time you walk up to a perk and it will tell you the perk, the cost, and the stuff it does for you)
-PLayer one sees debris that have been opened siting out in the middle of the map
-The map loads you under the world, just close you COD waw and reopen, it should be fine.
-The map loads and gives you a random error that you don’t understand just close your cod waw and reopne and everything is gonna be alright ;D


DETAILS:
This map Takes Place Before the Crazyplace and leads into it. Same playable people, but a deeper story. 
The main chamber in the center of the map will ipen once you have opened all three tombs found around the map.
The chamber will open but that doesn’t mean the ice door does
you must complete the 3 MAIN easter eggs for the ice door to be openable. Then your fate lies ahead.
PERK PRICES JUST IN CASE YOU MISS ALL MY HINTS:
JUG – 2500
SPEED – 3000
DOUBLE TAP 2.0 – 4000
QUICK REVIVE – 500 or 1500
PHD – 2000
STAMIN UP – 2000
DEADSHOT – 1000
MULEKICK – 4000
DOUBLE DEW 2.2 – 4200
PACKAPUNCH – 5000


MAP CREDITS:
–BETA TESTERS:
-TKKfoxehhh                          
-MWtuber
-DR. Lugvid Maxis
-Zom Beast250
-SassyX
-Blazey
-ChanceofCODz
-MANIAC MUSIC
-player101

CREDITS:
Rorke – Weapons
Zombeast250 – intense help and teaching
Dr. Ludvig Maxis – Scripts, guns, help, and support
[TGM]MrDunlop4 – Blundergat & raygun mark 2
MC – Teddy Bear Script
I MADE THE BUILDABLE SYSTEM MYSELF, thank you very much
ZK – tutorials
Google Images & Paint.net – pap camos
Activision – For the okay but helpful mod tools
TOM BMX – Scripts
HITMANVERE – the cure camos and awesome support
AWESOMEPIEMAN – scripts
UGX TEAM – for help and some support on the map
IF I FORGOT YOU THEN LET ME KNOW

SPECIAL THANKS:
-TKKfoxehhh – Support
MWtuber – support 
Dr.Lugvid Maxis – Awesome and cool teacher 
Zombeast250 – Having good patience with me
Blazey – Supporting my map ideas
ChanceofcodZ – Support
UGX Community – Support
MANIAC MUSIC – EE ideas
ShatteredPixels64 – Awesome support and feedback
player101 – good feedback


BUGS:
FIND ANY PROBLEMS?
contact me at one of these:
-twitter – @GearZ469
-Gmail – [email protected]
-youtube – http://www.youtube.com/channel/UCbsUnQwlc-F0eQc3IaHV4Aw


ENJOY!!!
FOR THOSE OF YOU WHO LIKE EVERY DETAIL TO BE PERFECT, THEN I WOULD WAIT FOR THE 1.1 UPDATE TO COME OUT BECAUSE THERE ARE FOUR OR FIVE THINGS THAT COULDNT BE FIXED YET. SO THINK BEFORE YOU HATE.

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Videos

The Abandoned Mine

The Abandoned Mine
By: gamer9294

The Abandoned Mine


Information:

This is a contest map [W.I.P.]

the map will be playable in a mine tunnel, with few rooms, mine carts,  and off course tunnels :D


Storyline:
There is a very large mineshaft, where the last few people were searching for something hidden deep down it. But on a particular moment, a part of the mineshaft collapsed, forcing them way deeper down the tunnel. After that, the survivors were stuck in the deepest mineshaft of them all. Now they have to find a way out to survive, but they figured out they weren’t the only ones down there.

Features:
   – Weapons:
   Will origin from many COD games, which ones are undecided
   – No dogs/hell hounds
   – New intro(with the elevator)
   – new endgame + extra
   – different easter eggs (some are easy to find, some a little bit harder)
   – buildable
   – Riding minecart with perks
   – fx’s (some fx’s with sounds)
   – custom sounds (example: when the round start, custom sounds on guns, etc. )
   – Oxygen masks
   – objectives
   – mission (escaping from the mine tunnel off course :D )
   – and more…   
   
   map size    : small/medium
   
   

Notes:
   – When you play The Abandoned Mine and you have seen the Intro about the elevator then when the rounds begins,
     then go to the room where Quick Revive perk machine are, there is a Oxygen Mask that you can pickup and use it to stay alive :D
   
   – There are different Easter eggs (how they need to be used) some triggers has only handicon or some triggers has only information etc.
     example: you can pickup a key in a keybox, you will see a handicon on it and then you can take it.

   – There are some secret things in the map that you can find out :)
   
   
   
Known Issues:
   I have not had enough time to solve problems and some problems were difficult or impossible to solve.
   
   – if you throw a Monkeybomb into the water (most time in deep water) then the monkeybombs doesn’t anymore… (if you get the molotov and then Monkeybombs again 50% it should working again. )
   
        – Quick Revive already on by co-op
        – sometimes are hintstrings flashing

   
   
Credits:


* Bluntstuffy
* Marsvinking
* WhiteDevilHD
* Weezy428
* Mr. HankeY
* Sanya
* Tito
* HitmanVere
* DualVII
* YaPhil
* Bamskater33
* xSanchez78
* quizz
* ASTR0
   
if I forget someone then send me a PM.

Screenshots

Videos

Abandoned School

Abandoned School
Version: 1.02 By: JBird632

THIS MAP REQUIRES T4M TO PLAY. If you don't already have T4M download it below.

T4M Download

Abandoned School Patch 1.01:
– Prevented players from buying perks while they have the death machine powerup
– Mule Kick now removes 3rd gun on loss of the perk
– Door dropping down into hallway zone doesn’t skip rounds anymore
– Replaced double trigger door with a zombie traversal to prevent zombies from glitching
– Added Thompson, FMG, and Spas12 to Gungame
– Aligned Thompson’s ads – though the gun’s bullet shoots slightly lower than the iron sight
– Quickrevive machine completely disappears after 3 uses on solo
– Nerfed the Jetgun and Zomnado
– Packapunched wall weapons can now have ammo purchased normally
– Host should be able to use the mystery box now on a coop match
– Hintstrings can’t be seen through walls now
– Fixed some bushes that were see through

Abandoned School Patch 1.02
– Various easter egg bugs/issues fixed
– Hud added when player is holding an item
– Items now drop properly when the player is downed, killed or disconnected from the game
– Effect is now played on items that the player dropped to make them easy to find
– Fixed Crossbow, Titus and Semtex breaking the box and having a revive symbol
– Removed Feet from door shoulder anim
– Semtex ammo is fixed
– Reduced damage the scrake takes from electric cherry
– Teleporter Cool down changed from round based to time based (120 second cooldown)

Credits:
Awesome Pieman – boss zombie, and general scripting help
Treminaor – menu and general scripting help
RadimaX – RadixhaX mirrors and RadihaX temple
Tom_BMX – lime, lemon and timed gameplay
Bluntstuffy – Raygun Mk2 effects

Beta Testers:
Awesome Pieman
RadimaX
Uk_ViiPeR
TheScotchGuy
HexZombies

What is the most locally available building in your neighborhood that has lots of supplies to barricade yourself in? A school of course!
Players will find themselves locked in a school that they thought would be secure… boy were they wrong.

Screenshots

Easter Egg

Battlestar Galactica

Battlestar Galactica
Version 1.02 By: CanadianTyler

Story 
You are aboard the Battlestar Galactica. A space battleship on a quest to find Earth. All of a sudden three ships are picked up on DRADIS. It’s the Cylons. (Cylons are a race of robots that were made by humans, then turned against them. Red Alert can be heard throughout the ship. Admiral Adama gives the command to launch all the Vipers. After a few minutes all the Cylon ships are destroyed, and the Vipers return to Galactica. A short time later you hear screams. They’re members of your crew running at you. Something is not right, they are trying to eat you!! The Cylons must have somehow infected the crew.



HOW TO WIN
You must destroy all 11 hidden Cylon spy devices 
 
Once done you will be able to buy the ending !



Features
UGX Mod
Lots of custom models
Objective
Zombie Counter
Black Ops Knifing
Buy-able Ending 35000

Credits
Treyarch – for making the game
ZOMB1E-KLLR – helpful tutorials
MakeCents – scripting the objective
                 – zombie counter
xSanchez78 – end game script
rdv              – Black Ops Knifing
ME!!!!!        – All custom models
Also thanks to all the staff and members of UGX for helping me out with all the questions I had :D

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Videos

Super Mario 64

Super Mario 64
Version: 1.1 By: vinnyz500

Description

This is a remake of the popular video game Super Mario 64 for the Nintendo 64. It is not perfect, but i think it is pretty damn good. You wanted a story? I’m not very creative, PM me and if i like it ill put it in!








Map Features:
Black ops weapons
Buildable Kino Style Pack a Punch
Zombie Boss (BOWSER!!)
Random Box Locations
Painting Teleporters
Custom Player Models (Mario, Luigi, Peach, Rosalina, respectively for player order) 
Custom Player Viewhands (Character Specific)
Black ops Perks
Custom Grenade models
Tranzit Zombies
Double Dew
Unlimited Ammo Powerup Drop
Bonus Points Powerup Drop
Music box with 7 Songs (*Known Bug* Song 4 DOES NOT WORK!)
Fixed scavenger (Delay on explosion)
Thundergun
Buyable Ending (100,000 *Hint* Get Double Dew!)
Some BO2 Guns
Custom PaP Camo
Custom PaP Names
Bo2 Style Walking
Custom HUD
Custom Box sounds
Other custom sounds to replace default sounds




Theres more, im just very forgetful.


Screenshots

Videos

Highrise

Highrise
By: ItzTylerB123

Due to college and work I’ve not got much time to fully finish my map with an easter egg 
but I thought I’d release it anyways. Based off the MW2 Highrise. any bugs found please report and ill try and get it fixed and re-uploaded. 

Credits
AOKMikey – making parts of the map that i struggled with
radimax – help with radiant
Wincat – death barrier code
DidUknowiPwn – helping with death barrier
bwc6693 – weapons + general help + zone help
hardpoint_taken – ladder climb up prefab
shippuden1592 – Die rise skin packs 
rorke – bo1 non upgraded weapons and player bob
RAYxZOMBIE – Weapon glow
Elfenlied (Apex) – Sound alias files + bo1 reticles files
BluntStuffy – soul chest release
Ege115 – Music EE
DodgeMe – beta testing
Eithan – beta testing and some ideas
Rollonmath42 – ae4 weapon 
Anyone missing please comment below

some weapons are abit buggy but most are fine. Didnt get round to upgrading ae4, thundergun or scavenger- sorry. 
if you see some red parts of map and don’t like it just disable spec maps.

i hope to make more maps when i am fully employed and finished college. that way anytime i am not working i will not be revising and doing coursework :)  [/font]

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